emp rework
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@@ -232,7 +232,7 @@
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if (!(. & EMP_PROTECT_SELF))
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switch_status(FALSE)
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if(!iscyborg(loc))
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deductcharge(1000 / severity, TRUE, FALSE)
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deductcharge(severity*10, TRUE, FALSE)
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/obj/item/melee/baton/stunsword
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name = "stunsword"
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