Disease Refactor (#2021)

This commit is contained in:
CitadelStationBot
2017-07-15 11:40:49 -07:00
committed by kevinz000
parent 2ae38397c9
commit f2ac487927
56 changed files with 210 additions and 255 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
/mob/living/silicon/spawn_gibs()
new /obj/effect/gibspawner/robot(loc,viruses)
new /obj/effect/gibspawner/robot(get_turf(src))
/mob/living/silicon/spawn_dust()
new /obj/effect/decal/remains/robot(loc)
@@ -513,7 +513,8 @@
Structural Integrity: [M.getBruteLoss() > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.getBruteLoss()]</font><br>
Body Temperature: [M.bodytemperature-T0C]&deg;C ([M.bodytemperature*1.8-459.67]&deg;F)<br>
"}
for(var/datum/disease/D in M.viruses)
for(var/thing in M.viruses)
var/datum/disease/D = thing
dat += {"<h4>Infection Detected.</h4><br>
Name: [D.name]<br>
Type: [D.spread_text]<br>