Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit11
This commit is contained in:
@@ -4,7 +4,7 @@
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icon_state = "blank_blob"
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desc = "A huge, pulsating yellow mass."
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max_integrity = 400
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90)
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armor = list("melee" = 30, "bullet" = 30, "laser" = 20, "energy" = 5, "bomb" = 70, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90) // Last stand
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explosion_block = 6
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point_return = -1
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health_regen = 0 //we regen in Life() instead of when pulsed
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@@ -6,6 +6,7 @@
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max_integrity = 200
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health_regen = 1
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point_return = 25
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armor = list("melee" = 10, "bullet" = 20, "laser" = 15, "energy" = 10, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
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var/list/spores = list()
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var/mob/living/simple_animal/hostile/blob/blobbernaut/naut = null
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var/max_spores = 3
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@@ -5,6 +5,7 @@
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desc = "A thin spire of slightly swaying tendrils."
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max_integrity = 60
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point_return = 15
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armor = list("melee" = 10, "bullet" = 10, "laser" = 0, "energy" = 0, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
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var/resource_delay = 0
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/obj/structure/blob/resource/scannerreport()
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@@ -64,11 +64,11 @@
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/obj/effect/proc_holder/changeling/sting/transformation
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name = "Transformation Sting"
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desc = "We silently sting a human, injecting a retrovirus that forces them to transform."
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helptext = "The victim will transform much like a changeling would. Does not provide a warning to others. Mutations will not be transferred, and monkeys will become human. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat."
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helptext = "The victim will transform much like a changeling would. Does not provide a warning to others. Mutations will not be transferred, and monkeys will become human. This ability is loud, and might cause our blood to react violently to heat."
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sting_icon = "sting_transform"
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chemical_cost = 50
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dna_cost = 3
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loudness = 1
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loudness = 2
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var/datum/changelingprofile/selected_dna = null
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action_icon = 'icons/mob/actions/actions_changeling.dmi'
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action_icon_state = "ling_sting_transform"
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@@ -6,7 +6,8 @@
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icon_state = "clockwork_helmet"
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w_class = WEIGHT_CLASS_NORMAL
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resistance_flags = FIRE_PROOF | ACID_PROOF
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flags_inv = HIDEEARS|HIDEHAIR|HIDEFACE
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flags_inv = HIDEEARS|HIDEHAIR|HIDEFACE|HIDESNOUT
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mutantrace_variation = MUTANTRACE_VARIATION
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armor = list("melee" = 50, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
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/obj/item/clothing/head/helmet/clockwork/Initialize()
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@@ -319,9 +319,10 @@
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icon_state = "magus"
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item_state = "magus"
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desc = "A helm worn by the followers of Nar'Sie."
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEARS|HIDEEYES
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEARS|HIDEEYES|HIDESNOUT
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armor = list("melee" = 30, "bullet" = 30, "laser" = 30,"energy" = 20, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 10, "acid" = 10)
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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mutantrace_variation = MUTANTRACE_VARIATION
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/obj/item/clothing/suit/magusred
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name = "magus robes"
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