diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index cf5b9ce197..eedb49f2c3 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -292,7 +292,7 @@ if(!istype(S)) return var/brokenword = broken ? "broken " : null - user.visible_message("You begin removing the [brokenword]lock on [src]...", "[user] begins removing the [brokenword]lock on [src]...") + user.visible_message("[user] begins removing the [brokenword]lock on [src]...","You begin removing the [brokenword]lock on [src]...") playsound(loc, S.usesound, 50, 1) lock_in_use = TRUE if(!do_after(user, 100 * S.toolspeed, target = src))