cleans up runtimes

This commit is contained in:
Poojawa
2019-06-16 19:30:14 -05:00
parent 762a3e3c02
commit f19a3541a3
4 changed files with 9 additions and 2 deletions
+1
View File
@@ -24,6 +24,7 @@
var/list/datum/mind/antag_candidates = list() // List of possible starting antags goes here
var/list/restricted_jobs = list() // Jobs it doesn't make sense to be. I.E chaplain or AI cultist
var/list/protected_jobs = list() // Jobs that can't be traitors because
var/list/required_jobs = list() // alternative required job groups eg list(list(cap=1),list(hos=1,sec=2)) translates to one captain OR one hos and two secmans
var/required_players = 0
var/maximum_players = -1 // -1 is no maximum, positive numbers limit the selection of a mode on overstaffed stations
var/required_enemies = 0
@@ -13,6 +13,7 @@
antag_flag = ROLE_REV
false_report_weight = 10
restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer")
required_jobs = list(list("Captain"=1),list("Head of Personnel"=1),list("Head of Security"=1),list("Chief Engineer"=1),list("Research Director"=1),list("Chief Medical Officer"=1)) //Any head present
required_players = 30
required_enemies = 2
recommended_enemies = 3