make ipcs cool
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@@ -140,6 +140,8 @@
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#define CUSTOM_SKINTONE 24 //adds a "_g" suffix to bodypart overlays icon states if a custom skintone is used.
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#define HORNCOLOR 25
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#define WINGCOLOR 26
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#define ROBOTIC_LIMBS 27 //has robotic limbs that render like organic ones
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//organ slots
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#define ORGAN_SLOT_BRAIN "brain"
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@@ -72,6 +72,7 @@ GLOBAL_LIST_INIT(turfs_without_ground, typecacheof(list(
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#define ismush(A) (is_species(A, /datum/species/mush))
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#define isshadow(A) (is_species(A, /datum/species/shadow))
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#define isskeleton(A) (is_species(A, /datum/species/skeleton))
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#define isrobotic(A) (is_species(A, /datum/species/ipc) || is_species(A, /datum/species/synthliz))
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// Citadel specific species
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#define isipcperson(A) (is_species(A, /datum/species/ipc))
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@@ -194,6 +194,7 @@
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#define TRAIT_NO_ALCOHOL "alcohol_intolerance"
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#define TRAIT_MUTATION_STASIS "mutation_stasis" //Prevents processed genetics mutations from processing.
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#define TRAIT_FAST_PUMP "fast_pump"
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#define TRAIT_NO_PROCESS_FOOD "no-process-food" // You don't get benefits from nutriment, nor nutrition from reagent consumables
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// mobility flag traits
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// IN THE FUTURE, IT WOULD BE NICE TO DO SOMETHING SIMILAR TO https://github.com/tgstation/tgstation/pull/48923/files (ofcourse not nearly the same because I have my.. thoughts on it)
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