make ipcs cool
This commit is contained in:
@@ -287,11 +287,19 @@
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QDEL_LIST(traumas)
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return ..()
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//other types of brains
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/obj/item/organ/brain/alien
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name = "alien brain"
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desc = "We barely understand the brains of terrestial animals. Who knows what we may find in the brain of such an advanced species?"
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icon_state = "brain-x"
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/obj/item/organ/brain/ipc
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name = "positronic brain"
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desc = "A cube of shining metal, four inches to a side and covered in shallow grooves. It has an IPC serial number engraved on the top. It is usually slotted into the head of synthetic crewmembers."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "posibrain-ipc"
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////////////////////////////////////TRAUMAS////////////////////////////////////////
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@@ -402,9 +402,26 @@
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if(1)
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L.receive_damage(0,10)
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Stun(200)
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if(!isrobotic(src))
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L.receive_damage(0,10)
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Stun(200)
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else
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// robotic species take far less damage, and roll to have their parts fly off on a heavy emp
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// this is to stop emps outright killing them, and also because their organs have emp acts
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L.receive_damage(0,4)
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Stun(50)
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if(!(L.body_part == CHEST || L.body_part == HEAD)) // only dismember legs/arms
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if(prob(20))
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L.dismember()
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if(2)
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L.receive_damage(0,5)
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Stun(100)
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if(!isrobotic(src))
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L.receive_damage(0,5)
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Stun(100)
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else
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L.receive_damage(0,2)
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Stun(25)
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/mob/living/carbon/human/acid_act(acidpwr, acid_volume, bodyzone_hit)
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var/list/damaged = list()
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@@ -352,6 +352,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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C.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/species, TRUE, multiplicative_slowdown = speedmod)
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if(ROBOTIC_LIMBS in species_traits)
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for(var/obj/item/bodypart/B in C.bodyparts)
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B.change_bodypart_status(BODYPART_ROBOTIC, FALSE, TRUE) // Makes all Bodyparts robotic.
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B.render_like_organic = TRUE
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SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species)
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@@ -388,6 +393,12 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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if(F)
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qdel(F)
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if(ROBOTIC_LIMBS in species_traits)
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for(var/obj/item/bodypart/B in C.bodyparts)
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B.change_bodypart_status(BODYPART_ORGANIC, FALSE, TRUE)
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B.render_like_organic = FALSE
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SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src)
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/datum/species/proc/handle_hair(mob/living/carbon/human/H, forced_colour)
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@@ -408,7 +419,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/dynamic_fhair_suffix = ""
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//for augmented heads
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if(HD.status == BODYPART_ROBOTIC)
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if(HD.status == BODYPART_ROBOTIC && !HD.render_like_organic)
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return
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//we check if our hat or helmet hides our facial hair.
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@@ -667,7 +678,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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bodyparts_to_add -= "waggingspines"
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if(mutant_bodyparts["snout"]) //Take a closer look at that snout!
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if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
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if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || (HD.status == BODYPART_ROBOTIC && !HD.render_like_organic))
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bodyparts_to_add -= "snout"
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if(mutant_bodyparts["frills"])
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@@ -675,11 +686,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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bodyparts_to_add -= "frills"
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if(mutant_bodyparts["horns"])
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if(!H.dna.features["horns"] || H.dna.features["horns"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
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if(!H.dna.features["horns"] || H.dna.features["horns"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || (HD.status == BODYPART_ROBOTIC && !HD.render_like_organic))
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bodyparts_to_add -= "horns"
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if(mutant_bodyparts["ears"])
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if(!H.dna.features["ears"] || H.dna.features["ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
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if(!H.dna.features["ears"] || H.dna.features["ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || (HD.status == BODYPART_ROBOTIC && !HD.render_like_organic))
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bodyparts_to_add -= "ears"
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if(mutant_bodyparts["wings"])
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@@ -703,7 +714,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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if(!H.dna.features["xenodorsal"] || H.dna.features["xenodorsal"] == "None" || (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT)))
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bodyparts_to_add -= "xenodorsal"
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if(mutant_bodyparts["xenohead"])//This is an overlay for different castes using different head crests
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if(!H.dna.features["xenohead"] || H.dna.features["xenohead"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
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if(!H.dna.features["xenohead"] || H.dna.features["xenohead"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || (HD.status == BODYPART_ROBOTIC && !HD.render_like_organic))
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bodyparts_to_add -= "xenohead"
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if(mutant_bodyparts["xenotail"])
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if(!H.dna.features["xenotail"] || H.dna.features["xenotail"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT))
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@@ -721,11 +732,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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bodyparts_to_add -= "mam_waggingtail"
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if(mutant_bodyparts["mam_ears"])
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if(!H.dna.features["mam_ears"] || H.dna.features["mam_ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
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if(!H.dna.features["mam_ears"] || H.dna.features["mam_ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || (HD.status == BODYPART_ROBOTIC && !HD.render_like_organic))
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bodyparts_to_add -= "mam_ears"
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if(mutant_bodyparts["mam_snouts"]) //Take a closer look at that snout!
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if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
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if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || (HD.status == BODYPART_ROBOTIC && !HD.render_like_organic))
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bodyparts_to_add -= "mam_snouts"
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if(mutant_bodyparts["taur"])
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@@ -2,7 +2,7 @@
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name = "Android"
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id = "android"
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say_mod = "states"
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species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
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species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL,ROBOTIC_LIMBS)
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inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_NOFIRE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_LIMBATTACHMENT)
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inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
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meat = null
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@@ -11,15 +11,3 @@
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mutanttongue = /obj/item/organ/tongue/robot
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species_language_holder = /datum/language_holder/synthetic
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limbs_id = "synth"
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/datum/species/android/on_species_gain(mob/living/carbon/C)
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. = ..()
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for(var/X in C.bodyparts)
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var/obj/item/bodypart/O = X
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O.change_bodypart_status(BODYPART_ROBOTIC, FALSE, TRUE)
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/datum/species/android/on_species_loss(mob/living/carbon/C)
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. = ..()
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for(var/X in C.bodyparts)
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var/obj/item/bodypart/O = X
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O.change_bodypart_status(BODYPART_ORGANIC,FALSE, TRUE)
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@@ -6,18 +6,24 @@
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icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
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blacklisted = 0
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sexes = 0
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species_traits = list(MUTCOLORS,NOEYES,NOTRANSSTING)
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inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
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species_traits = list(MUTCOLORS,NOEYES,NOTRANSSTING,ROBOTIC_LIMBS)
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inherent_traits = list(TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NO_PROCESS_FOOD)
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mutant_bodyparts = list("ipc_screen" = "Blank", "ipc_antenna" = "None")
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meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
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gib_types = list(/obj/effect/gibspawner/ipc, /obj/effect/gibspawner/ipc/bodypartless)
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mutanttongue = /obj/item/organ/tongue/robot/ipc
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//Just robo looking parts.
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//Just robo looking parts.
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mutant_heart = /obj/item/organ/heart/ipc
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mutantlungs = /obj/item/organ/lungs/ipc
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mutantliver = /obj/item/organ/liver/ipc
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mutantstomach = /obj/item/organ/stomach/ipc
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mutanteyes = /obj/item/organ/eyes/ipc
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mutantears = /obj/item/organ/ears/ipc
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mutanttongue = /obj/item/organ/tongue/robot/ipc
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mutant_brain = /obj/item/organ/brain/ipc
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//special cybernetic organ for getting power from apcs
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mutant_organs = list(/obj/item/organ/cyberimp/arm/power_cord)
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exotic_bloodtype = "HF"
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@@ -4,18 +4,23 @@
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icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
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say_mod = "beeps"
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default_color = "00FF00"
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species_traits = list(MUTCOLORS,NOTRANSSTING,EYECOLOR,LIPS,HAIR)
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inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
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species_traits = list(MUTCOLORS,NOTRANSSTING,EYECOLOR,LIPS,HAIR,ROBOTIC_LIMBS)
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inherent_traits = list(TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NO_PROCESS_FOOD)
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mutant_bodyparts = list("ipc_antenna" = "Synthetic Lizard - Antennae","mam_tail" = "Synthetic Lizard", "mam_snouts" = "Synthetic Lizard - Snout", "legs" = "Digitigrade", "mam_body_markings" = "Synthetic Lizard - Plates", "taur" = "None")
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meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
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gib_types = list(/obj/effect/gibspawner/ipc, /obj/effect/gibspawner/ipc/bodypartless)
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mutanttongue = /obj/item/organ/tongue/robot/ipc
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//Just robo looking parts.
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mutant_heart = /obj/item/organ/heart/ipc
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mutantlungs = /obj/item/organ/lungs/ipc
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mutantliver = /obj/item/organ/liver/ipc
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mutantstomach = /obj/item/organ/stomach/ipc
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mutanteyes = /obj/item/organ/eyes/ipc
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mutantears = /obj/item/organ/ears/ipc
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mutanttongue = /obj/item/organ/tongue/robot/ipc
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mutant_brain = /obj/item/organ/brain/ipc
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//special cybernetic organ for getting power from apcs
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mutant_organs = list(/obj/item/organ/cyberimp/arm/power_cord)
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exotic_bloodtype = "S"
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