diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index cf5b9ce197..eedb49f2c3 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -292,7 +292,7 @@
if(!istype(S))
return
var/brokenword = broken ? "broken " : null
- user.visible_message("You begin removing the [brokenword]lock on [src]...", "[user] begins removing the [brokenword]lock on [src]...")
+ user.visible_message("[user] begins removing the [brokenword]lock on [src]...","You begin removing the [brokenword]lock on [src]...")
playsound(loc, S.usesound, 50, 1)
lock_in_use = TRUE
if(!do_after(user, 100 * S.toolspeed, target = src))