Adds defines for organ slots
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CitadelStationBot
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f205911b5a
@@ -38,7 +38,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
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var/mob/living/carbon/human/H = M
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if(H.drunkenness < volume * boozepwr * ALCOHOL_THRESHOLD_MODIFIER)
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H.drunkenness = max((H.drunkenness + (sqrt(volume) * boozepwr * ALCOHOL_RATE)), 0) //Volume, power, and server alcohol rate effect how quickly one gets drunk
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var/obj/item/organ/liver/L = H.getorganslot("liver")
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var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER)
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H.applyLiverDamage((max(sqrt(volume) * boozepwr * L.alcohol_tolerance, 0))/10)
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return ..() || .
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@@ -550,7 +550,7 @@
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if(!M.is_mouth_covered() && !M.is_eyes_covered())
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unprotected = TRUE
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if(unprotected)
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if(!M.getorganslot("eye_sight")) //can't blind somebody with no eyes
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if(!M.getorganslot(ORGAN_SLOT_EYES)) //can't blind somebody with no eyes
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to_chat(M, "<span class = 'notice'>Your eye sockets feel wet.</span>")
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else
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if(!M.eye_blurry)
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@@ -671,7 +671,11 @@
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taste_description = "dull toxin"
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/datum/reagent/medicine/oculine/on_mob_life(mob/living/M)
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<<<<<<< HEAD
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var/obj/item/organ/eyes/eyes = M.getorganslot("eyes_sight")
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=======
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var/obj/item/organ/eyes/eyes = M.getorganslot(ORGAN_SLOT_EYES)
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>>>>>>> 04c05d8... Adds defines for organ slots (#31737)
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if (!eyes)
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return
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if(M.disabilities & BLIND)
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@@ -1568,7 +1568,7 @@
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/datum/reagent/romerol/on_mob_life(mob/living/carbon/human/H)
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// Silently add the zombie infection organ to be activated upon death
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if(!H.getorganslot("zombie_infection"))
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if(!H.getorganslot(ORGAN_SLOT_ZOMBIE))
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var/obj/item/organ/zombie_infection/ZI = new()
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ZI.Insert(H)
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..()
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