Merge pull request #7990 from Avunia/playernumberchecks

Making player requirement for some gamemodes slightly lower so that they actually appear in the game.
This commit is contained in:
deathride58
2019-02-22 13:05:10 -05:00
committed by GitHub
4 changed files with 9 additions and 9 deletions
+3 -3
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@@ -131,10 +131,10 @@ Credit where due:
config_tag = "clockwork_cult"
antag_flag = ROLE_SERVANT_OF_RATVAR
false_report_weight = 10
required_players = 24
required_enemies = 4
required_players = 20
required_enemies = 2
recommended_enemies = 4
enemy_minimum_age = 14
enemy_minimum_age = 7
protected_jobs = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain") //Silicons can eventually be converted
restricted_jobs = list("Chaplain", "Captain")
announce_span = "brass"