emp rework
This commit is contained in:
@@ -1,32 +1,22 @@
|
||||
/proc/empulse(turf/epicenter, heavy_range, light_range, log=0)
|
||||
/proc/empulse(turf/epicenter, power, log=0)
|
||||
if(!epicenter)
|
||||
return
|
||||
|
||||
if(!isturf(epicenter))
|
||||
epicenter = get_turf(epicenter.loc)
|
||||
|
||||
var/max_distance = round((power/7)^0.7)
|
||||
|
||||
if(log)
|
||||
message_admins("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
|
||||
log_game("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
|
||||
message_admins("EMP with power [power], max distance [max_distance] in area [epicenter.loc.name] ")
|
||||
log_game("EMP with power [power], max distance [max_distance] in area [epicenter.loc.name] ")
|
||||
|
||||
if(heavy_range >= 1)
|
||||
if(power > 100)
|
||||
new /obj/effect/temp_visual/emp/pulse(epicenter)
|
||||
|
||||
if(heavy_range > light_range)
|
||||
light_range = heavy_range
|
||||
|
||||
for(var/A in spiral_range(light_range, epicenter))
|
||||
var/atom/T = A
|
||||
var/distance = get_dist(epicenter, T)
|
||||
if(distance < 0)
|
||||
distance = 0
|
||||
if(distance < heavy_range)
|
||||
T.emp_act(EMP_HEAVY)
|
||||
else if(distance == heavy_range)
|
||||
if(prob(50))
|
||||
T.emp_act(EMP_HEAVY)
|
||||
else
|
||||
T.emp_act(EMP_LIGHT)
|
||||
else if(distance <= light_range)
|
||||
T.emp_act(EMP_LIGHT)
|
||||
var/severity = min(100 * (1 - log(max_distance, distance)), 1) //if it goes below 1 stuff gets bad
|
||||
T.emp_act(severity)
|
||||
return 1
|
||||
|
||||
Reference in New Issue
Block a user