Merge pull request #8278 from Trilbyspaceclone/patch-106
Buffs blob Shield armor, as well as weaken state
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@@ -8,7 +8,7 @@
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explosion_block = 3
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point_return = 4
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atmosblock = TRUE
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
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armor = list("melee" = 25, "bullet" = 25, "laser" = 15, "energy" = 10, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
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/obj/structure/blob/shield/scannerreport()
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if(atmosblock)
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@@ -20,11 +20,12 @@
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/obj/structure/blob/shield/update_icon()
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..()
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if(obj_integrity <= 75)
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if(obj_integrity <= 70)
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icon_state = "blob_shield_damaged"
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name = "weakened strong blob"
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desc = "A wall of twitching tendrils."
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atmosblock = FALSE
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armor = list("melee" = 15, "bullet" = 15, "laser" = 5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
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else
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icon_state = initial(icon_state)
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name = initial(name)
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