fixing a bunch of unit test/runtime issues

This commit is contained in:
Putnam3145
2021-07-25 18:40:11 -07:00
parent 89414f7466
commit f1560cb807
14 changed files with 32 additions and 31 deletions
@@ -53,7 +53,7 @@
bloodiness = 0
/obj/effect/decal/cleanable/blood/old/Initialize(mapload, list/datum/disease/diseases)
..()
. = ..()
icon_state += "-old"
add_blood_DNA(list("Non-human DNA" = "A+"))
+1 -1
View File
@@ -337,7 +337,7 @@
page_link = "Guide_to_chemistry"
/obj/item/book/manual/wiki/chemistry/Initialize()
..()
. = ..()
new /obj/item/book/manual/wiki/cit/chemistry(loc)
new /obj/item/book/manual/wiki/cit/chem_recipies(loc)
+1 -1
View File
@@ -466,7 +466,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
can_random_spawn = FALSE
/obj/item/toy/plush/random/Initialize()
SHOULD_CALL_PARENT(FALSE)
..()
var/newtype
var/list/snowflake_list = CONFIG_GET(keyed_list/snowflake_plushies)
+1 -1
View File
@@ -48,7 +48,7 @@
amount -= max_amount
new type(loc, max_amount, FALSE)
if(!merge_type)
merge_type = type
merge_type = src.type
if(LAZYLEN(mats_per_unit))
set_mats_per_unit(mats_per_unit, 1)