Merge branch 'master' into familyport

This commit is contained in:
keronshb
2022-02-11 14:04:57 -05:00
1209 changed files with 276175 additions and 55667 deletions
@@ -77,10 +77,10 @@
else
return ..()
/obj/effect/decal/cleanable/ex_act()
/obj/effect/decal/cleanable/ex_act(severity, target, origin)
if(reagents)
for(var/datum/reagent/R in reagents.reagent_list)
R.on_ex_act()
R.on_ex_act(severity)
..()
/obj/effect/decal/cleanable/fire_act(exposed_temperature, exposed_volume)
@@ -11,12 +11,12 @@
var/gibs_reagent_id = /datum/reagent/liquidgibs
var/gibs_bloodtype = "A+"
/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases)
/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases, list/blood_data)
. = ..()
if(random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
icon_state = pick(random_icon_states)
if(gibs_reagent_id)
reagents.add_reagent(gibs_reagent_id, 5)
reagents.add_reagent(gibs_reagent_id, 5, blood_data)
if(gibs_bloodtype)
add_blood_DNA(list("Non-human DNA" = gibs_bloodtype), diseases)
update_icon()
@@ -36,7 +36,7 @@
. = ..()
return /obj/effect/decal/cleanable/blood/gibs/old
/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target)
/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target, origin)
return
/obj/effect/decal/cleanable/blood/gibs/Crossed(mob/living/L)
@@ -47,7 +47,7 @@
. = ..()
setDir(pick(GLOB.cardinals))
/obj/effect/decal/cleanable/glass/ex_act()
/obj/effect/decal/cleanable/glass/ex_act(severity, target, origin)
qdel(src)
/obj/effect/decal/cleanable/glass/wave_ex_act(power, datum/wave_explosion/explosion, dir)
@@ -32,7 +32,7 @@
if (!step_to(src, get_step(src, direction), 0))
break
/obj/effect/decal/cleanable/robot_debris/ex_act()
/obj/effect/decal/cleanable/robot_debris/ex_act(severity, target, origin)
return
/obj/effect/decal/cleanable/robot_debris/limb
+1 -1
View File
@@ -17,7 +17,7 @@
/obj/effect/decal/proc/NeverShouldHaveComeHere(turf/T)
return isclosedturf(T) || isgroundlessturf(T)
/obj/effect/decal/ex_act(severity, target)
/obj/effect/decal/ex_act(severity, target, origin)
qdel(src)
/obj/effect/decal/fire_act(exposed_temperature, exposed_volume)