system's mostly working
need to polish out the get_blood_dna_list runtime
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@@ -191,7 +191,7 @@
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)
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if(blood)
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target_types += /obj/effect/decal/cleanable/blood/xenoblood
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target_types += /obj/effect/decal/cleanable/xenoblood
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target_types += /obj/effect/decal/cleanable/blood
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target_types += /obj/effect/decal/cleanable/trail_holder
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@@ -39,7 +39,7 @@
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animal_species = /mob/living/simple_animal/hostile/asteroid/gutlunch
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childtype = list(/mob/living/simple_animal/hostile/asteroid/gutlunch/gubbuck = 45, /mob/living/simple_animal/hostile/asteroid/gutlunch/guthen = 55)
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wanted_objects = list(/obj/effect/decal/cleanable/blood/xenoblood/gibs, /obj/effect/decal/cleanable/blood/gibs/)
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wanted_objects = list(/obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/blood/gibs/)
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var/obj/item/udder/gutlunch/udder = null
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/mob/living/simple_animal/hostile/asteroid/gutlunch/Initialize()
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