diff --git a/code/game/objects/structures/holosign.dm b/code/game/objects/structures/holosign.dm index dc5355e9d8..1e278a9f88 100644 --- a/code/game/objects/structures/holosign.dm +++ b/code/game/objects/structures/holosign.dm @@ -9,6 +9,7 @@ armor = list("melee" = 0, "bullet" = 50, "laser" = 50, "energy" = 50, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 20) var/obj/item/holosign_creator/projector var/init_vis_overlay = TRUE + rad_flags = RAD_NO_CONTAMINATE /obj/structure/holosign/Initialize(mapload, source_projector) . = ..() diff --git a/html/changelogs/AutoChangeLog-pr-13433.yml b/html/changelogs/AutoChangeLog-pr-13433.yml new file mode 100644 index 0000000000..43b03ea7b4 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-13433.yml @@ -0,0 +1,4 @@ +author: "SiliconMain" +delete-after: True +changes: + - tweak: "Holograms made from projectors (atmos, engi, sec, medical, ect...) can no longer be contaminated by radiation"