Disease Refactor (#2021)

This commit is contained in:
CitadelStationBot
2017-07-15 13:40:49 -05:00
committed by kevinz000
parent 2ae38397c9
commit f2ac487927
56 changed files with 210 additions and 255 deletions
+3 -2
View File
@@ -149,8 +149,9 @@
var/choice = input("Are you sure you want to cure all disease?") in list("Yes", "Cancel")
if(choice == "Yes")
message_admins("[key_name_admin(usr)] has cured all diseases.")
for(var/datum/disease/D in SSdisease.processing)
D.cure(D)
for(var/thing in SSdisease.active_diseases)
var/datum/disease/D = thing
D.cure(0)
if("set_name")
if(!check_rights(R_ADMIN))
return
+1 -1
View File
@@ -615,7 +615,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
message_admins("[key_name_admin(usr)] has gibbed [key_name_admin(M)]")
if(isobserver(M))
new /obj/effect/gibspawner/generic(M.loc, M.viruses)
new /obj/effect/gibspawner/generic(get_turf(M))
return
if(confirm == "Yes")
M.gib()