Merge branch 'master' into familyport
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@@ -126,5 +126,5 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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return ..()
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/mob/dead/onTransitZ(old_z,new_z)
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..()
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. = ..()
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update_z(new_z)
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@@ -578,8 +578,6 @@
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Spl.Fade(TRUE)
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character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25)
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character.update_parallax_teleport()
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job.standard_assign_skills(character.mind)
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SSticker.minds += character.mind
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@@ -377,8 +377,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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return
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ghostize(0, penalize = TRUE)
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/mob/dead/observer/Move(NewLoc, direct)
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if (SEND_SIGNAL(src, COMSIG_MOVABLE_PRE_MOVE, NewLoc) & COMPONENT_MOVABLE_BLOCK_PRE_MOVE)
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return
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@@ -388,7 +386,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(NewLoc)
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forceMove(NewLoc)
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update_parallax_contents()
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else
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forceMove(get_turf(src)) //Get out of closets and such as a ghost
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if((direct & NORTH) && y < world.maxy)
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@@ -487,9 +484,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(!L || !L.len)
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to_chat(usr, "No area available.")
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return
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usr.forceMove(pick(L))
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update_parallax_contents()
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/mob/dead/observer/proc/view_gas()
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set category = "Ghost"
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@@ -568,7 +563,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination.
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A.forceMove(T)
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A.update_parallax_contents()
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else
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to_chat(A, "This mob is not located in the game world.")
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@@ -165,7 +165,7 @@
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/**
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* Actual proc that removes us and puts us back on lobby
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*
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*
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* Returns the new mob.
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*/
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/mob/dead/observer/proc/transfer_to_lobby()
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@@ -174,8 +174,7 @@
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return
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client.screen.Cut()
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client.view_size.resetToDefault()
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client.generate_clickcatcher()
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client.apply_clickcatcher()
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client.update_clickcatcher()
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client.view_size.setDefault(getScreenSize(client.prefs.widescreenpref))
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client.view_size.resetToDefault()
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