Merge pull request #8912 from Ghommie/Ghommie-cit146
Ports "Headset Channel Descriptions Are No Longer Hardcoded"
This commit is contained in:
@@ -1,6 +1,6 @@
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/obj/item/encryptionkey
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name = "standard encryption key"
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desc = "An encryption key for a radio headset. Has no special codes in it. WHY DOES IT EXIST? ASK NANOTRASEN."
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desc = "An encryption key for a radio headset."
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icon = 'icons/obj/radio.dmi'
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icon_state = "cypherkey"
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w_class = WEIGHT_CLASS_TINY
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@@ -9,124 +9,119 @@
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var/independent = FALSE
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var/list/channels = list()
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/obj/item/encryptionkey/Initialize()
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. = ..()
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if(!channels.len)
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desc = "An encryption key for a radio headset. Has no special codes in it. You should probably tell a coder!"
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/obj/item/encryptionkey/examine(mob/user)
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. = ..()
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if(LAZYLEN(channels))
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var/list/examine_text_list = list()
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for(var/i in channels)
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examine_text_list += "[GLOB.channel_tokens[i]] - [lowertext(i)]"
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to_chat(user, "<span class='notice'>It can access the following channels; [jointext(examine_text_list, ", ")].</span>")
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/obj/item/encryptionkey/syndicate
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name = "syndicate encryption key"
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desc = "An encryption key for a radio headset. To access the syndicate channel, use :t."
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icon_state = "syn_cypherkey"
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channels = list("Syndicate" = 1)
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syndie = 1//Signifies that it de-crypts Syndicate transmissions
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channels = list(RADIO_CHANNEL_SYNDICATE = 1)
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syndie = TRUE //Signifies that it de-crypts Syndicate transmissions
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/obj/item/encryptionkey/binary
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name = "binary translator key"
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desc = "An encryption key for a radio headset. To access the binary channel, use :b."
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icon_state = "bin_cypherkey"
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translate_binary = TRUE
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/obj/item/encryptionkey/headset_sec
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name = "security radio encryption key"
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desc = "An encryption key for a radio headset. To access the security channel, use :s."
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icon_state = "sec_cypherkey"
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channels = list("Security" = 1)
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channels = list(RADIO_CHANNEL_SECURITY = 1)
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/obj/item/encryptionkey/headset_eng
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name = "engineering radio encryption key"
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desc = "An encryption key for a radio headset. To access the engineering channel, use :e."
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icon_state = "eng_cypherkey"
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channels = list("Engineering" = 1)
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channels = list(RADIO_CHANNEL_ENGINEERING = 1)
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/obj/item/encryptionkey/headset_rob
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name = "robotics radio encryption key"
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desc = "An encryption key for a radio headset. To access the engineering channel, use :e. For research, use :n."
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icon_state = "rob_cypherkey"
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channels = list("Science" = 1, "Engineering" = 1)
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channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_ENGINEERING = 1)
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/obj/item/encryptionkey/headset_med
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name = "medical radio encryption key"
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desc = "An encryption key for a radio headset. To access the medical channel, use :m."
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icon_state = "med_cypherkey"
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channels = list("Medical" = 1)
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channels = list(RADIO_CHANNEL_MEDICAL = 1)
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/obj/item/encryptionkey/headset_sci
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name = "science radio encryption key"
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desc = "An encryption key for a radio headset. To access the science channel, use :n."
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icon_state = "sci_cypherkey"
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channels = list("Science" = 1)
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channels = list(RADIO_CHANNEL_SCIENCE = 1)
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/obj/item/encryptionkey/headset_medsci
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name = "medical research radio encryption key"
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desc = "An encryption key for a radio headset. To access the medical channel, use :m. For science, use :n."
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icon_state = "medsci_cypherkey"
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channels = list("Science" = 1, "Medical" = 1)
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channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_MEDICAL = 1)
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/obj/item/encryptionkey/headset_com
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name = "command radio encryption key"
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desc = "An encryption key for a radio headset. To access the command channel, use :c."
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icon_state = "com_cypherkey"
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channels = list("Command" = 1)
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channels = list(RADIO_CHANNEL_COMMAND = 1)
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/obj/item/encryptionkey/heads/captain
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name = "\proper the captain's encryption key"
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desc = "An encryption key for a radio headset. Channels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
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icon_state = "cap_cypherkey"
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 0, "Science" = 0, "Medical" = 0, "Supply" = 0, "Service" = 0)
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channels = list(RADIO_CHANNEL_COMMAND = 1, RADIO_CHANNEL_SECURITY = 1, RADIO_CHANNEL_ENGINEERING = 0, RADIO_CHANNEL_SCIENCE = 0, RADIO_CHANNEL_MEDICAL = 0, RADIO_CHANNEL_SUPPLY = 0, RADIO_CHANNEL_SERVICE = 0)
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/obj/item/encryptionkey/heads/rd
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name = "\proper the research director's encryption key"
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desc = "An encryption key for a radio headset. To access the science channel, use :n. For command, use :c."
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icon_state = "rd_cypherkey"
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channels = list("Science" = 1, "Command" = 1)
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channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_COMMAND = 1)
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/obj/item/encryptionkey/heads/hos
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name = "\proper the head of security's encryption key"
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desc = "An encryption key for a radio headset. To access the security channel, use :s. For command, use :c."
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icon_state = "hos_cypherkey"
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channels = list("Security" = 1, "Command" = 1)
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channels = list(RADIO_CHANNEL_SECURITY = 1, RADIO_CHANNEL_COMMAND = 1)
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/obj/item/encryptionkey/heads/ce
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name = "\proper the chief engineer's encryption key"
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desc = "An encryption key for a radio headset. To access the engineering channel, use :e. For command, use :c."
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icon_state = "ce_cypherkey"
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channels = list("Engineering" = 1, "Command" = 1)
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channels = list(RADIO_CHANNEL_ENGINEERING = 1, RADIO_CHANNEL_COMMAND = 1)
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/obj/item/encryptionkey/heads/cmo
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name = "\proper the chief medical officer's encryption key"
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desc = "An encryption key for a radio headset. To access the medical channel, use :m. For command, use :c."
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icon_state = "cmo_cypherkey"
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channels = list("Medical" = 1, "Command" = 1)
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channels = list(RADIO_CHANNEL_MEDICAL = 1, RADIO_CHANNEL_COMMAND = 1)
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/obj/item/encryptionkey/heads/hop
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name = "\proper the head of personnel's encryption key"
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desc = "An encryption key for a radio headset. Channels are as follows: :u - supply, :v - service, :c - command."
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icon_state = "hop_cypherkey"
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channels = list("Supply" = 1, "Service" = 1, "Command" = 1)
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channels = list(RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SERVICE = 1, RADIO_CHANNEL_COMMAND = 1)
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/obj/item/encryptionkey/headset_cargo
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name = "supply radio encryption key"
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desc = "An encryption key for a radio headset. To access the supply channel, use :u."
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icon_state = "cargo_cypherkey"
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channels = list("Supply" = 1)
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channels = list(RADIO_CHANNEL_SUPPLY = 1)
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/obj/item/encryptionkey/headset_mining
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name = "mining radio encryption key"
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desc = "An encryption key for a radio headset. To access the supply channel, use :u. For science, use :n."
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icon_state = "cargo_cypherkey"
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channels = list("Supply" = 1, "Science" = 1)
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channels = list(RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SCIENCE = 1)
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/obj/item/encryptionkey/headset_service
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name = "service radio encryption key"
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desc = "An encryption key for a radio headset. To access the service channel, use :v."
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icon_state = "srv_cypherkey"
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channels = list("Service" = 1)
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channels = list(RADIO_CHANNEL_SERVICE = 1)
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/obj/item/encryptionkey/headset_cent
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name = "\improper CentCom radio encryption key"
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desc = "An encryption key for a radio headset. To access the CentCom channel, use :y."
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icon_state = "cent_cypherkey"
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independent = TRUE
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channels = list("CentCom" = 1)
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channels = list(RADIO_CHANNEL_CENTCOM = 1)
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/obj/item/encryptionkey/ai //ported from NT, this goes 'inside' the AI.
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channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1)
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channels = list(RADIO_CHANNEL_COMMAND = 1, RADIO_CHANNEL_SECURITY = 1, RADIO_CHANNEL_ENGINEERING = 1, RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_MEDICAL = 1, RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SERVICE = 1, RADIO_CHANNEL_AI_PRIVATE = 1)
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/obj/item/encryptionkey/secbot
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channels = list("AI Private"=1,"Security"=1)
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channels = list(RADIO_CHANNEL_AI_PRIVATE = 1, RADIO_CHANNEL_SECURITY = 1)
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@@ -1,3 +1,19 @@
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// Used for translating channels to tokens on examination
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GLOBAL_LIST_INIT(channel_tokens, list(
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RADIO_CHANNEL_COMMON = RADIO_KEY_COMMON,
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RADIO_CHANNEL_SCIENCE = RADIO_TOKEN_SCIENCE,
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RADIO_CHANNEL_COMMAND = RADIO_TOKEN_COMMAND,
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RADIO_CHANNEL_MEDICAL = RADIO_TOKEN_MEDICAL,
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RADIO_CHANNEL_ENGINEERING = RADIO_TOKEN_ENGINEERING,
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RADIO_CHANNEL_SECURITY = RADIO_TOKEN_SECURITY,
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RADIO_CHANNEL_CENTCOM = RADIO_TOKEN_CENTCOM,
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RADIO_CHANNEL_SYNDICATE = RADIO_TOKEN_SYNDICATE,
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RADIO_CHANNEL_SUPPLY = RADIO_TOKEN_SUPPLY,
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RADIO_CHANNEL_SERVICE = RADIO_TOKEN_SERVICE,
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MODE_BINARY = MODE_TOKEN_BINARY,
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RADIO_CHANNEL_AI_PRIVATE = RADIO_TOKEN_AI_PRIVATE
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))
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/obj/item/radio/headset
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name = "radio headset"
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desc = "An updated, modular intercom that fits over the head. Takes encryption keys."
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@@ -17,9 +33,24 @@
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/obj/item/radio/headset/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>To speak on the general radio frequency, use ; before speaking.</span>")
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if (command)
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to_chat(user, "<span class='notice'>Alt-click to toggle the high-volume mode.</span>")
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if(item_flags & IN_INVENTORY && loc == user)
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// construction of frequency description
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var/list/avail_chans = list("Use [RADIO_KEY_COMMON] for the currently tuned frequency")
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if(translate_binary)
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avail_chans += "use [MODE_TOKEN_BINARY] for [MODE_BINARY]"
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if(length(channels))
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for(var/i in 1 to length(channels))
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if(i == 1)
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avail_chans += "use [MODE_TOKEN_DEPARTMENT] or [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]"
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else
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avail_chans += "use [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]"
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to_chat(user, "<span class='notice'>A small screen on the headset displays the following available frequencies:\n[english_list(avail_chans)].")
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if(command)
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to_chat(user, "<span class='info'>Alt-click to toggle the high-volume mode.</span>")
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else
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to_chat(user, "<span class='notice'>A small screen on the headset flashes, it's too small to read without holding or wearing the headset.</span>")
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/obj/item/radio/headset/Initialize()
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. = ..()
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@@ -47,7 +78,7 @@
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/obj/item/radio/headset/syndicate/alt //undisguised bowman with flash protection
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name = "syndicate headset"
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desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs. \nTo access the syndicate channel, use ; before speaking."
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desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs."
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icon_state = "syndie_headset"
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item_state = "syndie_headset"
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@@ -72,13 +103,13 @@
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/obj/item/radio/headset/headset_sec
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name = "security radio headset"
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desc = "This is used by your elite security force.\nTo access the security channel, use :s."
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desc = "This is used by your elite security force."
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icon_state = "sec_headset"
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keyslot = new /obj/item/encryptionkey/headset_sec
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/obj/item/radio/headset/headset_sec/alt
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name = "security bowman headset"
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desc = "This is used by your elite security force. Protects ears from flashbangs.\nTo access the security channel, use :s."
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desc = "This is used by your elite security force. Protects ears from flashbangs."
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icon_state = "sec_headset_alt"
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item_state = "sec_headset_alt"
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@@ -88,31 +119,31 @@
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/obj/item/radio/headset/headset_eng
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name = "engineering radio headset"
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desc = "When the engineers wish to chat like girls.\nTo access the engineering channel, use :e."
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desc = "When the engineers wish to chat like girls."
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icon_state = "eng_headset"
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keyslot = new /obj/item/encryptionkey/headset_eng
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/obj/item/radio/headset/headset_rob
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name = "robotics radio headset"
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desc = "Made specifically for the roboticists, who cannot decide between departments.\nTo access the engineering channel, use :e. For research, use :n."
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desc = "Made specifically for the roboticists, who cannot decide between departments."
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icon_state = "rob_headset"
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keyslot = new /obj/item/encryptionkey/headset_rob
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/obj/item/radio/headset/headset_med
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name = "medical radio headset"
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desc = "A headset for the trained staff of the medbay.\nTo access the medical channel, use :m."
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desc = "A headset for the trained staff of the medbay."
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icon_state = "med_headset"
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keyslot = new /obj/item/encryptionkey/headset_med
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/obj/item/radio/headset/headset_sci
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name = "science radio headset"
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desc = "A sciency headset. Like usual.\nTo access the science channel, use :n."
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desc = "A sciency headset. Like usual."
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icon_state = "sci_headset"
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keyslot = new /obj/item/encryptionkey/headset_sci
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/obj/item/radio/headset/headset_medsci
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name = "medical research radio headset"
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desc = "A headset that is a result of the mating between medical and science.\nTo access the medical channel, use :m. For science, use :n."
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desc = "A headset that is a result of the mating between medical and science."
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icon_state = "medsci_headset"
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keyslot = new /obj/item/encryptionkey/headset_medsci
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@@ -127,13 +158,13 @@
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/obj/item/radio/headset/heads/captain
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name = "\proper the captain's headset"
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desc = "The headset of the king.\nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
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desc = "The headset of the king."
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icon_state = "com_headset"
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keyslot = new /obj/item/encryptionkey/heads/captain
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/obj/item/radio/headset/heads/captain/alt
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name = "\proper the captain's bowman headset"
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desc = "The headset of the boss. Protects ears from flashbangs.\nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
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desc = "The headset of the boss. Protects ears from flashbangs."
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icon_state = "com_headset_alt"
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item_state = "com_headset_alt"
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@@ -143,19 +174,19 @@
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/obj/item/radio/headset/heads/rd
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name = "\proper the research director's headset"
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desc = "Headset of the fellow who keeps society marching towards technological singularity.\nTo access the science channel, use :n. For command, use :c."
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desc = "Headset of the fellow who keeps society marching towards technological singularity."
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icon_state = "com_headset"
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keyslot = new /obj/item/encryptionkey/heads/rd
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/obj/item/radio/headset/heads/hos
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name = "\proper the head of security's headset"
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desc = "The headset of the man in charge of keeping order and protecting the station.\nTo access the security channel, use :s. For command, use :c."
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desc = "The headset of the man in charge of keeping order and protecting the station."
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icon_state = "com_headset"
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keyslot = new /obj/item/encryptionkey/heads/hos
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/obj/item/radio/headset/heads/hos/alt
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name = "\proper the head of security's bowman headset"
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desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs.\nTo access the security channel, use :s. For command, use :c."
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desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs."
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icon_state = "com_headset_alt"
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item_state = "com_headset_alt"
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@@ -165,43 +196,43 @@
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/obj/item/radio/headset/heads/ce
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name = "\proper the chief engineer's headset"
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desc = "The headset of the guy in charge of keeping the station powered and undamaged.\nTo access the engineering channel, use :e. For command, use :c."
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desc = "The headset of the guy in charge of keeping the station powered and undamaged."
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icon_state = "com_headset"
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keyslot = new /obj/item/encryptionkey/heads/ce
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/obj/item/radio/headset/heads/cmo
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name = "\proper the chief medical officer's headset"
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desc = "The headset of the highly trained medical chief.\nTo access the medical channel, use :m. For command, use :c."
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desc = "The headset of the highly trained medical chief."
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icon_state = "com_headset"
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keyslot = new /obj/item/encryptionkey/heads/cmo
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/obj/item/radio/headset/heads/hop
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name = "\proper the head of personnel's headset"
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desc = "The headset of the guy who will one day be captain.\nChannels are as follows: :u - supply, :v - service, :c - command."
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desc = "The headset of the guy who will one day be captain."
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icon_state = "com_headset"
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keyslot = new /obj/item/encryptionkey/heads/hop
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/obj/item/radio/headset/headset_cargo
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name = "supply radio headset"
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desc = "A headset used by the QM and his slaves.\nTo access the supply channel, use :u."
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desc = "A headset used by the QM and his slaves."
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icon_state = "cargo_headset"
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keyslot = new /obj/item/encryptionkey/headset_cargo
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/obj/item/radio/headset/headset_cargo/mining
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name = "mining radio headset"
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desc = "Headset used by shaft miners.\nTo access the supply channel, use :u. For science, use :n."
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desc = "Headset used by shaft miners."
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icon_state = "mine_headset"
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keyslot = new /obj/item/encryptionkey/headset_mining
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/obj/item/radio/headset/headset_srv
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name = "service radio headset"
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desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean.\nTo access the service channel, use :v."
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desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean."
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icon_state = "srv_headset"
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keyslot = new /obj/item/encryptionkey/headset_service
|
||||
|
||||
/obj/item/radio/headset/headset_cent
|
||||
name = "\improper CentCom headset"
|
||||
desc = "A headset used by the upper echelons of Nanotrasen.\nTo access the CentCom channel, use :y."
|
||||
desc = "A headset used by the upper echelons of Nanotrasen."
|
||||
icon_state = "cent_headset"
|
||||
keyslot = new /obj/item/encryptionkey/headset_com
|
||||
keyslot2 = new /obj/item/encryptionkey/headset_cent
|
||||
@@ -215,7 +246,7 @@
|
||||
|
||||
/obj/item/radio/headset/headset_cent/alt
|
||||
name = "\improper CentCom bowman headset"
|
||||
desc = "A headset especially for emergency response personnel. Protects ears from flashbangs.\nTo access the CentCom channel, use :y."
|
||||
desc = "A headset especially for emergency response personnel. Protects ears from flashbangs."
|
||||
icon_state = "cent_headset_alt"
|
||||
item_state = "cent_headset_alt"
|
||||
keyslot = null
|
||||
|
||||
@@ -221,7 +221,7 @@
|
||||
// From the channel, determine the frequency and get a reference to it.
|
||||
var/freq
|
||||
if(channel && channels && channels.len > 0)
|
||||
if(channel == "department")
|
||||
if(channel == MODE_DEPARTMENT)
|
||||
channel = channels[1]
|
||||
freq = secure_radio_connections[channel]
|
||||
if (!channels[channel]) // if the channel is turned off, don't broadcast
|
||||
|
||||
Reference in New Issue
Block a user