This commit is contained in:
Ghommie
2019-05-04 19:39:41 +02:00
202 changed files with 4972 additions and 998221 deletions
@@ -4,7 +4,7 @@
icon_state = "blank_blob"
desc = "A huge, pulsating yellow mass."
max_integrity = 400
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90)
armor = list("melee" = 30, "bullet" = 30, "laser" = 20, "energy" = 5, "bomb" = 70, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90) // Last stand
explosion_block = 6
point_return = -1
health_regen = 0 //we regen in Life() instead of when pulsed
@@ -6,6 +6,7 @@
max_integrity = 200
health_regen = 1
point_return = 25
armor = list("melee" = 10, "bullet" = 20, "laser" = 15, "energy" = 10, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
var/list/spores = list()
var/mob/living/simple_animal/hostile/blob/blobbernaut/naut = null
var/max_spores = 3
@@ -5,6 +5,7 @@
desc = "A thin spire of slightly swaying tendrils."
max_integrity = 60
point_return = 15
armor = list("melee" = 10, "bullet" = 10, "laser" = 0, "energy" = 0, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
var/resource_delay = 0
/obj/structure/blob/resource/scannerreport()
@@ -64,11 +64,11 @@
/obj/effect/proc_holder/changeling/sting/transformation
name = "Transformation Sting"
desc = "We silently sting a human, injecting a retrovirus that forces them to transform."
helptext = "The victim will transform much like a changeling would. Does not provide a warning to others. Mutations will not be transferred, and monkeys will become human. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat."
helptext = "The victim will transform much like a changeling would. Does not provide a warning to others. Mutations will not be transferred, and monkeys will become human. This ability is loud, and might cause our blood to react violently to heat."
sting_icon = "sting_transform"
chemical_cost = 50
dna_cost = 3
loudness = 1
loudness = 2
var/datum/changelingprofile/selected_dna = null
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_sting_transform"
@@ -6,7 +6,8 @@
icon_state = "clockwork_helmet"
w_class = WEIGHT_CLASS_NORMAL
resistance_flags = FIRE_PROOF | ACID_PROOF
flags_inv = HIDEEARS|HIDEHAIR|HIDEFACE
flags_inv = HIDEEARS|HIDEHAIR|HIDEFACE|HIDESNOUT
mutantrace_variation = MUTANTRACE_VARIATION
armor = list("melee" = 50, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
/obj/item/clothing/head/helmet/clockwork/Initialize()
+2 -1
View File
@@ -319,9 +319,10 @@
icon_state = "magus"
item_state = "magus"
desc = "A helm worn by the followers of Nar'Sie."
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEARS|HIDEEYES
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEARS|HIDEEYES|HIDESNOUT
armor = list("melee" = 30, "bullet" = 30, "laser" = 30,"energy" = 20, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 10, "acid" = 10)
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
mutantrace_variation = MUTANTRACE_VARIATION
/obj/item/clothing/suit/magusred
name = "magus robes"