system's mostly working
need to polish out the get_blood_dna_list runtime
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@@ -8,7 +8,7 @@
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if(with_bodyparts)
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new /obj/effect/gibspawner/human(drop_location(), dna, get_static_viruses())
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else
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new /obj/effect/gibspawner/humanbodypartless(drop_location(), dna, get_static_viruses())
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new /obj/effect/gibspawner/human/bodypartless(drop_location(), dna, get_static_viruses())
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/mob/living/carbon/human/spawn_dust(just_ash = FALSE)
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if(just_ash)
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