@@ -8,7 +8,7 @@
|
||||
anchored = TRUE
|
||||
light_range = 3
|
||||
var/movechance = 70
|
||||
var/obj/item/assembly/signaler/anomaly/aSignal
|
||||
var/obj/item/assembly/signaler/anomaly/aSignal = /obj/item/assembly/signaler/anomaly
|
||||
var/area/impact_area
|
||||
|
||||
var/lifespan = 990
|
||||
@@ -23,8 +23,10 @@
|
||||
START_PROCESSING(SSobj, src)
|
||||
impact_area = get_area(src)
|
||||
|
||||
aSignal = new(src)
|
||||
aSignal.name = "[name] core"
|
||||
if (!impact_area)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
aSignal = new aSignal(src)
|
||||
aSignal.code = rand(1,100)
|
||||
aSignal.anomaly_type = type
|
||||
|
||||
@@ -75,7 +77,7 @@
|
||||
|
||||
|
||||
/obj/effect/anomaly/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/analyzer))
|
||||
if(I.tool_behaviour == TOOL_ANALYZER) //revert if runtimed
|
||||
to_chat(user, "<span class='notice'>Analyzing... [src]'s unstable field is fluctuating along frequency [format_frequency(aSignal.frequency)], code [aSignal.code].</span>")
|
||||
|
||||
///////////////////////
|
||||
@@ -85,6 +87,7 @@
|
||||
icon_state = "shield2"
|
||||
density = FALSE
|
||||
var/boing = 0
|
||||
aSignal = /obj/item/assembly/signaler/anomaly/grav
|
||||
|
||||
/obj/effect/anomaly/grav/anomalyEffect()
|
||||
..()
|
||||
@@ -95,17 +98,23 @@
|
||||
for(var/mob/living/M in range(0, src))
|
||||
gravShock(M)
|
||||
for(var/mob/living/M in orange(4, src))
|
||||
step_towards(M,src)
|
||||
if(!M.mob_negates_gravity()) //delete when runtimed
|
||||
step_towards(M,src)
|
||||
for(var/obj/O in range(0,src))
|
||||
if(!O.anchored)
|
||||
//if(isturf(O.loc))
|
||||
// var/turf/T = O.loc
|
||||
// if(T.intact && HAS_TRAIT(O, TRAIT_T_RAY_VISIBLE))
|
||||
// continue
|
||||
var/mob/living/target = locate() in view(4,src)
|
||||
if(target && !target.stat)
|
||||
O.throw_at(target, 5, 10)
|
||||
|
||||
/obj/effect/anomaly/grav/Crossed(mob/A)
|
||||
gravShock(A)
|
||||
/obj/effect/anomaly/grav/Crossed(atom/movable/AM)
|
||||
. = ..()
|
||||
gravShock(AM)
|
||||
|
||||
/obj/effect/anomaly/grav/Bump(mob/A)
|
||||
/obj/effect/anomaly/grav/Bump(atom/A)
|
||||
gravShock(A)
|
||||
|
||||
/obj/effect/anomaly/grav/Bumped(atom/movable/AM)
|
||||
@@ -138,6 +147,7 @@
|
||||
name = "flux wave anomaly"
|
||||
icon_state = "electricity2"
|
||||
density = TRUE
|
||||
aSignal = /obj/item/assembly/signaler/anomaly/flux
|
||||
var/canshock = FALSE
|
||||
var/shockdamage = 20
|
||||
var/explosive = TRUE
|
||||
@@ -148,11 +158,12 @@
|
||||
for(var/mob/living/M in range(0, src))
|
||||
mobShock(M)
|
||||
|
||||
/obj/effect/anomaly/flux/Crossed(mob/living/M)
|
||||
mobShock(M)
|
||||
/obj/effect/anomaly/flux/Crossed(atom/movable/AM)
|
||||
. = ..()
|
||||
mobShock(AM)
|
||||
|
||||
/obj/effect/anomaly/flux/Bump(mob/living/M)
|
||||
mobShock(M)
|
||||
/obj/effect/anomaly/flux/Bump(atom/A)
|
||||
mobShock(A)
|
||||
|
||||
/obj/effect/anomaly/flux/Bumped(atom/movable/AM)
|
||||
mobShock(AM)
|
||||
@@ -160,7 +171,7 @@
|
||||
/obj/effect/anomaly/flux/proc/mobShock(mob/living/M)
|
||||
if(canshock && istype(M))
|
||||
canshock = FALSE //Just so you don't instakill yourself if you slam into the anomaly five times in a second.
|
||||
M.electrocute_act(shockdamage, "[name]", flags = SHOCK_NOGLOVES)
|
||||
M.electrocute_act(shockdamage, name, flags = SHOCK_NOGLOVES)
|
||||
|
||||
/obj/effect/anomaly/flux/detonate()
|
||||
if(explosive)
|
||||
@@ -176,6 +187,7 @@
|
||||
icon = 'icons/obj/projectiles.dmi'
|
||||
icon_state = "bluespace"
|
||||
density = TRUE
|
||||
aSignal = /obj/item/assembly/signaler/anomaly/bluespace
|
||||
|
||||
/obj/effect/anomaly/bluespace/anomalyEffect()
|
||||
..()
|
||||
@@ -187,7 +199,7 @@
|
||||
do_teleport(AM, locate(AM.x, AM.y, AM.z), 8, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
|
||||
/obj/effect/anomaly/bluespace/detonate()
|
||||
var/turf/T = safepick(get_area_turfs(impact_area))
|
||||
var/turf/T = pick(get_area_turfs(impact_area))
|
||||
if(T)
|
||||
// Calculate new position (searches through beacons in world)
|
||||
var/obj/item/beacon/chosen
|
||||
@@ -224,21 +236,23 @@
|
||||
if(!A.Move(newloc) && newloc) // if the atom, for some reason, can't move, FORCE them to move! :) We try Move() first to invoke any movement-related checks the atom needs to perform after moving
|
||||
A.forceMove(newloc)
|
||||
|
||||
spawn()
|
||||
if(ismob(A) && !(A in flashers)) // don't flash if we're already doing an effect
|
||||
var/mob/M = A
|
||||
if(M.client)
|
||||
var/obj/blueeffect = new /obj(src)
|
||||
blueeffect.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
blueeffect.icon = 'icons/effects/effects.dmi'
|
||||
blueeffect.icon_state = "shieldsparkles"
|
||||
blueeffect.layer = FLASH_LAYER
|
||||
blueeffect.plane = FULLSCREEN_PLANE
|
||||
blueeffect.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
M.client.screen += blueeffect
|
||||
sleep(20)
|
||||
M.client.screen -= blueeffect
|
||||
qdel(blueeffect)
|
||||
if(ismob(A) && !(A in flashers)) // don't flash if we're already doing an effect
|
||||
var/mob/M = A
|
||||
if(M.client)
|
||||
INVOKE_ASYNC(src, .proc/blue_effect, M)
|
||||
|
||||
/obj/effect/anomaly/bluespace/proc/blue_effect(mob/M)
|
||||
var/obj/blueeffect = new /obj(src)
|
||||
blueeffect.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
blueeffect.icon = 'icons/effects/effects.dmi'
|
||||
blueeffect.icon_state = "shieldsparkles"
|
||||
blueeffect.layer = FLASH_LAYER
|
||||
blueeffect.plane = FULLSCREEN_PLANE
|
||||
blueeffect.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
M.client.screen += blueeffect
|
||||
sleep(20)
|
||||
M.client.screen -= blueeffect
|
||||
qdel(blueeffect)
|
||||
|
||||
/////////////////////
|
||||
|
||||
@@ -246,6 +260,7 @@
|
||||
name = "pyroclastic anomaly"
|
||||
icon_state = "mustard"
|
||||
var/ticks = 0
|
||||
aSignal = /obj/item/assembly/signaler/anomaly/pyro
|
||||
|
||||
/obj/effect/anomaly/pyro/anomalyEffect()
|
||||
..()
|
||||
@@ -278,6 +293,7 @@
|
||||
name = "vortex anomaly"
|
||||
icon_state = "bhole3"
|
||||
desc = "That's a nice station you have there. It'd be a shame if something happened to it."
|
||||
aSignal = /obj/item/assembly/signaler/anomaly/vortex
|
||||
|
||||
/obj/effect/anomaly/bhole/anomalyEffect()
|
||||
..()
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
|
||||
/proc/create_portal_pair(turf/source, turf/destination, _creator = null, _lifespan = 300, accuracy = 0, newtype = /obj/effect/portal, atmos_link_override)
|
||||
/proc/create_portal_pair(turf/source, turf/destination, _lifespan = 300, accuracy = 0, newtype = /obj/effect/portal, atmos_link_override)
|
||||
if(!istype(source) || !istype(destination))
|
||||
return
|
||||
var/turf/actual_destination = get_teleport_turf(destination, accuracy)
|
||||
var/obj/effect/portal/P1 = new newtype(source, _creator, _lifespan, null, FALSE, null, atmos_link_override)
|
||||
var/obj/effect/portal/P2 = new newtype(actual_destination, _creator, _lifespan, P1, TRUE, null, atmos_link_override)
|
||||
var/obj/effect/portal/P1 = new newtype(source, _lifespan, null, FALSE, null, atmos_link_override)
|
||||
var/obj/effect/portal/P2 = new newtype(actual_destination, _lifespan, P1, TRUE, null, atmos_link_override)
|
||||
if(!istype(P1)||!istype(P2))
|
||||
return
|
||||
P1.link_portal(P2)
|
||||
@@ -21,7 +21,6 @@
|
||||
var/obj/effect/portal/linked
|
||||
var/hardlinked = TRUE //Requires a linked portal at all times. Destroy if there's no linked portal, if there is destroy it when this one is deleted.
|
||||
var/teleport_channel = TELEPORT_CHANNEL_BLUESPACE
|
||||
var/creator
|
||||
var/turf/hard_target //For when a portal needs a hard target and isn't to be linked.
|
||||
var/atmos_link = FALSE //Link source/destination atmos.
|
||||
var/turf/open/atmos_source //Atmos link source
|
||||
@@ -35,6 +34,7 @@
|
||||
name = "wormhole"
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "anom"
|
||||
layer = RIPPLE_LAYER
|
||||
mech_sized = TRUE
|
||||
teleport_channel = TELEPORT_CHANNEL_WORMHOLE
|
||||
|
||||
@@ -49,7 +49,9 @@
|
||||
user.forceMove(get_turf(src))
|
||||
return TRUE
|
||||
|
||||
/obj/effect/portal/Crossed(atom/movable/AM, oldloc)
|
||||
/obj/effect/portal/Crossed(atom/movable/AM, oldloc, force_stop = 0)
|
||||
if(force_stop)
|
||||
return ..()
|
||||
if(isobserver(AM))
|
||||
return ..()
|
||||
if(linked && (get_turf(oldloc) == get_turf(linked)))
|
||||
@@ -66,7 +68,7 @@
|
||||
if(Adjacent(user))
|
||||
user.forceMove(get_turf(src))
|
||||
|
||||
/obj/effect/portal/Initialize(mapload, _creator, _lifespan = 0, obj/effect/portal/_linked, automatic_link = FALSE, turf/hard_target_override, atmos_link_override)
|
||||
/obj/effect/portal/Initialize(mapload, _lifespan = 0, obj/effect/portal/_linked, automatic_link = FALSE, turf/hard_target_override, atmos_link_override)
|
||||
. = ..()
|
||||
GLOB.portals += src
|
||||
if(!istype(_linked) && automatic_link)
|
||||
@@ -78,7 +80,6 @@
|
||||
atmos_link = atmos_link_override
|
||||
link_portal(_linked)
|
||||
hardlinked = automatic_link
|
||||
creator = _creator
|
||||
if(isturf(hard_target_override))
|
||||
hard_target = hard_target_override
|
||||
|
||||
@@ -129,10 +130,7 @@
|
||||
LAZYREMOVE(atmos_destination.atmos_adjacent_turfs, atmos_source)
|
||||
atmos_destination = null
|
||||
|
||||
/obj/effect/portal/Destroy() //Calls on_portal_destroy(destroyed portal, location of destroyed portal) on creator if creator has such call.
|
||||
if(creator && hascall(creator, "on_portal_destroy"))
|
||||
call(creator, "on_portal_destroy")(src, src.loc)
|
||||
creator = null
|
||||
/obj/effect/portal/Destroy()
|
||||
GLOB.portals -= src
|
||||
unlink_atmos()
|
||||
if(hardlinked && !QDELETED(linked))
|
||||
@@ -153,8 +151,6 @@
|
||||
return FALSE
|
||||
if(!force && (!ismecha(M) && !istype(M, /obj/item/projectile) && M.anchored && !allow_anchored))
|
||||
return
|
||||
if(ismegafauna(M))
|
||||
message_admins("[M] has used a portal at [ADMIN_VERBOSEJMP(src)] made by [usr].")
|
||||
var/no_effect = FALSE
|
||||
if(last_effect == world.time)
|
||||
no_effect = TRUE
|
||||
|
||||
Reference in New Issue
Block a user