From f1b88666ef0ead666c88b36ec3b6f35d8c3e28c8 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 21 Feb 2018 19:44:37 -0600 Subject: [PATCH] [MIRROR] Rebalances Hearty Punch (#5643) * Rebalances Hearty Punch (#35836) Changed healing rates to be more in par with Atropine but not as weak. Increased metabolization rate. balance: Rebalanced healing properties. Metabolization rate upped. It still allows you to keep on fighting during duress and its combat properties have remained untouched. Also, I think it's an oversight that something with this much alcohol could heal what would be proper ethanol damage suffered from consuming what is a high amount of BAC you'll get from drinking a cocktail like this * Rebalances Hearty Punch --- .../chemistry/reagents/alcohol_reagents.dm | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index dd97d80079..a2596ea6cc 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -1110,8 +1110,8 @@ All effects don't start immediately, but rather get worse over time; the rate is id = "hearty_punch" description = "Brave bull/syndicate bomb/absinthe mixture resulting in an energizing beverage. Mild alcohol content." color = rgb(140, 0, 0) - boozepwr = 10 - metabolization_rate = 0.1 * REAGENTS_METABOLISM + boozepwr = 90 + metabolization_rate = 0.4 * REAGENTS_METABOLISM taste_description = "bravado in the face of disaster" glass_icon_state = "hearty_punch" glass_name = "Hearty Punch" @@ -1119,11 +1119,11 @@ All effects don't start immediately, but rather get worse over time; the rate is /datum/reagent/consumable/ethanol/hearty_punch/on_mob_life(mob/living/M) if(M.health <= 0) - M.adjustBruteLoss(-7, 0) - M.adjustFireLoss(-7, 0) - M.adjustToxLoss(-7, 0) - M.adjustOxyLoss(-7, 0) - M.adjustCloneLoss(-7, 0) + M.adjustBruteLoss(-3, 0) + M.adjustFireLoss(-3, 0) + M.adjustCloneLoss(-5, 0) + M.adjustOxyLoss(-4, 0) + M.adjustToxLoss(-3, 0) . = 1 return ..() || .