Merge pull request #8912 from Ghommie/Ghommie-cit146

Ports "Headset Channel Descriptions Are No Longer Hardcoded"
This commit is contained in:
kevinz000
2019-08-04 22:41:49 -07:00
committed by GitHub
37 changed files with 291 additions and 190 deletions
@@ -1,6 +1,6 @@
/obj/item/encryptionkey
name = "standard encryption key"
desc = "An encryption key for a radio headset. Has no special codes in it. WHY DOES IT EXIST? ASK NANOTRASEN."
desc = "An encryption key for a radio headset."
icon = 'icons/obj/radio.dmi'
icon_state = "cypherkey"
w_class = WEIGHT_CLASS_TINY
@@ -9,124 +9,119 @@
var/independent = FALSE
var/list/channels = list()
/obj/item/encryptionkey/Initialize()
. = ..()
if(!channels.len)
desc = "An encryption key for a radio headset. Has no special codes in it. You should probably tell a coder!"
/obj/item/encryptionkey/examine(mob/user)
. = ..()
if(LAZYLEN(channels))
var/list/examine_text_list = list()
for(var/i in channels)
examine_text_list += "[GLOB.channel_tokens[i]] - [lowertext(i)]"
to_chat(user, "<span class='notice'>It can access the following channels; [jointext(examine_text_list, ", ")].</span>")
/obj/item/encryptionkey/syndicate
name = "syndicate encryption key"
desc = "An encryption key for a radio headset. To access the syndicate channel, use :t."
icon_state = "syn_cypherkey"
channels = list("Syndicate" = 1)
syndie = 1//Signifies that it de-crypts Syndicate transmissions
channels = list(RADIO_CHANNEL_SYNDICATE = 1)
syndie = TRUE //Signifies that it de-crypts Syndicate transmissions
/obj/item/encryptionkey/binary
name = "binary translator key"
desc = "An encryption key for a radio headset. To access the binary channel, use :b."
icon_state = "bin_cypherkey"
translate_binary = TRUE
/obj/item/encryptionkey/headset_sec
name = "security radio encryption key"
desc = "An encryption key for a radio headset. To access the security channel, use :s."
icon_state = "sec_cypherkey"
channels = list("Security" = 1)
channels = list(RADIO_CHANNEL_SECURITY = 1)
/obj/item/encryptionkey/headset_eng
name = "engineering radio encryption key"
desc = "An encryption key for a radio headset. To access the engineering channel, use :e."
icon_state = "eng_cypherkey"
channels = list("Engineering" = 1)
channels = list(RADIO_CHANNEL_ENGINEERING = 1)
/obj/item/encryptionkey/headset_rob
name = "robotics radio encryption key"
desc = "An encryption key for a radio headset. To access the engineering channel, use :e. For research, use :n."
icon_state = "rob_cypherkey"
channels = list("Science" = 1, "Engineering" = 1)
channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_ENGINEERING = 1)
/obj/item/encryptionkey/headset_med
name = "medical radio encryption key"
desc = "An encryption key for a radio headset. To access the medical channel, use :m."
icon_state = "med_cypherkey"
channels = list("Medical" = 1)
channels = list(RADIO_CHANNEL_MEDICAL = 1)
/obj/item/encryptionkey/headset_sci
name = "science radio encryption key"
desc = "An encryption key for a radio headset. To access the science channel, use :n."
icon_state = "sci_cypherkey"
channels = list("Science" = 1)
channels = list(RADIO_CHANNEL_SCIENCE = 1)
/obj/item/encryptionkey/headset_medsci
name = "medical research radio encryption key"
desc = "An encryption key for a radio headset. To access the medical channel, use :m. For science, use :n."
icon_state = "medsci_cypherkey"
channels = list("Science" = 1, "Medical" = 1)
channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_MEDICAL = 1)
/obj/item/encryptionkey/headset_com
name = "command radio encryption key"
desc = "An encryption key for a radio headset. To access the command channel, use :c."
icon_state = "com_cypherkey"
channels = list("Command" = 1)
channels = list(RADIO_CHANNEL_COMMAND = 1)
/obj/item/encryptionkey/heads/captain
name = "\proper the captain's encryption key"
desc = "An encryption key for a radio headset. Channels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
icon_state = "cap_cypherkey"
channels = list("Command" = 1, "Security" = 1, "Engineering" = 0, "Science" = 0, "Medical" = 0, "Supply" = 0, "Service" = 0)
channels = list(RADIO_CHANNEL_COMMAND = 1, RADIO_CHANNEL_SECURITY = 1, RADIO_CHANNEL_ENGINEERING = 0, RADIO_CHANNEL_SCIENCE = 0, RADIO_CHANNEL_MEDICAL = 0, RADIO_CHANNEL_SUPPLY = 0, RADIO_CHANNEL_SERVICE = 0)
/obj/item/encryptionkey/heads/rd
name = "\proper the research director's encryption key"
desc = "An encryption key for a radio headset. To access the science channel, use :n. For command, use :c."
icon_state = "rd_cypherkey"
channels = list("Science" = 1, "Command" = 1)
channels = list(RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_COMMAND = 1)
/obj/item/encryptionkey/heads/hos
name = "\proper the head of security's encryption key"
desc = "An encryption key for a radio headset. To access the security channel, use :s. For command, use :c."
icon_state = "hos_cypherkey"
channels = list("Security" = 1, "Command" = 1)
channels = list(RADIO_CHANNEL_SECURITY = 1, RADIO_CHANNEL_COMMAND = 1)
/obj/item/encryptionkey/heads/ce
name = "\proper the chief engineer's encryption key"
desc = "An encryption key for a radio headset. To access the engineering channel, use :e. For command, use :c."
icon_state = "ce_cypherkey"
channels = list("Engineering" = 1, "Command" = 1)
channels = list(RADIO_CHANNEL_ENGINEERING = 1, RADIO_CHANNEL_COMMAND = 1)
/obj/item/encryptionkey/heads/cmo
name = "\proper the chief medical officer's encryption key"
desc = "An encryption key for a radio headset. To access the medical channel, use :m. For command, use :c."
icon_state = "cmo_cypherkey"
channels = list("Medical" = 1, "Command" = 1)
channels = list(RADIO_CHANNEL_MEDICAL = 1, RADIO_CHANNEL_COMMAND = 1)
/obj/item/encryptionkey/heads/hop
name = "\proper the head of personnel's encryption key"
desc = "An encryption key for a radio headset. Channels are as follows: :u - supply, :v - service, :c - command."
icon_state = "hop_cypherkey"
channels = list("Supply" = 1, "Service" = 1, "Command" = 1)
channels = list(RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SERVICE = 1, RADIO_CHANNEL_COMMAND = 1)
/obj/item/encryptionkey/headset_cargo
name = "supply radio encryption key"
desc = "An encryption key for a radio headset. To access the supply channel, use :u."
icon_state = "cargo_cypherkey"
channels = list("Supply" = 1)
channels = list(RADIO_CHANNEL_SUPPLY = 1)
/obj/item/encryptionkey/headset_mining
name = "mining radio encryption key"
desc = "An encryption key for a radio headset. To access the supply channel, use :u. For science, use :n."
icon_state = "cargo_cypherkey"
channels = list("Supply" = 1, "Science" = 1)
channels = list(RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SCIENCE = 1)
/obj/item/encryptionkey/headset_service
name = "service radio encryption key"
desc = "An encryption key for a radio headset. To access the service channel, use :v."
icon_state = "srv_cypherkey"
channels = list("Service" = 1)
channels = list(RADIO_CHANNEL_SERVICE = 1)
/obj/item/encryptionkey/headset_cent
name = "\improper CentCom radio encryption key"
desc = "An encryption key for a radio headset. To access the CentCom channel, use :y."
icon_state = "cent_cypherkey"
independent = TRUE
channels = list("CentCom" = 1)
channels = list(RADIO_CHANNEL_CENTCOM = 1)
/obj/item/encryptionkey/ai //ported from NT, this goes 'inside' the AI.
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1)
channels = list(RADIO_CHANNEL_COMMAND = 1, RADIO_CHANNEL_SECURITY = 1, RADIO_CHANNEL_ENGINEERING = 1, RADIO_CHANNEL_SCIENCE = 1, RADIO_CHANNEL_MEDICAL = 1, RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SERVICE = 1, RADIO_CHANNEL_AI_PRIVATE = 1)
/obj/item/encryptionkey/secbot
channels = list("AI Private"=1,"Security"=1)
channels = list(RADIO_CHANNEL_AI_PRIVATE = 1, RADIO_CHANNEL_SECURITY = 1)
@@ -1,3 +1,19 @@
// Used for translating channels to tokens on examination
GLOBAL_LIST_INIT(channel_tokens, list(
RADIO_CHANNEL_COMMON = RADIO_KEY_COMMON,
RADIO_CHANNEL_SCIENCE = RADIO_TOKEN_SCIENCE,
RADIO_CHANNEL_COMMAND = RADIO_TOKEN_COMMAND,
RADIO_CHANNEL_MEDICAL = RADIO_TOKEN_MEDICAL,
RADIO_CHANNEL_ENGINEERING = RADIO_TOKEN_ENGINEERING,
RADIO_CHANNEL_SECURITY = RADIO_TOKEN_SECURITY,
RADIO_CHANNEL_CENTCOM = RADIO_TOKEN_CENTCOM,
RADIO_CHANNEL_SYNDICATE = RADIO_TOKEN_SYNDICATE,
RADIO_CHANNEL_SUPPLY = RADIO_TOKEN_SUPPLY,
RADIO_CHANNEL_SERVICE = RADIO_TOKEN_SERVICE,
MODE_BINARY = MODE_TOKEN_BINARY,
RADIO_CHANNEL_AI_PRIVATE = RADIO_TOKEN_AI_PRIVATE
))
/obj/item/radio/headset
name = "radio headset"
desc = "An updated, modular intercom that fits over the head. Takes encryption keys."
@@ -17,9 +33,24 @@
/obj/item/radio/headset/examine(mob/user)
..()
to_chat(user, "<span class='notice'>To speak on the general radio frequency, use ; before speaking.</span>")
if (command)
to_chat(user, "<span class='notice'>Alt-click to toggle the high-volume mode.</span>")
if(item_flags & IN_INVENTORY && loc == user)
// construction of frequency description
var/list/avail_chans = list("Use [RADIO_KEY_COMMON] for the currently tuned frequency")
if(translate_binary)
avail_chans += "use [MODE_TOKEN_BINARY] for [MODE_BINARY]"
if(length(channels))
for(var/i in 1 to length(channels))
if(i == 1)
avail_chans += "use [MODE_TOKEN_DEPARTMENT] or [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]"
else
avail_chans += "use [GLOB.channel_tokens[channels[i]]] for [lowertext(channels[i])]"
to_chat(user, "<span class='notice'>A small screen on the headset displays the following available frequencies:\n[english_list(avail_chans)].")
if(command)
to_chat(user, "<span class='info'>Alt-click to toggle the high-volume mode.</span>")
else
to_chat(user, "<span class='notice'>A small screen on the headset flashes, it's too small to read without holding or wearing the headset.</span>")
/obj/item/radio/headset/Initialize()
. = ..()
@@ -47,7 +78,7 @@
/obj/item/radio/headset/syndicate/alt //undisguised bowman with flash protection
name = "syndicate headset"
desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs. \nTo access the syndicate channel, use ; before speaking."
desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs."
icon_state = "syndie_headset"
item_state = "syndie_headset"
@@ -72,13 +103,13 @@
/obj/item/radio/headset/headset_sec
name = "security radio headset"
desc = "This is used by your elite security force.\nTo access the security channel, use :s."
desc = "This is used by your elite security force."
icon_state = "sec_headset"
keyslot = new /obj/item/encryptionkey/headset_sec
/obj/item/radio/headset/headset_sec/alt
name = "security bowman headset"
desc = "This is used by your elite security force. Protects ears from flashbangs.\nTo access the security channel, use :s."
desc = "This is used by your elite security force. Protects ears from flashbangs."
icon_state = "sec_headset_alt"
item_state = "sec_headset_alt"
@@ -88,31 +119,31 @@
/obj/item/radio/headset/headset_eng
name = "engineering radio headset"
desc = "When the engineers wish to chat like girls.\nTo access the engineering channel, use :e."
desc = "When the engineers wish to chat like girls."
icon_state = "eng_headset"
keyslot = new /obj/item/encryptionkey/headset_eng
/obj/item/radio/headset/headset_rob
name = "robotics radio headset"
desc = "Made specifically for the roboticists, who cannot decide between departments.\nTo access the engineering channel, use :e. For research, use :n."
desc = "Made specifically for the roboticists, who cannot decide between departments."
icon_state = "rob_headset"
keyslot = new /obj/item/encryptionkey/headset_rob
/obj/item/radio/headset/headset_med
name = "medical radio headset"
desc = "A headset for the trained staff of the medbay.\nTo access the medical channel, use :m."
desc = "A headset for the trained staff of the medbay."
icon_state = "med_headset"
keyslot = new /obj/item/encryptionkey/headset_med
/obj/item/radio/headset/headset_sci
name = "science radio headset"
desc = "A sciency headset. Like usual.\nTo access the science channel, use :n."
desc = "A sciency headset. Like usual."
icon_state = "sci_headset"
keyslot = new /obj/item/encryptionkey/headset_sci
/obj/item/radio/headset/headset_medsci
name = "medical research radio headset"
desc = "A headset that is a result of the mating between medical and science.\nTo access the medical channel, use :m. For science, use :n."
desc = "A headset that is a result of the mating between medical and science."
icon_state = "medsci_headset"
keyslot = new /obj/item/encryptionkey/headset_medsci
@@ -127,13 +158,13 @@
/obj/item/radio/headset/heads/captain
name = "\proper the captain's headset"
desc = "The headset of the king.\nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
desc = "The headset of the king."
icon_state = "com_headset"
keyslot = new /obj/item/encryptionkey/heads/captain
/obj/item/radio/headset/heads/captain/alt
name = "\proper the captain's bowman headset"
desc = "The headset of the boss. Protects ears from flashbangs.\nChannels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :v - service, :m - medical, :n - science."
desc = "The headset of the boss. Protects ears from flashbangs."
icon_state = "com_headset_alt"
item_state = "com_headset_alt"
@@ -143,19 +174,19 @@
/obj/item/radio/headset/heads/rd
name = "\proper the research director's headset"
desc = "Headset of the fellow who keeps society marching towards technological singularity.\nTo access the science channel, use :n. For command, use :c."
desc = "Headset of the fellow who keeps society marching towards technological singularity."
icon_state = "com_headset"
keyslot = new /obj/item/encryptionkey/heads/rd
/obj/item/radio/headset/heads/hos
name = "\proper the head of security's headset"
desc = "The headset of the man in charge of keeping order and protecting the station.\nTo access the security channel, use :s. For command, use :c."
desc = "The headset of the man in charge of keeping order and protecting the station."
icon_state = "com_headset"
keyslot = new /obj/item/encryptionkey/heads/hos
/obj/item/radio/headset/heads/hos/alt
name = "\proper the head of security's bowman headset"
desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs.\nTo access the security channel, use :s. For command, use :c."
desc = "The headset of the man in charge of keeping order and protecting the station. Protects ears from flashbangs."
icon_state = "com_headset_alt"
item_state = "com_headset_alt"
@@ -165,43 +196,43 @@
/obj/item/radio/headset/heads/ce
name = "\proper the chief engineer's headset"
desc = "The headset of the guy in charge of keeping the station powered and undamaged.\nTo access the engineering channel, use :e. For command, use :c."
desc = "The headset of the guy in charge of keeping the station powered and undamaged."
icon_state = "com_headset"
keyslot = new /obj/item/encryptionkey/heads/ce
/obj/item/radio/headset/heads/cmo
name = "\proper the chief medical officer's headset"
desc = "The headset of the highly trained medical chief.\nTo access the medical channel, use :m. For command, use :c."
desc = "The headset of the highly trained medical chief."
icon_state = "com_headset"
keyslot = new /obj/item/encryptionkey/heads/cmo
/obj/item/radio/headset/heads/hop
name = "\proper the head of personnel's headset"
desc = "The headset of the guy who will one day be captain.\nChannels are as follows: :u - supply, :v - service, :c - command."
desc = "The headset of the guy who will one day be captain."
icon_state = "com_headset"
keyslot = new /obj/item/encryptionkey/heads/hop
/obj/item/radio/headset/headset_cargo
name = "supply radio headset"
desc = "A headset used by the QM and his slaves.\nTo access the supply channel, use :u."
desc = "A headset used by the QM and his slaves."
icon_state = "cargo_headset"
keyslot = new /obj/item/encryptionkey/headset_cargo
/obj/item/radio/headset/headset_cargo/mining
name = "mining radio headset"
desc = "Headset used by shaft miners.\nTo access the supply channel, use :u. For science, use :n."
desc = "Headset used by shaft miners."
icon_state = "mine_headset"
keyslot = new /obj/item/encryptionkey/headset_mining
/obj/item/radio/headset/headset_srv
name = "service radio headset"
desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean.\nTo access the service channel, use :v."
desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean."
icon_state = "srv_headset"
keyslot = new /obj/item/encryptionkey/headset_service
/obj/item/radio/headset/headset_cent
name = "\improper CentCom headset"
desc = "A headset used by the upper echelons of Nanotrasen.\nTo access the CentCom channel, use :y."
desc = "A headset used by the upper echelons of Nanotrasen."
icon_state = "cent_headset"
keyslot = new /obj/item/encryptionkey/headset_com
keyslot2 = new /obj/item/encryptionkey/headset_cent
@@ -215,7 +246,7 @@
/obj/item/radio/headset/headset_cent/alt
name = "\improper CentCom bowman headset"
desc = "A headset especially for emergency response personnel. Protects ears from flashbangs.\nTo access the CentCom channel, use :y."
desc = "A headset especially for emergency response personnel. Protects ears from flashbangs."
icon_state = "cent_headset_alt"
item_state = "cent_headset_alt"
keyslot = null
@@ -221,7 +221,7 @@
// From the channel, determine the frequency and get a reference to it.
var/freq
if(channel && channels && channels.len > 0)
if(channel == "department")
if(channel == MODE_DEPARTMENT)
channel = channels[1]
freq = secure_radio_connections[channel]
if (!channels[channel]) // if the channel is turned off, don't broadcast