Merge branch 'master' into upstream-merge-26685

This commit is contained in:
LetterJay
2017-05-05 09:42:36 -05:00
committed by GitHub
395 changed files with 15262 additions and 9423 deletions
+2 -2
View File
@@ -17,8 +17,8 @@
var/allow_creating_vr_humans = TRUE //So you can have vr_sleepers that always spawn you as a specific person or 1 life/chance vr games
var/outfit = /datum/outfit/vr_basic
/obj/machinery/vr_sleeper/New()
..()
/obj/machinery/vr_sleeper/Initialize()
. = ..()
sparks = new /datum/effect_system/spark_spread()
sparks.set_up(2,0)
sparks.attach(src)
+1 -1
View File
@@ -141,7 +141,7 @@ GLOBAL_PROTECT(Banlist)
ban_unban_log_save("[key_name(usr)] unbanned [key]")
log_admin_private("[key_name(usr)] unbanned [key]")
message_admins("[key_name_admin(usr)] unbanned: [key]")
feedback_inc("ban_unban",1)
SSblackbox.inc("ban_unban",1)
usr.client.holder.DB_ban_unban( ckey(key), BANTYPE_ANY_FULLBAN)
for (var/A in GLOB.Banlist.dir)
GLOB.Banlist.cd = "/base/[A]"
+22 -22
View File
@@ -42,8 +42,8 @@
body += "<a href='?_src_=holder;traitor=\ref[M]'>TP</a> - "
body += "<a href='?priv_msg=[M.ckey]'>PM</a> - "
body += "<a href='?_src_=holder;subtlemessage=\ref[M]'>SM</a> - "
body += "<a href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a> - "
body += "<a href='?_src_=holder;individuallog=\ref[M]'>LOGS</a>\] <b><br>"
body += "<a href='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</a> - "
body += "<a href='?_src_=holder;individuallog=\ref[M]'>LOGS</a>\] <b><br>"
body += "<b>Mob type</b> = [M.type]<br><br>"
@@ -166,7 +166,7 @@
body += "</body></html>"
usr << browse(body, "window=adminplayeropts-\ref[M];size=550x515")
feedback_add_details("admin_verb","Player Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Player Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/access_news_network() //MARKER
@@ -410,7 +410,7 @@
/datum/admins/proc/restart()
set category = "Server"
set name = "Reboot World"
set name = "Reboot World"
set desc="Restarts the world immediately"
if (!usr.client.holder)
return
@@ -419,7 +419,7 @@
return
if(confirm == "Yes")
SSticker.delay_end = 0
feedback_add_details("admin_verb","Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
world.Reboot("Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key].", "end_error", "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
/datum/admins/proc/end_round()
@@ -434,7 +434,7 @@
return
if(confirm == "Yes")
SSticker.force_ending = 1
feedback_add_details("admin_verb","End Round") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","End Round") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/announce()
@@ -450,7 +450,7 @@
message = adminscrub(message,500)
to_chat(world, "<span class='adminnotice'><b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b></span>\n \t [message]")
log_admin("Announce: [key_name(usr)] : [message]")
feedback_add_details("admin_verb","Announce") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Announce") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/set_admin_notice()
set category = "Special Verbs"
@@ -471,7 +471,7 @@
message_admins("[key_name(usr)] set the admin notice.")
log_admin("[key_name(usr)] set the admin notice:\n[new_admin_notice]")
to_chat(world, "<span class ='adminnotice'><b>Admin Notice:</b>\n \t [new_admin_notice]</span>")
feedback_add_details("admin_verb","Set Admin Notice") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Set Admin Notice") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
GLOB.admin_notice = new_admin_notice
return
@@ -482,7 +482,7 @@
toggle_ooc()
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled OOC.")
feedback_add_details("admin_toggle","Toggle OOC|[GLOB.ooc_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle OOC|[GLOB.ooc_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleoocdead()
set category = "Server"
@@ -492,7 +492,7 @@
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled Dead OOC.")
feedback_add_details("admin_toggle","Toggle Dead OOC|[GLOB.dooc_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Dead OOC|[GLOB.dooc_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/startnow()
set category = "Server"
@@ -507,7 +507,7 @@
started as soon as possible.)"
message_admins("<font color='blue'>\
[usr.key] has started the game.[msg]</font>")
feedback_add_details("admin_verb","Start Now") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Start Now") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return 1
else
to_chat(usr, "<font color='red'>Error: Start Now: Game has already started.</font>")
@@ -526,7 +526,7 @@
log_admin("[key_name(usr)] toggled new player game entering.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled new player game entering.</span>")
world.update_status()
feedback_add_details("admin_toggle","Toggle Entering|[GLOB.enter_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Entering|[GLOB.enter_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleAI()
set category = "Server"
@@ -539,7 +539,7 @@
to_chat(world, "<B>The AI job is chooseable now.</B>")
log_admin("[key_name(usr)] toggled AI allowed.")
world.update_status()
feedback_add_details("admin_toggle","Toggle AI|[config.allow_ai]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle AI|[config.allow_ai]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleaban()
set category = "Server"
@@ -553,7 +553,7 @@
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled respawn to [GLOB.abandon_allowed ? "On" : "Off"].</span>")
log_admin("[key_name(usr)] toggled respawn to [GLOB.abandon_allowed ? "On" : "Off"].")
world.update_status()
feedback_add_details("admin_toggle","Toggle Respawn|[GLOB.abandon_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Respawn|[GLOB.abandon_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/delay()
set category = "Server"
@@ -572,7 +572,7 @@
to_chat(world, "<b>The game will start in [newtime] seconds.</b>")
world << 'sound/ai/attention.ogg'
log_admin("[key_name(usr)] set the pre-game delay to [newtime] seconds.")
feedback_add_details("admin_verb","Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/unprison(mob/M in GLOB.mob_list)
set category = "Admin"
@@ -583,7 +583,7 @@
log_admin("[key_name(usr)] has unprisoned [key_name(M)]")
else
alert("[M.name] is not prisoned.")
feedback_add_details("admin_verb","Unprison") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Unprison") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
////////////////////////////////////////////////////////////////////////////////////////////////ADMIN HELPER PROCS
@@ -624,7 +624,7 @@
A.admin_spawned = TRUE
log_admin("[key_name(usr)] spawned [chosen] at ([usr.x],[usr.y],[usr.z])")
feedback_add_details("admin_verb","Spawn Atom") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Spawn Atom") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/show_traitor_panel(mob/M in GLOB.mob_list)
@@ -640,7 +640,7 @@
return
M.mind.edit_memory()
feedback_add_details("admin_verb","Traitor Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Traitor Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggletintedweldhelmets()
@@ -654,7 +654,7 @@
to_chat(world, "<B>The tinted_weldhelh has been disabled!</B>")
log_admin("[key_name(usr)] toggled tinted_weldhelh.")
message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.")
feedback_add_details("admin_toggle","Toggle Tinted Welding Helmets|[GLOB.tinted_weldhelh]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Tinted Welding Helmets|[GLOB.tinted_weldhelh]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleguests()
set category = "Server"
@@ -667,7 +667,7 @@
to_chat(world, "<B>Guests may now enter the game.</B>")
log_admin("[key_name(usr)] toggled guests game entering [GLOB.guests_allowed?"":"dis"]allowed.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled guests game entering [GLOB.guests_allowed?"":"dis"]allowed.</span>")
feedback_add_details("admin_toggle","Toggle Guests|[GLOB.guests_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Guests|[GLOB.guests_allowed]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/output_ai_laws()
var/ai_number = 0
@@ -796,7 +796,7 @@
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has put [frommob.ckey] in control of [tomob.name].</span>")
log_admin("[key_name(usr)] stuffed [frommob.ckey] into [tomob.name].")
feedback_add_details("admin_verb","Ghost Drag Control")
SSblackbox.add_details("admin_verb","Ghost Drag Control")
tomob.ckey = frommob.ckey
qdel(frommob)
@@ -804,7 +804,7 @@
return 1
/client/proc/adminGreet(logout)
if(SSticker && SSticker.current_state == GAME_STATE_PLAYING)
if(SSticker.HasRoundStarted())
var/string
if(logout && config && config.announce_admin_logout)
string = pick(
+1 -1
View File
@@ -25,7 +25,7 @@
F << "<small>[time_stamp()] \ref[src] ([x],[y],[z])</small> || [src] [message]<br>"
//ADMINVERBS
/client/proc/investigate_show( subject in list("hrefs","notes, memos, watchlist","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter", "atmos", "experimentor", "kudzu") )
/client/proc/investigate_show( subject in list("hrefs","notes, memos, watchlist","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter", "atmos", "experimentor", "botany") )
set name = "Investigate"
set category = "Admin"
if(!holder)
+33 -36
View File
@@ -1,7 +1,8 @@
//admin verb groups - They can overlap if you so wish. Only one of each verb will exist in the verbs list regardless
//the procs are cause you can't put the comments in the GLOB var define
GLOBAL_PROTECT(admin_verbs_default)
GLOBAL_LIST_INIT(admin_verbs_default, AVerbsDefault())
/proc/AVerbsDefault()
GLOBAL_LIST_INIT(admin_verbs_default, world.AVerbsDefault())
/world/proc/AVerbsDefault()
return list(
/client/proc/toggleadminhelpsound, /*toggles whether we hear a sound when adminhelps/PMs are used*/
/client/proc/toggleannouncelogin, /*toggles if an admin's login is announced during a round*/
@@ -28,8 +29,8 @@ GLOBAL_LIST_INIT(admin_verbs_default, AVerbsDefault())
/client/proc/stop_sounds
)
GLOBAL_PROTECT(admin_verbs_admin)
GLOBAL_LIST_INIT(admin_verbs_admin, AVerbsAdmin())
/proc/AVerbsAdmin()
GLOBAL_LIST_INIT(admin_verbs_admin, world.AVerbsAdmin())
/world/proc/AVerbsAdmin()
return list(
/client/proc/player_panel_new, /*shows an interface for all players, with links to various panels*/
/client/proc/invisimin, /*allows our mob to go invisible/visible*/
@@ -81,9 +82,7 @@ GLOBAL_LIST_INIT(admin_verbs_ban, list(/client/proc/unban_panel,/client/proc/DB_
GLOBAL_PROTECT(admin_verbs_sounds)
GLOBAL_LIST_INIT(admin_verbs_sounds, list(/client/proc/play_local_sound,/client/proc/play_sound,/client/proc/set_round_end_sound))
GLOBAL_PROTECT(admin_verbs_fun)
GLOBAL_LIST_INIT(admin_verbs_fun, AVerbsFun())
/proc/AVerbsFun()
return list(
GLOBAL_LIST_INIT(admin_verbs_fun, list(
/client/proc/cmd_admin_dress,
/client/proc/cmd_admin_gib_self,
/client/proc/drop_bomb,
@@ -105,12 +104,12 @@ GLOBAL_LIST_INIT(admin_verbs_fun, AVerbsFun())
/client/proc/polymorph_all,
/client/proc/show_tip,
/client/proc/smite
)
))
GLOBAL_PROTECT(admin_verbs_spawn)
GLOBAL_LIST_INIT(admin_verbs_spawn, list(/datum/admins/proc/spawn_atom,/client/proc/respawn_character))
GLOBAL_PROTECT(admin_verbs_server)
GLOBAL_LIST_INIT(admin_verbs_server, AVerbsServer())
/proc/AVerbsServer()
GLOBAL_LIST_INIT(admin_verbs_server, world.AVerbsServer())
/world/proc/AVerbsServer()
return list(
/datum/admins/proc/startnow,
/datum/admins/proc/restart,
@@ -129,8 +128,8 @@ GLOBAL_LIST_INIT(admin_verbs_server, AVerbsServer())
/client/proc/toggle_hub
)
GLOBAL_PROTECT(admin_verbs_debug)
GLOBAL_LIST_INIT(admin_verbs_debug, AVerbsDebug())
/proc/AVerbsDebug()
GLOBAL_LIST_INIT(admin_verbs_debug, world.AVerbsDebug())
/world/proc/AVerbsDebug()
return list(
/client/proc/restart_controller,
/client/proc/cmd_admin_list_open_jobs,
@@ -179,9 +178,7 @@ GLOBAL_LIST_INIT(admin_verbs_rejuv, list(/client/proc/respawn_character))
//verbs which can be hidden - needs work
GLOBAL_PROTECT(admin_verbs_hideable)
GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
/proc/AVerbsHideable()
return list(
GLOBAL_LIST_INIT(admin_verbs_hideable, list(
/client/proc/set_ooc,
/client/proc/reset_ooc,
/client/proc/deadmin,
@@ -251,7 +248,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
/client/proc/debug_huds,
/client/proc/customiseSNPC,
/client/proc/resetSNPC,
)
))
/client/proc/add_admin_verbs()
if(holder)
@@ -333,7 +330,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
verbs += /client/proc/show_verbs
to_chat(src, "<span class='interface'>Most of your adminverbs have been hidden.</span>")
feedback_add_details("admin_verb","Hide Most Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Hide Most Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/hide_verbs()
@@ -344,7 +341,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
verbs += /client/proc/show_verbs
to_chat(src, "<span class='interface'>Almost all of your adminverbs have been hidden.</span>")
feedback_add_details("admin_verb","Hide All Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Hide All Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/show_verbs()
@@ -355,7 +352,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
add_admin_verbs()
to_chat(src, "<span class='interface'>All of your adminverbs are now visible.</span>")
feedback_add_details("admin_verb","Show Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Show Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -375,7 +372,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
message_admins("[key_name_admin(usr)] re-entered corpse")
ghost.can_reenter_corpse = 1 //force re-entering even when otherwise not possible
ghost.reenter_corpse()
feedback_add_details("admin_verb","Admin Reenter") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Admin Reenter") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
else if(isnewplayer(mob))
to_chat(src, "<font color='red'>Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.</font>")
else
@@ -386,7 +383,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
body.ghostize(1)
if(body && !body.key)
body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
feedback_add_details("admin_verb","Admin Ghost") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Admin Ghost") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/invisimin()
@@ -406,7 +403,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
set category = "Admin"
if(holder)
holder.player_panel_new()
feedback_add_details("admin_verb","Player Panel New") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Player Panel New") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/check_antagonists()
set name = "Check Antagonists"
@@ -416,7 +413,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
log_admin("[key_name(usr)] checked antagonists.") //for tsar~
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] checked antagonists.")
feedback_add_details("admin_verb","Check Antagonists") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Check Antagonists") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/unban_panel()
set name = "Unban Panel"
@@ -426,21 +423,21 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
holder.unbanpanel()
else
holder.DB_ban_panel()
feedback_add_details("admin_verb","Unban Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Unban Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/game_panel()
set name = "Game Panel"
set category = "Admin"
if(holder)
holder.Game()
feedback_add_details("admin_verb","Game Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Game Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/secrets()
set name = "Secrets"
set category = "Admin"
if (holder)
holder.Secrets()
feedback_add_details("admin_verb","Secrets Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Secrets Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/findStealthKey(txt)
@@ -488,7 +485,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
mob.mouse_opacity = 0
log_admin("[key_name(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]")
message_admins("[key_name_admin(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]")
feedback_add_details("admin_verb","Stealth Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Stealth Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/drop_bomb()
set category = "Special Verbs"
@@ -530,7 +527,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, TRUE, TRUE)
message_admins("[ADMIN_LOOKUPFLW(usr)] creating an admin explosion at [epicenter.loc].")
log_admin("[key_name(usr)] created an admin explosion at [epicenter.loc].")
feedback_add_details("admin_verb","Drop Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Drop Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/drop_dynex_bomb()
set category = "Special Verbs"
@@ -543,7 +540,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
dyn_explosion(epicenter, ex_power)
message_admins("[ADMIN_LOOKUPFLW(usr)] creating an admin explosion at [epicenter.loc].")
log_admin("[key_name(usr)] created an admin explosion at [epicenter.loc].")
feedback_add_details("admin_verb","Drop Dynamic Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Drop Dynamic Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/get_dynex_range()
set category = "Debug"
@@ -588,7 +585,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
if(!S)
return
feedback_add_details("admin_verb","Give Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Give Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] gave [key_name(T)] the spell [S].</span>")
@@ -610,7 +607,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
T.mind.RemoveSpell(S)
log_admin("[key_name(usr)] removed the spell [S] from [key_name(T)].")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] removed the spell [S] from [key_name(T)].</span>")
feedback_add_details("admin_verb","Remove Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Remove Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/give_disease(mob/T in GLOB.mob_list)
set category = "Fun"
@@ -619,7 +616,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
var/datum/disease/D = input("Choose the disease to give to that guy", "ACHOO") as null|anything in SSdisease.diseases
if(!D) return
T.ForceContractDisease(new D)
feedback_add_details("admin_verb","Give Disease") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Give Disease") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] gave [key_name(T)] the disease [D].")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] gave [key_name(T)] the disease [D].</span>")
@@ -633,13 +630,13 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
O.say(message)
log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z] say \"[message]\"")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. say \"[message]\"</span>")
feedback_add_details("admin_verb","Object Say") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Object Say") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/togglebuildmodeself()
set name = "Toggle Build Mode Self"
set category = "Special Verbs"
if(src.mob)
togglebuildmode(src.mob)
feedback_add_details("admin_verb","Toggle Build Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Toggle Build Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_log_hrefs()
set name = "Toggle href logging"
@@ -681,7 +678,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
to_chat(src, "<span class='interface'>You are now a normal player.</span>")
log_admin("[src] deadmined themself.")
message_admins("[src] deadmined themself.")
feedback_add_details("admin_verb","Deadmin")
SSblackbox.add_details("admin_verb","Deadmin")
/client/proc/readmin()
set name = "Readmin"
@@ -699,7 +696,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, AVerbsHideable())
to_chat(src, "<span class='interface'>You are now an admin.</span>")
message_admins("[src] re-adminned themselves.")
log_admin("[src] re-adminned themselves.")
feedback_add_details("admin_verb","Readmin")
SSblackbox.add_details("admin_verb","Readmin")
/client/proc/populate_world(amount = 50 as num)
set name = "Populate World"
-11
View File
@@ -1,11 +0,0 @@
diff a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm (rejected hunks)
@@ -153,7 +153,8 @@ var/list/admin_verbs_debug = list(
/client/proc/clear_dynamic_transit,
/client/proc/toggle_medal_disable,
/client/proc/view_runtimes,
- /client/proc/pump_random_event
+ /client/proc/pump_random_event,
+ /client/proc/cmd_display_init_log
)
var/list/admin_verbs_possess = list(
/proc/possess,
+1 -1
View File
@@ -310,7 +310,7 @@
usr << browse(dat, "window=players;size=600x480")
/datum/admins/proc/check_antagonists()
if (SSticker && SSticker.current_state >= GAME_STATE_PLAYING)
if (SSticker.HasRoundStarted())
var/dat = "<html><head><title>Round Status</title></head><body><h1><B>Round Status</B></h1>"
if(SSticker.mode.replacementmode)
dat += "Former Game Mode: <B>[SSticker.mode.name]</B><BR>"
+29 -29
View File
@@ -198,7 +198,7 @@
if("moveminingshuttle")
if(!check_rights(R_ADMIN))
return
feedback_add_details("admin_secrets_fun_used","Send Mining Shuttle")
SSblackbox.add_details("admin_secrets_fun_used","Send Mining Shuttle")
if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away"))
message_admins("[key_name_admin(usr)] moved mining shuttle")
log_admin("[key_name(usr)] moved the mining shuttle")
@@ -206,7 +206,7 @@
if("movelaborshuttle")
if(!check_rights(R_ADMIN))
return
feedback_add_details("admin_secrets_fun_used","Send Labor Shuttle")
SSblackbox.add_details("admin_secrets_fun_used","Send Labor Shuttle")
if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away"))
message_admins("[key_name_admin(usr)] moved labor shuttle")
log_admin("[key_name(usr)] moved the labor shuttle")
@@ -214,7 +214,7 @@
if("moveferry")
if(!check_rights(R_ADMIN))
return
feedback_add_details("admin_secrets_fun_used","Send Centcom Ferry")
SSblackbox.add_details("admin_secrets_fun_used","Send Centcom Ferry")
if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away"))
message_admins("[key_name_admin(usr)] moved the centcom ferry")
log_admin("[key_name(usr)] moved the centcom ferry")
@@ -226,7 +226,7 @@
if(A)
var/new_perma = !A.perma_docked
A.perma_docked = new_perma
feedback_add_details("admin_toggle","Permadock Arrivals Shuttle|[new_perma]")
SSblackbox.add_details("admin_toggle","Permadock Arrivals Shuttle|[new_perma]")
message_admins("[key_name_admin(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle")
log_admin("[key_name(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle")
else
@@ -238,7 +238,7 @@
if("showgm")
if(!check_rights(R_ADMIN))
return
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("The game hasn't started yet!")
else if (SSticker.mode)
alert("The game mode is [SSticker.mode.name]")
@@ -276,7 +276,7 @@
if("monkey")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Monkeyize All Humans")
SSblackbox.add_details("admin_secrets_fun_used","Monkeyize All Humans")
for(var/mob/living/carbon/human/H in GLOB.mob_list)
spawn(0)
H.monkeyize()
@@ -287,7 +287,7 @@
return
var/result = input(usr, "Please choose a new species","Species") as null|anything in GLOB.species_list
if(result)
feedback_add_details("admin_secrets_fun_used","Mass Species Change([result])")
SSblackbox.add_details("admin_secrets_fun_used","Mass Species Change([result])")
log_admin("[key_name(usr)] turned all humans into [result]", 1)
message_admins("\blue [key_name_admin(usr)] turned all humans into [result]")
var/newtype = GLOB.species_list[result]
@@ -298,12 +298,12 @@
if(!check_rights(R_FUN))
return
usr.client.triple_ai()
feedback_add_details("admin_secrets_fun_used","Triple AI")
SSblackbox.add_details("admin_secrets_fun_used","Triple AI")
if("power")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Power All APCs")
SSblackbox.add_details("admin_secrets_fun_used","Power All APCs")
log_admin("[key_name(usr)] made all areas powered", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made all areas powered</span>")
power_restore()
@@ -311,7 +311,7 @@
if("unpower")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Depower All APCs")
SSblackbox.add_details("admin_secrets_fun_used","Depower All APCs")
log_admin("[key_name(usr)] made all areas unpowered", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made all areas unpowered</span>")
power_failure()
@@ -319,7 +319,7 @@
if("quickpower")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Power All SMESs")
SSblackbox.add_details("admin_secrets_fun_used","Power All SMESs")
log_admin("[key_name(usr)] made all SMESs powered", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made all SMESs powered</span>")
power_restore_quick()
@@ -327,13 +327,13 @@
if("traitor_all")
if(!check_rights(R_FUN))
return
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("The game hasn't started yet!")
return
var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN)
if(!objective)
return
feedback_add_details("admin_secrets_fun_used","Traitor All ([objective])")
SSblackbox.add_details("admin_secrets_fun_used","Traitor All ([objective])")
for(var/mob/living/carbon/human/H in GLOB.player_list)
if(H.stat == 2 || !H.client || !H.mind) continue
if(is_special_character(H)) continue
@@ -365,7 +365,7 @@
if("changebombcap")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Bomb Cap")
SSblackbox.add_details("admin_secrets_fun_used","Bomb Cap")
var/newBombCap = input(usr,"What would you like the new bomb cap to be. (entered as the light damage range (the 3rd number in common (1,2,3) notation)) Must be above 4)", "New Bomb Cap", GLOB.MAX_EX_LIGHT_RANGE) as num|null
if (newBombCap < 4)
@@ -384,7 +384,7 @@
if("blackout")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Break All Lights")
SSblackbox.add_details("admin_secrets_fun_used","Break All Lights")
message_admins("[key_name_admin(usr)] broke all lights")
for(var/obj/machinery/light/L in GLOB.machines)
L.break_light_tube()
@@ -400,7 +400,7 @@
if(animetype == "Cancel" || droptype == "Cancel")
return
feedback_add_details("admin_secrets_fun_used","Chinese Cartoons")
SSblackbox.add_details("admin_secrets_fun_used","Chinese Cartoons")
message_admins("[key_name_admin(usr)] made everything kawaii.")
for(var/mob/living/carbon/human/H in GLOB.mob_list)
H << sound('sound/AI/animes.ogg')
@@ -430,7 +430,7 @@
if("whiteout")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Fix All Lights")
SSblackbox.add_details("admin_secrets_fun_used","Fix All Lights")
message_admins("[key_name_admin(usr)] fixed all lights")
for(var/obj/machinery/light/L in GLOB.machines)
L.fix()
@@ -441,7 +441,7 @@
if("virus")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Virus Outbreak")
SSblackbox.add_details("admin_secrets_fun_used","Virus Outbreak")
switch(alert("Do you want this to be a random disease or do you have something in mind?",,"Make Your Own","Random","Choose"))
if("Make Your Own")
AdminCreateVirus(usr.client)
@@ -456,7 +456,7 @@
if("retardify")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Mass Braindamage")
SSblackbox.add_details("admin_secrets_fun_used","Mass Braindamage")
for(var/mob/living/carbon/human/H in GLOB.player_list)
to_chat(H, "<span class='boldannounce'>You suddenly feel stupid.</span>")
H.setBrainLoss(60)
@@ -465,7 +465,7 @@
if("eagles")//SCRAW
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Egalitarian Station")
SSblackbox.add_details("admin_secrets_fun_used","Egalitarian Station")
for(var/obj/machinery/door/airlock/W in GLOB.machines)
if(W.z == ZLEVEL_STATION && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
W.req_access = list()
@@ -475,7 +475,7 @@
if("guns")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Summon Guns")
SSblackbox.add_details("admin_secrets_fun_used","Summon Guns")
var/survivor_probability = 0
switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!"))
if("Some Antags")
@@ -488,7 +488,7 @@
if("magic")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Summon Magic")
SSblackbox.add_details("admin_secrets_fun_used","Summon Magic")
var/survivor_probability = 0
switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!"))
if("Some Antags")
@@ -504,22 +504,22 @@
if(!SSevents.wizardmode)
if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes")
summonevents()
feedback_add_details("admin_secrets_fun_used","Activate Summon Events")
SSblackbox.add_details("admin_secrets_fun_used","Activate Summon Events")
else
switch(alert("What would you like to do?",,"Intensify Summon Events","Turn Off Summon Events","Nothing"))
if("Intensify Summon Events")
summonevents()
feedback_add_details("admin_secrets_fun_used","Intensify Summon Events")
SSblackbox.add_details("admin_secrets_fun_used","Intensify Summon Events")
if("Turn Off Summon Events")
SSevents.toggleWizardmode()
SSevents.resetFrequency()
feedback_add_details("admin_secrets_fun_used","Disable Summon Events")
SSblackbox.add_details("admin_secrets_fun_used","Disable Summon Events")
if("dorf")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","Dwarf Beards")
SSblackbox.add_details("admin_secrets_fun_used","Dwarf Beards")
for(var/mob/living/carbon/human/B in GLOB.mob_list)
B.facial_hair_style = "Dward Beard"
B.update_hair()
@@ -528,21 +528,21 @@
if("onlyone")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","There Can Be Only One")
SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only One")
usr.client.only_one()
send_to_playing_players('sound/misc/highlander.ogg')
if("delayed_onlyone")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","There Can Be Only One")
SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only One")
usr.client.only_one_delayed()
send_to_playing_players('sound/misc/highlander_delayed.ogg')
if("onlyme")
if(!check_rights(R_FUN))
return
feedback_add_details("admin_secrets_fun_used","There Can Be Only Me")
SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only Me")
only_me()
if("maint_access_brig")
+21 -21
View File
@@ -498,7 +498,7 @@
GLOB.Banlist["minutes"] << minutes
GLOB.Banlist["bannedby"] << usr.ckey
GLOB.Banlist.cd = "/base"
feedback_inc("ban_edit",1)
SSblackbox.inc("ban_edit",1)
unbanpanel()
/////////////////////////////////////new ban stuff
@@ -520,7 +520,7 @@
if("Yes")
ban_unban_log_save("[key_name(usr)] removed [key_name(M)]'s appearance ban.")
log_admin_private("[key_name(usr)] removed [key_name(M)]'s appearance ban.")
feedback_inc("ban_appearance_unban", 1)
SSblackbox.inc("ban_appearance_unban", 1)
DB_ban_unban(M.ckey, BANTYPE_ANY_JOB, "appearance")
if(M.client)
jobban_buildcache(M.client)
@@ -539,7 +539,7 @@
jobban_buildcache(M.client)
ban_unban_log_save("[key_name(usr)] appearance banned [key_name(M)]. reason: [reason]")
log_admin_private("[key_name(usr)] appearance banned [key_name(M)]. \nReason: [reason]")
feedback_inc("ban_appearance",1)
SSblackbox.inc("ban_appearance",1)
create_message("note", M.ckey, null, "Appearance banned - [reason]", null, null, 0, 0)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] appearance banned [key_name_admin(M)].</span>")
to_chat(M, "<span class='boldannounce'><BIG>You have been appearance banned by [usr.client.ckey].</BIG></span>")
@@ -924,8 +924,8 @@
jobban_buildcache(M.client)
ban_unban_log_save("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes. reason: [reason]")
log_admin_private("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes.")
feedback_inc("ban_job_tmp",1)
feedback_add_details("ban_job_tmp","- [job]")
SSblackbox.inc("ban_job_tmp",1)
SSblackbox.add_details("ban_job_tmp","- [job]")
if(!msg)
msg = job
else
@@ -949,8 +949,8 @@
jobban_buildcache(M.client)
ban_unban_log_save("[key_name(usr)] perma-jobbanned [key_name(M)] from [job]. reason: [reason]")
log_admin_private("[key_name(usr)] perma-banned [key_name(M)] from [job]")
feedback_inc("ban_job",1)
feedback_add_details("ban_job","- [job]")
SSblackbox.inc("ban_job",1)
SSblackbox.add_details("ban_job","- [job]")
if(!msg)
msg = job
else
@@ -980,8 +980,8 @@
DB_ban_unban(M.ckey, BANTYPE_ANY_JOB, job)
if(M.client)
jobban_buildcache(M.client)
feedback_inc("ban_job_unban",1)
feedback_add_details("ban_job_unban","- [job]")
SSblackbox.inc("ban_job_unban",1)
SSblackbox.add_details("ban_job_unban","- [job]")
if(!msg)
msg = job
else
@@ -1116,8 +1116,8 @@
ban_unban_log_save("[key_name(usr)] has banned [key_name(M)]. - Reason: [reason] - This will be removed in [mins] minutes.")
to_chat(M, "<span class='boldannounce'><BIG>You have been banned by [usr.client.ckey].\nReason: [reason]</BIG></span>")
to_chat(M, "<span class='danger'>This is a temporary ban, it will be removed in [mins] minutes.</span>")
feedback_inc("ban_tmp",1)
feedback_inc("ban_tmp_mins",mins)
SSblackbox.inc("ban_tmp",1)
SSblackbox.inc("ban_tmp_mins",mins)
if(config.banappeals)
to_chat(M, "<span class='danger'>To try to resolve this matter head to [config.banappeals]</span>")
else
@@ -1156,7 +1156,7 @@
var/datum/admin_help/AH = M.client ? M.client.current_ticket : null
if(AH)
AH.Resolve()
feedback_inc("ban_perma",1)
SSblackbox.inc("ban_perma",1)
qdel(M.client)
if("Cancel")
return
@@ -1170,7 +1170,7 @@
if(!check_rights(R_ADMIN))
return
if(SSticker && SSticker.mode)
if(SSticker.HasRoundStarted())
return alert(usr, "The game has already started.", null, null, null, null)
var/dat = {"<B>What mode do you wish to play?</B><HR>"}
for(var/mode in config.modes)
@@ -1184,7 +1184,7 @@
if(!check_rights(R_ADMIN))
return
if(SSticker && SSticker.mode)
if(SSticker.HasRoundStarted())
return alert(usr, "The game has already started.", null, null, null, null)
if(GLOB.master_mode != "secret")
return alert(usr, "The game mode has to be secret!", null, null, null, null)
@@ -1199,7 +1199,7 @@
if(!check_rights(R_ADMIN|R_SERVER))
return
if (SSticker && SSticker.mode)
if (SSticker.HasRoundStarted())
return alert(usr, "The game has already started.", null, null, null, null)
GLOB.master_mode = href_list["c_mode2"]
log_admin("[key_name(usr)] set the mode as [GLOB.master_mode].")
@@ -1213,7 +1213,7 @@
if(!check_rights(R_ADMIN|R_SERVER))
return
if(SSticker && SSticker.mode)
if(SSticker.HasRoundStarted())
return alert(usr, "The game has already started.", null, null, null, null)
if(GLOB.master_mode != "secret")
return alert(usr, "The game mode has to be secret!", null, null, null, null)
@@ -1687,7 +1687,7 @@
log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)].")
message_admins("[key_name(H)] got their cookie, spawned by [key_name(src.owner)].")
feedback_inc("admin_cookies_spawned",1)
SSblackbox.inc("admin_cookies_spawned",1)
to_chat(H, "<span class='adminnotice'>Your prayers have been answered!! You received the <b>best cookie</b>!</span>")
H << 'sound/effects/pray_chaplain.ogg'
@@ -1810,7 +1810,7 @@
if(!check_rights(R_ADMIN))
return
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("The game hasn't started yet!")
return
@@ -1987,7 +1987,7 @@
var/choice = alert("Please confirm Feed channel creation.","Network Channel Handler","Confirm","Cancel")
if(choice=="Confirm")
GLOB.news_network.CreateFeedChannel(src.admincaster_feed_channel.channel_name, src.admin_signature, src.admincaster_feed_channel.locked, 1)
feedback_inc("newscaster_channels",1)
SSblackbox.inc("newscaster_channels",1)
log_admin("[key_name(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!")
src.admincaster_screen=5
src.access_news_network()
@@ -2010,7 +2010,7 @@
src.admincaster_screen = 6
else
GLOB.news_network.SubmitArticle(src.admincaster_feed_message.returnBody(-1), src.admin_signature, src.admincaster_feed_channel.channel_name, null, 1)
feedback_inc("newscaster_stories",1)
SSblackbox.inc("newscaster_stories",1)
src.admincaster_screen=4
for(var/obj/machinery/newscaster/NEWSCASTER in GLOB.allCasters)
@@ -2161,7 +2161,7 @@
else if(href_list["kick_all_from_lobby"])
if(!check_rights(R_ADMIN))
return
if(SSticker && SSticker.current_state == GAME_STATE_PLAYING)
if(SSticker.IsRoundInProgress())
var/afkonly = text2num(href_list["afkonly"])
if(alert("Are you sure you want to kick all [afkonly ? "AFK" : ""] clients from the lobby??","Message","Yes","Cancel") != "Yes")
to_chat(usr, "Kick clients from lobby aborted")
+10
View File
@@ -0,0 +1,10 @@
diff a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm (rejected hunks)
@@ -8,7 +8,7 @@
if(href_list["ahelp"])
if(!check_rights(R_ADMIN))
return
-
+
var/ahelp_ref = href_list["ahelp"]
var/datum/admin_help/AH = locate(ahelp_ref)
if(AH)
+11 -1
View File
@@ -251,6 +251,11 @@
/proc/SDQL_from_objs(list/tree)
if("world" in tree)
if(IsAdminAdvancedProcCall())
var/msg = "WARNING: Attempt to retrieve world reference made by [usr]!"
log_admin(msg)
message_admins(msg)
return
return world
return SDQL_expression(world, tree)
@@ -451,12 +456,17 @@
else
return null
if("world")
if(IsAdminAdvancedProcCall())
var/msg = "WARNING: Attempt to retrieve world reference made by [usr]!"
log_admin(msg)
message_admins(msg)
return
v = world
if("global")
v = GLOB
else
return null
else if(object == world) // Shitty ass hack kill me.
else if(object == GLOB) // Shitty ass hack kill me.
v = expression[start]
if(long)
if(expression[start + 1] == ".")
+9 -9
View File
@@ -90,7 +90,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
C.current_ticket = CKey2ActiveTicket(C.ckey)
if(C.current_ticket)
C.current_ticket.AddInteraction("Client reconnected.")
C.current_ticket.initiator = C
C.current_ticket.initiator = C
//Dissasociate ticket
/datum/admin_help_tickets/proc/ClientLogout(client/C)
@@ -264,9 +264,9 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
GLOB.ahelp_tickets.resolved_tickets -= src
switch(state)
if(AHELP_CLOSED)
feedback_dec("ahelp_close")
SSblackbox.dec("ahelp_close")
if(AHELP_RESOLVED)
feedback_dec("ahelp_resolve")
SSblackbox.dec("ahelp_resolve")
state = AHELP_ACTIVE
closed_at = null
if(initiator)
@@ -276,7 +276,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
var/msg = "<span class='adminhelp'>Ticket [TicketHref("#[id]")] reopened by [key_name_admin(usr)].</span>"
message_admins(msg)
log_admin_private(msg)
feedback_inc("ahelp_reopen")
SSblackbox.inc("ahelp_reopen")
TicketPanel() //can only be done from here, so refresh it
//private
@@ -298,7 +298,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
GLOB.ahelp_tickets.ListInsert(src)
AddInteraction("<font color='red'>Closed by [key_name].</font>")
if(!silent)
feedback_inc("ahelp_close")
SSblackbox.inc("ahelp_close")
var/msg = "Ticket [TicketHref("#[id]")] closed by [key_name]."
message_admins(msg)
log_admin_private(msg)
@@ -316,7 +316,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
AddInteraction("<font color='green'>Resolved by [key_name].</font>")
if(!silent)
feedback_inc("ahelp_resolve")
SSblackbox.inc("ahelp_resolve")
var/msg = "Ticket [TicketHref("#[id]")] resolved by [key_name]"
message_admins(msg)
log_admin_private(msg)
@@ -335,7 +335,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
to_chat(initiator, "<font color='red'><b>Your admin help was rejected.</b> The adminhelp verb has been returned to you so that you may try again.</font>")
to_chat(initiator, "Please try to be calm, clear, and descriptive in admin helps, do not assume the admin has seen any related events, and clearly state the names of anybody you are reporting.")
feedback_inc("ahelp_reject")
SSblackbox.inc("ahelp_reject")
var/msg = "Ticket [TicketHref("#[id]")] rejected by [key_name]"
message_admins(msg)
log_admin_private(msg)
@@ -354,7 +354,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
if(initiator)
to_chat(initiator, msg)
feedback_inc("ahelp_icissue")
SSblackbox.inc("ahelp_icissue")
msg = "Ticket [TicketHref("#[id]")] marked as IC by [key_name]"
message_admins(msg)
log_admin_private(msg)
@@ -472,7 +472,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
if(!msg)
return
feedback_add_details("admin_verb","Adminhelp") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Adminhelp") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(current_ticket)
if(alert(usr, "You already have a ticket open. Is this for the same issue?",,"Yes","No") != "No")
if(current_ticket)
+8 -8
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@@ -23,7 +23,7 @@
usr.forceMove(T)
log_admin("[key_name(usr)] jumped to [A]")
message_admins("[key_name_admin(usr)] jumped to [A]")
feedback_add_details("admin_verb","Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/jumptoturf(turf/T in world)
set name = "Jump to Turf"
@@ -35,7 +35,7 @@
log_admin("[key_name(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]")
message_admins("[key_name_admin(usr)] jumped to [T.x],[T.y],[T.z] in [T.loc]")
usr.loc = T
feedback_add_details("admin_verb","Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/jumptomob(mob/M in GLOB.mob_list)
@@ -52,7 +52,7 @@
var/mob/A = src.mob
var/turf/T = get_turf(M)
if(T && isturf(T))
feedback_add_details("admin_verb","Jump To Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Jump To Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
A.forceMove(M.loc)
else
to_chat(A, "This mob is not located in the game world.")
@@ -70,7 +70,7 @@
A.x = tx
A.y = ty
A.z = tz
feedback_add_details("admin_verb","Jump To Coordiate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Jump To Coordiate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
message_admins("[key_name_admin(usr)] jumped to coordinates [tx], [ty], [tz]")
/client/proc/jumptokey()
@@ -94,7 +94,7 @@
usr.forceMove(M.loc)
feedback_add_details("admin_verb","Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/Getmob(mob/M in GLOB.mob_list)
set category = "Admin"
@@ -110,7 +110,7 @@
message_admins(msg)
admin_ticket_log(M, msg)
M.forceMove(loc)
feedback_add_details("admin_verb","Get Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Get Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/Getkey()
set category = "Admin"
@@ -138,7 +138,7 @@
if(M)
M.forceMove(get_turf(usr))
usr.loc = M.loc
feedback_add_details("admin_verb","Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/sendmob(mob/M in sortmobs())
set category = "Admin"
@@ -156,4 +156,4 @@
admin_ticket_log(M, msg)
else
to_chat(src, "Failed to move mob to a valid location.")
feedback_add_details("admin_verb","Send Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Send Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+2 -2
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@@ -11,7 +11,7 @@
if( !ismob(M) || !M.client )
return
cmd_admin_pm(M.client,null)
feedback_add_details("admin_verb","Admin PM Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Admin PM Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//shows a list of clients we could send PMs to, then forwards our choice to cmd_admin_pm
/client/proc/cmd_admin_pm_panel()
@@ -33,7 +33,7 @@
targets["(No Mob) - [T]"] = T
var/target = input(src,"To whom shall we send a message?","Admin PM",null) as null|anything in sortList(targets)
cmd_admin_pm(targets[target],null)
feedback_add_details("admin_verb","Admin PM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Admin PM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_ahelp_reply(whom)
if(prefs.muted & MUTE_ADMINHELP)
+1 -1
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@@ -18,5 +18,5 @@
msg = "<span class='adminobserver'><span class='prefix'>ADMIN:</span> <EM>[key_name(usr, 1)]:</EM> <span class='message'>[msg]</span></span>"
to_chat(GLOB.admins, msg)
feedback_add_details("admin_verb","Asay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Asay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+2 -2
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@@ -4,7 +4,7 @@
if(!src.holder)
to_chat(src, "Only administrators may use this command.")
return
feedback_add_details("admin_verb","Check Plumbing") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Check Plumbing") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//all plumbing - yes, some things might get stated twice, doesn't matter.
for (var/obj/machinery/atmospherics/plumbing in GLOB.machines)
@@ -27,7 +27,7 @@
if(!src.holder)
to_chat(src, "Only administrators may use this command.")
return
feedback_add_details("admin_verb","Check Power") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Check Power") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
for (var/datum/powernet/PN in GLOB.powernets)
if (!PN.nodes || !PN.nodes.len)
+1 -1
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@@ -29,4 +29,4 @@
if (M.stat == DEAD || (M.client && M.client.holder && (M.client.prefs.chat_toggles & CHAT_DEAD))) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
M.show_message(rendered, 2)
feedback_add_details("admin_verb","Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+4 -4
View File
@@ -1,8 +1,8 @@
diff a/code/modules/admin/verbs/deadsay.dm b/code/modules/admin/verbs/deadsay.dm (rejected hunks)
@@ -29,4 +29,4 @@
diff a/code/modules/admin/verbs/deadsay.dm b/code/modules/admin/verbs/deadsay.dm (rejected hunks)
@@ -29,4 +29,4 @@
if (M.stat == DEAD || (M.client && M.client.holder && (M.client.prefs.chat_toggles & CHAT_DEAD))) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
M.show_message(rendered, 2)
- SSblackbox.add_details("admin_verb","Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
\ No newline at end of file
- SSblackbox.add_details("admin_verb","Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
\ No newline at end of file
+ SSblackbox.add_details("admin_verb","Dsay") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+34 -29
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@@ -13,7 +13,7 @@
message_admins("[key_name(src)] toggled debugging on.")
log_admin("[key_name(src)] toggled debugging on.")
feedback_add_details("admin_verb","Toggle Debug Two") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Toggle Debug Two") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -81,19 +81,24 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
. = get_callproc_returnval(returnval, procname)
if(.)
to_chat(usr, .)
feedback_add_details("admin_verb","Advanced ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Advanced ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
GLOBAL_VAR_INIT(AdminProcCall, null)
GLOBAL_PROTECT(AdminProcCall)
GLOBAL_VAR_INIT(AdminProcCaller, null)
GLOBAL_PROTECT(AdminProcCaller)
GLOBAL_VAR_INIT(AdminProcCallCount, 0)
GLOBAL_PROTECT(AdminProcCallCount)
/proc/WrapAdminProcCall(target, procname, list/arguments)
if(GLOB.AdminProcCall)
to_chat(usr, "<span class='adminnotice'>Another admin called proc is still running, your proc will be run after theirs finishes</span>")
UNTIL(!GLOB.AdminProcCall)
var/current_caller = GLOB.AdminProcCaller
var/ckey = usr.client.ckey
if(current_caller && current_caller != ckey)
to_chat(usr, "<span class='adminnotice'>Another set of admin called procs are still running, your proc will be run after theirs finish.</span>")
UNTIL(!GLOB.AdminProcCaller)
to_chat(usr, "<span class='adminnotice'>Running your proc</span>")
GLOB.AdminProcCall = usr.client.ckey //if this runtimes, too bad for you
GLOB.AdminProcCaller = ckey //if this runtimes, too bad for you
. = world.WrapAdminProcCall(target, procname, arguments)
GLOB.AdminProcCall = null
if(--GLOB.AdminProcCallCount == 0)
GLOB.AdminProcCaller = null
//adv proc call this, ya nerds
/world/proc/WrapAdminProcCall(target, procname, list/arguments)
@@ -103,7 +108,7 @@ GLOBAL_PROTECT(AdminProcCall)
return call(target, procname)(arglist(arguments))
/proc/IsAdminAdvancedProcCall()
return usr && usr.client && GLOB.AdminProcCall == usr.client.ckey
return usr && usr.client && GLOB.AdminProcCaller == usr.client.ckey
/client/proc/callproc_datum(datum/A as null|area|mob|obj|turf)
set category = "Debug"
@@ -130,7 +135,7 @@ GLOBAL_PROTECT(AdminProcCall)
var/msg = "[key_name(src)] called [A]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]."
message_admins(msg)
admin_ticket_log(A, msg)
feedback_add_details("admin_verb","Atom ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Atom ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/returnval = WrapAdminProcCall(A, procname, lst) // Pass the lst as an argument list to the proc
. = get_callproc_returnval(returnval,procname)
@@ -201,13 +206,13 @@ GLOBAL_PROTECT(AdminProcCall)
t+= "[env_gases[id][GAS_META][META_GAS_NAME]] : [env_gases[id][MOLES]]\n"
to_chat(usr, t)
feedback_add_details("admin_verb","Air Status In Location") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Air Status In Location") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_robotize(mob/M in GLOB.mob_list)
set category = "Fun"
set name = "Make Robot"
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
@@ -223,7 +228,7 @@ GLOBAL_PROTECT(AdminProcCall)
set category = "Fun"
set name = "Make Blob"
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
@@ -241,7 +246,7 @@ GLOBAL_PROTECT(AdminProcCall)
set category = "Fun"
set name = "Make Simple Animal"
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
@@ -283,20 +288,20 @@ GLOBAL_PROTECT(AdminProcCall)
for(var/datum/paiCandidate/candidate in SSpai.candidates)
if(candidate.key == choice.key)
SSpai.candidates.Remove(candidate)
feedback_add_details("admin_verb","Make pAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Make pAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_alienize(mob/M in GLOB.mob_list)
set category = "Fun"
set name = "Make Alien"
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
log_admin("[key_name(src)] has alienized [M.key].")
spawn(0)
M:Alienize()
feedback_add_details("admin_verb","Make Alien") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Make Alien") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] made [key_name(M)] into an alien.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made [key_name(M)] into an alien.</span>")
else
@@ -306,14 +311,14 @@ GLOBAL_PROTECT(AdminProcCall)
set category = "Fun"
set name = "Make slime"
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
log_admin("[key_name(src)] has slimeized [M.key].")
spawn(0)
M:slimeize()
feedback_add_details("admin_verb","Make Slime") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Make Slime") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] made [key_name(M)] into a slime.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made [key_name(M)] into a slime.</span>")
else
@@ -402,7 +407,7 @@ GLOBAL_PROTECT(AdminProcCall)
CHECK_TICK
log_admin("[key_name(src)] has deleted all ([counter]) instances of [hsbitem].")
message_admins("[key_name_admin(src)] has deleted all ([counter]) instances of [hsbitem].", 0)
feedback_add_details("admin_verb","Delete All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Delete All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_debug_make_powernets()
@@ -411,13 +416,13 @@ GLOBAL_PROTECT(AdminProcCall)
SSmachines.makepowernets()
log_admin("[key_name(src)] has remade the powernet. makepowernets() called.")
message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0)
feedback_add_details("admin_verb","Make Powernets") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Make Powernets") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_grantfullaccess(mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Grant Full Access"
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("Wait until the game starts")
return
if(ishuman(M))
@@ -449,7 +454,7 @@ GLOBAL_PROTECT(AdminProcCall)
else
alert("Invalid mob")
feedback_add_details("admin_verb","Grant Full Access") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Grant Full Access") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(src)] has granted [M.key] full access.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has granted [M.key] full access.</span>")
@@ -470,7 +475,7 @@ GLOBAL_PROTECT(AdminProcCall)
M.ckey = src.ckey
if( isobserver(adminmob) )
qdel(adminmob)
feedback_add_details("admin_verb","Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_areatest()
set category = "Mapping"
@@ -605,7 +610,7 @@ GLOBAL_PROTECT(AdminProcCall)
if(isnull(custom))
return
feedback_add_details("admin_verb","Select Equipment") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Select Equipment") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
for (var/obj/item/I in M.get_equipped_items())
qdel(I)
switch(dresscode)
@@ -777,7 +782,7 @@ GLOBAL_PROTECT(AdminProcCall)
return
SSshuttle.clear_transit = TRUE
message_admins("<span class='adminnotice'>[key_name_admin(src)] cleared dynamic transit space.</span>")
feedback_add_details("admin_verb","Clear Dynamic Transit") // If...
SSblackbox.add_details("admin_verb","Clear Dynamic Transit") // If...
log_admin("[key_name(src)] cleared dynamic transit space.")
@@ -791,7 +796,7 @@ GLOBAL_PROTECT(AdminProcCall)
global.medals_enabled = !global.medals_enabled
message_admins("<span class='adminnotice'>[key_name_admin(src)] [global.medals_enabled ? "disabled" : "enabled"] the medal hub lockout.</span>")
feedback_add_details("admin_verb","Toggle Medal Disable") // If...
SSblackbox.add_details("admin_verb","Toggle Medal Disable") // If...
log_admin("[key_name(src)] [global.medals_enabled ? "disabled" : "enabled"] the medal hub lockout.")
/client/proc/view_runtimes()
@@ -814,5 +819,5 @@ GLOBAL_PROTECT(AdminProcCall)
SSevents.scheduled = world.time
message_admins("<span class='adminnotice'>[key_name_admin(src)] pumped a random event.</span>")
feedback_add_details("admin_verb","Pump Random Event")
SSblackbox.add_details("admin_verb","Pump Random Event")
log_admin("[key_name(src)] pumped a random event.")
+4 -4
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@@ -16,7 +16,7 @@
to_chat(usr, "<span class='adminnotice'>@[target.x],[target.y]: [GM.temperature] Kelvin, [GM.return_pressure()] kPa [(burning)?("\red BURNING"):(null)]</span>")
for(var/id in GM_gases)
to_chat(usr, "[GM_gases[id][GAS_META][META_GAS_NAME]]: [GM_gases[id][MOLES]]")
feedback_add_details("admin_verb","Show Air Status") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Show Air Status") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/fix_next_move()
set category = "Debug"
@@ -46,7 +46,7 @@
message_admins("[key_name_admin(largest_move_mob)] had the largest move delay with [largest_move_time] frames / [largest_move_time/10] seconds!")
message_admins("[key_name_admin(largest_click_mob)] had the largest click delay with [largest_click_time] frames / [largest_click_time/10] seconds!")
message_admins("world.time = [world.time]")
feedback_add_details("admin_verb","Unfreeze Everyone") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Unfreeze Everyone") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/radio_report()
@@ -84,7 +84,7 @@
output += "&nbsp;&nbsp;&nbsp;&nbsp;[device]<br>"
usr << browse(output,"window=radioreport")
feedback_add_details("admin_verb","Show Radio Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Show Radio Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/reload_admins()
set name = "Reload Admins"
@@ -98,5 +98,5 @@
return
load_admins()
feedback_add_details("admin_verb","Reload All Admins") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Reload All Admins") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
message_admins("[key_name_admin(usr)] manually reloaded admins")
+1 -1
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@@ -19,6 +19,6 @@
var/msg = "[key_name(src)] has modified world.fps to [new_fps]"
log_admin(msg, 0)
message_admins(msg, 0)
feedback_add_details("admin_toggle","Set Server FPS|[new_fps]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Set Server FPS|[new_fps]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
world.fps = new_fps
+2 -2
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@@ -90,7 +90,7 @@
else
to_chat(src, "<font color='red'>Server log not found, try using .getserverlog.</font>")
return
feedback_add_details("admin_verb","Show Server Log") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Show Server Log") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
//Shows today's attack log
@@ -104,5 +104,5 @@
else
to_chat(src, "<font color='red'>Server attack log not found, try using .getserverlog.</font>")
return
feedback_add_details("admin_verb","Show Server Attack log") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Show Server Attack log") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
+1 -1
View File
@@ -7,4 +7,4 @@
P.rating = new_rating
M.RefreshParts()
feedback_add_details("admin_toggle","Machine Upgrade|[new_rating]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Machine Upgrade|[new_rating]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+8 -8
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@@ -81,7 +81,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
seen[T]++
for(var/turf/T in seen)
T.maptext = "[seen[T]]"
feedback_add_details("admin_verb","Show Camera Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Show Camera Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -123,7 +123,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
output += "</ul>"
usr << browse(output,"window=airreport;size=1000x500")
feedback_add_details("admin_verb","Show Camera Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Show Camera Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/intercom_view()
set category = "Mapping"
@@ -144,7 +144,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
var/obj/effect/debugging/marker/F = new/obj/effect/debugging/marker(T)
if (!(F in view(7,I.loc)))
qdel(F)
feedback_add_details("admin_verb","Show Intercom Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Show Intercom Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_show_at_list()
set category = "Mapping"
@@ -160,7 +160,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
usr << browse(dat, "window=at_list")
feedback_add_details("admin_verb","Show Roundstart Active Turfs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Show Roundstart Active Turfs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/enable_debug_verbs()
set category = "Debug"
@@ -169,14 +169,14 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
return
verbs -= /client/proc/enable_debug_verbs
verbs.Add(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping)
feedback_add_details("admin_verb","Enable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Enable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/disable_debug_verbs()
set category = "Debug"
set name = "Debug verbs - Disable"
verbs.Remove(/client/proc/disable_debug_verbs, GLOB.admin_verbs_debug_mapping)
verbs += /client/proc/enable_debug_verbs
feedback_add_details("admin_verb", "Disable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb", "Disable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/count_objects_on_z_level()
set category = "Mapping"
@@ -219,7 +219,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
to_chat(world, line)*/
to_chat(world, "There are [count] objects of type [type_path] on z-level [num_level]")
feedback_add_details("admin_verb","Count Objects Zlevel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Count Objects Zlevel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/count_objects_all()
set category = "Mapping"
@@ -246,7 +246,7 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
to_chat(world, line)*/
to_chat(world, "There are [count] objects of type [type_path] in the game world")
feedback_add_details("admin_verb","Count Objects All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Count Objects All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//This proc is intended to detect lag problems relating to communication procs
+1 -1
View File
@@ -12,7 +12,7 @@
method = vv_subtype_prompt(A.type)
src.massmodify_variables(A, var_name, method)
feedback_add_details("admin_verb","Mass Edit Variables") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Mass Edit Variables") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/massmodify_variables(datum/O, var_name = "", method = 0)
if(!check_rights(R_VAREDIT))
+2 -2
View File
@@ -1,6 +1,6 @@
GLOBAL_VAR_INIT(highlander, FALSE)
/client/proc/only_one() //Gives everyone kilts, berets, claymores, and pinpointers, with the objective to hijack the emergency shuttle.
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("The game hasn't started yet!")
return
GLOB.highlander = TRUE
@@ -79,7 +79,7 @@ GLOBAL_VAR_INIT(highlander, FALSE)
Activate it in your hand, and it will lead to the nearest target. Attack the nuclear authentication disk with it, and you will store it.</span>")
/proc/only_me()
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
alert("The game hasn't started yet!")
return
+1 -1
View File
@@ -11,5 +11,5 @@
message_admins("[key_name_admin(usr)] has toggled the Panic Bunker, it is now [(config.panic_bunker?"enabled":"disabled")].")
if (config.panic_bunker && (!SSdbcore || !SSdbcore.IsConnected()))
message_admins("The Database is not connected! Panic bunker will not work until the connection is reestablished.")
feedback_add_details("admin_toggle","Toggle Panic Bunker|[config.panic_bunker]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Panic Bunker|[config.panic_bunker]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+14 -7
View File
@@ -4,9 +4,6 @@
if(!check_rights(R_SOUNDS))
return
log_admin("[key_name(src)] played sound [S]")
message_admins("[key_name_admin(src)] played sound [S]")
var/freq = 1
if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS])
freq = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5)
@@ -20,12 +17,22 @@
admin_sound.wait = 1
admin_sound.repeat = 0
admin_sound.status = SOUND_STREAM
var/res = alert(usr, "Show the title of this song to the players?",, "No", "Yes", "Cancel")
switch(res)
if("Yes")
to_chat(world, "<span class='boldannounce'>An admin played: [S]</span>")
if("Cancel")
return
log_admin("[key_name(src)] played sound [S]")
message_admins("[key_name_admin(src)] played sound [S]")
for(var/mob/M in GLOB.player_list)
if(M.client.prefs.toggles & SOUND_MIDI)
M << admin_sound
feedback_add_details("admin_verb","Play Global Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Play Global Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/play_local_sound(S as sound)
@@ -37,7 +44,7 @@
log_admin("[key_name(src)] played a local sound [S]")
message_admins("[key_name_admin(src)] played a local sound [S]")
playsound(get_turf(src.mob), S, 50, 0, 0)
feedback_add_details("admin_verb","Play Local Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Play Local Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/set_round_end_sound(S as sound)
set category = "Fun"
@@ -52,7 +59,7 @@
log_admin("[key_name(src)] set the round end sound to [S]")
message_admins("[key_name_admin(src)] set the round end sound to [S]")
feedback_add_details("admin_verb","Set Round End Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Set Round End Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/stop_sounds()
set category = "Debug"
@@ -65,4 +72,4 @@
for(var/mob/M in GLOB.player_list)
if(M.client)
M << sound(null)
feedback_add_details("admin_verb","Stop All Playing Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Stop All Playing Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+3 -3
View File
@@ -23,7 +23,7 @@
usr.name = O.name
usr.client.eye = O
usr.control_object = O
feedback_add_details("admin_verb","Possess Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Possess Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/release(obj/O in world)
set name = "Release Obj"
@@ -41,7 +41,7 @@
usr.loc = O.loc
usr.client.eye = usr
usr.control_object = null
feedback_add_details("admin_verb","Release Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Release Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/givetestverbs(mob/M in GLOB.mob_list)
set desc = "Give this guy possess/release verbs"
@@ -49,4 +49,4 @@
set name = "Give Possessing Verbs"
M.verbs += /proc/possess
M.verbs += /proc/release
feedback_add_details("admin_verb","Give Possessing Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Give Possessing Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+1 -1
View File
@@ -43,7 +43,7 @@
C << 'sound/effects/pray.ogg'
to_chat(usr, "Your prayers have been received by the gods.")
feedback_add_details("admin_verb","Prayer") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Prayer") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//log_admin("HELP: [key_name(src)]: [msg]")
/proc/Centcomm_announce(text , mob/Sender)
+49 -50
View File
@@ -18,7 +18,7 @@
var/msg = "[key_name_admin(usr)] made [key_name_admin(M)] drop everything!"
message_admins(msg)
admin_ticket_log(M, msg)
feedback_add_details("admin_verb","Drop Everything") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Drop Everything") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_subtle_message(mob/M in GLOB.mob_list)
set category = "Special Verbs"
@@ -45,7 +45,7 @@
msg = "<span class='adminnotice'><b> SubtleMessage: [key_name_admin(usr)] -> [key_name_admin(M)] :</b> [msg]</span>"
message_admins(msg)
admin_ticket_log(M, msg)
feedback_add_details("admin_verb","Subtle Message") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Subtle Message") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_world_narrate()
set category = "Special Verbs"
@@ -62,7 +62,7 @@
to_chat(world, "[msg]")
log_admin("GlobalNarrate: [key_name(usr)] : [msg]")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] Sent a global narrate</span>")
feedback_add_details("admin_verb","Global Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Global Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_direct_narrate(mob/M)
set category = "Special Verbs"
@@ -88,7 +88,7 @@
msg = "<span class='adminnotice'><b> DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]):</b> [msg]<BR></span>"
message_admins(msg)
admin_ticket_log(M, msg)
feedback_add_details("admin_verb","Direct Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Direct Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_local_narrate(atom/A)
set category = "Special Verbs"
@@ -108,9 +108,9 @@
for(var/mob/M in view(range,A))
to_chat(M, msg)
log_admin("LocalNarrate: [key_name(usr)] at ([get_area(A)]): [msg]")
message_admins("<span class='adminnotice'><b> LocalNarrate: [key_name_admin(usr)] at (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[A.x];Y=[A.y];Z=[A.z]'>[get_area(A)]</a>):</b> [msg]<BR></span>")
feedback_add_details("admin_verb","Local Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("LocalNarrate: [key_name(usr)] at [get_area(A)][COORD(A)]: [msg]")
message_admins("<span class='adminnotice'><b> LocalNarrate: [key_name_admin(usr)] at [get_area(A)][ADMIN_JMP(A)]:</b> [msg]<BR></span>")
SSblackbox.add_details("admin_verb","Local Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_godmode(mob/M in GLOB.mob_list)
set category = "Special Verbs"
@@ -125,7 +125,7 @@
var/msg = "[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]"
message_admins(msg)
admin_ticket_log(M, msg)
feedback_add_details("admin_toggle","Godmode|[M.status_flags & GODMODE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Godmode|[M.status_flags & GODMODE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/cmd_admin_mute(whom, mute_type, automute = 0)
@@ -187,7 +187,7 @@
message_admins("SPAM AUTOMUTE: [muteunmute] [key_name_admin(whom)] from [mute_string].")
if(C)
to_chat(C, "You have been [muteunmute] from [mute_string] by the SPAM AUTOMUTE system. Contact an admin.")
feedback_add_details("admin_toggle","Auto Mute [feedback_string]|1") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Auto Mute [feedback_string]|1") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
if(P.muted & mute_type)
@@ -201,7 +201,7 @@
message_admins("[key_name_admin(usr)] has [muteunmute] [key_name_admin(whom)] from [mute_string].")
if(C)
to_chat(C, "You have been [muteunmute] from [mute_string] by [key_name(usr, include_name = FALSE)].")
feedback_add_details("admin_toggle","Mute [feedback_string]|[P.muted & mute_type]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Mute [feedback_string]|[P.muted & mute_type]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//I use this proc for respawn character too. /N
@@ -350,7 +350,6 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(G_found.mind && !G_found.mind.active)
G_found.mind.transfer_to(new_character) //be careful when doing stuff like this! I've already checked the mind isn't in use
new_character.mind.special_verbs = list()
else
new_character.mind_initialize()
if(!new_character.mind.assigned_role)
@@ -423,7 +422,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
to_chat(new_character, "You have been fully respawned. Enjoy the game.")
feedback_add_details("admin_verb","Respawn Character") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Respawn Character") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return new_character
/client/proc/cmd_admin_add_freeform_ai_law()
@@ -446,7 +445,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
ion.announceEvent = announce_ion_laws
ion.ionMessage = input
feedback_add_details("admin_verb","Add Custom AI Law") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Add Custom AI Law") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_rejuvenate(mob/living/M in GLOB.mob_list)
set category = "Special Verbs"
@@ -465,7 +464,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
var/msg = "<span class='danger'>Admin [key_name_admin(usr)] healed / revived [key_name_admin(M)]!</span>"
message_admins(msg)
admin_ticket_log(M, msg)
feedback_add_details("admin_verb","Rejuvinate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Rejuvinate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_create_centcom_report()
set category = "Special Verbs"
@@ -490,7 +489,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
log_admin("[key_name(src)] has created a command report: [input]")
message_admins("[key_name_admin(src)] has created a command report")
feedback_add_details("admin_verb","Create Command Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Create Command Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_change_command_name()
set category = "Special Verbs"
@@ -505,7 +504,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
message_admins("[key_name_admin(src)] has changed Central Command's name to [input]")
log_admin("[key_name(src)] has changed the Central Command name to: [input]")
/client/proc/cmd_admin_delete(atom/A as obj|mob|turf in world)
/client/proc/cmd_admin_delete(atom/A as obj|mob|turf in world)
set category = "Admin"
set name = "Delete"
@@ -513,20 +512,20 @@ Traitors and the like can also be revived with the previous role mostly intact.
to_chat(src, "Only administrators may use this command.")
return
admin_delete(A)
/client/proc/admin_delete(datum/D)
var/atom/A = D
var/coords = istype(A) ? " at ([A.x], [A.y], [A.z])" : ""
if (alert(src, "Are you sure you want to delete:\n[D]\nat[coords]?", "Confirmation", "Yes", "No") == "Yes")
log_admin("[key_name(usr)] deleted [D][coords]")
message_admins("[key_name_admin(usr)] deleted [D][coords]")
feedback_add_details("admin_verb","Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(isturf(D))
var/turf/T = D
admin_delete(A)
/client/proc/admin_delete(datum/D)
var/atom/A = D
var/coords = istype(A) ? " at ([A.x], [A.y], [A.z])" : ""
if (alert(src, "Are you sure you want to delete:\n[D]\nat[coords]?", "Confirmation", "Yes", "No") == "Yes")
log_admin("[key_name(usr)] deleted [D][coords]")
message_admins("[key_name_admin(usr)] deleted [D][coords]")
SSblackbox.add_details("admin_verb","Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(isturf(D))
var/turf/T = D
T.ChangeTurf(T.baseturf)
else
qdel(D)
qdel(D)
/client/proc/cmd_admin_list_open_jobs()
set category = "Admin"
@@ -536,7 +535,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
to_chat(src, "Only administrators may use this command.")
return
holder.manage_free_slots()
feedback_add_details("admin_verb","Manage Job Slots") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Manage Job Slots") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in world)
set category = "Special Verbs"
@@ -565,7 +564,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
explosion(O, devastation, heavy, light, flash, null, null,flames)
log_admin("[key_name(usr)] created an explosion ([devastation],[heavy],[light],[flames]) at ([O.x],[O.y],[O.z])")
message_admins("[key_name_admin(usr)] created an explosion ([devastation],[heavy],[light],[flames]) at ([O.x],[O.y],[O.z])")
feedback_add_details("admin_verb","Explosion") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Explosion") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
else
return
@@ -588,7 +587,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
empulse(O, heavy, light)
log_admin("[key_name(usr)] created an EM Pulse ([heavy],[light]) at ([O.x],[O.y],[O.z])")
message_admins("[key_name_admin(usr)] created an EM PUlse ([heavy],[light]) at ([O.x],[O.y],[O.z])")
feedback_add_details("admin_verb","EM Pulse") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","EM Pulse") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
else
@@ -619,7 +618,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
M.gib()
else
M.gib(1)
feedback_add_details("admin_verb","Gib") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Gib") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_gib_self()
set name = "Gibself"
@@ -629,7 +628,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(confirm == "Yes")
log_admin("[key_name(usr)] used gibself.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] used gibself.</span>")
feedback_add_details("admin_verb","Gib Self") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Gib Self") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
mob.gib(1, 1, 1)
/client/proc/cmd_admin_check_contents(mob/living/M in GLOB.mob_list)
@@ -639,7 +638,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
var/list/L = M.get_contents()
for(var/t in L)
to_chat(usr, "[t]")
feedback_add_details("admin_verb","Check Contents") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Check Contents") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_view_range()
set category = "Special Verbs"
@@ -654,7 +653,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
log_admin("[key_name(usr)] changed their view range to [view].")
//message_admins("\blue [key_name_admin(usr)] changed their view range to [view].") //why? removed by order of XSI
feedback_add_details("admin_toggle","Change View Range|[view]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Change View Range|[view]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_call_shuttle()
@@ -673,7 +672,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
SSshuttle.emergency.request()
feedback_add_details("admin_verb","Call Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Call Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-called the emergency shuttle.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] admin-called the emergency shuttle.</span>")
return
@@ -690,7 +689,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
SSshuttle.emergency.cancel()
feedback_add_details("admin_verb","Cancel Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Cancel Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-recalled the emergency shuttle.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] admin-recalled the emergency shuttle.</span>")
@@ -701,7 +700,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
set name = "Make Everyone Random"
set desc = "Make everyone have a random appearance. You can only use this before rounds!"
if(SSticker && SSticker.mode)
if(SSticker.HasRoundStarted())
to_chat(usr, "Nope you can't do this, the game's already started. This only works before rounds!")
return
@@ -725,7 +724,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
to_chat(usr, "<i>Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet</i>.")
config.force_random_names = 1
feedback_add_details("admin_verb","Make Everyone Random") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Make Everyone Random") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_random_events()
@@ -740,7 +739,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
config.allow_random_events = 0
to_chat(usr, "Random events disabled")
message_admins("Admin [key_name_admin(usr)] has disabled random events.")
feedback_add_details("admin_toggle","Toggle Random Events|[config.allow_random_events]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Random Events|[config.allow_random_events]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_change_sec_level()
@@ -758,7 +757,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
log_admin("[key_name(usr)] changed the security level to [level]")
message_admins("[key_name_admin(usr)] changed the security level to [level]")
feedback_add_details("admin_verb","Set Security Level [capitalize(level)]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Set Security Level [capitalize(level)]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_nuke(obj/machinery/nuclearbomb/N in GLOB.nuke_list)
set name = "Toggle Nuke"
@@ -777,7 +776,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
log_admin("[key_name(usr)] [N.timing ? "activated" : "deactivated"] a nuke at ([N.x],[N.y],[N.z]).")
message_admins("[ADMIN_LOOKUPFLW(usr)] [N.timing ? "activated" : "deactivated"] a nuke at [ADMIN_COORDJMP(N)].")
feedback_add_details("admin_toggle","Toggle Nuke|[N.timing]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Nuke|[N.timing]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
@@ -975,11 +974,11 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
to_chat(usr, "You toggled your admin antag HUD [adding_hud ? "ON" : "OFF"].")
message_admins("[key_name_admin(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].")
log_admin("[key_name(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].")
feedback_add_details("admin_toggle","Toggle Antag HUD|[adding_hud]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Antag HUD|[adding_hud]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/has_antag_hud()
var/datum/atom_hud/A = GLOB.huds[ANTAG_HUD_TRAITOR]
return A.hudusers[mob]
return A.hudusers[mob]
/client/proc/open_shuttle_manipulator()
set category = "Admin"
@@ -1007,7 +1006,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
message_admins("[key_name_admin(usr)] added a latent zombie infection to all humans.")
log_admin("[key_name(usr)] added a latent zombie infection to all humans.")
feedback_add_details("admin_verb","Mass Zombie Infection")
SSblackbox.add_details("admin_verb","Mass Zombie Infection")
/client/proc/mass_zombie_cure()
set category = "Fun"
@@ -1025,7 +1024,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
message_admins("[key_name_admin(usr)] cured all zombies.")
log_admin("[key_name(usr)] cured all zombies.")
feedback_add_details("admin_verb","Mass Zombie Cure")
SSblackbox.add_details("admin_verb","Mass Zombie Cure")
/client/proc/polymorph_all()
set category = "Fun"
@@ -1044,7 +1043,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
message_admins("[key_name_admin(usr)] started polymorphed all living mobs.")
log_admin("[key_name(usr)] polymorphed all living mobs.")
feedback_add_details("admin_verb","Polymorph All")
SSblackbox.add_details("admin_verb","Polymorph All")
for(var/mob/living/M in mobs)
CHECK_TICK
@@ -1085,7 +1084,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
message_admins("[key_name_admin(usr)] sent a tip of the round.")
log_admin("[key_name(usr)] sent \"[input]\" as the Tip of the Round.")
feedback_add_details("admin_verb","Show Tip")
SSblackbox.add_details("admin_verb","Show Tip")
#define ON_PURRBATION(H) (!(H.dna.features["tail_human"] == "None" && H.dna.features["ears"] == "None"))
@@ -1162,7 +1161,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
if (world.visibility && !world.reachable)
message_admins("WARNING: The server will not show up on the hub because byond is detecting that a filewall is blocking incoming connections.")
feedback_add_details("admin_toggle","Toggled Hub Visibility|[world.visibility]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggled Hub Visibility|[world.visibility]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/smite(mob/living/carbon/human/target as mob)
set name = "Smite"
@@ -1194,4 +1193,4 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
var/msg = "[key_name_admin(usr)] punished [key_name_admin(target)] with [punishment]."
message_admins(msg)
admin_ticket_log(target, msg)
log_admin("[key_name(usr)] punished [key_name(target)] with [punishment].")
log_admin("[key_name(usr)] punished [key_name(target)] with [punishment].")
@@ -17,11 +17,11 @@
SSdbcore.Disconnect()
log_admin("[key_name(usr)] has forced the database to disconnect")
message_admins("[key_name_admin(usr)] has <b>forced</b> the database to disconnect!")
feedback_add_details("admin_verb","Force Reestablished Database Connection") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Force Reestablished Database Connection") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] is attempting to re-established the DB Connection")
message_admins("[key_name_admin(usr)] is attempting to re-established the DB Connection")
feedback_add_details("admin_verb","Reestablished Database Connection") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Reestablished Database Connection") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSdbcore.failed_connections = 0
if(!SSdbcore.Connect())
+1 -1
View File
@@ -21,7 +21,7 @@
attach(A2,user)
name = "[A.name]-[A2.name] assembly"
update_icon()
feedback_add_details("assembly_made","[initial(A.name)]-[initial(A2.name)]")
SSblackbox.add_details("assembly_made","[initial(A.name)]-[initial(A2.name)]")
/obj/item/device/assembly_holder/proc/attach(obj/item/device/assembly/A, mob/user)
if(!A.remove_item_from_storage(src))
@@ -64,6 +64,8 @@
setDir(pick(GLOB.cardinal))
air_update_turf()
/obj/effect/hotspot/make_frozen_visual()
return //you take my fun i take yours
/obj/effect/hotspot/proc/perform_exposure()
var/turf/open/location = loc
@@ -206,7 +206,7 @@
toggle_all_ctf(user)
return
if(SSticker.current_state < GAME_STATE_PLAYING)
if(!SSticker.HasRoundStarted())
return
if(user.ckey in team_members)
if(user.ckey in recently_dead_ckeys)
+5 -4
View File
@@ -22,7 +22,7 @@
anchored = 1
/obj/effect/mob_spawn/attack_ghost(mob/user)
if(SSticker.current_state != GAME_STATE_PLAYING || !loc)
if(!SSticker.HasRoundStarted() || !loc)
return
if(!uses)
to_chat(user, "<span class='warning'>This spawner is out of charges!</span>")
@@ -53,7 +53,7 @@
/obj/effect/mob_spawn/proc/equip(mob/M)
return
/obj/effect/mob_spawn/proc/create(ckey)
/obj/effect/mob_spawn/proc/create(ckey, flavour = TRUE, name)
var/mob/living/M = new mob_type(get_turf(src)) //living mobs only
if(!random)
M.real_name = mob_name ? mob_name : M.name
@@ -71,12 +71,13 @@
if(ckey)
M.ckey = ckey
to_chat(M, "[flavour_text]")
if(flavour)
to_chat(M, "[flavour_text]")
var/datum/mind/MM = M.mind
if(objectives)
for(var/objective in objectives)
MM.objectives += new/datum/objective(objective)
special(M)
special(M, name)
MM.name = M.real_name
if(uses > 0)
uses--
+2 -2
View File
@@ -103,8 +103,8 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they
var/amount = get_amount(O)
total_cost += cost
total_amount += amount
feedback_add_details("export_sold_amount","[O.type]|[amount]")
feedback_add_details("export_sold_cost","[O.type]|[cost]")
SSblackbox.add_details("export_sold_amount","[O.type]|[amount]")
SSblackbox.add_details("export_sold_cost","[O.type]|[cost]")
// Total printout for the cargo console.
// Called before the end of current export cycle.
+25 -25
View File
@@ -6,7 +6,7 @@
prefs.chat_toggles ^= CHAT_GHOSTEARS
to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTEARS) ? "see all speech in the world" : "only see speech from nearby mobs"].")
prefs.save_preferences()
feedback_add_details("preferences_verb","Toggle Ghost Ears|[prefs.chat_toggles & CHAT_GHOSTEARS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Ghost Ears|[prefs.chat_toggles & CHAT_GHOSTEARS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/toggle_ghost_sight()
set name = "Show/Hide GhostSight"
@@ -15,7 +15,7 @@
prefs.chat_toggles ^= CHAT_GHOSTSIGHT
to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTSIGHT) ? "see all emotes in the world" : "only see emotes from nearby mobs"].")
prefs.save_preferences()
feedback_add_details("preferences_verb","Toggle Ghost Sight|[prefs.chat_toggles & CHAT_GHOSTSIGHT]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Ghost Sight|[prefs.chat_toggles & CHAT_GHOSTSIGHT]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/toggle_ghost_whispers()
set name = "Show/Hide GhostWhispers"
@@ -24,7 +24,7 @@
prefs.chat_toggles ^= CHAT_GHOSTWHISPER
to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTWHISPER) ? "see all whispers in the world" : "only see whispers from nearby mobs"].")
prefs.save_preferences()
feedback_add_details("preferences_verb","Toggle Ghost Whispers|[prefs.chat_toggles & CHAT_GHOSTWHISPER]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Ghost Whispers|[prefs.chat_toggles & CHAT_GHOSTWHISPER]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/toggle_ghost_radio()
set name = "Show/Hide GhostRadio"
@@ -33,7 +33,7 @@
prefs.chat_toggles ^= CHAT_GHOSTRADIO
to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTRADIO) ? "see radio chatter" : "not see radio chatter"].")
prefs.save_preferences()
feedback_add_details("preferences_verb","Toggle Ghost Radio|[prefs.chat_toggles & CHAT_GHOSTRADIO]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1
SSblackbox.add_details("preferences_verb","Toggle Ghost Radio|[prefs.chat_toggles & CHAT_GHOSTRADIO]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1
/client/verb/toggle_ghost_pda()
set name = "Show/Hide GhostPDA"
@@ -42,7 +42,7 @@
prefs.chat_toggles ^= CHAT_GHOSTPDA
to_chat(src, "As a ghost, you will now [(prefs.chat_toggles & CHAT_GHOSTPDA) ? "see all pda messages in the world" : "only see pda messages from nearby mobs"].")
prefs.save_preferences()
feedback_add_details("preferences_verb","Toggle Ghost PDA|[prefs.chat_toggles & CHAT_GHOSTPDA]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Ghost PDA|[prefs.chat_toggles & CHAT_GHOSTPDA]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//please be aware that the following two verbs have inverted stat output, so that "Toggle Deathrattle|1" still means you activated it
/client/verb/toggle_deathrattle()
@@ -52,7 +52,7 @@
prefs.toggles ^= DISABLE_DEATHRATTLE
prefs.save_preferences()
to_chat(usr, "You will [(prefs.toggles & DISABLE_DEATHRATTLE) ? "no longer" : "now"] get messages when a sentient mob dies.")
feedback_add_details("preferences_verb", "Toggle Deathrattle|[!(prefs.toggles & DISABLE_DEATHRATTLE)]") //If you are copy-pasting this, maybe you should spend some time reading the comments.
SSblackbox.add_details("preferences_verb", "Toggle Deathrattle|[!(prefs.toggles & DISABLE_DEATHRATTLE)]") //If you are copy-pasting this, maybe you should spend some time reading the comments.
/client/verb/toggle_arrivalrattle()
set name = "Toggle Arrivalrattle"
@@ -61,7 +61,7 @@
prefs.toggles ^= DISABLE_ARRIVALRATTLE
to_chat(usr, "You will [(prefs.toggles & DISABLE_ARRIVALRATTLE) ? "no longer" : "now"] get messages when someone joins the station.")
prefs.save_preferences()
feedback_add_details("preferences_verb", "Toggle Arrivalrattle|[!(prefs.toggles & DISABLE_ARRIVALRATTLE)]") //If you are copy-pasting this, maybe you should rethink where your life went so wrong.
SSblackbox.add_details("preferences_verb", "Toggle Arrivalrattle|[!(prefs.toggles & DISABLE_ARRIVALRATTLE)]") //If you are copy-pasting this, maybe you should rethink where your life went so wrong.
/client/verb/togglemidroundantag()
set name = "Toggle Midround Antagonist"
@@ -70,7 +70,7 @@
prefs.toggles ^= MIDROUND_ANTAG
prefs.save_preferences()
to_chat(src, "You will [(prefs.toggles & MIDROUND_ANTAG) ? "now" : "no longer"] be considered for midround antagonist positions.")
feedback_add_details("preferences_verb","Toggle Midround Antag|[prefs.toggles & MIDROUND_ANTAG]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Midround Antag|[prefs.toggles & MIDROUND_ANTAG]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/toggletitlemusic()
set name = "Hear/Silence LobbyMusic"
@@ -85,7 +85,7 @@
else
to_chat(src, "You will no longer hear music in the game lobby.")
mob.stop_sound_channel(CHANNEL_LOBBYMUSIC)
feedback_add_details("preferences_verb","Toggle Lobby Music|[prefs.toggles & SOUND_LOBBY]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Lobby Music|[prefs.toggles & SOUND_LOBBY]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/togglemidis()
set name = "Hear/Silence Midis"
@@ -98,14 +98,14 @@
else
to_chat(src, "You will no longer hear sounds uploaded by admins")
mob.stop_sound_channel(CHANNEL_ADMIN)
feedback_add_details("preferences_verb","Toggle Hearing Midis|[prefs.toggles & SOUND_MIDI]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Hearing Midis|[prefs.toggles & SOUND_MIDI]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/stop_client_sounds()
set name = "Stop Sounds"
set category = "Preferences"
set desc = "Kills all currently playing sounds, use if admin taste in midis a shite"
src << sound(null)
feedback_add_details("preferences_verb","Stop Self Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Stop Self Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/listen_ooc()
set name = "Show/Hide OOC"
@@ -114,7 +114,7 @@
prefs.chat_toggles ^= CHAT_OOC
prefs.save_preferences()
to_chat(src, "You will [(prefs.chat_toggles & CHAT_OOC) ? "now" : "no longer"] see messages on the OOC channel.")
feedback_add_details("preferences_verb","Toggle Seeing OOC|[prefs.chat_toggles & CHAT_OOC]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Seeing OOC|[prefs.chat_toggles & CHAT_OOC]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/Toggle_Soundscape() //All new ambience should be added here so it works with this verb until someone better at things comes up with a fix that isn't awful
set name = "Hear/Silence Ambience"
@@ -128,7 +128,7 @@
to_chat(src, "You will no longer hear ambient sounds.")
src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1)
src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
feedback_add_details("preferences_verb","Toggle Ambience|[prefs.toggles & SOUND_AMBIENCE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Ambience|[prefs.toggles & SOUND_AMBIENCE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
// This needs a toggle because you people are awful and spammed terrible music
/client/verb/toggle_instruments()
@@ -141,7 +141,7 @@
to_chat(src, "You will now hear people playing musical instruments.")
else
to_chat(src, "You will no longer hear musical instruments.")
feedback_add_details("preferences_verb","Toggle Instruments|[prefs.toggles & SOUND_INSTRUMENTS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Instruments|[prefs.toggles & SOUND_INSTRUMENTS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//Lots of people get headaches from the normal ship ambience, this is to prevent that
/client/verb/toggle_ship_ambience()
@@ -156,7 +156,7 @@
to_chat(src, "You will no longer hear ship ambience.")
src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
src.ambience_playing = 0
feedback_add_details("preferences_verb", "Toggle Ship Ambience|[prefs.toggles & SOUND_SHIP_AMBIENCE]") //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^)
SSblackbox.add_details("preferences_verb", "Toggle Ship Ambience|[prefs.toggles & SOUND_SHIP_AMBIENCE]") //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^)
GLOBAL_LIST_INIT(ghost_forms, list("ghost","ghostking","ghostian2","skeleghost","ghost_red","ghost_black", \
"ghost_blue","ghost_yellow","ghost_green","ghost_pink", \
@@ -244,7 +244,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= INTENT_STYLE
to_chat(src, "[(prefs.toggles & INTENT_STYLE) ? "Clicking directly on intents selects them." : "Clicking on intents rotates selection clockwise."]")
prefs.save_preferences()
feedback_add_details("preferences_verb","Toggle Intent Selection|[prefs.toggles & INTENT_STYLE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Intent Selection|[prefs.toggles & INTENT_STYLE]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/setup_character()
set name = "Game Preferences"
@@ -263,7 +263,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.save_preferences()
if(isobserver(mob))
mob.hud_used.show_hud()
feedback_add_details("preferences_verb","Toggle Ghost HUD|[prefs.ghost_hud]")
SSblackbox.add_details("preferences_verb","Toggle Ghost HUD|[prefs.ghost_hud]")
/client/verb/toggle_inquisition() // warning: unexpected inquisition
set name = "Toggle Inquisitiveness"
@@ -276,7 +276,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
to_chat(src, "<span class='notice'>You will now examine everything you click on.</span>")
else
to_chat(src, "<span class='notice'>You will no longer examine things you click on.</span>")
feedback_add_details("preferences_verb","Toggle Ghost Inquisitiveness|[prefs.inquisitive_ghost]")
SSblackbox.add_details("preferences_verb","Toggle Ghost Inquisitiveness|[prefs.inquisitive_ghost]")
/client/verb/toggle_announcement_sound()
set name = "Hear/Silence Announcements"
@@ -285,7 +285,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= SOUND_ANNOUNCEMENTS
to_chat(src, "You will now [(prefs.toggles & SOUND_ANNOUNCEMENTS) ? "hear announcement sounds" : "no longer hear announcements"].")
prefs.save_preferences()
feedback_add_details("preferences_verb","Toggle Announcement Sound|[prefs.toggles & SOUND_ANNOUNCEMENTS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("preferences_verb","Toggle Announcement Sound|[prefs.toggles & SOUND_ANNOUNCEMENTS]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//Admin Preferences
/client/proc/toggleadminhelpsound()
@@ -297,7 +297,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= SOUND_ADMINHELP
prefs.save_preferences()
to_chat(usr, "You will [(prefs.toggles & SOUND_ADMINHELP) ? "now" : "no longer"] hear a sound when adminhelps arrive.")
feedback_add_details("admin_toggle","Toggle Adminhelp Sound|[prefs.toggles & SOUND_ADMINHELP]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Adminhelp Sound|[prefs.toggles & SOUND_ADMINHELP]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleannouncelogin()
set name = "Do/Don't Announce Login"
@@ -308,7 +308,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= ANNOUNCE_LOGIN
prefs.save_preferences()
to_chat(usr, "You will [(prefs.toggles & ANNOUNCE_LOGIN) ? "now" : "no longer"] have an announcement to other admins when you login.")
feedback_add_details("admin_toggle","Toggle Login Announcement|[prefs.toggles & ANNOUNCE_LOGIN]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Login Announcement|[prefs.toggles & ANNOUNCE_LOGIN]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hear_radio()
set name = "Show/Hide Radio Chatter"
@@ -318,7 +318,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.chat_toggles ^= CHAT_RADIO
prefs.save_preferences()
to_chat(usr, "You will [(prefs.chat_toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from nearby radios or speakers")
feedback_add_details("admin_toggle","Toggle Radio Chatter|[prefs.chat_toggles & CHAT_RADIO]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Radio Chatter|[prefs.chat_toggles & CHAT_RADIO]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/deadchat()
set name = "Show/Hide Deadchat"
@@ -327,7 +327,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.chat_toggles ^= CHAT_DEAD
prefs.save_preferences()
to_chat(src, "You will [(prefs.chat_toggles & CHAT_DEAD) ? "now" : "no longer"] see deadchat.")
feedback_add_details("admin_toggle","Toggle Deadchat Visibility|[prefs.chat_toggles & CHAT_DEAD]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Deadchat Visibility|[prefs.chat_toggles & CHAT_DEAD]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleprayers()
set name = "Show/Hide Prayers"
@@ -336,7 +336,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.chat_toggles ^= CHAT_PRAYER
prefs.save_preferences()
to_chat(src, "You will [(prefs.chat_toggles & CHAT_PRAYER) ? "now" : "no longer"] see prayerchat.")
feedback_add_details("admin_toggle","Toggle Prayer Visibility|[prefs.chat_toggles & CHAT_PRAYER]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_toggle","Toggle Prayer Visibility|[prefs.chat_toggles & CHAT_PRAYER]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/toggleprayersounds()
set name = "Hear/Silence Prayer Sounds"
@@ -348,4 +348,4 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
to_chat(src, "You will now hear prayer sounds.")
else
to_chat(src, "You will no longer prayer sounds.")
feedback_add_details("admin_toggle", "Toggle Prayer Sounds|[prefs.toggles & SOUND_PRAYERS]")
SSblackbox.add_details("admin_toggle", "Toggle Prayer Sounds|[prefs.toggles & SOUND_PRAYERS]")
+1 -1
View File
@@ -108,7 +108,7 @@ GLOBAL_VAR_INIT(normal_ooc_colour, OOC_COLOR)
if(new_ooccolor)
prefs.ooccolor = sanitize_ooccolor(new_ooccolor)
prefs.save_preferences()
feedback_add_details("admin_verb","Set OOC Color") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.add_details("admin_verb","Set OOC Color") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/verb/resetcolorooc()
+1 -1
View File
@@ -202,7 +202,7 @@
item_color = "black"
desc = "It's a plain jumpsuit. It has a small dial on the wrist."
origin_tech = "syndicate=2"
sensor_mode = 0 //Hey who's this guy on the Syndicate Shuttle??
sensor_mode = SENSOR_OFF //Hey who's this guy on the Syndicate Shuttle??
random_sensor = 0
resistance_flags = 0
armor = list(melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
+51 -35
View File
@@ -83,7 +83,7 @@
C.use(1)
update_clothes_damaged_state(FALSE)
obj_integrity = max_integrity
to_chat(user, "<span class='notice'>You fix the damages on [src] with [C].</span>")
to_chat(user, "<span class='notice'>You fix the damage on [src] with [C].</span>")
return 1
if(pockets)
var/i = pockets.attackby(W, user, params)
@@ -161,7 +161,7 @@
/obj/item/clothing/obj_break(damage_flag)
if(!damaged_clothes)
update_clothes_damaged_state(TRUE)
to_chat(usr, "<span class='notice'>Your [src] starts to fall apart!")
/obj/item/clothing/proc/update_clothes_damaged_state(damaging = TRUE)
var/index = "\ref[initial(icon)]-[initial(icon_state)]"
@@ -201,7 +201,7 @@
/obj/item/clothing/ears/earmuffs/Initialize(mapload)
..()
SET_SECONDARY_FLAG(src, BANG_PROTECT)
SET_SECONDARY_FLAG(src, HEALS_EARS)
SET_SECONDARY_FLAG(src, HEALS_EARS)
//Glasses
/obj/item/clothing/glasses
@@ -251,9 +251,9 @@ BLIND // can't see anything
. = list()
if(!isinhands)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
if(blood_DNA)
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands")
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands")
/obj/item/clothing/gloves/update_clothes_damaged_state(damaging = TRUE)
..()
@@ -279,9 +279,9 @@ BLIND // can't see anything
. = list()
if(!isinhands)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedhelmet")
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedhelmet")
if(blood_DNA)
. += mutable_appearance('icons/effects/blood.dmi', "helmetblood")
. += mutable_appearance('icons/effects/blood.dmi', "helmetblood")
/obj/item/clothing/head/update_clothes_damaged_state(damaging = TRUE)
..()
@@ -304,9 +304,9 @@ BLIND // can't see anything
if(!isinhands)
if(body_parts_covered & HEAD)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask")
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask")
if(blood_DNA)
. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
//Mask
@@ -326,9 +326,9 @@ BLIND // can't see anything
if(!isinhands)
if(body_parts_covered & HEAD)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask")
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedmask")
if(blood_DNA)
. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
. += mutable_appearance('icons/effects/blood.dmi', "maskblood")
/obj/item/clothing/mask/update_clothes_damaged_state(damaging = TRUE)
..()
@@ -400,9 +400,9 @@ BLIND // can't see anything
bloody = bloody_shoes[BLOOD_STATE_HUMAN]
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
if(bloody)
. += mutable_appearance('icons/effects/blood.dmi', "shoeblood")
. += mutable_appearance('icons/effects/blood.dmi', "shoeblood")
/obj/item/clothing/shoes/equipped(mob/user, slot)
. = ..()
@@ -455,9 +455,9 @@ BLIND // can't see anything
. = list()
if(!isinhands)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
. += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
if(blood_DNA)
. += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood")
. += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood")
/obj/item/clothing/suit/update_clothes_damaged_state(damaging = TRUE)
..()
@@ -519,9 +519,9 @@ BLIND // can't see anything
slot_flags = SLOT_ICLOTHING
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
var/fitted = FEMALE_UNIFORM_FULL // For use in alternate clothing styles for women
var/has_sensor = 1//For the crew computer 2 = unable to change mode
var/has_sensor = HAS_SENSORS // For the crew computer
var/random_sensor = 1
var/sensor_mode = 0 /* 1 = Report living/dead, 2 = Report detailed damages, 3 = Report location */
var/sensor_mode = NO_SENSORS
var/can_adjust = 1
var/adjusted = NORMAL_STYLE
var/alt_covers_chest = 0 // for adjusted/rolled-down jumpsuits, 0 = exposes chest and arms, 1 = exposes arms only
@@ -534,28 +534,38 @@ BLIND // can't see anything
if(!isinhands)
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform")
. += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform")
if(blood_DNA)
. += mutable_appearance('icons/effects/blood.dmi', "uniformblood")
. += mutable_appearance('icons/effects/blood.dmi', "uniformblood")
if(hastie)
var/tie_color = hastie.item_color
if(!tie_color)
tie_color = hastie.icon_state
var/mutable_appearance/tie = mutable_appearance('icons/mob/ties.dmi', "[tie_color]")
tie.alpha = hastie.alpha
tie.color = hastie.color
. += tie
var/mutable_appearance/tie = mutable_appearance('icons/mob/ties.dmi', "[tie_color]")
tie.alpha = hastie.alpha
tie.color = hastie.color
. += tie
/obj/item/clothing/under/attackby(obj/item/W, mob/user, params)
if((has_sensor == BROKEN_SENSORS) && istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = W
C.use(1)
has_sensor = HAS_SENSORS
to_chat(user,"<span class='notice'>You repair the suit sensors on [src] with [C].</span>")
return 1
/obj/item/clothing/under/update_clothes_damaged_state(damaging = TRUE)
..()
if(ismob(loc))
var/mob/M = loc
M.update_inv_w_uniform()
if(has_sensor > NO_SENSORS)
has_sensor = BROKEN_SENSORS
/obj/item/clothing/under/New()
if(random_sensor)
//make the sensor mode favor higher levels, except coords.
sensor_mode = pick(0, 1, 1, 2, 2, 2, 3, 3)
sensor_mode = pick(SENSOR_OFF, SENSOR_LIVING, SENSOR_LIVING, SENSOR_VITALS, SENSOR_VITALS, SENSOR_VITALS, SENSOR_COORDS, SENSOR_COORDS)
adjusted = NORMAL_STYLE
..()
@@ -633,15 +643,18 @@ BLIND // can't see anything
to_chat(user, "Alt-click on [src] to wear it normally.")
else
to_chat(user, "Alt-click on [src] to wear it casually.")
switch(sensor_mode)
if(0)
to_chat(user, "Its sensors appear to be disabled.")
if(1)
to_chat(user, "Its binary life sensors appear to be enabled.")
if(2)
to_chat(user, "Its vital tracker appears to be enabled.")
if(3)
to_chat(user, "Its vital tracker and tracking beacon appear to be enabled.")
if (has_sensor == BROKEN_SENSORS)
to_chat(user, "Its sensors appear to be shorted out.")
else if(has_sensor > NO_SENSORS)
switch(sensor_mode)
if(SENSOR_OFF)
to_chat(user, "Its sensors appear to be disabled.")
if(SENSOR_LIVING)
to_chat(user, "Its binary life sensors appear to be enabled.")
if(SENSOR_VITALS)
to_chat(user, "Its vital tracker appears to be enabled.")
if(SENSOR_COORDS)
to_chat(user, "Its vital tracker and tracking beacon appear to be enabled.")
if(hastie)
to_chat(user, "\A [hastie] is attached to it.")
@@ -661,10 +674,13 @@ BLIND // can't see anything
return
if (!can_use(M))
return
if(src.has_sensor >= 2)
if(src.has_sensor == LOCKED_SENSORS)
to_chat(usr, "The controls are locked.")
return 0
if(src.has_sensor <= 0)
if(src.has_sensor == BROKEN_SENSORS)
to_chat(usr, "The sensors have shorted out!")
return 0
if(src.has_sensor <= NO_SENSORS)
to_chat(usr, "This suit does not have any sensors.")
return 0
+3 -2
View File
@@ -178,6 +178,7 @@
pockets = /obj/item/weapon/storage/internal/pocket/shoes
actions_types = list(/datum/action/item_action/bhop)
var/jumpdistance = 5 //-1 from to see the actual distance, e.g 4 goes over 3 tiles
var/jumpspeed = 3
var/recharging_rate = 60 //default 6 seconds between each dash
var/recharging_time = 0 //time until next dash
var/jumping = FALSE //are we mid-jump?
@@ -198,7 +199,7 @@
jumping = TRUE
playsound(src.loc, 'sound/effects/stealthoff.ogg', 50, 1, 1)
usr.visible_message("<span class='warning'>[usr] dashes foward into the air!</span>")
usr.throw_at(target, jumpdistance, 1, spin=0, diagonals_first = 1, callback = CALLBACK(src, .proc/hop_end))
usr.throw_at(target, jumpdistance, jumpspeed, spin=0, diagonals_first = 1, callback = CALLBACK(src, .proc/hop_end))
/obj/item/clothing/shoes/bhop/proc/hop_end()
jumping = FALSE
@@ -214,4 +215,4 @@
name = "blue performer's boots"
desc = "These boots were made for dancing."
icon_state = "bsing"
put_on_delay = 50
put_on_delay = 50
+1 -1
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@@ -13,7 +13,7 @@
armor = list(melee = 30, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50)
/obj/item/clothing/suit/armor/vest
name = "armor"
name = "armor vest"
desc = "A slim armored vest that protects against most types of damage."
icon_state = "armoralt"
item_state = "armoralt"
+1 -1
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@@ -334,7 +334,7 @@
/obj/item/clothing/suit/vapeshirt //wearing this is asking to get beat.
name = "Vape Naysh shirt"
desc = "A cheap white T-shirt with a big tacky \"VN\" on the front, Why would you wear this unironicly?"
desc = "A cheap white T-shirt with a big tacky \"VN\" on the front, Why would you wear this unironically?"
icon_state = "vapeshirt"
item_state = "vapeshirt"
+1 -1
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@@ -14,7 +14,7 @@
icon_state = "captain"
item_state = "b_suit"
item_color = "captain"
sensor_mode = 3
sensor_mode = SENSOR_COORDS
random_sensor = 0
/obj/item/clothing/under/rank/cargo
+2 -2
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@@ -18,7 +18,7 @@
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 30, acid = 30)
strip_delay = 50
alt_covers_chest = 1
sensor_mode = 3
sensor_mode = SENSOR_COORDS
random_sensor = 0
/obj/item/clothing/under/rank/security/grey
@@ -27,7 +27,7 @@
icon_state = "security"
item_state = "gy_suit"
item_color = "security"
/obj/item/clothing/under/rank/warden
name = "security suit"
+3 -3
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@@ -61,8 +61,8 @@
icon_state = "prisoner"
item_state = "o_suit"
item_color = "prisoner"
has_sensor = 2
sensor_mode = 3
has_sensor = LOCKED_SENSORS
sensor_mode = SENSOR_COORDS
random_sensor = 0
/obj/item/clothing/under/rank/mailman
@@ -404,7 +404,7 @@
/obj/item/clothing/under/gladiator/ash_walker
desc = "This gladiator uniform appears to be covered in ash and fairly dated."
has_sensor = 0
has_sensor = NO_SENSORS
/obj/item/clothing/under/sundress
name = "sundress"
+6
View File
@@ -8,25 +8,31 @@
can_adjust = 0
/obj/item/clothing/under/shorts/red
name = "red athletic shorts"
icon_state = "redshorts"
item_color = "redshorts"
/obj/item/clothing/under/shorts/green
name = "green athletic shorts"
icon_state = "greenshorts"
item_color = "greenshorts"
/obj/item/clothing/under/shorts/blue
name = "blue athletic shorts"
icon_state = "blueshorts"
item_color = "blueshorts"
/obj/item/clothing/under/shorts/black
name = "black athletic shorts"
icon_state = "blackshorts"
item_color = "blackshorts"
/obj/item/clothing/under/shorts/grey
name = "grey athletic shorts"
icon_state = "greyshorts"
item_color = "greyshorts"
/obj/item/clothing/under/shorts/purple
name = "purple athletic shorts"
icon_state = "purpleshorts"
item_color = "purpleshorts"
+1 -1
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@@ -4,7 +4,7 @@
icon_state = "syndicate"
item_state = "bl_suit"
item_color = "syndicate"
has_sensor = 0
has_sensor = NO_SENSORS
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 40)
alt_covers_chest = 1
+1 -1
View File
@@ -124,7 +124,7 @@
var/atom/movable/I = new R.result (get_turf(user.loc))
I.CheckParts(parts, R)
if(send_feedback)
feedback_add_details("object_crafted","[I.type]")
SSblackbox.add_details("object_crafted","[I.type]")
return 0
return "."
return ", missing tool."
+2 -2
View File
@@ -78,13 +78,13 @@
triggering = FALSE
message_admins("[key_name_admin(usr)] cancelled event [name].")
log_admin_private("[key_name(usr)] cancelled event [name].")
feedback_add_details("event_admin_cancelled","[typepath]")
SSblackbox.add_details("event_admin_cancelled","[typepath]")
/datum/round_event_control/proc/runEvent(random)
var/datum/round_event/E = new typepath()
E.current_players = get_active_player_count(alive_check = 1, afk_check = 1, human_check = 1)
E.control = src
feedback_add_details("event_ran","[E]")
SSblackbox.add_details("event_ran","[E]")
occurrences++
testing("[time2text(world.time, "hh:mm:ss")] [E.type]")
+2 -2
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@@ -178,7 +178,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
/obj/effect/hallucination/simple/xeno/throw_impact(A)
update_icon("alienh_pounce")
if(A == target)
if(A == target && target.stat!=DEAD)
target.Weaken(5)
target.visible_message("<span class='danger'>[target] flails around wildly.</span>","<span class ='userdanger'>[name] pounces on you!</span>")
@@ -286,7 +286,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
bubblegum = new(wall, target)
sleep(10) //ominous wait
var/charged = FALSE //only get hit once
while(get_turf(bubblegum) != landing && target)
while(get_turf(bubblegum) != landing && target && target.stat != DEAD)
bubblegum.forceMove(get_step_towards(bubblegum, landing))
bubblegum.setDir(get_dir(bubblegum, landing))
target.playsound_local(get_turf(bubblegum), 'sound/effects/meteorimpact.ogg', 150, 1)
+2 -2
View File
@@ -170,7 +170,7 @@
if(istype(A, B))
continue contents_loop
qdel(A)
feedback_add_details("food_made","[type]")
SSblackbox.add_details("food_made","[type]")
if(bonus_reagents && bonus_reagents.len)
for(var/r_id in bonus_reagents)
@@ -262,7 +262,7 @@
initialize_cooked_food(S, M.efficiency)
else
initialize_cooked_food(S, 1)
feedback_add_details("food_made","[type]")
SSblackbox.add_details("food_made","[type]")
else
new /obj/item/weapon/reagent_containers/food/snacks/badrecipe(src)
if(M && M.dirty < 100)
@@ -128,6 +128,13 @@
list_reagents = list("nutriment" = 5, "tomatojuice" = 10, "vitamin" = 3)
tastes = list("tomato" = 1)
/obj/item/weapon/reagent_containers/food/snacks/soup/tomato/eyeball
name = "eyeball soup"
desc = "It looks back at you..."
icon_state = "eyeballsoup"
bonus_reagents = list("nutriment" = 1, "liquidgibs" = 3)
tastes = list("tomato" = 1, "squirming" = 1)
/obj/item/weapon/reagent_containers/food/snacks/soup/milo
name = "milosoup"
desc = "The universes best soup! Yum!!!"
@@ -196,5 +203,3 @@
icon_state = "redbeetsoup"
bonus_reagents = list("nutriment" = 4, "vitamin" = 6)
tastes = list("beet" = 1)
@@ -83,5 +83,5 @@
icon = 'icons/obj/food/pizzaspaghetti.dmi'
icon_state = "beefnoodle"
trash = /obj/item/weapon/reagent_containers/glass/bowl
bonus_reagents = list("nutriment" = 5, "vitamin" = 6)
bonus_reagents = list("nutriment" = 5, "vitamin" = 6, "liquidgibs" = 3)
tastes = list("noodle" = 1, "meat" = 1)
@@ -142,7 +142,7 @@
return
for(var/i in 1 to (C+processor.rating_amount-1))
new S.coretype(loc)
feedback_add_details("slime_core_harvested","[replacetext(S.colour," ","_")]")
SSblackbox.add_details("slime_core_harvested","[replacetext(S.colour," ","_")]")
..()
/datum/food_processor_process/mob/slime/input = /mob/living/simple_animal/slime
@@ -264,7 +264,7 @@
time = 40
reqs = list(
/obj/item/weapon/reagent_containers/food/snacks/meat/steak/goliath = 1,
/obj/item/weapon/legion_skull = 1,
/obj/item/organ/hivelord_core/legion = 1,
/datum/reagent/consumable/ketchup = 2,
/datum/reagent/consumable/capsaicin = 2
)
@@ -325,3 +325,5 @@
)
result = /obj/item/weapon/reagent_containers/food/snacks/branrequests
category = CAT_MISCFOOD
@@ -91,6 +91,18 @@
result = /obj/item/weapon/reagent_containers/food/snacks/soup/tomato
category = CAT_SOUP
/datum/crafting_recipe/food/eyeballsoup
name = "Eyeball soup"
reqs = list(
/datum/reagent/water = 10,
/obj/item/weapon/reagent_containers/glass/bowl = 1,
/obj/item/weapon/reagent_containers/food/snacks/grown/tomato = 2,
/obj/item/organ/eyes = 1
)
result = /obj/item/weapon/reagent_containers/food/snacks/soup/tomato/eyeball
category = CAT_SOUP
/datum/crafting_recipe/food/milosoup
name = "Milo soup"
reqs = list(
-47
View File
@@ -1,47 +0,0 @@
diff a/code/modules/holodeck/computer.dm b/code/modules/holodeck/computer.dm (rejected hunks)
@@ -64,25 +64,26 @@
..()
/obj/machinery/computer/holodeck/Initialize(mapload)
- . = mapload //late-initialize, area_copy need turfs to have air
- if(!mapload)
- ..()
- program_cache = list()
- emag_programs = list()
- for(var/typekey in subtypesof(program_type))
- var/area/holodeck/A = locate(typekey)
- if(!A || A == offline_program) continue
- if(A.contents.len == 0) continue // not loaded
- if(A.restricted)
- emag_programs += A
- else
- program_cache += A
- if(typekey == init_program)
- load_program(A,force=1)
- if(random_program && program_cache.len && init_program == null)
- load_program(pick(program_cache),force=1)
- else if(!program)
- load_program(offline_program)
+ ..()
+ return INITIALIZE_HINT_LATELOAD
+
+/obj/machinery/computer/holodeck/LateInitialize()
+ program_cache = list()
+ emag_programs = list()
+ for(var/typekey in subtypesof(program_type))
+ var/area/holodeck/A = locate(typekey)
+ if(!A || A == offline_program) continue
+ if(A.contents.len == 0) continue // not loaded
+ if(A.restricted)
+ emag_programs += A
+ else
+ program_cache += A
+ if(typekey == init_program)
+ load_program(A,force=1)
+ if(random_program && program_cache.len && init_program == null)
+ load_program(pick(program_cache),force=1)
+ else if(!program)
+ load_program(offline_program)
/obj/machinery/computer/holodeck/power_change()
..()
+1
View File
@@ -111,6 +111,7 @@
for(var/datum/plant_gene/trait/trait in seed.genes)
trait.on_squash(src, target)
reagents.reaction(T)
for(var/A in T)
reagents.reaction(A)
+16 -16
View File
@@ -28,8 +28,8 @@
throw_speed = 3
throw_range = 10
/obj/item/weapon/reagent_containers/spray/weedspray/New()
..()
/obj/item/weapon/reagent_containers/spray/weedspray/Initialize()
. = ..()
reagents.add_reagent("weedkiller", 100)
/obj/item/weapon/reagent_containers/spray/weedspray/suicide_act(mob/user)
@@ -50,8 +50,8 @@
throw_speed = 3
throw_range = 10
/obj/item/weapon/reagent_containers/spray/pestspray/New()
..()
/obj/item/weapon/reagent_containers/spray/pestspray/Initialize()
. = ..()
reagents.add_reagent("pestkiller", 100)
/obj/item/weapon/reagent_containers/spray/pestspray/suicide_act(mob/user)
@@ -135,8 +135,8 @@
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(1,2,5,10,15,25,50)
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/New()
..()
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/Initialize()
. = ..()
src.pixel_x = rand(-5, 5)
src.pixel_y = rand(-5, 5)
@@ -147,8 +147,8 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle16"
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez/New()
..()
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez/Initialize()
. = ..()
reagents.add_reagent("eznutriment", 50)
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/l4z
@@ -157,8 +157,8 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle18"
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/l4z/New()
..()
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/l4z/Initialize()
. = ..()
reagents.add_reagent("left4zednutriment", 50)
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh
@@ -167,8 +167,8 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle15"
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh/New()
..()
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh/Initialize()
. = ..()
reagents.add_reagent("robustharvestnutriment", 50)
/obj/item/weapon/reagent_containers/glass/bottle/nutrient/empty
@@ -191,8 +191,8 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle19"
/obj/item/weapon/reagent_containers/glass/bottle/killer/weedkiller/New()
..()
/obj/item/weapon/reagent_containers/glass/bottle/killer/weedkiller/Initialize()
. = ..()
reagents.add_reagent("weedkiller", 50)
/obj/item/weapon/reagent_containers/glass/bottle/killer/pestkiller
@@ -201,6 +201,6 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle20"
/obj/item/weapon/reagent_containers/glass/bottle/killer/pestkiller/New()
..()
/obj/item/weapon/reagent_containers/glass/bottle/killer/pestkiller/Initialize()
. = ..()
reagents.add_reagent("pestkiller", 50)
+1 -1
View File
@@ -150,7 +150,7 @@
t_amount++
product_name = t_prod.name
if(getYield() >= 1)
feedback_add_details("food_harvested","[product_name]|[getYield()]")
SSblackbox.add_details("food_harvested","[product_name]|[getYield()]")
parent.update_tray()
return result
+9
View File
@@ -143,6 +143,15 @@ Librarian
/obj/item/soapstone = 1
)
/datum/outfit/job/librarian/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
if(visualsOnly)
return
H.grant_all_languages(omnitongue=TRUE)
/*
Lawyer
*/
@@ -82,8 +82,8 @@ Chaplain
H.equip_to_slot_or_del(B, slot_in_backpack)
feedback_set_details("religion_name","[new_religion]")
feedback_set_details("religion_deity","[new_deity]")
SSblackbox.set_details("religion_name","[new_religion]")
SSblackbox.set_details("religion_deity","[new_deity]")
/datum/outfit/job/chaplain
name = "Chaplain"
+3 -1
View File
@@ -5,9 +5,11 @@
speech_verb = "says"
whisper_verb = "whispers"
key = "0"
flags = TONGUELESS_SPEECH
flags = TONGUELESS_SPEECH | LANGUAGE_HIDE_ICON_IF_UNDERSTOOD
default_priority = 100
icon_state = "galcom"
//Syllable Lists
/*
This list really long, mainly because I can't make up my mind about which mandarin syllables should be removed,
+3 -1
View File
@@ -4,7 +4,7 @@
speech_verb = "chitters"
ask_verb = "chitters inquisitively"
exclaim_verb = "chitters loudly"
spans = list(SPAN_ROBOT, "drone")
spans = list(SPAN_ROBOT)
key = "d"
flags = NO_STUTTER
syllables = list(".", "|")
@@ -12,3 +12,5 @@
space_chance = 0
sentence_chance = 0
default_priority = 20
icon_state = "drone"
+25
View File
@@ -21,6 +21,21 @@
var/static/list/scramble_cache = list()
var/default_priority = 0 // the language that an atom knows with the highest "default_priority" is selected by default.
// if you are seeing someone speak popcorn language, then something is wrong.
var/icon = 'icons/misc/language.dmi'
var/icon_state = "popcorn"
/datum/language/proc/display_icon(atom/movable/hearer)
var/understands = hearer.has_language(src.type)
if(flags & LANGUAGE_HIDE_ICON_IF_UNDERSTOOD && understands)
return FALSE
if(flags & LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD && !understands)
return FALSE
return TRUE
/datum/language/proc/get_icon()
return "<img class=icon src=\ref[icon] iconstate='[icon_state]'>"
/datum/language/proc/get_random_name(gender, name_count=2, syllable_count=4, syllable_divisor=2)
if(!syllables || !syllables.len)
if(gender==FEMALE)
@@ -93,3 +108,13 @@
return speech_verb
#undef SCRAMBLE_CACHE_LEN
/proc/get_language_instance(langtype)
if(!ispath(langtype, /datum/language))
return
if(!GLOB.language_datums[langtype])
var/datum/language/langdatum = new langtype
GLOB.language_datums[langtype] = langdatum
. = GLOB.language_datums[langtype]
+3 -1
View File
@@ -4,13 +4,15 @@
speech_verb = "whistles"
ask_verb = "chirps"
exclaim_verb = "whistles loudly"
spans = list(SPAN_ROBOT, "changeling")
spans = list(SPAN_ROBOT)
key = "6"
flags = NO_STUTTER
syllables = list("beep","beep","beep","beep","beep","boop","boop","boop","bop","bop","dee","dee","doo","doo","hiss","hss","buzz","buzz","bzz","ksssh","keey","wurr","wahh","tzzz")
space_chance = 10
default_priority = 90
icon_state = "eal"
/datum/language/machine/get_random_name()
if(prob(70))
return "[pick(GLOB.posibrain_names)]-[rand(100, 999)]"
+2 -1
View File
@@ -4,8 +4,9 @@
speech_verb = "chimpers"
ask_verb = "chimpers"
exclaim_verb = "screeches"
spans = list("monkey")
key = "1"
space_chance = 100
syllables = list("oop", "aak", "chee", "eek")
default_priority = 80
icon_state = "animal"
+3 -1
View File
@@ -6,7 +6,9 @@
exclaim_verb = "clanks"
key = "r"
default_priority = 10
spans = list(SPAN_ROBOT, "brass")
spans = list(SPAN_ROBOT)
icon_state = "ratvar"
/datum/language/ratvar/scramble(var/input)
. = text2ratvar(input)
+2 -1
View File
@@ -4,7 +4,8 @@
speech_verb = "warbles"
ask_verb = "warbles"
exclaim_verb = "warbles"
spans = list("slime")
key = "k"
syllables = list("qr","qrr","xuq","qil","quum","xuqm","vol","xrim","zaoo","qu-uu","qix","qoo","zix","*","!")
default_priority = 70
icon_state = "slime"
+4 -1
View File
@@ -4,12 +4,15 @@
speech_verb = "tones"
ask_verb = "tones inquisitively"
exclaim_verb = "tones loudly"
spans = list(SPAN_ROBOT, "swarmer")
spans = list(SPAN_ROBOT)
key = "s"
flags = NO_STUTTER
space_chance = 100
sentence_chance = 0
default_priority = 60
icon_state = "swarmer"
// since various flats and sharps are the same,
// all non-accidental notes are doubled in the list
/* The list with unicode symbols for the accents.
+2 -1
View File
@@ -4,7 +4,8 @@
speech_verb = "hisses"
ask_verb = "hisses"
exclaim_verb = "hisses"
spans = list("alien")
key = "4"
syllables = list("sss","sSs","SSS")
default_priority = 50
icon_state = "xeno"
+1 -1
View File
@@ -131,7 +131,7 @@ interface with the mining shuttle at the landing site if a mobile beacon is also
/obj/machinery/computer/auxillary_base/onShuttleMove(turf/T1, rotation)
..()
if(z == ZLEVEL_MINING) //Avoids double logging and landing on other Z-levels due to badminnery
feedback_add_details("colonies_dropped", "[x]|[y]|[z]") //Number of times a base has been dropped!
SSblackbox.add_details("colonies_dropped", "[x]|[y]|[z]") //Number of times a base has been dropped!
/obj/machinery/computer/auxillary_base/proc/set_mining_mode()
if(z == ZLEVEL_MINING) //The console switches to controlling the mining shuttle once landed.
+4 -4
View File
@@ -68,7 +68,7 @@
/obj/item/device/wormhole_jaunter/attack_self(mob/user)
user.visible_message("<span class='notice'>[user.name] activates the [src.name]!</span>")
feedback_add_details("jaunter", "User") // user activated
SSblackbox.add_details("jaunter", "User") // user activated
activate(user)
/obj/item/device/wormhole_jaunter/proc/turf_check(mob/user)
@@ -124,13 +124,13 @@
if(triggered)
usr.visible_message("<span class='warning'>The [src] overloads and activates!</span>")
feedback_add_details("jaunter","EMP") // EMP accidental activation
SSblackbox.add_details("jaunter","EMP") // EMP accidental activation
activate(usr)
/obj/item/device/wormhole_jaunter/proc/chasm_react(mob/user)
if(user.get_item_by_slot(slot_belt) == src)
to_chat(user, "Your [src] activates, saving you from the chasm!</span>")
feedback_add_details("jaunter","Chasm") // chasm automatic activation
SSblackbox.add_details("jaunter","Chasm") // chasm automatic activation
activate(user)
else
to_chat(user, "The [src] is not attached to your belt, preventing it from saving you from the chasm. RIP.</span>")
@@ -320,7 +320,7 @@
H.attack_same = 0
loaded = 0
user.visible_message("<span class='notice'>[user] injects [M] with [src], reviving it.</span>")
feedback_add_details("lazarus_injector", "[M.type]")
SSblackbox.add_details("lazarus_injector", "[M.type]")
playsound(src,'sound/effects/refill.ogg',50,1)
icon_state = "lazarus_empty"
return
@@ -86,7 +86,7 @@
user.sight |= SEE_MOBS
icon_state = "lantern"
wisp.orbit(user, 20)
feedback_add_details("wisp_lantern","Freed")
SSblackbox.add_details("wisp_lantern","Freed")
else
to_chat(user, "<span class='notice'>You return the wisp to the lantern.</span>")
@@ -101,7 +101,7 @@
wisp.stop_orbit()
wisp.loc = src
icon_state = "lantern-blue"
feedback_add_details("wisp_lantern","Returned")
SSblackbox.add_details("wisp_lantern","Returned")
/obj/item/device/wisp_lantern/Initialize()
..()
@@ -140,7 +140,7 @@
return
new /obj/effect/particle_effect/smoke(user.loc)
user.forceMove(get_turf(linked))
feedback_add_details("warp_cube","[src.type]")
SSblackbox.add_details("warp_cube","[src.type]")
new /obj/effect/particle_effect/smoke(user.loc)
/obj/item/device/warp_cube/red
@@ -228,7 +228,7 @@
/obj/item/device/immortality_talisman/attack_self(mob/user)
if(cooldown < world.time)
feedback_add_details("immortality_talisman","Activated") // usage
SSblackbox.add_details("immortality_talisman","Activated") // usage
cooldown = world.time + 600
user.visible_message("<span class='danger'>[user] vanishes from reality, leaving a a hole in [user.p_their()] place!</span>")
var/obj/effect/immortality_talisman/Z = new(get_turf(src.loc))
@@ -25,7 +25,7 @@
var/output_dir = SOUTH
/obj/machinery/mineral/proc/unload_mineral(atom/movable/S)
S.loc = loc
S.forceMove(loc)
var/turf/T = get_step(src,output_dir)
if(T)
S.loc = T
S.forceMove(T)
+159 -369
View File
@@ -1,3 +1,5 @@
#define SMELT_AMOUNT 10
/**********************Mineral processing unit console**************************/
/obj/machinery/mineral/processing_unit_console
@@ -10,182 +12,50 @@
var/machinedir = EAST
speed_process = 1
/obj/machinery/mineral/processing_unit_console/New()
..()
spawn(7)
src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, machinedir))
if (machine)
machine.CONSOLE = src
else
qdel(src)
/obj/machinery/mineral/processing_unit_console/Initialize()
. = ..()
machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, machinedir))
if (machine)
machine.CONSOLE = src
else
qdel(src)
/obj/machinery/mineral/processing_unit_console/attack_hand(mob/user)
var/dat = "<b>Smelter control console</b><br><br>"
//iron
if(machine.ore_iron || machine.ore_glass || machine.ore_plasma || machine.ore_uranium || machine.ore_gold || machine.ore_silver || machine.ore_diamond || machine.ore_clown || machine.ore_adamantine)
if(machine.ore_iron)
if (machine.selected_iron==1)
dat += "<A href='?src=\ref[src];sel_iron=no'><font color='green'>Smelting</font></A> "
else
dat += "<A href='?src=\ref[src];sel_iron=yes'><font color='red'>Not smelting</font></A> "
dat += "Iron: [machine.ore_iron]<br>"
else
machine.selected_iron = 0
//sand - glass
if(machine.ore_glass)
if (machine.selected_glass==1)
dat += "<A href='?src=\ref[src];sel_glass=no'><font color='green'>Smelting</font></A> "
else
dat += "<A href='?src=\ref[src];sel_glass=yes'><font color='red'>Not smelting</font></A> "
dat += "Sand: [machine.ore_glass]<br>"
else
machine.selected_glass = 0
//plasma
if(machine.ore_plasma)
if (machine.selected_plasma==1)
dat += "<A href='?src=\ref[src];sel_plasma=no'><font color='green'>Smelting</font></A> "
else
dat += "<A href='?src=\ref[src];sel_plasma=yes'><font color='red'>Not smelting</font></A> "
dat += "Plasma: [machine.ore_plasma]<br>"
else
machine.selected_plasma = 0
//uranium
if(machine.ore_uranium)
if (machine.selected_uranium==1)
dat += "<A href='?src=\ref[src];sel_uranium=no'><font color='green'>Smelting</font></A> "
else
dat += "<A href='?src=\ref[src];sel_uranium=yes'><font color='red'>Not smelting</font></A> "
dat += "Uranium: [machine.ore_uranium]<br>"
else
machine.selected_uranium = 0
//gold
if(machine.ore_gold)
if (machine.selected_gold==1)
dat += "<A href='?src=\ref[src];sel_gold=no'><font color='green'>Smelting</font></A> "
else
dat += "<A href='?src=\ref[src];sel_gold=yes'><font color='red'>Not smelting</font></A> "
dat += "Gold: [machine.ore_gold]<br>"
else
machine.selected_gold = 0
//silver
if(machine.ore_silver)
if (machine.selected_silver==1)
dat += "<A href='?src=\ref[src];sel_silver=no'><font color='green'>Smelting</font></A> "
else
dat += "<A href='?src=\ref[src];sel_silver=yes'><font color='red'>Not smelting</font></A> "
dat += "Silver: [machine.ore_silver]<br>"
else
machine.selected_silver = 0
//diamond
if(machine.ore_diamond)
if (machine.selected_diamond==1)
dat += "<A href='?src=\ref[src];sel_diamond=no'><font color='green'>Smelting</font></A> "
else
dat += "<A href='?src=\ref[src];sel_diamond=yes'><font color='red'>Not smelting</font></A> "
dat += "Diamond: [machine.ore_diamond]<br>"
else
machine.selected_diamond = 0
//bananium
if(machine.ore_clown)
if (machine.selected_clown==1)
dat += "<A href='?src=\ref[src];sel_clown=no'><font color='green'>Smelting</font></A> "
else
dat += "<A href='?src=\ref[src];sel_clown=yes'><font color='red'>Not smelting</font></A> "
dat += "Bananium: [machine.ore_clown]<br>"
else
machine.selected_clown = 0
//titanium
if(machine.ore_titanium)
if (machine.selected_titanium==1)
dat += "<A href='?src=\ref[src];sel_titanium=no'><font color='green'>Smelting</font></A> "
else
dat += "<A href='?src=\ref[src];sel_titanium=yes'><font color='red'>Not smelting</font></A> "
dat += "Titanium: [machine.ore_titanium]<br>"
else
machine.selected_titanium = 0
//On or off
dat += text("Machine is currently ")
if (machine.on==1)
dat += text("<A href='?src=\ref[src];set_on=off'>On</A> ")
else
dat += text("<A href='?src=\ref[src];set_on=on'>Off</A> ")
else
dat+="---No Materials Loaded---"
user << browse(dat, "window=console_processing_unit")
if(!machine)
return
var/dat = machine.get_machine_data()
var/datum/browser/popup = new(user, "processing", "Smelting Console", 300, 500)
popup.set_content(dat)
popup.open()
/obj/machinery/mineral/processing_unit_console/Topic(href, href_list)
if(..())
return
usr.set_machine(src)
src.add_fingerprint(usr)
if(href_list["sel_iron"])
if (href_list["sel_iron"] == "yes")
machine.selected_iron = 1
else
machine.selected_iron = 0
if(href_list["sel_glass"])
if (href_list["sel_glass"] == "yes")
machine.selected_glass = 1
else
machine.selected_glass = 0
if(href_list["sel_plasma"])
if (href_list["sel_plasma"] == "yes")
machine.selected_plasma = 1
else
machine.selected_plasma = 0
if(href_list["sel_uranium"])
if (href_list["sel_uranium"] == "yes")
machine.selected_uranium = 1
else
machine.selected_uranium = 0
if(href_list["sel_gold"])
if (href_list["sel_gold"] == "yes")
machine.selected_gold = 1
else
machine.selected_gold = 0
if(href_list["sel_silver"])
if (href_list["sel_silver"] == "yes")
machine.selected_silver = 1
else
machine.selected_silver = 0
if(href_list["sel_diamond"])
if (href_list["sel_diamond"] == "yes")
machine.selected_diamond = 1
else
machine.selected_diamond = 0
if(href_list["sel_clown"])
if (href_list["sel_clown"] == "yes")
machine.selected_clown = 1
else
machine.selected_clown = 0
if(href_list["sel_titanium"])
if (href_list["sel_titanium"] == "yes")
machine.selected_titanium = 1
else
machine.selected_titanium = 0
add_fingerprint(usr)
if(href_list["material"])
machine.selected_material = href_list["material"]
machine.selected_alloy = null
if(href_list["alloy"])
machine.selected_material = null
machine.selected_alloy = href_list["alloy"]
if(href_list["set_on"])
if (href_list["set_on"] == "on")
machine.on = 1
else
machine.on = 0
src.updateUsrDialog()
machine.on = (href_list["set_on"] == "on")
updateUsrDialog()
return
/obj/machinery/mineral/processing_unit_console/Destroy()
machine = null
return ..()
/**********************Mineral processing unit**************************/
@@ -196,117 +66,84 @@
density = 1
anchored = 1
var/obj/machinery/mineral/CONSOLE = null
var/ore_gold = 0;
var/ore_silver = 0;
var/ore_diamond = 0;
var/ore_glass = 0;
var/ore_plasma = 0;
var/ore_uranium = 0;
var/ore_iron = 0;
var/ore_clown = 0;
var/ore_adamantine = 0;
var/ore_titanium = 0;
var/selected_gold = 0
var/selected_silver = 0
var/selected_diamond = 0
var/selected_glass = 0
var/selected_plasma = 0
var/selected_uranium = 0
var/selected_iron = 0
var/selected_clown = 0
var/selected_titanium = 0
var/on = 0 //0 = off, 1 =... oh you know!
var/datum/material_container/materials
var/on = FALSE
var/selected_material = MAT_METAL
var/selected_alloy = null
var/datum/research/files
/obj/machinery/mineral/processing_unit/Initialize()
. = ..()
proximity_monitor = new(src, 1)
materials = new(src, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),INFINITY)
files = new /datum/research/smelter(src)
/obj/machinery/mineral/processing_unit/Destroy()
CONSOLE = null
QDEL_NULL(materials)
QDEL_NULL(files)
return ..()
/obj/machinery/mineral/processing_unit/HasProximity(atom/movable/AM)
if(istype(AM, /obj/item/weapon/ore) && AM.loc == get_step(src, input_dir))
process_ore(AM)
/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/weapon/ore/O)
var/material_amount = materials.get_item_material_amount(O)
if(!materials.has_space(material_amount))
unload_mineral(O)
else
materials.insert_item(O)
qdel(O)
if(CONSOLE)
CONSOLE.updateUsrDialog()
/obj/machinery/mineral/processing_unit/proc/get_machine_data()
var/dat = "<b>Smelter control console</b><br><br>"
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
dat += "<span class=\"res_name\">[M.name]: </span>[M.amount] cm&sup3;"
if (selected_material == mat_id)
dat += " <i>Smelting</i>"
else
dat += " <A href='?src=\ref[CONSOLE];material=[mat_id]'><b>Not Smelting</b></A> "
dat += "<br>"
dat += "<br><br>"
dat += "<b>Smelt Alloys</b><br>"
for(var/v in files.known_designs)
var/datum/design/D = files.known_designs[v]
dat += "<span class=\"res_name\">[D.name] "
if (selected_alloy == D.id)
dat += " <i>Smelting</i>"
else
dat += " <A href='?src=\ref[CONSOLE];alloy=[D.id]'><b>Not Smelting</b></A> "
dat += "<br>"
dat += "<br><br>"
//On or off
dat += "Machine is currently "
if (on)
dat += "<A href='?src=\ref[CONSOLE];set_on=off'>On</A> "
else
dat += "<A href='?src=\ref[CONSOLE];set_on=on'>Off</A> "
return dat
/obj/machinery/mineral/processing_unit/process()
for(var/i in 1 to 10)
if (on)
if (selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
if (ore_glass > 0)
ore_glass--
generate_mineral(/obj/item/stack/sheet/glass)
else
on = 0
continue
if (selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && selected_iron && !selected_clown && !selected_titanium)
if (ore_glass > 0 && ore_iron > 0)
ore_glass--
ore_iron--
generate_mineral(/obj/item/stack/sheet/rglass)
else
on = 0
continue
if (!selected_glass && selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
if (ore_gold > 0)
ore_gold--
generate_mineral(/obj/item/stack/sheet/mineral/gold)
else
on = 0
continue
if (!selected_glass && !selected_gold && selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
if (ore_silver > 0)
ore_silver--
generate_mineral(/obj/item/stack/sheet/mineral/silver)
else
on = 0
continue
if (!selected_glass && !selected_gold && !selected_silver && selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
if (ore_diamond > 0)
ore_diamond--
generate_mineral(/obj/item/stack/sheet/mineral/diamond)
else
on = 0
continue
if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && selected_plasma && !selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
if (ore_plasma > 0)
ore_plasma--
generate_mineral(/obj/item/stack/sheet/mineral/plasma)
else
on = 0
continue
if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && selected_uranium && !selected_iron && !selected_clown && !selected_titanium)
if (ore_uranium > 0)
ore_uranium--
generate_mineral(/obj/item/stack/sheet/mineral/uranium)
else
on = 0
continue
if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && selected_iron && !selected_clown && !selected_titanium)
if (ore_iron > 0)
ore_iron--
generate_mineral(/obj/item/stack/sheet/metal)
else
on = 0
continue
if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && selected_plasma && !selected_uranium && selected_iron && !selected_clown && !selected_titanium)
if (ore_iron > 0 && ore_plasma > 0)
ore_iron--
ore_plasma--
generate_mineral(/obj/item/stack/sheet/plasteel)
else
on = 0
continue
if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && selected_clown && !selected_titanium)
if (ore_clown > 0)
ore_clown--
generate_mineral(/obj/item/stack/sheet/mineral/bananium)
else
on = 0
continue
if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && !selected_plasma && !selected_uranium && !selected_iron && !selected_clown && selected_titanium)
if (ore_titanium > 0)
ore_titanium--
generate_mineral(/obj/item/stack/sheet/mineral/titanium)
else
on = 0
continue
if (!selected_glass && !selected_gold && !selected_silver && !selected_diamond && selected_plasma && !selected_uranium && !selected_iron && !selected_clown && selected_titanium)
if (ore_titanium > 0)
ore_titanium--
ore_plasma--
generate_mineral(/obj/item/stack/sheet/mineral/plastitanium)
else
on = 0
continue
if (on)
if(selected_material)
smelt_ore()
else if(selected_alloy)
smelt_alloy()
if(CONSOLE)
CONSOLE.updateUsrDialog()
//THESE TWO ARE CODED FOR URIST TO USE WHEN HE GETS AROUND TO IT.
//They were coded on 18 Feb 2012. If you're reading this in 2015, then firstly congratulations on the world not ending on 21 Dec 2012 and secondly, Urist is apparently VERY lazy. ~Errorage
//Even in the dark year of 2016, where /tg/ is dead, Urist still hasn't finished this -Bawhoppennn
@@ -327,104 +164,57 @@
on = 0
continue*/
//if a non valid combination is selected
var/b = 1 //this part checks if all required ores are available
if (!(selected_gold || selected_silver ||selected_diamond || selected_uranium | selected_plasma || selected_iron || selected_iron))
b = 0
if (selected_gold == 1)
if (ore_gold <= 0)
b = 0
if (selected_silver == 1)
if (ore_silver <= 0)
b = 0
if (selected_diamond == 1)
if (ore_diamond <= 0)
b = 0
if (selected_uranium == 1)
if (ore_uranium <= 0)
b = 0
if (selected_plasma == 1)
if (ore_plasma <= 0)
b = 0
if (selected_iron == 1)
if (ore_iron <= 0)
b = 0
if (selected_glass == 1)
if (ore_glass <= 0)
b = 0
if (selected_clown == 1)
if (ore_clown <= 0)
b = 0
if (b) //if they are, deduct one from each, produce slag and shut the machine off
if (selected_gold == 1)
ore_gold--
if (selected_silver == 1)
ore_silver--
if (selected_diamond == 1)
ore_diamond--
if (selected_uranium == 1)
ore_uranium--
if (selected_plasma == 1)
ore_plasma--
if (selected_iron == 1)
ore_iron--
if (selected_clown == 1)
ore_clown--
generate_mineral(/obj/item/weapon/ore/slag)
on = 0
else
on = 0
break
break
else
break
var/turf/T = get_step(src,input_dir)
if(T)
var/n = 0
for(var/obj/item/O in T)
n++
if(n>10)
break
if (istype(O,/obj/item/weapon/ore/iron))
ore_iron++;
O.loc = null
continue
if (istype(O,/obj/item/weapon/ore/glass))
ore_glass++;
O.loc = null
continue
if (istype(O,/obj/item/weapon/ore/diamond))
ore_diamond++;
O.loc = null
continue
if (istype(O,/obj/item/weapon/ore/plasma))
ore_plasma++
O.loc = null
continue
if (istype(O,/obj/item/weapon/ore/gold))
ore_gold++
O.loc = null
continue
if (istype(O,/obj/item/weapon/ore/silver))
ore_silver++
O.loc = null
continue
if (istype(O,/obj/item/weapon/ore/uranium))
ore_uranium++
O.loc = null
continue
if (istype(O,/obj/item/weapon/ore/bananium))
ore_clown++
O.loc = null
continue
unload_mineral(O)
/obj/machinery/mineral/processing_unit/proc/smelt_ore()
var/datum/material/mat = materials.materials[selected_material]
if(mat)
var/sheets_to_remove = (mat.amount >= (MINERAL_MATERIAL_AMOUNT * SMELT_AMOUNT) ) ? SMELT_AMOUNT : round(mat.amount / MINERAL_MATERIAL_AMOUNT)
if(!sheets_to_remove)
on = FALSE
else
var/out = get_step(src, output_dir)
materials.retrieve_sheets(sheets_to_remove, selected_material, out)
/obj/machinery/mineral/processing_unit/proc/smelt_alloy()
var/datum/design/alloy = files.FindDesignByID(selected_alloy) //check if it's a valid design
if(!alloy)
on = FALSE
return
var/amount = can_smelt(alloy)
if(!amount)
on = FALSE
return
materials.use_amount(alloy.materials, amount)
generate_mineral(alloy.build_path)
/obj/machinery/mineral/processing_unit/proc/can_smelt(datum/design/D)
if(D.make_reagents.len)
return 0
var/build_amount = SMELT_AMOUNT
for(var/mat_id in D.materials)
var/M = D.materials[mat_id]
var/datum/material/smelter_mat = materials.materials[mat_id]
if(!M || !smelter_mat)
return 0
build_amount = min(build_amount, round(smelter_mat.amount / M))
return build_amount
/obj/machinery/mineral/processing_unit/proc/generate_mineral(P)
var/O = new P(src)
unload_mineral(O)
/obj/machinery/mineral/processing_unit/on_deconstruction()
materials.retrieve_all()
..()
#undef SMELT_AMOUNT
+112 -102
View File
@@ -12,9 +12,6 @@
output_dir = SOUTH
req_access = list(GLOB.access_mineral_storeroom)
var/req_access_reclaim = GLOB.access_mining_station
var/stk_types = list()
var/stk_amt = list()
var/stack_list = list() //Key: Type. Value: Instance of type.
var/obj/item/weapon/card/id/inserted_id
var/points = 0
var/ore_pickup_rate = 15
@@ -24,11 +21,20 @@
speed_process = 1
var/message_sent = FALSE
var/list/ore_buffer = list()
var/datum/material_container/materials
var/datum/research/files
/obj/machinery/mineral/ore_redemption/New()
..()
/obj/machinery/mineral/ore_redemption/Initialize()
. = ..()
var/obj/item/weapon/circuitboard/machine/ore_redemption/B = new
B.apply_default_parts(src)
materials = new(src, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),INFINITY)
files = new /datum/research/smelter(src)
/obj/machinery/mineral/ore_redemption/Destroy()
QDEL_NULL(materials)
QDEL_NULL(files)
return ..()
/obj/item/weapon/circuitboard/machine/ore_redemption
name = "Ore Redemption (Machine Board)"
@@ -55,35 +61,67 @@
point_upgrade = point_upgrade_temp
sheet_per_ore = sheet_per_ore_temp
/obj/machinery/mineral/ore_redemption/proc/process_sheet(obj/item/weapon/ore/O)
var/obj/item/stack/sheet/processed_sheet = SmeltMineral(O)
if(processed_sheet)
var/obj/item/stack/sheet/s
if(!stack_list[processed_sheet])
s = new processed_sheet(src, FALSE)
s.amount = 0
stack_list[processed_sheet] = s
s = stack_list[processed_sheet]
s.amount += sheet_per_ore //Stack the sheets
ore_buffer -= O
qdel(O) //... garbage collect
/obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/weapon/ore/O)
ore_buffer -= O
if(O && O.refined_type)
points += O.points * point_upgrade
var/material_amount = materials.get_item_material_amount(O)
if(!material_amount)
qdel(O) //no materials, incinerate it
else if(!materials.has_space(material_amount)) //if there is no space, eject it
unload_mineral(O)
else
materials.insert_item(O) //insert it
qdel(O)
/obj/machinery/mineral/ore_redemption/proc/can_smelt_alloy(datum/design/D)
if(D.make_reagents.len)
return 0
var/build_amount = 1
for(var/mat_id in D.materials)
var/M = D.materials[mat_id]
var/datum/material/redemption_mat = materials.materials[mat_id]
if(!M || !redemption_mat)
return 0
build_amount = min(build_amount, round(redemption_mat.amount / M))
return build_amount
/obj/machinery/mineral/ore_redemption/proc/process_ores(list/ores_to_process)
var/current_amount = 0
for(var/ore in ores_to_process)
if(current_amount >= ore_pickup_rate)
break
process_sheet(ore)
smelt_ore(ore)
/obj/machinery/mineral/ore_redemption/proc/send_console_message()
if(z != ZLEVEL_STATION || !LAZYLEN(stack_list))
if(z != ZLEVEL_STATION)
return
message_sent = TRUE
var/area/A = get_area(src)
var/msg = "Now available in [A]:<br>"
for(var/s in stack_list)
var/obj/item/stack/sheet/sheet = stack_list[s]
msg += "[capitalize(sheet.name)]: [sheet.amount] sheets<br>"
var/has_minerals = FALSE
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
var/mineral_amount = M.amount / MINERAL_MATERIAL_AMOUNT
if(mineral_amount)
has_minerals = TRUE
msg += "[capitalize(M.name)]: [mineral_amount] sheets<br>"
if(!has_minerals)
return
for(var/obj/machinery/requests_console/D in GLOB.allConsoles)
if(D.receive_ore_updates)
@@ -144,15 +182,8 @@
return ..()
/obj/machinery/mineral/ore_redemption/on_deconstruction()
empty_content()
/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(obj/item/weapon/ore/O)
if(O && O.refined_type)
var/obj/item/stack/sheet/M = O.refined_type
points += O.points * point_upgrade
return M
qdel(O)//No refined type? Purge it.
return
materials.retrieve_all()
..()
/obj/machinery/mineral/ore_redemption/attack_hand(mob/user)
if(..())
@@ -169,30 +200,26 @@
else
dat += "No ID inserted. <A href='?src=\ref[src];insert_id=1'>Insert ID.</A><br><br>"
for(var/O in stack_list)
var/obj/item/stack/sheet/s = stack_list[O]
if(s.amount)
dat += "[capitalize(s.name)]: [s.amount] <A href='?src=\ref[src];release=[s.type]'>Release</A><br>"
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
if(M.amount)
var/sheet_amount = M.amount / MINERAL_MATERIAL_AMOUNT
dat += "[capitalize(M.name)]: [sheet_amount] "
if(sheet_amount >= 1)
dat += "<A href='?src=\ref[src];release=[mat_id]'>Release</A><br>"
else
dat += "<span class='linkOff'>Release</span><br>"
var/obj/item/stack/sheet/metalstack
if(/obj/item/stack/sheet/metal in stack_list)
metalstack = stack_list[/obj/item/stack/sheet/metal]
for(var/v in files.known_designs)
var/datum/design/D = files.known_designs[v]
if(can_smelt_alloy(D))
dat += "[D.name]: <A href='?src=\ref[src];alloy=[D.id]'>Smelt</A><br>"
else
dat += "[D.name]: <span class='linkOff'>Smelt</span><br>"
var/obj/item/stack/sheet/plasmastack
if((/obj/item/stack/sheet/mineral/plasma in stack_list))
plasmastack = stack_list[/obj/item/stack/sheet/mineral/plasma]
dat += "<br><div class='statusDisplay'><b>Mineral Value List:</b><br>[get_ore_values()]</div>"
var/obj/item/stack/sheet/mineral/titaniumstack
if((/obj/item/stack/sheet/mineral/titanium in stack_list))
titaniumstack = stack_list[/obj/item/stack/sheet/mineral/titanium]
if(metalstack && plasmastack && min(metalstack.amount, plasmastack.amount))
dat += "Plasteel Alloy (Metal + Plasma): <A href='?src=\ref[src];alloytype1=/obj/item/stack/sheet/metal;alloytype2=/obj/item/stack/sheet/mineral/plasma;alloytypeout=/obj/item/stack/sheet/plasteel'>Smelt</A><BR>"
if(titaniumstack && plasmastack && min(titaniumstack.amount, plasmastack.amount))
dat += "Plastitanium Alloy (Titanium + Plasma): <A href='?src=\ref[src];alloytype1=/obj/item/stack/sheet/mineral/titanium;alloytype2=/obj/item/stack/sheet/mineral/plasma;alloytypeout=/obj/item/stack/sheet/mineral/plastitanium'>Smelt</A><BR>"
dat += "<br><div class='statusDisplay'><b>Mineral Value List:</b><BR>[get_ore_values()]</div>"
var/datum/browser/popup = new(user, "console_stacking_machine", "Ore Redemption Machine", 400, 500)
var/datum/browser/popup = new(user, "ore_redemption_machine", "Ore Redemption Machine", 400, 500)
popup.set_content(dat)
popup.open()
return
@@ -228,69 +255,52 @@
else
to_chat(usr, "<span class='warning'>Not a valid ID!</span>")
if(href_list["release"])
if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user.
if(!(text2path(href_list["release"]) in stack_list))
if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user
var/mat_id = href_list["release"]
if(!materials.materials[mat_id])
return
var/obj/item/stack/sheet/inp = stack_list[text2path(href_list["release"])]
var/obj/item/stack/sheet/out = new inp.type(src, 0, FALSE)
var/datum/material/mat = materials.materials[mat_id]
var/stored_amount = mat.amount / MINERAL_MATERIAL_AMOUNT
if(!stored_amount)
return
var/desired = input("How many sheets?", "How many sheets to eject?", 1) as null|num
out.amount = round(min(desired,50,inp.amount))
if(out.amount >= 1)
inp.amount -= out.amount
unload_mineral(out)
if(inp.amount < 1)
stack_list -= text2path(href_list["release"])
qdel(inp)
var/sheets_to_remove = round(min(desired,50,stored_amount))
var/out = get_step(src, output_dir)
materials.retrieve_sheets(sheets_to_remove, mat_id, out)
else
to_chat(usr, "<span class='warning'>Required access not found.</span>")
if(href_list["alloytype1"] && href_list["alloytype2"] && href_list["alloytypeout"])
var/alloytype1 = text2path(href_list["alloytype1"])
var/alloytype2 = text2path(href_list["alloytype2"])
var/alloytypeout = text2path(href_list["alloytypeout"])
if(check_access(inserted_id) || allowed(usr))
if(!(alloytype1 in stack_list))
return
if(!(alloytype2 in stack_list))
return
var/obj/item/stack/sheet/stack1 = stack_list[alloytype1]
var/obj/item/stack/sheet/stack2 = stack_list[alloytype2]
if(href_list["alloy"])
var/alloy_id = href_list["alloy"]
var/datum/design/alloy = files.FindDesignByID(alloy_id)
if((check_access(inserted_id) || allowed(usr)) && alloy)
var/desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
var/obj/item/stack/sheet/alloyout = new alloytypeout
alloyout.amount = round(min(desired,50,stack1.amount,stack2.amount))
if(alloyout.amount >= 1)
stack1.amount -= alloyout.amount
stack2.amount -= alloyout.amount
unload_mineral(alloyout)
if(stack1.amount < 1)
stack_list -= stack1
qdel(stack1)
if(stack2.amount < 1)
stack_list -= stack2
qdel(stack2)
var/smelt_amount = can_smelt_alloy(alloy)
var/amount = round(min(desired,50,smelt_amount))
materials.use_amount(alloy.materials, amount)
var/output = new alloy.build_path(src)
if(istype(output, /obj/item/stack/sheet))
var/obj/item/stack/sheet/mineral/produced_alloy = output
produced_alloy.amount = amount
unload_mineral(produced_alloy)
else
unload_mineral(output)
else
to_chat(usr, "<span class='warning'>Required access not found.</span>")
updateUsrDialog()
return
/obj/machinery/mineral/ore_redemption/ex_act(severity, target)
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(5, 1, src)
s.start()
do_sparks(5, TRUE, src)
..()
//empty the redemption machine by stacks of at most max_amount (50 at this time) size
/obj/machinery/mineral/ore_redemption/proc/empty_content()
var/obj/item/stack/sheet/s
for(var/O in stack_list)
s = stack_list[O]
while(s.amount > s.max_amount)
new s.type(loc,s.max_amount)
s.use(s.max_amount)
s.forceMove(get_turf(src))
s.layer = initial(s.layer)
s.plane = initial(s.plane)
/obj/machinery/mineral/ore_redemption/power_change()
..()
update_icon()
+2 -2
View File
@@ -136,7 +136,7 @@
else
inserted_id.mining_points -= prize.cost
new prize.equipment_path(src.loc)
feedback_add_details("mining_equipment_bought",
SSblackbox.add_details("mining_equipment_bought",
"[src.type]|[prize.equipment_path]")
// Add src.type to keep track of free golem purchases
// seperately.
@@ -189,7 +189,7 @@
if("Mining Conscription Kit")
new /obj/item/weapon/storage/backpack/dufflebag/mining_conscript(loc)
feedback_add_details("mining_voucher_redeemed", selection)
SSblackbox.add_details("mining_voucher_redeemed", selection)
qdel(voucher)
/obj/machinery/mineral/equipment_vendor/ex_act(severity, target)
+31 -1
View File
@@ -2,6 +2,11 @@
INITIALIZE_IMMEDIATE(/mob/dead)
/mob/dead/Initialize()
. = ..()
if(config.cross_allowed)
verbs += /mob/dead/proc/server_hop
/mob/dead/dust() //ghosts can't be vaporised.
return
@@ -9,4 +14,29 @@ INITIALIZE_IMMEDIATE(/mob/dead)
return
/mob/dead/ConveyorMove() //lol
return
return
/mob/dead/proc/server_hop()
set category = "OOC"
set name = "Server Hop!"
set desc= "Jump to the other server"
if(notransform)
return
if(!config.cross_allowed)
verbs -= /mob/dead/proc/server_hop
to_chat(src, "<span class='notice'>Server Hop has been disabled.</span>")
return
if (alert(src, "Jump to server running at [config.cross_address]?", "Server Hop", "Yes", "No") != "Yes")
return 0
if (client && config.cross_allowed)
to_chat(src, "<span class='notice'>Sending you to [config.cross_address].</span>")
new /obj/screen/splash(client)
notransform = TRUE
sleep(29) //let the animation play
notransform = FALSE
winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources
client << link(config.cross_address + "?server_hop=[key]")
else
to_chat(src, "<span class='error'>There is no other server configured!</span>")
@@ -149,7 +149,7 @@
return 1
if(href_list["late_join"])
if(!SSticker || SSticker.current_state != GAME_STATE_PLAYING)
if(!SSticker || !SSticker.IsRoundInProgress())
to_chat(usr, "<span class='danger'>The round is either not ready, or has already finished...</span>")
return
@@ -1,9 +0,0 @@
diff a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm (rejected hunks)
@@ -30,6 +30,7 @@
loc = pick(newplayer_start)
else
loc = locate(1,1,1)
+ return INITIALIZE_HINT_NORMAL
/mob/dead/new_player/proc/new_player_panel()
+2 -28
View File
@@ -58,9 +58,6 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
verbs += /mob/dead/observer/proc/dead_tele
if(config.cross_allowed)
verbs += /mob/dead/observer/proc/server_hop
if(icon_state in GLOB.ghost_forms_with_directions_list)
ghostimage_default = image(src.icon,src,src.icon_state + "_nodir")
else
@@ -298,7 +295,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
/mob/dead/observer/Stat()
..()
if(statpanel("Status"))
if(SSticker && SSticker.mode)
if(SSticker.HasRoundStarted())
for(var/datum/gang/G in SSticker.mode.gangs)
if(G.is_dominating)
stat(null, "[G.name] Gang Takeover: [max(G.domination_time_remaining(), 0)]")
@@ -361,7 +358,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(!A.hidden)
filtered += A
var/area/thearea = input("Area to jump to", "BOOYEA") as null|anything in filtered
if(!thearea)
return
@@ -590,29 +587,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
target.faction = list("neutral")
return 1
/mob/dead/observer/proc/server_hop()
set category = "Ghost"
set name = "Server Hop!"
set desc= "Jump to the other server"
if(notransform)
return
if(!config.cross_allowed)
verbs -= /mob/dead/observer/proc/server_hop
to_chat(src, "<span class='notice'>Server Hop has been disabled.</span>")
return
if (alert(src, "Jump to server running at [config.cross_address]?", "Server Hop", "Yes", "No") != "Yes")
return 0
if (client && config.cross_allowed)
to_chat(src, "<span class='notice'>Sending you to [config.cross_address].</span>")
new /obj/screen/splash(client)
notransform = TRUE
sleep(29) //let the animation play
notransform = FALSE
winset(src, null, "command=.options") //other wise the user never knows if byond is downloading resources
client << link(config.cross_address + "?server_hop=[key]")
else
to_chat(src, "<span class='error'>There is no other server configured!</span>")
/proc/show_server_hop_transfer_screen(expected_key)
//only show it to incoming ghosts
for(var/mob/dead/observer/O in GLOB.player_list)
+1 -1
View File
@@ -73,7 +73,7 @@
name = "Man-Machine Interface: [brainmob.real_name]"
update_icon()
feedback_inc("cyborg_mmis_filled",1)
SSblackbox.inc("cyborg_mmis_filled",1)
else if(brainmob)
O.attack(brainmob, user) //Oh noooeeeee
+4 -1
View File
@@ -50,7 +50,8 @@
if(C.has_brain_worms())
var/mob/living/simple_animal/borer/B = C.has_brain_worms()
B.leave_victim() //Should remove borer if the brain is removed - RR
transfer_identity(C)
if(!gc_destroyed || (owner && !owner.gc_destroyed))
transfer_identity(C)
C.update_hair()
/obj/item/organ/brain/prepare_eat()
@@ -60,6 +61,8 @@
name = "[L.name]'s brain"
if(brainmob || decoy_override)
return
if(!L.mind)
return
brainmob = new(src)
brainmob.name = L.real_name
brainmob.real_name = L.real_name
+1 -1
View File
@@ -1,4 +1,4 @@
/mob/living/proc/alien_talk(message, shown_name = name)
/mob/living/proc/alien_talk(message, shown_name = real_name)
log_say("[key_name(src)] : [message]")
message = trim(message)
if(!message) return
+1 -1
View File
@@ -728,7 +728,7 @@
/mob/living/carbon/can_be_revived()
. = ..()
if(!getorgan(/obj/item/organ/brain))
if(!getorgan(/obj/item/organ/brain) && (!mind || !mind.changeling))
return 0
/mob/living/carbon/harvest(mob/living/user)
+5 -1
View File
@@ -24,7 +24,8 @@
if(!no_bodyparts)
if(no_organs)//so the organs don't get transfered inside the bodyparts we'll drop.
for(var/X in internal_organs)
qdel(X)
if(no_brain || !istype(X, /obj/item/organ/brain))
qdel(X)
else //we're going to drop all bodyparts except chest, so the only organs that needs spilling are those inside it.
for(var/X in internal_organs)
var/obj/item/organ/O = X
@@ -42,6 +43,9 @@
if(no_brain && istype(I, /obj/item/organ/brain))
qdel(I)
continue
if(no_organs && !istype(I, /obj/item/organ/brain))
qdel(I)
continue
I.Remove(src)
I.forceMove(get_turf(src))
I.throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),rand(1,3),5)
@@ -33,7 +33,7 @@
dna.species.spec_death(gibbed, src)
if(SSticker && SSticker.mode)
sql_report_death(src)
SSblackbox.ReportDeath(src)
if(mind && mind.devilinfo)
INVOKE_ASYNC(mind.devilinfo, /datum/devilinfo.proc/beginResurrectionCheck, src)
@@ -0,0 +1,10 @@
diff a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm (rejected hunks)
@@ -32,7 +32,7 @@
dna.species.spec_death(gibbed, src)
- if(SSticker && SSticker.mode)
+ if(SSticker.HasRoundStarted())
SSblackbox.ReportDeath(src)
if(mind && mind.devilinfo)
INVOKE_ASYNC(mind.devilinfo, /datum/devilinfo.proc/beginResurrectionCheck, src)
@@ -177,8 +177,8 @@
var/obj/item/bodypart/affecting = get_bodypart(ran_zone(user.zone_selected)) //what we're actually ending up trying to hit.
var/target_area = parse_zone(check_zone(user.zone_selected)) //our intended target
feedback_add_details("item_used_for_combat","[I.type]|[I.force]")
feedback_add_details("zone_targeted","[target_area]")
SSblackbox.add_details("item_used_for_combat","[I.type]|[I.force]")
SSblackbox.add_details("zone_targeted","[target_area]")
// the attacked_by code varies among species
return dna.species.spec_attacked_by(I, user, affecting, a_intent, src)
+5 -6
View File
@@ -1,10 +1,9 @@
/mob/living/carbon/human/say_quote(input, spans, message_mode)
/mob/living/carbon/human/say_mod(input, message_mode)
verb_say = dna.species.say_mod
. = ..()
if(src.slurring)
input = attach_spans(input, spans)
return "slurs, \"[input]\""
if(slurring)
return "slurs"
else
. = ..()
/mob/living/carbon/human/treat_message(message)
message = dna.species.handle_speech(message,src)
@@ -71,10 +71,14 @@
prefix = "Plasma"
special_names = list("Flood","Fire","Bar","Man")
/datum/species/golem/plasma/spec_death(gibbed, mob/living/carbon/human/H)
explosion(get_turf(H),0,1,2,flame_range = 5)
if(H)
H.gib()
/datum/species/golem/plasma/spec_life(mob/living/carbon/human/H)
if(H.bodytemperature > 900 && H.on_fire)
explosion(get_turf(H),1,2,4,flame_range = 5)
if(H)
H.gib()
if(H.fire_stacks < 2) //flammable
H.adjust_fire_stacks(1)
..()
//Harder to hurt
/datum/species/golem/diamond
@@ -501,6 +505,7 @@
sexes = FALSE
info_text = "As a <span class='danger'>Runic Golem</span>, you possess eldritch powers granted by the Elder God Nar'Sie."
species_traits = list(NOBREATH,RESISTHOT,RESISTCOLD,RESISTPRESSURE,NOFIRE,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE,NODISMEMBER) //no mutcolors
prefix = "Runic"
var/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/golem/phase_shift
var/obj/effect/proc_holder/spell/targeted/abyssal_gaze/abyssal_gaze
+8 -1
View File
@@ -29,6 +29,13 @@
med_hud_set_status()
/mob/living/Destroy()
if(LAZYLEN(status_effects))
for(var/s in status_effects)
var/datum/status_effect/S = s
if(S.on_remove_on_mob_delete) //the status effect calls on_remove when its mob is deleted
qdel(S)
else
S.be_replaced()
if(ranged_ability)
ranged_ability.remove_ranged_ability(src)
if(buckled)
@@ -600,7 +607,7 @@
return name
/mob/living/update_gravity(has_gravity,override = 0)
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
return
if(has_gravity)
clear_alert("weightless")
+1 -1
View File
@@ -172,7 +172,7 @@
/mob/living/attack_slime(mob/living/simple_animal/slime/M)
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
to_chat(M, "You cannot attack people before the game has started.")
return
+12 -13
View File
@@ -423,18 +423,17 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
return 3
return 0
/mob/living/say_quote(input, list/spans, message_mode)
var/tempinput = attach_spans(input, spans)
/mob/living/say_mod(input, message_mode)
if(message_mode == MODE_WHISPER)
return "[verb_whisper], \"[tempinput]\""
if(message_mode == MODE_WHISPER_CRIT)
return "[verb_whisper] in [p_their()] last breath, \"[tempinput]\""
if (stuttering)
return "stammers, \"[tempinput]\""
if (getBrainLoss() >= 60)
return "gibbers, \"[tempinput]\""
return ..()
. = verb_whisper
else if(message_mode == MODE_WHISPER_CRIT)
. = "[verb_whisper] in [p_their()] last breath"
else if(stuttering)
. = "stammers"
else if(getBrainLoss() >= 60)
. = "gibbers"
else
. = ..()
/mob/living/get_default_language()
if(selected_default_language)
@@ -448,5 +447,5 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
/mob/living/proc/open_language_menu(mob/user)
language_menu.ui_interact(user)
/mob/living/whisper(message as text)
say("#[message]")
/mob/living/whisper(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null)
say("#[message]", bubble_type, spans, sanitize, language)
@@ -6,7 +6,7 @@
/mob/living/silicon/ai/attack_alien(mob/living/carbon/alien/humanoid/M)
if(!SSticker || !SSticker.mode)
if(!SSticker.HasRoundStarted())
to_chat(M, "You cannot attack people before the game has started.")
return
..()
@@ -32,4 +32,4 @@
unbuckle_all_mobs(TRUE)
sql_report_death(src)
SSblackbox.ReportDeath(src)
@@ -222,7 +222,7 @@
if(R.hud_used)
R.hud_used.update_robot_modules_display()
if(feedback_key && !did_feedback)
feedback_inc(feedback_key, 1)
SSblackbox.inc(feedback_key, 1)
/obj/item/weapon/robot_module/standard
name = "Standard"
@@ -271,6 +271,7 @@
/obj/item/roller/robo,
/obj/item/borg/cyborghug/medical,
/obj/item/stack/medical/gauze/cyborg,
/obj/item/weapon/organ_storage,
/obj/item/borg/lollipop)
emag_modules = list(/obj/item/weapon/reagent_containers/borghypo/hacked)
ratvar_modules = list(

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