Merge branch 'master' into Unmodular
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
var/F = file("[GLOB.log_directory]/[subject].html")
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||||
WRITE_FILE(F, "<small>[TIME_STAMP("hh:mm:ss", FALSE)] [REF(src)] ([x],[y],[z])</small> || [src] [message]<br>")
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||||
|
||||
/client/proc/investigate_show(subject in list("notes, memos, watchlist", INVESTIGATE_RESEARCH, INVESTIGATE_EXONET, INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS, INVESTIGATE_RADIATION, INVESTIGATE_CIRCUIT, INVESTIGATE_NANITES) )
|
||||
/client/proc/investigate_show(subject in list("notes, memos, watchlist", INVESTIGATE_RCD, INVESTIGATE_RESEARCH, INVESTIGATE_EXONET, INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS, INVESTIGATE_RADIATION, INVESTIGATE_CIRCUIT, INVESTIGATE_NANITES) )
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set name = "Investigate"
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||||
set category = "Admin"
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||||
if(!holder)
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||||
@@ -78,13 +78,13 @@ GLOBAL_LIST(round_end_notifiees)
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/datum/tgs_chat_command/notify
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name = "notify"
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||||
help_text = "Pings the invoker when the round ends"
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||||
admin_only = TRUE
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||||
admin_only = FALSE
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||||
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||||
/datum/tgs_chat_command/notify/Run(datum/tgs_chat_user/sender, params)
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||||
if(!SSticker.IsRoundInProgress() && SSticker.HasRoundStarted())
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||||
return "[sender.mention], the round has already ended!"
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||||
LAZYINITLIST(GLOB.round_end_notifiees)
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GLOB.round_end_notifiees[sender.mention] = TRUE
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GLOB.round_end_notifiees["<@[sender.mention]>"] = TRUE
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return "I will notify [sender.mention] when the round ends."
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||||
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||||
/datum/tgs_chat_command/sdql
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@@ -140,4 +140,4 @@ GLOBAL_LIST(round_end_notifiees)
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log_admin("[sender.friendly_name] has added [params] to the current round's bunker bypass list.")
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message_admins("[sender.friendly_name] has added [params] to the current round's bunker bypass list.")
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return "[params] has been added to the current round's bunker bypass list."
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return "[params] has been added to the current round's bunker bypass list."
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||||
@@ -25,8 +25,8 @@
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||||
cross.icon_state = "kingyellow"
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font_color = "blue"
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prayer_type = "CHAPLAIN PRAYER"
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if(SSreligion.deity)
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deity = SSreligion.deity
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if(GLOB.deity)
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deity = GLOB.deity
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else if(iscultist(usr))
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cross.icon_state = "tome"
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||||
font_color = "red"
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||||
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||||
@@ -1,8 +1,9 @@
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/obj/effect/proc_holder/changeling/adrenaline
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name = "Adrenaline Sacs"
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desc = "We evolve additional sacs of adrenaline throughout our body."
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helptext = "Removes all stuns instantly and adds a short-term reduction in further stuns. Can be used while unconscious. Continued use poisons the body."
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helptext = "Removes all stuns instantly and adds a short-term reduction in further stuns. Can be used while unconscious. Continued use poisons the body. This ability is loud, and might cause our blood to react violently to heat."
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chemical_cost = 30
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loudness = 2
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dna_cost = 2
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req_human = 1
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req_stat = UNCONSCIOUS
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@@ -13,4 +14,4 @@
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//Recover from stuns.
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/obj/effect/proc_holder/changeling/adrenaline/sting_action(mob/living/user)
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user.do_adrenaline(0, FALSE, 70, 0, TRUE, list("epinephrine" = 3, "changelingmeth" = 10, "mannitol" = 10, "regen_jelly" = 10, "changelingadrenaline" = 5), "<span class='notice'>Energy rushes through us.</span>", 0, 0.75, 0)
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return TRUE
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return TRUE
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@@ -21,8 +21,9 @@
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||||
|
||||
/obj/item/clockwork/construct_chassis/Destroy()
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||||
GLOB.poi_list -= src
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var/list/spawners = GLOB.mob_spawners[name]
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||||
LAZYREMOVE(spawners, src)
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||||
LAZYREMOVE(GLOB.mob_spawners[name], src)
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||||
if(!LAZYLEN(GLOB.mob_spawners[name]))
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||||
GLOB.mob_spawners -= name
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. = ..()
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||||
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||||
/obj/item/clockwork/construct_chassis/examine(mob/user)
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||||
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||||
@@ -1,13 +1,21 @@
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||||
|
||||
//Harvest; activated ly clicking the target, will try to drain their essence.
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||||
/mob/living/simple_animal/revenant/ClickOn(atom/A, params) //revenants can't interact with the world directly.
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||||
A.examine(src)
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||||
var/list/modifiers = params2list(params)
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||||
if(modifiers["shift"])
|
||||
ShiftClickOn(A)
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||||
return
|
||||
if(modifiers["alt"])
|
||||
AltClickNoInteract(src, A)
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||||
return
|
||||
|
||||
if(ishuman(A))
|
||||
if(A in drained_mobs)
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||||
to_chat(src, "<span class='revenwarning'>[A]'s soul is dead and empty.</span>" )
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||||
else if(in_range(src, A))
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Harvest(A)
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||||
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||||
//Harvest; activated ly clicking the target, will try to drain their essence.
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||||
/mob/living/simple_animal/revenant/proc/Harvest(mob/living/carbon/human/target)
|
||||
if(!castcheck(0))
|
||||
return
|
||||
|
||||
@@ -18,7 +18,7 @@
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||||
/datum/antagonist/traitor/on_gain()
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||||
if(owner.current && isAI(owner.current))
|
||||
traitor_kind = TRAITOR_AI
|
||||
|
||||
|
||||
SSticker.mode.traitors += owner
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||||
owner.special_role = special_role
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||||
if(give_objectives)
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||||
@@ -48,7 +48,7 @@
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||||
A.verbs -= /mob/living/silicon/ai/proc/choose_modules
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A.malf_picker.remove_malf_verbs(A)
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qdel(A.malf_picker)
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||||
|
||||
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||||
SSticker.mode.traitors -= owner
|
||||
if(!silent && owner.current)
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to_chat(owner.current,"<span class='userdanger'> You are no longer the [special_role]! </span>")
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||||
@@ -244,14 +244,16 @@
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||||
return
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||||
var/mob/traitor_mob=owner.current
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||||
|
||||
to_chat(traitor_mob, "<U><B>The Syndicate provided you with the following information on how to identify their agents:</B></U>")
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||||
to_chat(traitor_mob, "<B>Code Phrase</B>: <span class='danger'>[GLOB.syndicate_code_phrase]</span>")
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||||
to_chat(traitor_mob, "<B>Code Response</B>: <span class='danger'>[GLOB.syndicate_code_response]</span>")
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||||
var/phrases = jointext(GLOB.syndicate_code_phrase, ", ")
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||||
var/responses = jointext(GLOB.syndicate_code_response, ", ")
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||||
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||||
antag_memory += "<b>Code Phrase</b>: [GLOB.syndicate_code_phrase]<br>"
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||||
antag_memory += "<b>Code Response</b>: [GLOB.syndicate_code_response]<br>"
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||||
var/dat = "<U><B>The Syndicate have provided you with the following codewords to identify fellow agents:</B></U>\n"
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||||
dat += "<B>Code Phrase</B>: <span class='blue'>[phrases]</span>\n"
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||||
dat += "<B>Code Response</B>: <span class='red'>[responses]</span>"
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||||
to_chat(traitor_mob, dat)
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||||
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||||
to_chat(traitor_mob, "Use the code words in the order provided, during regular conversation, to identify other agents. Proceed with caution, however, as everyone is a potential foe.")
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||||
antag_memory += "<b>Code Phrase</b>: <span class='blue'>[phrases]</span><br>"
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||||
antag_memory += "<b>Code Response</b>: <span class='red'>[responses]</span><br>"
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||||
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||||
/datum/antagonist/traitor/proc/add_law_zero()
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||||
var/mob/living/silicon/ai/killer = owner.current
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
cached_gases[/datum/gas/oxygen] -= cached_gases[/datum/gas/tritium]
|
||||
|
||||
if(burned_fuel)
|
||||
energy_released += FIRE_HYDROGEN_ENERGY_RELEASED * burned_fuel
|
||||
energy_released += (FIRE_HYDROGEN_ENERGY_RELEASED * burned_fuel)
|
||||
if(location && prob(10) && burned_fuel > TRITIUM_MINIMUM_RADIATION_ENERGY) //woah there let's not crash the server
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||||
radiation_pulse(location, energy_released/TRITIUM_BURN_RADIOACTIVITY_FACTOR)
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||||
|
||||
@@ -285,6 +285,7 @@
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||||
if(do_explosion)
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||||
explosion(location, 0, 0, 5, power_ratio, TRUE, TRUE) //large shockwave, the actual radius is quite small - people will recognize that you're doing fusion
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||||
radiation_pulse(location, radiation_power) //You mean causing a super-tier fusion reaction in the halls is a bad idea?
|
||||
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, 30000)//The science is cool though.
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||||
playsound(location, 'sound/effects/supermatter.ogg', 100, 0)
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||||
else
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||||
playsound(location, 'sound/effects/phasein.ogg', 75, 0)
|
||||
@@ -350,12 +351,20 @@
|
||||
var/old_heat_capacity = air.heat_capacity()
|
||||
var/reaction_efficency = min(1/((pressure/(0.1*ONE_ATMOSPHERE))*(max(cached_gases[/datum/gas/plasma]/cached_gases[/datum/gas/nitrous_oxide],1))),cached_gases[/datum/gas/nitrous_oxide],cached_gases[/datum/gas/plasma]/2)
|
||||
var/energy_released = 2*reaction_efficency*FIRE_CARBON_ENERGY_RELEASED
|
||||
if(cached_gases[/datum/gas/miasma] && cached_gases[/datum/gas/miasma] > 0)
|
||||
energy_released /= cached_gases[/datum/gas/miasma]*0.1
|
||||
if(cached_gases[/datum/gas/bz] && cached_gases[/datum/gas/bz] > 0)
|
||||
energy_released *= cached_gases[/datum/gas/bz]*0.1
|
||||
if ((cached_gases[/datum/gas/nitrous_oxide] - reaction_efficency < 0 )|| (cached_gases[/datum/gas/plasma] - (2*reaction_efficency) < 0)) //Shouldn't produce gas from nothing.
|
||||
return NO_REACTION
|
||||
cached_gases[/datum/gas/bz] += reaction_efficency
|
||||
if(reaction_efficency == cached_gases[/datum/gas/nitrous_oxide])
|
||||
cached_gases[/datum/gas/bz] -= min(pressure,1)
|
||||
cached_gases[/datum/gas/oxygen] += min(pressure,1)
|
||||
cached_gases[/datum/gas/nitrous_oxide] -= reaction_efficency
|
||||
cached_gases[/datum/gas/plasma] -= 2*reaction_efficency
|
||||
|
||||
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, (reaction_efficency**0.5)*BZ_RESEARCH_AMOUNT)
|
||||
|
||||
if(energy_released > 0)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
@@ -390,6 +399,7 @@
|
||||
cached_gases[/datum/gas/plasma] -= heat_scale
|
||||
cached_gases[/datum/gas/nitryl] -= heat_scale
|
||||
|
||||
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, STIMULUM_RESEARCH_AMOUNT*max(stim_energy_change,0))
|
||||
if(stim_energy_change)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
if(new_heat_capacity > MINIMUM_HEAT_CAPACITY)
|
||||
@@ -418,6 +428,7 @@
|
||||
cached_gases[/datum/gas/nitrogen] -= 20*nob_formed
|
||||
cached_gases[/datum/gas/hypernoblium]+= nob_formed
|
||||
|
||||
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, nob_formed*NOBLIUM_RESEARCH_AMOUNT)
|
||||
|
||||
if (nob_formed)
|
||||
var/new_heat_capacity = air.heat_capacity()
|
||||
@@ -449,3 +460,4 @@
|
||||
|
||||
//Possibly burning a bit of organic matter through maillard reaction, so a *tiny* bit more heat would be understandable
|
||||
air.temperature += cleaned_air * 0.002
|
||||
SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, cleaned_air*MIASMA_RESEARCH_AMOUNT)//Turns out the burning of miasma is kinda interesting to scientists
|
||||
@@ -1,18 +1,22 @@
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine
|
||||
name = "thermomachine"
|
||||
desc = "Heats or cools gas in connected pipes."
|
||||
icon = 'icons/obj/atmospherics/components/thermomachine.dmi'
|
||||
icon_state = "freezer"
|
||||
var/icon_state_off = "freezer"
|
||||
var/icon_state_on = "freezer_1"
|
||||
var/icon_state_open = "freezer-o"
|
||||
|
||||
name = "thermomachine"
|
||||
desc = "Heats or cools gas in connected pipes."
|
||||
|
||||
density = TRUE
|
||||
max_integrity = 300
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 30)
|
||||
layer = OBJ_LAYER
|
||||
circuit = /obj/item/circuitboard/machine/thermomachine
|
||||
|
||||
pipe_flags = PIPING_ONE_PER_TURF | PIPING_DEFAULT_LAYER_ONLY
|
||||
|
||||
var/icon_state_off = "freezer"
|
||||
var/icon_state_on = "freezer_1"
|
||||
var/icon_state_open = "freezer-o"
|
||||
|
||||
var/min_temperature = 0
|
||||
var/max_temperature = 0
|
||||
var/target_temperature = T20C
|
||||
@@ -45,6 +49,13 @@
|
||||
if(showpipe)
|
||||
add_overlay(getpipeimage(icon, "scrub_cap", initialize_directions))
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>The thermostat is set to [target_temperature]K ([(T0C-target_temperature)*-1]C).</span>"
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Efficiency <b>[(heat_capacity/5000)*100]%</b>.</span>"
|
||||
. += "<span class='notice'>Temperature range <b>[min_temperature]K - [max_temperature]K ([(T0C-min_temperature)*-1]C - [(T0C-max_temperature)*-1]C)</b>.</span>"
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/process_atmos()
|
||||
..()
|
||||
if(!on || !nodes[1])
|
||||
@@ -155,6 +166,16 @@
|
||||
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/CtrlClick(mob/living/user)
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
on = !on
|
||||
update_icon()
|
||||
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", INVESTIGATE_ATMOS)
|
||||
message_admins("[src.name] was turned [on ? "on" : "off"] [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer
|
||||
name = "freezer"
|
||||
icon_state = "freezer"
|
||||
@@ -174,6 +195,13 @@
|
||||
if(target_temperature == initial(target_temperature))
|
||||
target_temperature = min_temperature
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/on/coldroom
|
||||
name = "cold room freezer"
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/on/coldroom/Initialize()
|
||||
. = ..()
|
||||
target_temperature = T0C-80
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/RefreshParts()
|
||||
..()
|
||||
var/L
|
||||
@@ -181,6 +209,15 @@
|
||||
L += M.rating
|
||||
min_temperature = max(T0C - (initial(min_temperature) + L * 15), TCMB) //73.15K with T1 stock parts
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer/AltClick(mob/living/user)
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
target_temperature = min_temperature
|
||||
investigate_log("was set to [target_temperature] K by [key_name(usr)]", INVESTIGATE_ATMOS)
|
||||
message_admins("[src.name] was minimized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/heater
|
||||
name = "heater"
|
||||
icon_state = "heater"
|
||||
@@ -201,3 +238,12 @@
|
||||
for(var/obj/item/stock_parts/micro_laser/M in component_parts)
|
||||
L += M.rating
|
||||
max_temperature = T20C + (initial(max_temperature) * L) //573.15K with T1 stock parts
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/heater/AltClick(mob/living/user)
|
||||
var/area/A = get_area(src)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
target_temperature = max_temperature
|
||||
investigate_log("was set to [target_temperature] K by [key_name(usr)]", INVESTIGATE_ATMOS)
|
||||
message_admins("[src.name] was maximized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
|
||||
|
||||
@@ -68,13 +68,18 @@
|
||||
GLOB.poi_list |= src
|
||||
LAZYADD(GLOB.mob_spawners[job_description ? job_description : name], src)
|
||||
|
||||
|
||||
/obj/effect/mob_spawn/Destroy()
|
||||
GLOB.poi_list -= src
|
||||
LAZYREMOVE(GLOB.mob_spawners[job_description ? job_description : name], src)
|
||||
if(!LAZYLEN(GLOB.mob_spawners[job_description ? job_description : name]))
|
||||
GLOB.mob_spawners -= job_description ? job_description : name
|
||||
var/job_name = job_description ? job_description : name
|
||||
LAZYREMOVE(GLOB.mob_spawners[job_name], src)
|
||||
if(!LAZYLEN(GLOB.mob_spawners[job_name]))
|
||||
GLOB.mob_spawners -= job_name
|
||||
return ..()
|
||||
|
||||
/obj/effect/mob_spawn/proc/can_latejoin() //If it can be taken from the lobby.
|
||||
return ghost_usable
|
||||
|
||||
/obj/effect/mob_spawn/proc/special(mob/M)
|
||||
return
|
||||
|
||||
|
||||
@@ -131,6 +131,24 @@
|
||||
unit_name = "security barrier"
|
||||
export_types = list(/obj/item/grenade/barrier, /obj/structure/barricade/security)
|
||||
|
||||
/datum/export/large/gas_canister
|
||||
cost = 10 //Base cost of canister. You get more for nice gases inside.
|
||||
unit_name = "Gas Canister"
|
||||
export_types = list(/obj/machinery/portable_atmospherics/canister)
|
||||
/datum/export/large/gas_canister/get_cost(obj/O)
|
||||
var/obj/machinery/portable_atmospherics/canister/C = O
|
||||
var/worth = 10
|
||||
var/gases = C.air_contents.gases
|
||||
|
||||
worth += gases[/datum/gas/bz]*4
|
||||
worth += gases[/datum/gas/stimulum]*25
|
||||
worth += gases[/datum/gas/hypernoblium]*1000
|
||||
worth += gases[/datum/gas/miasma]*15
|
||||
worth += gases[/datum/gas/tritium]*7
|
||||
worth += gases[/datum/gas/pluoxium]*6
|
||||
worth += gases[/datum/gas/nitryl]*30
|
||||
return worth
|
||||
|
||||
/datum/export/large/odysseus
|
||||
cost = 5500
|
||||
unit_name = "working odysseus"
|
||||
|
||||
@@ -755,13 +755,24 @@
|
||||
|
||||
/datum/supply_pack/engineering/engihardsuit
|
||||
name = "Engineering Hardsuit"
|
||||
desc = "Poly 'Who stole all the hardsuits!' Well now you can get more hardsuits if needed! NOTE ONE HARDSUIT IS IN THIS CRATE, as well as one air tank and maks!"
|
||||
desc = "Poly 'Who stole all the hardsuits!' Well now you can get more hardsuits if needed! NOTE ONE HARDSUIT IS IN THIS CRATE, as well as one air tank and mask!"
|
||||
cost = 2500
|
||||
contains = list(/obj/item/tank/internals/air,
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/clothing/suit/space/hardsuit/engine)
|
||||
crate_name = "engineering hardsuit"
|
||||
|
||||
/datum/supply_pack/engineering/atmoshardsuit
|
||||
name = "Atmospherics Hardsuit"
|
||||
desc = "Too many techs and not enough hardsuits? Time to buy some more! Comes with gas mask and air tank. Ask the CE to open."
|
||||
cost = 5000
|
||||
access = ACCESS_CE
|
||||
contains = list(/obj/item/tank/internals/air,
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/clothing/suit/space/hardsuit/engine/atmos)
|
||||
crate_name = "atmospherics hardsuit"
|
||||
crate_type = /obj/structure/closet/crate/secure/engineering
|
||||
|
||||
/datum/supply_pack/engineering/industrialrcd
|
||||
name = "Industrial RCD"
|
||||
desc = "A industrial RCD in case the station has gone through more then one meteor storm and the CE needs to bring out the somthing a bit more reliable. Dose not contain spare ammo for the industrial RCD or any other RCD modles."
|
||||
@@ -1146,7 +1157,7 @@
|
||||
/datum/supply_pack/materials/bz
|
||||
name = "BZ Canister Crate"
|
||||
desc = "Contains a canister of BZ. Requires Toxins access to open."
|
||||
cost = 5000
|
||||
cost = 7500 // Costs 3 credits more than what you can get for selling it.
|
||||
access = ACCESS_TOX_STORAGE
|
||||
contains = list(/obj/machinery/portable_atmospherics/canister/bz)
|
||||
crate_name = "BZ canister crate"
|
||||
@@ -1949,6 +1960,17 @@
|
||||
crate_name = "hydroponics backpack crate"
|
||||
crate_type = /obj/structure/closet/crate/secure
|
||||
|
||||
/datum/supply_pack/organic/mre
|
||||
name = "MRE supply kit (emergency rations)"
|
||||
desc = "The lights are out. Oxygen's running low. You've run out of food except space weevils. Don't let this be you! Order our NT branded MRE kits today! This pack contains 5 MRE packs with a randomized menu and an oxygen tank."
|
||||
cost = 2000
|
||||
contains = list(/obj/item/storage/box/mre/menu1/safe,
|
||||
/obj/item/storage/box/mre/menu1/safe,
|
||||
/obj/item/storage/box/mre/menu2/safe,
|
||||
/obj/item/storage/box/mre/menu2/safe,
|
||||
/obj/item/storage/box/mre/menu3)
|
||||
crate_name = "MRE crate (emergency rations)"
|
||||
|
||||
/datum/supply_pack/organic/pizza
|
||||
name = "Pizza Crate"
|
||||
desc = "Best prices on this side of the galaxy. All deliveries are guaranteed to be 99% anomaly-free!"
|
||||
@@ -2247,7 +2269,8 @@
|
||||
/obj/item/storage/fancy/cigarettes/cigpack_shadyjims,
|
||||
/obj/item/clothing/mask/gas/syndicate,
|
||||
/obj/item/clothing/neck/necklace/dope,
|
||||
/obj/item/vending_refill/donksoft)
|
||||
/obj/item/vending_refill/donksoft,
|
||||
/obj/item/circuitboard/computer/arcade/amputation)
|
||||
crate_name = "crate"
|
||||
|
||||
/datum/supply_pack/costumes_toys/foamforce
|
||||
@@ -2719,6 +2742,7 @@
|
||||
/obj/item/restraints/handcuffs/fake/kinky,
|
||||
/obj/item/clothing/head/kitty/genuine, // Why its illegal
|
||||
/obj/item/clothing/head/kitty/genuine,
|
||||
/obj/item/storage/pill_bottle/penis_enlargement,
|
||||
/obj/structure/reagent_dispensers/keg/aphro)
|
||||
crate_name = "lewd kit"
|
||||
crate_type = /obj/structure/closet/crate
|
||||
@@ -2745,6 +2769,19 @@
|
||||
)
|
||||
crate_name = "religious supplies crate"
|
||||
|
||||
/datum/supply_pack/misc/randomised/promiscuous
|
||||
name = "Promiscuous Organs"
|
||||
desc = "Do YOU want to have more genital? Well we have just the thing for you~. This crate has two autosurgeon, that will let you have a new sex, organ to impress that hot stud and or chick."
|
||||
cost = 4000 //Only get 2!
|
||||
contraband = TRUE
|
||||
var/num_contained = 2
|
||||
contains = list(/obj/item/autosurgeon/penis,
|
||||
/obj/item/autosurgeon/testicles,
|
||||
/obj/item/autosurgeon/vagina,
|
||||
/obj/item/autosurgeon/breasts,
|
||||
/obj/item/autosurgeon/womb)
|
||||
crate_name = "promiscuous organs"
|
||||
|
||||
/datum/supply_pack/misc/toner
|
||||
name = "Toner Crate"
|
||||
desc = "Spent too much ink printing butt pictures? Fret not, with these six toner refills, you'll be printing butts 'till the cows come home!'"
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
var/effectQuiet = FALSE //The female sniper. If true, the pod makes no noise (including related explosions, opening sounds, etc)
|
||||
var/effectMissile = FALSE //If true, the pod deletes the second it lands. If you give it an explosion, it will act like a missile exploding as it hits the ground
|
||||
var/effectCircle = FALSE //If true, allows the pod to come in at any angle. Bit of a weird feature but whatever its here
|
||||
var/style = STYLE_STANDARD //Style is a variable that keeps track of what the pod is supposed to look like. It acts as an index to the POD_STYLES list in cargo.dm defines to get the proper icon/name/desc for the pod.
|
||||
var/style = STYLE_STANDARD //Style is a variable that keeps track of what the pod is supposed to look like. It acts as an index to the POD_STYLES list in cargo.dm defines to get the proper icon/name/desc for the pod.
|
||||
var/reversing = FALSE //If true, the pod will not send any items. Instead, after opening, it will close again (picking up items/mobs) and fly back to centcom
|
||||
var/landingSound //Admin sound to play when the pod lands
|
||||
var/openingSound //Admin sound to play when the pod opens
|
||||
@@ -76,7 +76,7 @@
|
||||
|
||||
/obj/structure/closet/supplypod/tool_interact(obj/item/W, mob/user)
|
||||
if (bluespace) //We dont want to worry about interacting with bluespace pods, as they are due to delete themselves soon anyways.
|
||||
return FALSE
|
||||
return FALSE
|
||||
else
|
||||
..()
|
||||
|
||||
@@ -86,13 +86,15 @@
|
||||
/obj/structure/closet/supplypod/contents_explosion() //Supplypods also protect their contents from the harmful effects of fucking exploding.
|
||||
return
|
||||
|
||||
/obj/structure/closet/supplypod/prevent_content_explosion() //Useful for preventing epicenter explosions from damaging contents
|
||||
return TRUE
|
||||
|
||||
/obj/structure/closet/supplypod/toggle(mob/living/user) //Supplypods shouldn't be able to be manually opened under any circumstances, as the open() proc generates supply order datums
|
||||
return
|
||||
|
||||
/obj/structure/closet/supplypod/proc/preOpen() //Called before the open() proc. Handles anything that occurs right as the pod lands.
|
||||
var/turf/T = get_turf(src)
|
||||
var/list/B = explosionSize //Mostly because B is more readable than explosionSize :p
|
||||
var/boomTotal = 0 //A counter used to check if the explosion does nothing
|
||||
if (landingSound)
|
||||
playsound(get_turf(src), landingSound, soundVolume, 0, 0)
|
||||
for (var/mob/living/M in T)
|
||||
@@ -108,10 +110,8 @@
|
||||
M.gib() //After adjusting the fuck outta that brute loss we finish the job with some satisfying gibs
|
||||
M.adjustBruteLoss(damage)
|
||||
|
||||
for (var/i in B)
|
||||
boomTotal += i //Count up all the values of the explosion
|
||||
|
||||
if (boomTotal != 0) //If the explosion list isn't all zeroes, call an explosion
|
||||
if (B[1] || B[2] || B[3] || B[4]) //If the explosion list isn't all zeroes, call an explosion
|
||||
explosion(get_turf(src), B[1], B[2], B[3], flame_range = B[4], silent = effectQuiet, ignorecap = istype(src, /obj/structure/closet/supplypod/centcompod)) //less advanced equipment than bluespace pod, so larger explosion when landing
|
||||
else if (!effectQuiet) //If our explosion list IS all zeroes, we still make a nice explosion sound (unless the effectQuiet var is true)
|
||||
playsound(src, "explosion", landingSound ? 15 : 80, 1)
|
||||
@@ -150,10 +150,10 @@
|
||||
playsound(get_turf(holder), leavingSound, soundVolume, 0, 0)
|
||||
if (reversing) //If we're reversing, we call the close proc. This sends the pod back up to centcom
|
||||
close(holder)
|
||||
else if (bluespace) //If we're a bluespace pod, then delete ourselves (along with our holder, if a seperate holder exists)
|
||||
if (style != STYLE_INVISIBLE)
|
||||
else if (bluespace) //If we're a bluespace pod, then delete ourselves (along with our holder, if a seperate holder exists)
|
||||
if (style != STYLE_INVISIBLE)
|
||||
do_sparks(5, TRUE, holder) //Create some sparks right before closing
|
||||
qdel(src) //Delete ourselves and the holder
|
||||
qdel(src) //Delete ourselves and the holder
|
||||
if (holder != src)
|
||||
qdel(holder)
|
||||
|
||||
|
||||
@@ -467,6 +467,24 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
"stamp-law" = 'icons/stamp_icons/large_stamp-law.png'
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/minesweeper
|
||||
name = "minesweeper"
|
||||
assets = list(
|
||||
"1" = 'icons/misc/minesweeper_tiles/one.png',
|
||||
"2" = 'icons/misc/minesweeper_tiles/two.png',
|
||||
"3" = 'icons/misc/minesweeper_tiles/three.png',
|
||||
"4" = 'icons/misc/minesweeper_tiles/four.png',
|
||||
"5" = 'icons/misc/minesweeper_tiles/five.png',
|
||||
"6" = 'icons/misc/minesweeper_tiles/six.png',
|
||||
"7" = 'icons/misc/minesweeper_tiles/seven.png',
|
||||
"8" = 'icons/misc/minesweeper_tiles/eight.png',
|
||||
"empty" = 'icons/misc/minesweeper_tiles/empty.png',
|
||||
"flag" = 'icons/misc/minesweeper_tiles/flag.png',
|
||||
"hidden" = 'icons/misc/minesweeper_tiles/hidden.png',
|
||||
"mine" = 'icons/misc/minesweeper_tiles/mine.png',
|
||||
"minehit" = 'icons/misc/minesweeper_tiles/minehit.png'
|
||||
)
|
||||
|
||||
/datum/asset/simple/IRV
|
||||
assets = list(
|
||||
"jquery-ui.custom-core-widgit-mouse-sortable-min.js" = 'html/IRV/jquery-ui.custom-core-widgit-mouse-sortable-min.js',
|
||||
|
||||
@@ -59,6 +59,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/preferred_map = null
|
||||
var/pda_style = MONO
|
||||
var/pda_color = "#808000"
|
||||
var/pda_skin = PDA_SKIN_ALT
|
||||
|
||||
var/uses_glasses_colour = 0
|
||||
|
||||
@@ -685,48 +686,48 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
else
|
||||
if(pref_species.use_skintones)
|
||||
dat += "<b>Genitals use skintone:</b><a href='?_src_=prefs;preference=genital_colour'>[features["genitals_use_skintone"] == TRUE ? "Yes" : "No"]</a>"
|
||||
dat += "<b>Has Penis:</b>"
|
||||
dat += "<h3>Penis</h3>"
|
||||
dat += "<a style='display:block;width:50px' href='?_src_=prefs;preference=has_cock'>[features["has_cock"] == TRUE ? "Yes" : "No"]</a>"
|
||||
if(features["has_cock"] == TRUE)
|
||||
if(features["has_cock"])
|
||||
if(pref_species.use_skintones && features["genitals_use_skintone"] == TRUE)
|
||||
dat += "<b>Penis Color:</b>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'> </span>(Skin tone overriding)<br>"
|
||||
dat += "<b>Penis Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'> </span>(Skin tone overriding)</a><br>"
|
||||
else
|
||||
dat += "<b>Penis Color:</b>"
|
||||
dat += "<b>Penis Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[features["cock_color"]];'> </span> <a href='?_src_=prefs;preference=cock_color;task=input'>Change</a><br>"
|
||||
dat += "<b>Penis Shape:</b> <a style='display:block;width:120px' href='?_src_=prefs;preference=cock_shape;task=input'>[features["cock_shape"]]</a>"
|
||||
dat += "<b>Penis Length:</b> <a style='display:block;width:120px' href='?_src_=prefs;preference=cock_length;task=input'>[features["cock_length"]] inch(es)</a>"
|
||||
dat += "<b>Has Testicles:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=has_balls'>[features["has_balls"] == TRUE ? "Yes" : "No"]</a>"
|
||||
if(features["has_balls"] == TRUE)
|
||||
if(features["has_balls"])
|
||||
if(pref_species.use_skintones && features["genitals_use_skintone"] == TRUE)
|
||||
dat += "<b>Testicles Color:</b>"
|
||||
dat += "<b>Testicles Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'> </span>(Skin tone overriding)<br>"
|
||||
else
|
||||
dat += "<b>Testicles Color:</b>"
|
||||
dat += "<b>Testicles Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[features["balls_color"]];'> </span> <a href='?_src_=prefs;preference=balls_color;task=input'>Change</a><br>"
|
||||
dat += "<b>Testicles showing:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=balls_shape;task=input'>[features["balls_shape"]]</a>"
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
dat += "<b>Has Vagina:</b>"
|
||||
dat += "<h3>Vagina</h3>"
|
||||
dat += "<a style='display:block;width:50px' href='?_src_=prefs;preference=has_vag'>[features["has_vag"] == TRUE ? "Yes" : "No"]</a>"
|
||||
if(features["has_vag"])
|
||||
dat += "<b>Vagina Type:</b> <a style='display:block;width:100px' href='?_src_=prefs;preference=vag_shape;task=input'>[features["vag_shape"]]</a>"
|
||||
if(pref_species.use_skintones && features["genitals_use_skintone"] == TRUE)
|
||||
dat += "<b>Vagina Color:</b>"
|
||||
dat += "<b>Vagina Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'> </span>(Skin tone overriding)<br>"
|
||||
else
|
||||
dat += "<b>Vagina Color:</b>"
|
||||
dat += "<b>Vagina Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[features["vag_color"]];'> </span> <a href='?_src_=prefs;preference=vag_color;task=input'>Change</a><br>"
|
||||
dat += "<b>Has Womb:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=has_womb'>[features["has_womb"] == TRUE ? "Yes" : "No"]</a>"
|
||||
dat += "</td>"
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
dat += "<b>Has Breasts:</b>"
|
||||
dat += "<h3>Breasts</h3>"
|
||||
dat += "<a style='display:block;width:50px' href='?_src_=prefs;preference=has_breasts'>[features["has_breasts"] == TRUE ? "Yes" : "No"]</a>"
|
||||
if(features["has_breasts"])
|
||||
if(pref_species.use_skintones && features["genitals_use_skintone"] == TRUE)
|
||||
dat += "<b>Color:</b>"
|
||||
dat += "<b>Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'> </span>(Skin tone overriding)<br>"
|
||||
else
|
||||
dat += "<b>Color:</b>"
|
||||
dat += "<b>Color:</b></a><BR>"
|
||||
dat += "<span style='border: 1px solid #161616; background-color: #[features["breasts_color"]];'> </span> <a href='?_src_=prefs;preference=breasts_color;task=input'>Change</a><br>"
|
||||
dat += "<b>Cup Size:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=breasts_size;task=input'>[features["breasts_size"]]</a>"
|
||||
dat += "<b>Breast Shape:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=breasts_shape;task=input'>[features["breasts_shape"]]</a>"
|
||||
@@ -746,6 +747,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<br>"
|
||||
dat += "<b>PDA Color:</b> <span style='border:1px solid #161616; background-color: [pda_color];'> </span> <a href='?_src_=prefs;preference=pda_color;task=input'>Change</a><BR>"
|
||||
dat += "<b>PDA Style:</b> <a href='?_src_=prefs;task=input;preference=pda_style'>[pda_style]</a><br>"
|
||||
dat += "<b>PDA Reskin:</b> <a href='?_src_=prefs;task=input;preference=pda_skin'>[pda_skin]</a><br>"
|
||||
dat += "<br>"
|
||||
dat += "<b>Ghost Ears:</b> <a href='?_src_=prefs;preference=ghost_ears'>[(chat_toggles & CHAT_GHOSTEARS) ? "All Speech" : "Nearest Creatures"]</a><br>"
|
||||
dat += "<b>Ghost Radio:</b> <a href='?_src_=prefs;preference=ghost_radio'>[(chat_toggles & CHAT_GHOSTRADIO) ? "All Messages":"No Messages"]</a><br>"
|
||||
@@ -1986,6 +1988,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/pickedPDAColor = input(user, "Choose your PDA Interface color.", "Character Preference",pda_color) as color|null
|
||||
if(pickedPDAColor)
|
||||
pda_color = pickedPDAColor
|
||||
if("pda_skin")
|
||||
var/pickedPDASkin = input(user, "Choose your PDA reskin.", "Character Preference", pda_skin) as null|anything in GLOB.pda_reskins
|
||||
if(pickedPDASkin)
|
||||
pda_skin = pickedPDASkin
|
||||
|
||||
else
|
||||
switch(href_list["preference"])
|
||||
@@ -1996,6 +2002,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
arousable = !arousable
|
||||
if("has_cock")
|
||||
features["has_cock"] = !features["has_cock"]
|
||||
if(features["has_cock"] == FALSE)
|
||||
features["has_balls"] = FALSE
|
||||
if("has_balls")
|
||||
features["has_balls"] = !features["has_balls"]
|
||||
if("has_ovi")
|
||||
@@ -2010,6 +2018,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
features["has_breasts"] = !features["has_breasts"]
|
||||
if("has_vag")
|
||||
features["has_vag"] = !features["has_vag"]
|
||||
if(features["has_vag"] == FALSE)
|
||||
features["has_womb"] = FALSE
|
||||
if("has_womb")
|
||||
features["has_womb"] = !features["has_womb"]
|
||||
if("exhibitionist")
|
||||
|
||||
@@ -108,6 +108,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["tip_delay"] >> tip_delay
|
||||
S["pda_style"] >> pda_style
|
||||
S["pda_color"] >> pda_color
|
||||
S["pda_skin"] >> pda_skin
|
||||
|
||||
//citadel code
|
||||
S["arousable"] >> arousable
|
||||
@@ -144,6 +145,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
be_special = SANITIZE_LIST(be_special)
|
||||
pda_style = sanitize_inlist(pda_style, GLOB.pda_styles, initial(pda_style))
|
||||
pda_color = sanitize_hexcolor(pda_color, 6, 1, initial(pda_color))
|
||||
pda_skin = sanitize_inlist(pda_skin, GLOB.pda_reskins, PDA_SKIN_ALT)
|
||||
|
||||
screenshake = sanitize_integer(screenshake, 0, 800, initial(screenshake))
|
||||
damagescreenshake = sanitize_integer(damagescreenshake, 0, 2, initial(damagescreenshake))
|
||||
@@ -200,6 +202,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["tip_delay"], tip_delay)
|
||||
WRITE_FILE(S["pda_style"], pda_style)
|
||||
WRITE_FILE(S["pda_color"], pda_color)
|
||||
WRITE_FILE(S["pda_skin"], pda_skin)
|
||||
|
||||
//citadel code
|
||||
WRITE_FILE(S["screenshake"], screenshake)
|
||||
|
||||
@@ -226,6 +226,19 @@
|
||||
CL.flags_cover = initial(PCL.flags_cover)
|
||||
target.icon = initial(picked_item.icon)
|
||||
|
||||
/datum/action/item_action/chameleon/change/pda/update_item(obj/item/pda/picked_item)
|
||||
if(!istype(target, /obj/item/pda))
|
||||
return ..()
|
||||
var/obj/item/pda/P = target
|
||||
P.name = initial(picked_item.name)
|
||||
P.desc = initial(picked_item.desc)
|
||||
P.icon_state = initial(picked_item.icon_state)
|
||||
P.item_state = initial(picked_item.item_state)
|
||||
P.item_color = initial(picked_item.item_color)
|
||||
P.overlays_offsets = initial(picked_item.overlays_offsets)
|
||||
P.set_new_overlays()
|
||||
P.update_icon()
|
||||
|
||||
/datum/action/item_action/chameleon/change/Trigger()
|
||||
if(!IsAvailable())
|
||||
return
|
||||
@@ -584,7 +597,7 @@
|
||||
|
||||
/obj/item/pda/chameleon
|
||||
name = "PDA"
|
||||
var/datum/action/item_action/chameleon/change/chameleon_action
|
||||
var/datum/action/item_action/chameleon/change/pda/chameleon_action
|
||||
|
||||
/obj/item/pda/chameleon/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -98,7 +98,7 @@
|
||||
desc = "A pair of snazzy goggles used to protect against chemical spills. Fitted with an analyzer for scanning items and reagents."
|
||||
icon_state = "purple"
|
||||
item_state = "glasses"
|
||||
scan_reagents = 1 //You can see reagents while wearing science goggles
|
||||
scan_reagents = TRUE //You can see reagents while wearing science goggles
|
||||
actions_types = list(/datum/action/item_action/toggle_research_scanner)
|
||||
glass_colour_type = /datum/client_colour/glass_colour/purple
|
||||
resistance_flags = ACID_PROOF
|
||||
@@ -202,7 +202,7 @@
|
||||
/obj/item/clothing/glasses/sunglasses/reagent
|
||||
name = "beer goggles"
|
||||
desc = "A pair of sunglasses outfitted with apparatus to scan reagents."
|
||||
scan_reagents = 1
|
||||
scan_reagents = TRUE
|
||||
|
||||
/obj/item/clothing/glasses/sunglasses/garb
|
||||
name = "black gar glasses"
|
||||
@@ -377,7 +377,7 @@
|
||||
item_state = "godeye"
|
||||
vision_flags = SEE_TURFS|SEE_MOBS|SEE_OBJS
|
||||
darkness_view = 8
|
||||
scan_reagents = 1
|
||||
scan_reagents = TRUE
|
||||
item_flags = NODROP
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF
|
||||
|
||||
@@ -47,6 +47,7 @@
|
||||
name = "captain's beret"
|
||||
desc = "A beret fit for a leader."
|
||||
icon_state = "capberet"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = null
|
||||
|
||||
@@ -62,6 +63,7 @@
|
||||
name = "head of personnel's beret"
|
||||
desc = "The symbol of true bureaucratic micromanagement, although in a fancy form."
|
||||
icon_state = "hopberet"
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
dog_fashion = null
|
||||
|
||||
|
||||
@@ -445,7 +445,7 @@
|
||||
flash_protect = 0
|
||||
armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 75)
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
scan_reagents = 1
|
||||
scan_reagents = TRUE
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/medical
|
||||
icon_state = "hardsuit-medical"
|
||||
@@ -467,7 +467,7 @@
|
||||
max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
|
||||
armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 100, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 80)
|
||||
var/obj/machinery/doppler_array/integrated/bomb_radar
|
||||
scan_reagents = 1
|
||||
scan_reagents = TRUE
|
||||
actions_types = list(/datum/action/item_action/toggle_helmet_light, /datum/action/item_action/toggle_research_scanner)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/rd/Initialize()
|
||||
@@ -626,7 +626,7 @@
|
||||
item_state = "anc_hardsuit"
|
||||
armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 500, "bomb" = 500, "bio" = 500, "rad" = 500, "fire" = 500, "acid" = 500)
|
||||
slowdown = 6 //Slow
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage, /obj/item/construction/rcd, /obj/item/pipe_dispenser)
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage, /obj/item/construction/rcd, /obj/item/pipe_dispenser)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
@@ -639,7 +639,7 @@
|
||||
armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 500, "bomb" = 500, "bio" = 500, "rad" = 500, "fire" = 500, "acid" = 500)
|
||||
item_color = "ancient"
|
||||
brightness_on = 16
|
||||
scan_reagents = 1
|
||||
scan_reagents = TRUE
|
||||
flash_protect = 5 //We will not be flash by bombs
|
||||
tint = 1
|
||||
var/obj/machinery/doppler_array/integrated/bomb_radar
|
||||
|
||||
@@ -58,7 +58,8 @@
|
||||
item_state = "hostrench"
|
||||
flags_inv = 0
|
||||
strip_delay = 80
|
||||
|
||||
unique_reskin = list("Coat" = "hostrench", "Cloak" = "trenchcloak")
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/warden
|
||||
name = "warden's jacket"
|
||||
desc = "A navy-blue armored jacket with blue shoulder designations and '/Warden/' stitched into one of the chest pockets."
|
||||
|
||||
@@ -100,6 +100,9 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
|
||||
/obj/effect/immovablerod/ex_act(severity, target)
|
||||
return 0
|
||||
|
||||
/obj/structure/closet/supplypod/prevent_content_explosion()
|
||||
return TRUE
|
||||
|
||||
/obj/effect/immovablerod/singularity_act()
|
||||
return
|
||||
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
continue
|
||||
if(!H.getorgan(/obj/item/organ/appendix)) //Don't give the disease to some who lacks it, only for it to be auto-cured
|
||||
continue
|
||||
if(!(MOB_ORGANIC in H.mob_biotypes)) //biotype sleeper bugs strike again, once again making appendicitis pick a target that can't take it
|
||||
continue
|
||||
var/foundAlready = FALSE //don't infect someone that already has appendicitis
|
||||
for(var/datum/disease/appendicitis/A in H.diseases)
|
||||
foundAlready = TRUE
|
||||
|
||||
@@ -204,6 +204,14 @@
|
||||
resistance_flags = FREEZE_PROOF
|
||||
isGlass = FALSE
|
||||
|
||||
//Used by MREs
|
||||
/obj/item/reagent_containers/food/drinks/coffee/type2
|
||||
name = "\improper Coffee, instant (type 2)"
|
||||
desc = "Coffee that's been blow dried into a granulated powder. This packet includes self heating water for your nutritional pleasure."
|
||||
icon = 'icons/obj/food/containers.dmi'
|
||||
icon_state = "condi_cornoil"
|
||||
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/ice
|
||||
name = "ice cup"
|
||||
desc = "Careful, cold ice, do not chew."
|
||||
@@ -507,6 +515,13 @@
|
||||
list_reagents = list("shamblers" = 30)
|
||||
foodtype = SUGAR | JUNKFOOD
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/grey_bull
|
||||
name = "Grey Bull"
|
||||
desc = "Grey Bull, it gives you gloves!"
|
||||
icon_state = "energy_drink"
|
||||
list_reagents = list("grey_bull" = 20)
|
||||
foodtype = SUGAR | JUNKFOOD
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/air
|
||||
name = "canned air"
|
||||
desc = "There is no air shortage. Do not drink."
|
||||
|
||||
@@ -330,6 +330,33 @@
|
||||
icon_state = "fernetbottle"
|
||||
list_reagents = list("fernet" = 100)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/applejack
|
||||
name = "Buckin' Bronco's Applejack"
|
||||
desc = "Kicks like a horse, tastes like an apple!"
|
||||
icon_state = "applejack_bottle"
|
||||
list_reagents = list("applejack" = 100)
|
||||
foodtype = FRUIT
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/champagne
|
||||
name = "Eau d' Dandy Brut Champagne"
|
||||
desc = "Finely sourced from only the most pretentious French vineyards."
|
||||
icon_state = "champagne_bottle"
|
||||
list_reagents = list("champagne" = 100)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/blazaam
|
||||
name = "Ginbad's Blazaam"
|
||||
desc = "You feel like you should give the bottle a good rub before opening."
|
||||
icon_state = "blazaambottle"
|
||||
list_reagents = list("blazaam" = 100)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/trappist
|
||||
name = "Mont de Requin Trappistes Bleu"
|
||||
desc = "Brewed in space-Belgium. Fancy!"
|
||||
icon_state = "trappistbottle"
|
||||
volume = 50
|
||||
list_reagents = list("trappist" = 50)
|
||||
|
||||
|
||||
//////////////////////////JUICES AND STUFF ///////////////////////
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/orangejuice
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
icon_state = R.glass_icon_state
|
||||
else
|
||||
var/mutable_appearance/reagent_overlay = mutable_appearance(icon, "glassoverlay")
|
||||
icon_state = "glass_empty"
|
||||
reagent_overlay.color = mix_color_from_reagents(reagents.reagent_list)
|
||||
add_overlay(reagent_overlay)
|
||||
else
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Food.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Note: When adding food items with dummy parents, make sure to add
|
||||
/// the parent to the exclusion list in code/__HELPERS/unsorted.dm's
|
||||
/// get_random_food proc.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/obj/item/reagent_containers/food
|
||||
possible_transfer_amounts = list()
|
||||
volume = 50 //Sets the default container amount for all food items.
|
||||
|
||||
@@ -24,7 +24,8 @@
|
||||
"blackpepper" = list("peppermillsmall", "pepper mill", "Often used to flavor food or make people sneeze"),
|
||||
"cornoil" = list("oliveoil", "corn oil bottle", "A delicious oil used in cooking. Made from corn"),
|
||||
"sugar" = list("emptycondiment", "sugar bottle", "Tasty spacey sugar!"),
|
||||
"mayonnaise" = list("mayonnaise", "mayonnaise jar", "An oily condiment made from egg yolks."))
|
||||
"mayonnaise" = list("mayonnaise", "mayonnaise jar", "An oily condiment made from egg yolks."),
|
||||
"peanut_butter" = list("peanutbutter", "peanut butter jar", "A deliciously and sticky spread made from peanuts."))
|
||||
var/originalname = "condiment" //Can't use initial(name) for this. This stores the name set by condimasters.
|
||||
|
||||
/obj/item/reagent_containers/food/condiment/suicide_act(mob/living/carbon/user)
|
||||
@@ -236,7 +237,7 @@
|
||||
volume = 10
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list()
|
||||
possible_states = list("ketchup" = list("condi_ketchup", "Ketchup", "You feel more American already."), "capsaicin" = list("condi_hotsauce", "Hotsauce", "You can almost TASTE the stomach ulcers now!"), "soysauce" = list("condi_soysauce", "Soy Sauce", "A salty soy-based flavoring"), "frostoil" = list("condi_frostoil", "Coldsauce", "Leaves the tongue numb in it's passage"), "sodiumchloride" = list("condi_salt", "Salt Shaker", "Salt. From space oceans, presumably"), "blackpepper" = list("condi_pepper", "Pepper Mill", "Often used to flavor food or make people sneeze"), "cornoil" = list("condi_cornoil", "Corn Oil", "A delicious oil used in cooking. Made from corn"), "sugar" = list("condi_sugar", "Sugar", "Tasty spacey sugar!"))
|
||||
possible_states = list("ketchup" = list("condi_ketchup", "Ketchup", "You feel more American already."), "capsaicin" = list("condi_hotsauce", "Hotsauce", "You can almost TASTE the stomach ulcers now!"), "soysauce" = list("condi_soysauce", "Soy Sauce", "A salty soy-based flavoring"), "frostoil" = list("condi_frostoil", "Coldsauce", "Leaves the tongue numb in it's passage"), "sodiumchloride" = list("condi_salt", "Salt Shaker", "Salt. From space oceans, presumably"), "blackpepper" = list("condi_pepper", "Pepper Mill", "Often used to flavor food or make people sneeze"), "cornoil" = list("condi_cornoil", "Corn Oil", "A delicious oil used in cooking. Made from corn"), "sugar" = list("condi_sugar", "Sugar", "Tasty spacey sugar!"), "astrotame" = list("condi_astrotame", "Astrotame", "The sweetness of a thousand sugars but none of the calories."))
|
||||
|
||||
/obj/item/reagent_containers/food/condiment/pack/attack(mob/M, mob/user, def_zone) //Can't feed these to people directly.
|
||||
return
|
||||
@@ -286,3 +287,8 @@
|
||||
name = "hotsauce pack"
|
||||
originalname = "hotsauce"
|
||||
list_reagents = list("capsaicin" = 10)
|
||||
|
||||
/obj/item/reagent_containers/food/condiment/pack/astrotame
|
||||
name = "astrotame pack"
|
||||
originalname = "astrotame"
|
||||
list_reagents = list("astrotame" = 5)
|
||||
|
||||
@@ -291,19 +291,23 @@ All foods are distributed among various categories. Use common sense.
|
||||
S.reagents.add_reagent(r_id, amount)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/microwave_act(obj/machinery/microwave/M)
|
||||
var/turf/T = get_turf(src)
|
||||
var/obj/item/result
|
||||
if(cooked_type)
|
||||
var/obj/item/reagent_containers/food/snacks/S = new cooked_type(get_turf(src))
|
||||
if(M)
|
||||
initialize_cooked_food(S, M.efficiency)
|
||||
result = new cooked_type(T)
|
||||
if(istype(M))
|
||||
initialize_cooked_food(result, M.efficiency)
|
||||
else
|
||||
initialize_cooked_food(S, 1)
|
||||
SSblackbox.record_feedback("tally", "food_made", 1, type)
|
||||
initialize_cooked_food(result, 1)
|
||||
SSblackbox.record_feedback("tally", "food_made", 1, result.type)
|
||||
else
|
||||
new /obj/item/reagent_containers/food/snacks/badrecipe(src)
|
||||
if(M && M.dirty < 100)
|
||||
result = new /obj/item/reagent_containers/food/snacks/badrecipe(T)
|
||||
if(istype(M) && M.dirty < 100)
|
||||
M.dirty++
|
||||
qdel(src)
|
||||
|
||||
return result
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/Destroy()
|
||||
if(contents)
|
||||
for(var/atom/movable/something in contents)
|
||||
|
||||
@@ -558,3 +558,19 @@
|
||||
list_reagents = list("nutriment" = 6, "sodiumchloride" = 2)
|
||||
tastes = list("rice" = 3, "salt" = 1)
|
||||
foodtype = GRAIN
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/cannedpeaches
|
||||
name = "Canned Peaches"
|
||||
desc = "Just a nice can of ripe peaches swimming in their own juices."
|
||||
icon_state = "peachcan"
|
||||
list_reagents = list("peachjuice" = 20, "sugar" = 8, "nutriment" = 2)
|
||||
filling_color = "#ffdf26"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
tastes = list("peaches" = 7, "tin" = 1)
|
||||
foodtype = FRUIT | SUGAR
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/cannedpeaches/maint
|
||||
name = "Maintenance Peaches"
|
||||
desc = "I have a mouth and I must eat."
|
||||
icon_state = "peachcanmaint"
|
||||
tastes = list("peaches" = 1, "tin" = 7)
|
||||
@@ -8,27 +8,34 @@
|
||||
icon_state = "donut1"
|
||||
bitesize = 5
|
||||
bonus_reagents = list("sugar" = 1)
|
||||
list_reagents = list("nutriment" = 3, "sugar" = 2)
|
||||
var/extra_reagent = null
|
||||
list_reagents = list("nutriment" = 3, "sprinkles" = 1, "sugar" = 2)
|
||||
filling_color = "#D2691E"
|
||||
tastes = list("donut" = 1)
|
||||
foodtype = JUNKFOOD | GRAIN | FRIED | SUGAR
|
||||
var/frosted_icon = "donut2"
|
||||
var/is_frosted = FALSE
|
||||
var/extra_reagent = null
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/donut/Initialize()
|
||||
. = ..()
|
||||
if(prob(30))
|
||||
icon_state = "donut2"
|
||||
name = "frosted donut"
|
||||
reagents.add_reagent("sprinkles", 2)
|
||||
bonus_reagents = list("sprinkles" = 2, "sugar" = 1)
|
||||
filling_color = "#FF69B4"
|
||||
frost_donut()
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/donut/proc/frost_donut()
|
||||
if(is_frosted || !frosted_icon)
|
||||
return
|
||||
is_frosted = TRUE
|
||||
name = "frosted [name]"
|
||||
icon_state = frosted_icon //delish~!
|
||||
reagents.add_reagent("sprinkles", 1)
|
||||
filling_color = "#FF69B4"
|
||||
return TRUE
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/donut/checkLiked(fraction, mob/M) //Sec officers always love donuts
|
||||
if(last_check_time + 50 < world.time)
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.mind && H.mind.assigned_role == "Security Officer" || H.mind.assigned_role == "Detective" || H.mind.assigned_role == "Warden" || H.mind.assigned_role == "Head of Security" && !HAS_TRAIT(H, TRAIT_AGEUSIA))
|
||||
if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM) && !HAS_TRAIT(H, TRAIT_AGEUSIA))
|
||||
to_chat(H,"<span class='notice'>I love this taste!</span>")
|
||||
H.adjust_disgust(-5 + -2.5 * fraction)
|
||||
GET_COMPONENT_FROM(mood, /datum/component/mood, H)
|
||||
@@ -48,18 +55,12 @@
|
||||
. = ..()
|
||||
extra_reagent = pick("nutriment", "capsaicin", "frostoil", "krokodil", "plasma", "cocoa", "slimejelly", "banana", "berryjuice", "omnizine")
|
||||
reagents.add_reagent("[extra_reagent]", 3)
|
||||
bonus_reagents = list("[extra_reagent]" = 3, "sugar" = 1)
|
||||
if(prob(30))
|
||||
icon_state = "donut2"
|
||||
name = "frosted chaos donut"
|
||||
reagents.add_reagent("sprinkles", 2)
|
||||
bonus_reagents = list("sprinkles" = 2, "[extra_reagent]" = 3, "sugar" = 1)
|
||||
filling_color = "#FF69B4"
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/donut/jelly
|
||||
name = "jelly donut"
|
||||
desc = "You jelly?"
|
||||
icon_state = "jdonut1"
|
||||
frosted_icon = "jdonut2"
|
||||
bonus_reagents = list("sugar" = 1, "vitamin" = 1)
|
||||
extra_reagent = "berryjuice"
|
||||
tastes = list("jelly" = 1, "donut" = 3)
|
||||
@@ -69,12 +70,6 @@
|
||||
. = ..()
|
||||
if(extra_reagent)
|
||||
reagents.add_reagent("[extra_reagent]", 3)
|
||||
if(prob(30))
|
||||
icon_state = "jdonut2"
|
||||
name = "frosted jelly Donut"
|
||||
reagents.add_reagent("sprinkles", 2)
|
||||
bonus_reagents = list("sprinkles" = 2, "sugar" = 1)
|
||||
filling_color = "#FF69B4"
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/donut/jelly/slimejelly
|
||||
name = "jelly donut"
|
||||
|
||||
@@ -225,3 +225,12 @@
|
||||
filling_color = "#FFFFFF"
|
||||
foodtype = GRAIN | VEGETABLES
|
||||
|
||||
|
||||
// Used by MREs
|
||||
/obj/item/reagent_containers/food/snacks/pizzaslice/pepperoni
|
||||
name = "\improper MRE pepperoni pizza slice"
|
||||
desc = "A freeze dried, dehydrated slice of bread with tomato sauce, pepperoni and cheese."
|
||||
icon_state = "meatpizzaslice"
|
||||
filling_color = "#A52A2A"
|
||||
tastes = list("cardboard" = 1, "tomato" = 1, "cheese" = 1, "pepperoni" = 2)
|
||||
foodtype = GRAIN | VEGETABLES | DAIRY | MEAT
|
||||
@@ -52,6 +52,33 @@
|
||||
list_reagents = list("nutriment" = 2, "cherryjelly" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN | FRUIT
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/jellysandwich/pbj
|
||||
name = "\improper PB & J sandwich"
|
||||
desc = "A grand creation of peanut butter, jelly and bread! An all-american classic."
|
||||
icon_state = "pbjsandwich"
|
||||
tastes = list("bread" = 1, "jelly" = 1, "peanuts" = 1)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/jellysandwich/pbj/cherry
|
||||
bonus_reagents = list("cherryjelly" = 5, "peanut_butter" = 5, "vitamin" = 2)
|
||||
list_reagents = list("nutriment" = 2, "cherryjelly" = 5, "peanut_butter" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN | FRUIT
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/jellysandwich/pbj/slime
|
||||
bonus_reagents = list("slimejelly" = 5, "peanut_butter" = 5, "vitamin" = 2)
|
||||
list_reagents = list("nutriment" = 2, "slimejelly" = 5, "peanut_butter" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN | TOXIC
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/peanutbutter_sandwich
|
||||
name = "peanut butter sandwich"
|
||||
desc = "You wish you had some jelly to go with this..."
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "peanutbuttersandwich"
|
||||
trash = /obj/item/trash/plate
|
||||
bitesize = 3
|
||||
bonus_reagents = list("peanut_butter" = 5, "vitamin" = 2)
|
||||
list_reagents = list("nutriment" = 2, "peanut_butter" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/notasandwich
|
||||
name = "not-a-sandwich"
|
||||
desc = "Something seems to be wrong with this, you can't quite figure what. Maybe it's his moustache."
|
||||
@@ -83,6 +110,19 @@
|
||||
list_reagents = list("nutriment" = 1, "slimejelly" = 5, "vitamin" = 2)
|
||||
foodtype = GRAIN | TOXIC | SUGAR
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/peanut_buttertoast
|
||||
name = "peanut butter toast"
|
||||
desc = "A slice of toast covered with delicious peanut butter."
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "peanutbuttertoast"
|
||||
trash = /obj/item/trash/plate
|
||||
bitesize = 3
|
||||
bonus_reagents = list("peanut_butter" = 5, "vitamin" = 2)
|
||||
list_reagents = list("nutriment" = 1, "peanut_butter" = 5, "vitamin" = 2)
|
||||
tastes = list("toast" = 1, "peanuts" = 1)
|
||||
foodtype = GRAIN
|
||||
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/twobread
|
||||
name = "two bread"
|
||||
desc = "This seems awfully bitter."
|
||||
|
||||
@@ -12,322 +12,343 @@
|
||||
pass_flags = PASSTABLE
|
||||
light_color = LIGHT_COLOR_YELLOW
|
||||
light_power = 0.9
|
||||
var/wire_disabled = FALSE // is its internal wire cut?
|
||||
var/operating = FALSE // Is it on?
|
||||
var/dirty = 0 // = {0..100} Does it need cleaning?
|
||||
var/broken = 0 // ={0,1,2} How broken is it???
|
||||
var/max_n_of_items = 10 // whatever fat fuck made this a global var needs to look at themselves in the mirror sometime
|
||||
var/dirty = 0 // 0 to 100 // Does it need cleaning?
|
||||
var/dirty_anim_playing = FALSE
|
||||
var/broken = 0 // 0, 1 or 2 // How broken is it???
|
||||
var/max_n_of_items = 10
|
||||
var/efficiency = 0
|
||||
var/datum/looping_sound/microwave/soundloop
|
||||
var/list/ingredients = list() // may only contain /atom/movables
|
||||
|
||||
//Microwaving doesn't use recipes, instead it calls the microwave_act of the objects. For food, this creates something based on the food's cooked_type
|
||||
var/static/radial_examine = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_examine")
|
||||
var/static/radial_eject = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_eject")
|
||||
var/static/radial_use = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_use")
|
||||
|
||||
/*******************
|
||||
* Initialising
|
||||
********************/
|
||||
// we show the button even if the proc will not work
|
||||
var/static/list/radial_options = list("eject" = radial_eject, "use" = radial_use)
|
||||
var/static/list/ai_radial_options = list("eject" = radial_eject, "use" = radial_use, "examine" = radial_examine)
|
||||
|
||||
/obj/machinery/microwave/Initialize()
|
||||
. = ..()
|
||||
wires = new /datum/wires/microwave(src)
|
||||
create_reagents(100)
|
||||
soundloop = new(list(src), FALSE)
|
||||
|
||||
/obj/machinery/microwave/Destroy()
|
||||
eject()
|
||||
if(wires)
|
||||
QDEL_NULL(wires)
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/microwave/RefreshParts()
|
||||
var/E
|
||||
var/max_items = 10
|
||||
efficiency = 0
|
||||
for(var/obj/item/stock_parts/micro_laser/M in component_parts)
|
||||
E += M.rating
|
||||
efficiency += M.rating
|
||||
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
|
||||
max_items = 10 * M.rating
|
||||
efficiency = E
|
||||
max_n_of_items = max_items
|
||||
max_n_of_items = 10 * M.rating
|
||||
break
|
||||
|
||||
/obj/machinery/microwave/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!operating)
|
||||
to_chat(user, "<span class='notice'>Alt-click [src] to turn it on.</span>")
|
||||
|
||||
/*******************
|
||||
* Item Adding
|
||||
********************/
|
||||
if(!in_range(user, src) && !issilicon(user) && !isobserver(user))
|
||||
to_chat(user, "<span class='warning'>You're too far away to examine [src]'s contents and display!</span>")
|
||||
return
|
||||
if(operating)
|
||||
to_chat(user, "<span class='notice'>\The [src] is operating.</span>")
|
||||
return
|
||||
|
||||
if(length(ingredients))
|
||||
if(issilicon(user))
|
||||
to_chat(user, "<span class='notice'>\The [src] camera shows:</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>\The [src] contains:</span>")
|
||||
var/list/items_counts = new
|
||||
for(var/i in ingredients)
|
||||
if(istype(i, /obj/item/stack))
|
||||
var/obj/item/stack/S = i
|
||||
items_counts[S.name] += S.amount
|
||||
else
|
||||
var/atom/movable/AM = i
|
||||
items_counts[AM.name]++
|
||||
for(var/O in items_counts)
|
||||
to_chat(user, "<span class='notice'>- [items_counts[O]]x [O].</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>\The [src] is empty.</span>")
|
||||
|
||||
if(!(stat & (NOPOWER|BROKEN)))
|
||||
to_chat(user, "<span class='notice'>The status display reads:</span>")
|
||||
to_chat(user, "<span class='notice'>- Capacity: <b>[max_n_of_items]</b> items.<span>")
|
||||
to_chat(user, "<span class='notice'>- Cook time reduced by <b>[(efficiency - 1) * 25]%</b>.<span>")
|
||||
|
||||
/obj/machinery/microwave/update_icon()
|
||||
if(broken)
|
||||
icon_state = "mwb"
|
||||
else if(dirty_anim_playing)
|
||||
icon_state = "mwbloody1"
|
||||
else if(dirty == 100)
|
||||
icon_state = "mwbloody"
|
||||
else if(operating)
|
||||
icon_state = "mw1"
|
||||
else if(panel_open)
|
||||
icon_state = "mw-o"
|
||||
else
|
||||
icon_state = "mw"
|
||||
|
||||
/obj/machinery/microwave/attackby(obj/item/O, mob/user, params)
|
||||
if(operating)
|
||||
return
|
||||
if(!broken && dirty<100)
|
||||
if(default_deconstruction_screwdriver(user, "mw-o", "mw", O))
|
||||
return
|
||||
if(default_unfasten_wrench(user, O))
|
||||
return
|
||||
|
||||
if(default_deconstruction_crowbar(O))
|
||||
return
|
||||
|
||||
if(src.broken > 0)
|
||||
if(src.broken == 2 && istype(O, /obj/item/wirecutters)) // If it's broken and they're using a screwdriver
|
||||
user.visible_message( \
|
||||
"[user] starts to fix part of the microwave.", \
|
||||
"<span class='notice'>You start to fix part of the microwave...</span>" \
|
||||
)
|
||||
if (O.use_tool(src, user, 20))
|
||||
user.visible_message( \
|
||||
"[user] fixes part of the microwave.", \
|
||||
"<span class='notice'>You fix part of the microwave.</span>" \
|
||||
)
|
||||
src.broken = 1 // Fix it a bit
|
||||
else if(src.broken == 1 && istype(O, /obj/item/weldingtool)) // If it's broken and they're doing the wrench
|
||||
user.visible_message( \
|
||||
"[user] starts to fix part of the microwave.", \
|
||||
"<span class='notice'>You start to fix part of the microwave...</span>" \
|
||||
)
|
||||
if (O.use_tool(src, user, 20))
|
||||
user.visible_message( \
|
||||
"[user] fixes the microwave.", \
|
||||
"<span class='notice'>You fix the microwave.</span>" \
|
||||
)
|
||||
src.icon_state = "mw"
|
||||
src.broken = 0 // Fix it!
|
||||
src.dirty = 0 // just to be sure
|
||||
return 0 //to use some fuel
|
||||
if(dirty < 100)
|
||||
if(default_deconstruction_screwdriver(user, icon_state, icon_state, O) || default_unfasten_wrench(user, O))
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(panel_open && is_wire_tool(O))
|
||||
wires.interact(user)
|
||||
return TRUE
|
||||
|
||||
if(broken > 0)
|
||||
if(broken == 2 && O.tool_behaviour == TOOL_WIRECUTTER) // If it's broken and they're using a screwdriver
|
||||
user.visible_message("[user] starts to fix part of \the [src].", "<span class='notice'>You start to fix part of \the [src]...</span>")
|
||||
if(O.use_tool(src, user, 20))
|
||||
user.visible_message("[user] fixes part of \the [src].", "<span class='notice'>You fix part of \the [src].</span>")
|
||||
broken = 1 // Fix it a bit
|
||||
else if(broken == 1 && O.tool_behaviour == TOOL_WELDER) // If it's broken and they're doing the wrench
|
||||
user.visible_message("[user] starts to fix part of \the [src].", "<span class='notice'>You start to fix part of \the [src]...</span>")
|
||||
if(O.use_tool(src, user, 20))
|
||||
user.visible_message("[user] fixes \the [src].", "<span class='notice'>You fix \the [src].</span>")
|
||||
broken = 0
|
||||
update_icon()
|
||||
return FALSE //to use some fuel
|
||||
else
|
||||
to_chat(user, "<span class='warning'>It's broken!</span>")
|
||||
return 1
|
||||
else if(istype(O, /obj/item/reagent_containers/spray/))
|
||||
return TRUE
|
||||
return
|
||||
|
||||
if(istype(O, /obj/item/reagent_containers/spray))
|
||||
var/obj/item/reagent_containers/spray/clean_spray = O
|
||||
if(clean_spray.reagents.has_reagent("cleaner",clean_spray.amount_per_transfer_from_this))
|
||||
clean_spray.reagents.remove_reagent("cleaner",clean_spray.amount_per_transfer_from_this,1)
|
||||
if(clean_spray.reagents.has_reagent("cleaner", clean_spray.amount_per_transfer_from_this))
|
||||
clean_spray.reagents.remove_reagent("cleaner", clean_spray.amount_per_transfer_from_this,1)
|
||||
playsound(loc, 'sound/effects/spray3.ogg', 50, 1, -6)
|
||||
user.visible_message( \
|
||||
"[user] has cleaned the microwave.", \
|
||||
"<span class='notice'>You clean the microwave.</span>" \
|
||||
)
|
||||
src.dirty = 0 // It's clean!
|
||||
src.broken = 0 // just to be sure
|
||||
src.icon_state = "mw"
|
||||
src.updateUsrDialog()
|
||||
return 1 // Disables the after-attack so we don't spray the floor/user.
|
||||
user.visible_message("[user] has cleaned \the [src].", "<span class='notice'>You clean \the [src].</span>")
|
||||
dirty = 0
|
||||
update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need more space cleaner!</span>")
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
else if(istype(O, /obj/item/soap/)) // If they're trying to clean it then let them
|
||||
if(istype(O, /obj/item/soap))
|
||||
var/obj/item/soap/P = O
|
||||
user.visible_message( \
|
||||
"[user] starts to clean the microwave.", \
|
||||
"<span class='notice'>You start to clean the microwave...</span>" \
|
||||
)
|
||||
if (do_after(user, P.cleanspeed, target = src))
|
||||
user.visible_message( \
|
||||
"[user] has cleaned the microwave.", \
|
||||
"<span class='notice'>You clean the microwave.</span>" \
|
||||
)
|
||||
src.dirty = 0 // It's clean!
|
||||
src.broken = 0 // just to be sure
|
||||
src.icon_state = "mw"
|
||||
user.visible_message("[user] starts to clean \the [src].", "<span class='notice'>You start to clean \the [src]...</span>")
|
||||
if(do_after(user, P.cleanspeed, target = src))
|
||||
user.visible_message("[user] has cleaned \the [src].", "<span class='notice'>You clean \the [src].</span>")
|
||||
dirty = 0
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
else if(src.dirty==100) // The microwave is all dirty so can't be used!
|
||||
to_chat(user, "<span class='warning'>It's dirty!</span>")
|
||||
return 1
|
||||
if(dirty == 100) // The microwave is all dirty so can't be used!
|
||||
to_chat(user, "<span class='warning'>\The [src] is dirty!</span>")
|
||||
return TRUE
|
||||
|
||||
else if(istype(O, /obj/item/storage/bag/tray))
|
||||
if(istype(O, /obj/item/storage/bag/tray))
|
||||
var/obj/item/storage/T = O
|
||||
var/loaded = 0
|
||||
for(var/obj/item/reagent_containers/food/snacks/S in T.contents)
|
||||
if (contents.len>=max_n_of_items)
|
||||
to_chat(user, "<span class='warning'>[src] is full, you can't put anything in!</span>")
|
||||
return 1
|
||||
if(ingredients.len >= max_n_of_items)
|
||||
to_chat(user, "<span class='warning'>\The [src] is full, you can't put anything in!</span>")
|
||||
return TRUE
|
||||
if(SEND_SIGNAL(T, COMSIG_TRY_STORAGE_TAKE, S, src))
|
||||
loaded++
|
||||
|
||||
ingredients += S
|
||||
if(loaded)
|
||||
to_chat(user, "<span class='notice'>You insert [loaded] items into [src].</span>")
|
||||
to_chat(user, "<span class='notice'>You insert [loaded] items into \the [src].</span>")
|
||||
return
|
||||
|
||||
if(O.w_class <= WEIGHT_CLASS_NORMAL && !istype(O, /obj/item/storage) && user.a_intent == INTENT_HELP)
|
||||
if(ingredients.len >= max_n_of_items)
|
||||
to_chat(user, "<span class='warning'>\The [src] is full, you can't put anything in!</span>")
|
||||
return TRUE
|
||||
if(!user.transferItemToLoc(O, src))
|
||||
to_chat(user, "<span class='warning'>\The [O] is stuck to your hand!</span>")
|
||||
return FALSE
|
||||
|
||||
else if(O.w_class <= WEIGHT_CLASS_NORMAL && !istype(O, /obj/item/storage) && user.a_intent == INTENT_HELP)
|
||||
if (contents.len>=max_n_of_items)
|
||||
to_chat(user, "<span class='warning'>[src] is full, you can't put anything in!</span>")
|
||||
return 1
|
||||
else
|
||||
if(!user.transferItemToLoc(O, src))
|
||||
to_chat(user, "<span class='warning'>\the [O] is stuck to your hand, you cannot put it in \the [src]!</span>")
|
||||
return 0
|
||||
ingredients += O
|
||||
user.visible_message("[user] has added \a [O] to \the [src].", "<span class='notice'>You add [O] to \the [src].</span>")
|
||||
return
|
||||
|
||||
user.visible_message( \
|
||||
"[user] has added \the [O] to \the [src].", \
|
||||
"<span class='notice'>You add \the [O] to \the [src].</span>")
|
||||
|
||||
else
|
||||
..()
|
||||
updateUsrDialog()
|
||||
..()
|
||||
|
||||
/obj/machinery/microwave/AltClick(mob/user)
|
||||
if(user.canUseTopic(src, BE_CLOSE) && !(operating || broken > 0 || panel_open || !anchored || dirty == 100))
|
||||
if(user.canUseTopic(src, !issilicon(usr)))
|
||||
cook()
|
||||
|
||||
/*******************
|
||||
* Microwave Menu
|
||||
********************/
|
||||
|
||||
/obj/machinery/microwave/ui_interact(mob/user) // The microwave Menu
|
||||
/obj/machinery/microwave/ui_interact(mob/user)
|
||||
. = ..()
|
||||
if(panel_open || !anchored)
|
||||
|
||||
if(operating || panel_open || !anchored || !user.canUseTopic(src, !issilicon(user)))
|
||||
return
|
||||
if(isAI(user) && (stat & NOPOWER))
|
||||
return
|
||||
var/dat = "<div class='statusDisplay'>"
|
||||
if(broken > 0)
|
||||
dat += "ERROR: 09734014-A2379-D18746 --Bad memory<BR>Contact your operator or use command line to rebase memory ///git checkout {HEAD} -a commit pull --rebase push {*NEW HEAD*}</div>" //Thats how all the git fiddling looks to me
|
||||
else if(operating)
|
||||
dat += "Microwaving in progress!<BR>Please wait...!</div>"
|
||||
else if(dirty==100)
|
||||
dat += "ERROR: >> 0 --Response input zero<BR>Contact your operator of the device manifactor support.</div>"
|
||||
else
|
||||
var/list/items_counts = new
|
||||
for (var/obj/O in contents)
|
||||
if(istype(O, /obj/item/stack/))
|
||||
var/obj/item/stack/S = O
|
||||
items_counts[O.name] += S.amount
|
||||
else
|
||||
items_counts[O.name]++
|
||||
|
||||
for (var/O in items_counts)
|
||||
var/N = items_counts[O]
|
||||
dat += "[capitalize(O)]: [N]<BR>"
|
||||
|
||||
if (items_counts.len==0)
|
||||
dat += "The microwave is empty.</div>"
|
||||
if(!length(ingredients))
|
||||
if(isAI(user))
|
||||
examine(user)
|
||||
else
|
||||
dat = "<h3>Ingredients:</h3>[dat]</div>"
|
||||
dat += "<A href='?src=[REF(src)];action=cook'>Turn on</A>"
|
||||
dat += "<A href='?src=[REF(src)];action=dispose'>Eject ingredients</A><BR>"
|
||||
to_chat(user, "<span class='warning'>\The [src] is empty.</span>")
|
||||
return
|
||||
|
||||
var/datum/browser/popup = new(user, "microwave", name, 300, 300)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
var/choice = show_radial_menu(user, src, isAI(user) ? ai_radial_options : radial_options, require_near = !issilicon(user))
|
||||
|
||||
/***********************************
|
||||
* Microwave Menu Handling/Cooking
|
||||
************************************/
|
||||
// post choice verification
|
||||
if(operating || panel_open || !anchored || !user.canUseTopic(src, !issilicon(user)))
|
||||
return
|
||||
if(isAI(user) && (stat & NOPOWER))
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
switch(choice)
|
||||
if("eject")
|
||||
eject()
|
||||
if("use")
|
||||
cook()
|
||||
if("examine")
|
||||
examine(user)
|
||||
|
||||
/obj/machinery/microwave/proc/eject()
|
||||
for(var/i in ingredients)
|
||||
var/atom/movable/AM = i
|
||||
AM.forceMove(drop_location())
|
||||
ingredients.Cut()
|
||||
|
||||
/obj/machinery/microwave/proc/cook()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
if(operating || broken > 0 || panel_open || !anchored || dirty == 100)
|
||||
return
|
||||
|
||||
if(wire_disabled)
|
||||
audible_message("[src] buzzes.")
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
|
||||
return
|
||||
|
||||
if(prob(max((5 / efficiency) - 5, dirty * 5))) //a clean unupgraded microwave has no risk of failure
|
||||
muck()
|
||||
return
|
||||
for(var/obj/O in ingredients)
|
||||
if(istype(O, /obj/item/reagent_containers/food) || istype(O, /obj/item/grown))
|
||||
continue
|
||||
if(prob(min(dirty * 5, 100)))
|
||||
start_can_fail()
|
||||
return
|
||||
break
|
||||
start()
|
||||
|
||||
if (prob(max(5/efficiency-5,dirty*5))) //a clean unupgraded microwave has no risk of failure
|
||||
muck_start()
|
||||
if (!microwaving(4))
|
||||
muck_finish()
|
||||
return
|
||||
muck_finish()
|
||||
return
|
||||
/obj/machinery/microwave/proc/turn_on()
|
||||
visible_message("\The [src] turns on.", "<span class='italics'>You hear a microwave humming.</span>")
|
||||
operating = TRUE
|
||||
|
||||
else
|
||||
if(has_extra_item() && prob(min(dirty*5,100)) && !microwaving(4))
|
||||
broke()
|
||||
return
|
||||
set_light(1.5)
|
||||
soundloop.start()
|
||||
update_icon()
|
||||
|
||||
if(!microwaving(10))
|
||||
abort()
|
||||
return
|
||||
stop()
|
||||
/obj/machinery/microwave/proc/spark()
|
||||
visible_message("<span class='warning'>Sparks fly around [src]!</span>")
|
||||
var/datum/effect_system/spark_spread/s = new
|
||||
s.set_up(2, 1, src)
|
||||
s.start()
|
||||
|
||||
var/metal = 0
|
||||
for(var/obj/item/O in contents)
|
||||
O.microwave_act(src)
|
||||
if(O.materials[MAT_METAL])
|
||||
metal += O.materials[MAT_METAL]
|
||||
|
||||
if(metal)
|
||||
visible_message("<span class='warning'>Sparks fly around [src]!</span>")
|
||||
if(prob(max(metal/2, 33)))
|
||||
explosion(loc,0,1,2)
|
||||
broke()
|
||||
return
|
||||
|
||||
dropContents()
|
||||
return
|
||||
|
||||
/obj/machinery/microwave/proc/microwaving(seconds as num)
|
||||
for (var/i=1 to seconds)
|
||||
if (stat & (NOPOWER|BROKEN))
|
||||
return 0
|
||||
use_power(500)
|
||||
sleep(max(12-2*efficiency,2)) // standard microwave means sleep(10). The better the efficiency, the faster the cooking
|
||||
return 1
|
||||
|
||||
/obj/machinery/microwave/proc/has_extra_item()
|
||||
for (var/obj/O in contents)
|
||||
if ( \
|
||||
!istype(O, /obj/item/reagent_containers/food) && \
|
||||
!istype(O, /obj/item/grown) \
|
||||
)
|
||||
return 1
|
||||
return 0
|
||||
#define MICROWAVE_NORMAL 0
|
||||
#define MICROWAVE_MUCK 1
|
||||
#define MICROWAVE_PRE 2
|
||||
|
||||
/obj/machinery/microwave/proc/start()
|
||||
visible_message("The microwave turns on.", "<span class='italics'>You hear a microwave humming.</span>")
|
||||
soundloop.start()
|
||||
operating = TRUE
|
||||
icon_state = "mw1"
|
||||
set_light(1.5)
|
||||
updateUsrDialog()
|
||||
turn_on()
|
||||
loop(MICROWAVE_NORMAL, 10)
|
||||
|
||||
/obj/machinery/microwave/proc/abort()
|
||||
operating = FALSE // Turn it off again aferwards
|
||||
icon_state = "mw"
|
||||
updateUsrDialog()
|
||||
set_light(0)
|
||||
soundloop.stop()
|
||||
/obj/machinery/microwave/proc/start_can_fail()
|
||||
turn_on()
|
||||
loop(MICROWAVE_PRE, 4)
|
||||
|
||||
/obj/machinery/microwave/proc/stop()
|
||||
abort()
|
||||
/obj/machinery/microwave/proc/muck()
|
||||
turn_on()
|
||||
playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
|
||||
dirty_anim_playing = TRUE
|
||||
update_icon()
|
||||
loop(MICROWAVE_MUCK, 4)
|
||||
|
||||
/obj/machinery/microwave/proc/dispose()
|
||||
for (var/obj/O in contents)
|
||||
O.forceMove(drop_location())
|
||||
to_chat(usr, "<span class='notice'>You dispose of the microwave contents.</span>")
|
||||
updateUsrDialog()
|
||||
/obj/machinery/microwave/proc/loop(type, time, wait = max(12 - 2 * efficiency, 2)) // standard wait is 10
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(MICROWAVE_PRE)
|
||||
pre_fail()
|
||||
return
|
||||
if(!time)
|
||||
switch(type)
|
||||
if(MICROWAVE_NORMAL)
|
||||
loop_finish()
|
||||
if(MICROWAVE_MUCK)
|
||||
muck_finish()
|
||||
if(MICROWAVE_PRE)
|
||||
pre_success()
|
||||
return
|
||||
time--
|
||||
use_power(500)
|
||||
addtimer(CALLBACK(src, .proc/loop, type, time, wait), wait)
|
||||
|
||||
/obj/machinery/microwave/proc/muck_start()
|
||||
playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) // Play a splat sound
|
||||
icon_state = "mwbloody1" // Make it look dirty!!
|
||||
/obj/machinery/microwave/proc/loop_finish()
|
||||
operating = FALSE
|
||||
|
||||
var/metal = 0
|
||||
for(var/obj/item/O in ingredients)
|
||||
O.microwave_act(src)
|
||||
if(O.materials[MAT_METAL])
|
||||
metal += O.materials[MAT_METAL]
|
||||
|
||||
if(metal)
|
||||
spark()
|
||||
broken = 2
|
||||
if(prob(max(metal / 2, 33)))
|
||||
explosion(loc, 0, 1, 2)
|
||||
else
|
||||
dropContents(ingredients)
|
||||
ingredients.Cut()
|
||||
|
||||
after_finish_loop()
|
||||
|
||||
/obj/machinery/microwave/proc/pre_fail()
|
||||
broken = 2
|
||||
operating = FALSE
|
||||
spark()
|
||||
after_finish_loop()
|
||||
|
||||
/obj/machinery/microwave/proc/pre_success()
|
||||
loop(MICROWAVE_NORMAL, 10)
|
||||
|
||||
/obj/machinery/microwave/proc/muck_finish()
|
||||
visible_message("<span class='warning'>The microwave gets covered in muck!</span>")
|
||||
dirty = 100 // Make it dirty so it can't be used util cleaned
|
||||
icon_state = "mwbloody" // Make it look dirty too
|
||||
operating = FALSE // Turn it off again aferwards
|
||||
updateUsrDialog()
|
||||
visible_message("<span class='warning'>\The [src] gets covered in muck!</span>")
|
||||
|
||||
dirty = 100
|
||||
dirty_anim_playing = FALSE
|
||||
operating = FALSE
|
||||
|
||||
for(var/obj/item/reagent_containers/food/snacks/S in src)
|
||||
if(prob(50))
|
||||
new /obj/item/reagent_containers/food/snacks/badrecipe(src)
|
||||
qdel(S)
|
||||
|
||||
after_finish_loop()
|
||||
|
||||
/obj/machinery/microwave/proc/after_finish_loop()
|
||||
set_light(0)
|
||||
soundloop.stop()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/microwave/proc/broke()
|
||||
var/datum/effect_system/spark_spread/s = new
|
||||
s.set_up(2, 1, src)
|
||||
s.start()
|
||||
icon_state = "mwb" // Make it look all busted up and shit
|
||||
visible_message("<span class='warning'>The microwave breaks!</span>") //Let them know they're stupid
|
||||
broken = 2 // Make it broken so it can't be used util fixed
|
||||
flags_1 = null //So you can't add condiments
|
||||
operating = FALSE // Turn it off again aferwards
|
||||
updateUsrDialog()
|
||||
set_light(0)
|
||||
soundloop.stop()
|
||||
|
||||
/obj/machinery/microwave/Topic(href, href_list)
|
||||
if(..() || panel_open)
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
if(operating)
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
switch(href_list["action"])
|
||||
if ("cook")
|
||||
cook()
|
||||
|
||||
if ("dispose")
|
||||
dispose()
|
||||
updateUsrDialog()
|
||||
#undef MICROWAVE_NORMAL
|
||||
#undef MICROWAVE_MUCK
|
||||
#undef MICROWAVE_PRE
|
||||
@@ -138,6 +138,10 @@
|
||||
for (var/mob/M in src)
|
||||
M.forceMove(drop_location())
|
||||
|
||||
/obj/machinery/processor/container_resist(mob/living/user)
|
||||
user.forceMove(drop_location())
|
||||
user.visible_message("<span class='notice'>[user] crawls free of the processor!</span>")
|
||||
|
||||
/obj/machinery/processor/slime
|
||||
name = "slime processor"
|
||||
desc = "An industrial grinder with a sticker saying appropriated for science department. Keep hands clear of intake area while operating."
|
||||
|
||||
@@ -332,6 +332,12 @@
|
||||
/obj/item/pizzabox/infinite/proc/attune_pizza(mob/living/carbon/human/noms) //tonight on "proc names I never thought I'd type"
|
||||
if(!pizza_preferences[noms.ckey])
|
||||
pizza_preferences[noms.ckey] = pickweight(pizza_types)
|
||||
if(noms.has_quirk(/datum/quirk/pineapple_liker))
|
||||
pizza_preferences[noms.ckey] = /obj/item/reagent_containers/food/snacks/pizza/pineapple
|
||||
else if(noms.has_quirk(/datum/quirk/pineapple_hater))
|
||||
var/list/pineapple_pizza_liker = pizza_types.Copy()
|
||||
pineapple_pizza_liker -= /obj/item/reagent_containers/food/snacks/pizza/pineapple
|
||||
pizza_preferences[noms.ckey] = pickweight(pineapple_pizza_liker)
|
||||
if(noms.mind && noms.mind.assigned_role == "Botanist")
|
||||
pizza_preferences[noms.ckey] = /obj/item/reagent_containers/food/snacks/pizza/dank
|
||||
|
||||
|
||||
@@ -152,8 +152,8 @@
|
||||
/datum/chemical_reaction/beepsky_smash
|
||||
name = "Beepksy Smash"
|
||||
id = "beepksysmash"
|
||||
results = list("beepskysmash" = 4)
|
||||
required_reagents = list("limejuice" = 2, "whiskey" = 2, "iron" = 1)
|
||||
results = list("beepskysmash" = 5)
|
||||
required_reagents = list("limejuice" = 2, "quadruple_sec" = 2, "iron" = 1)
|
||||
|
||||
/datum/chemical_reaction/doctor_delight
|
||||
name = "The Doctor's Delight"
|
||||
@@ -532,11 +532,18 @@
|
||||
required_reagents = list("hooch" = 1, "absinthe" = 1, "manlydorf" = 1, "syndicatebomb" = 1)
|
||||
mix_message = "<span class='warning'>The mixture turns to a sickening froth.</span>"
|
||||
|
||||
/datum/chemical_reaction/lemonade
|
||||
name = "Lemonade"
|
||||
id = "lemonade"
|
||||
results = list("lemonade" = 5)
|
||||
required_reagents = list("lemonjuice" = 2, "water" = 2, "sugar" = 1, "ice" = 1)
|
||||
mix_message = "You're suddenly reminded of home."
|
||||
|
||||
/datum/chemical_reaction/arnold_palmer
|
||||
name = "Arnold Palmer"
|
||||
id = "arnold_palmer"
|
||||
results = list("arnold_palmer" = 2)
|
||||
required_reagents = list("tea" = 1, "lemonjuice" = 1)
|
||||
required_reagents = list("tea" = 1, "lemonade" = 1)
|
||||
mix_message = "The smells of fresh green grass and sand traps waft through the air as the mixture turns a friendly yellow-orange."
|
||||
|
||||
/datum/chemical_reaction/chocolate_milk
|
||||
@@ -704,3 +711,87 @@
|
||||
id = "pinktea"
|
||||
results = list("pinktea" = 5)
|
||||
required_reagents = list("aphro" = 1, "arnold_palmer" = 1, "sugar" = 1)
|
||||
|
||||
/datum/chemical_reaction/blank_paper
|
||||
name = "Blank Paper"
|
||||
id = "blank_paper"
|
||||
results = list("blank_paper" = 3)
|
||||
required_reagents = list("silencer" = 1, "nothing" = 1, "nuka_cola" = 1)
|
||||
|
||||
/datum/chemical_reaction/wizz_fizz
|
||||
name = "Wizz Fizz"
|
||||
id = "wizz_fizz"
|
||||
results = list("wizz_fizz" = 3)
|
||||
required_reagents = list("triple_sec" = 1, "sodawater" = 1, "champagne" = 1)
|
||||
mix_message = "The beverage starts to froth with an almost mystical zeal!"
|
||||
mix_sound = 'sound/effects/bubbles2.ogg'
|
||||
|
||||
/datum/chemical_reaction/bug_spray
|
||||
name = "Bug Spray"
|
||||
id = "bug_spray"
|
||||
results = list("bug_spray" = 5)
|
||||
required_reagents = list("triple_sec" = 2, "lemon_lime" = 1, "rum" = 2, "vodka" = 1)
|
||||
mix_message = "The faint aroma of summer camping trips wafts through the air; but what's that buzzing noise?"
|
||||
mix_sound = 'sound/creatures/bee.ogg'
|
||||
|
||||
/datum/chemical_reaction/jack_rose
|
||||
name = "Jack Rose"
|
||||
id = "jack_rose"
|
||||
results = list("jack_rose" = 4)
|
||||
required_reagents = list("grenadine" = 1, "applejack" = 2, "limejuice" = 1)
|
||||
mix_message = "As the grenadine incorporates, the beverage takes on a mellow, red-orange glow."
|
||||
|
||||
/datum/chemical_reaction/turbo
|
||||
name = "Turbo"
|
||||
id = "turbo"
|
||||
results = list("turbo" = 5)
|
||||
required_reagents = list("moonshine" = 2, "nitrous_oxide" = 1, "sugar_rush" = 1, "pwr_game" = 1)
|
||||
|
||||
/datum/chemical_reaction/old_timer
|
||||
name = "Old Timer"
|
||||
id = "old_timer"
|
||||
results = list("old_timer" = 6)
|
||||
required_reagents = list("whiskeysoda" = 3, "parsnipjuice" = 2, "alexander" = 1)
|
||||
|
||||
/datum/chemical_reaction/rubberneck
|
||||
name = "Rubberneck"
|
||||
id = "rubberneck"
|
||||
results = list("rubberneck" = 10)
|
||||
required_reagents = list("ethanol" = 4, "grey_bull" = 5, "astrotame" = 1)
|
||||
|
||||
/datum/chemical_reaction/duplex
|
||||
name = "Duplex"
|
||||
id = "duplex"
|
||||
results = list("duplex" = 4)
|
||||
required_reagents = list("hcider" = 2, "applejuice" = 1, "berryjuice" = 1)
|
||||
|
||||
/datum/chemical_reaction/trappist
|
||||
name = "Trappist"
|
||||
id = "trappist"
|
||||
results = list("trappist" = 5)
|
||||
required_reagents = list("ale" = 2, "holywater" = 2, "sugar" = 1)
|
||||
|
||||
/datum/chemical_reaction/cream_soda
|
||||
name = "Cream Soda"
|
||||
id = "cream_soda"
|
||||
results = list("cream_soda" = 4)
|
||||
required_reagents = list("sugar" = 2, "sodawater" = 2, "vanilla" = 1)
|
||||
|
||||
/datum/chemical_reaction/blazaam
|
||||
name = "Blazaam"
|
||||
id = "blazaam"
|
||||
results = list("blazaam" = 3)
|
||||
required_reagents = list("gin" = 2, "peachjuice" = 1, "bluespace" = 1)
|
||||
|
||||
/datum/chemical_reaction/planet_cracker
|
||||
name = "Planet Cracker"
|
||||
id = "planet_cracker"
|
||||
results = list("planet_cracker" = 4)
|
||||
required_reagents = list("champagne" = 2, "lizardwine" = 2, "eggyolk" = 1, "gold" = 1)
|
||||
mix_message = "The liquid's color starts shifting as the nanogold is alternately corroded and redeposited."
|
||||
|
||||
/datum/chemical_reaction/red_queen
|
||||
name = "Red Queen"
|
||||
id = "red_queen"
|
||||
results = list("red_queen" = 10)
|
||||
required_reagents = list("tea" = 6, "mercury" = 2, "blackpepper" = 1, "growthserum" = 1)
|
||||
@@ -116,7 +116,7 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/jelliedtoast/slime
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/jelliedyoast
|
||||
/datum/crafting_recipe/food/jelliedtoast
|
||||
name = "Jellied toast"
|
||||
reqs = list(
|
||||
/datum/reagent/consumable/cherryjelly = 5,
|
||||
@@ -125,6 +125,15 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/jelliedtoast/cherry
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/peanutbuttertoast
|
||||
name = "Peanut butter toast"
|
||||
reqs = list(
|
||||
/datum/reagent/consumable/peanut_butter = 5,
|
||||
/obj/item/reagent_containers/food/snacks/breadslice/plain = 1
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/peanut_buttertoast
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/twobread
|
||||
name = "Two bread"
|
||||
reqs = list(
|
||||
|
||||
@@ -43,6 +43,48 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/jellysandwich/cherry
|
||||
subcategory = CAT_SANDWICH
|
||||
|
||||
/datum/crafting_recipe/food/pbj_slimesandwich
|
||||
name = "PB&J sandwich"
|
||||
reqs = list(
|
||||
/datum/reagent/toxin/slimejelly = 5,
|
||||
/datum/reagent/consumable/peanut_butter = 5,
|
||||
/obj/item/reagent_containers/food/snacks/breadslice/plain = 2,
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/jellysandwich/pbj/slime
|
||||
subcategory = CAT_SANDWICH
|
||||
|
||||
/datum/crafting_recipe/food/pbj_slimesandwich/alt
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/jelliedtoast/slime = 1,
|
||||
/obj/item/reagent_containers/food/snacks/peanut_buttertoast = 1,
|
||||
)
|
||||
|
||||
/datum/crafting_recipe/food/pbj_sandwich
|
||||
name = "PB&J sandwich"
|
||||
reqs = list(
|
||||
/datum/reagent/consumable/cherryjelly = 5,
|
||||
/datum/reagent/consumable/peanut_butter = 5,
|
||||
/obj/item/reagent_containers/food/snacks/breadslice/plain = 2,
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/jellysandwich/pbj/cherry
|
||||
subcategory = CAT_SANDWICH
|
||||
|
||||
/datum/crafting_recipe/food/pbj_sandwich/alt
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/jelliedtoast/cherry = 1,
|
||||
/obj/item/reagent_containers/food/snacks/peanut_buttertoast = 1,
|
||||
)
|
||||
|
||||
/datum/crafting_recipe/peanutbutter_sandwich
|
||||
name = "Peanut butter sandwich"
|
||||
reqs = list(
|
||||
/datum/reagent/consumable/peanut_butter = 5,
|
||||
/obj/item/reagent_containers/food/snacks/breadslice/plain = 2,
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/peanutbutter_sandwich
|
||||
subcategory = CAT_SANDWICH
|
||||
|
||||
|
||||
/datum/crafting_recipe/food/notasandwich
|
||||
name = "Not a sandwich"
|
||||
reqs = list(
|
||||
|
||||
@@ -31,18 +31,17 @@
|
||||
decksize = 50
|
||||
card_text_file = "strings/cas_black.txt"
|
||||
|
||||
/obj/item/toy/cards/deck/cas/Initialize()
|
||||
. = ..()
|
||||
/obj/item/toy/cards/deck/cas/populate_deck()
|
||||
var/static/list/cards_against_space = list("cas_white" = world.file2list("strings/cas_white.txt"),"cas_black" = world.file2list("strings/cas_black.txt"))
|
||||
allcards = cards_against_space[card_face]
|
||||
var/list/possiblecards = allcards.Copy()
|
||||
if(possiblecards.len < decksize) // sanity check
|
||||
decksize = (possiblecards.len - 1)
|
||||
var/list/randomcards = list()
|
||||
while (randomcards.len < decksize)
|
||||
for(var/x in 1 to decksize)
|
||||
randomcards += pick_n_take(possiblecards)
|
||||
for(var/i=1 to randomcards.len)
|
||||
var/cardtext = randomcards[i]
|
||||
for(var/x in 1 to randomcards.len)
|
||||
var/cardtext = randomcards[x]
|
||||
var/datum/playingcard/P
|
||||
P = new()
|
||||
P.name = "[cardtext]"
|
||||
@@ -50,7 +49,7 @@
|
||||
cards += P
|
||||
if(!blanks)
|
||||
return
|
||||
for(var/x=1 to blanks)
|
||||
for(var/x in 1 to blanks)
|
||||
var/datum/playingcard/P
|
||||
P = new()
|
||||
P.name = "Blank Card"
|
||||
@@ -58,10 +57,7 @@
|
||||
cards += P
|
||||
shuffle_inplace(cards) // distribute blank cards throughout deck
|
||||
|
||||
/obj/item/toy/cards/deck/cas/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
/obj/item/toy/cards/deck/cas/draw_card(mob/user)
|
||||
if(user.lying)
|
||||
return
|
||||
if(cards.len == 0)
|
||||
|
||||
@@ -303,6 +303,7 @@ h1.alert, h2.alert {color: #000000;}
|
||||
.userdanger {color: #ff0000; font-weight: bold; font-size: 24px;}
|
||||
.danger {color: #ff0000;}
|
||||
.warning {color: #ff0000; font-style: italic;}
|
||||
.alertwarning {color: #FF0000; font-weight: bold}
|
||||
.boldwarning {color: #ff0000; font-style: italic; font-weight: bold}
|
||||
.announce {color: #228b22; font-weight: bold;}
|
||||
.boldannounce {color: #ff0000; font-weight: bold;}
|
||||
@@ -316,6 +317,8 @@ h1.alert, h2.alert {color: #000000;}
|
||||
.unconscious {color: #0000ff; font-weight: bold;}
|
||||
.suicide {color: #ff5050; font-style: italic;}
|
||||
.green {color: #03ff39;}
|
||||
.red {color: #FF0000}
|
||||
.blue {color: #215cff}
|
||||
.nicegreen {color: #14a833;}
|
||||
.userlove {color: #FF1493; font-style: italic; font-weight: bold; text-shadow: 0 0 6px #ff6dbc;}
|
||||
.love {color: #ff006a; font-style: italic; text-shadow: 0 0 6px #ff6d6d;}
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
/obj/item/seeds/peanutseed
|
||||
name = "pack of peanut seeds"
|
||||
desc = "These seeds grow to produce fruits botanically classified as legumes, but mundanely referred as nuts."
|
||||
icon_state = "seed-peanut"
|
||||
species = "peanut"
|
||||
plantname = "Peanut Vines"
|
||||
product = /obj/item/reagent_containers/food/snacks/grown/peanut
|
||||
yield = 6
|
||||
growthstages = 4
|
||||
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
|
||||
reagents_add = list("vitamin" = 0.02, "nutriment" = 0.15, "cooking_oil" = 0.03)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/peanut
|
||||
seed = /obj/item/seeds/peanutseed
|
||||
name = "peanut"
|
||||
desc = "Peanuts for the peanut gallery!" //get me a better description, boys.
|
||||
icon_state = "peanut"
|
||||
filling_color = "#C4AE7A"
|
||||
bitesize = 100
|
||||
foodtype = VEGETABLES
|
||||
dried_type = /obj/item/reagent_containers/food/snacks/roasted_peanuts
|
||||
cooked_type = /obj/item/reagent_containers/food/snacks/roasted_peanuts
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/roasted_peanuts
|
||||
name = "roasted peanuts"
|
||||
desc = "A handful of roasted peanuts, with or without salt."
|
||||
icon_state = "roasted_peanuts"
|
||||
foodtype = VEGETABLES
|
||||
list_reagents = list("nutriment" = 6, "vitamin" = 1)
|
||||
juice_results = list("peanut_butter" = 3)
|
||||
@@ -54,6 +54,7 @@
|
||||
icon_state = "parsnip"
|
||||
bitesize_mod = 2
|
||||
foodtype = VEGETABLES
|
||||
juice_results = list("parsnipjuice" = 0)
|
||||
wine_power = 35
|
||||
|
||||
|
||||
|
||||
@@ -112,7 +112,7 @@
|
||||
var/brightness = get_pin_data(IC_INPUT, 2)
|
||||
|
||||
if(new_color && isnum(brightness))
|
||||
brightness = CLAMP(brightness, 0, 4)
|
||||
brightness = CLAMP(brightness, 0, 10)
|
||||
light_rgb = new_color
|
||||
light_brightness = brightness
|
||||
|
||||
@@ -411,4 +411,4 @@
|
||||
if(assembly)
|
||||
assembly.investigate_log("displayed \"[html_encode(stuff_to_display)]\" with [type].", INVESTIGATE_CIRCUIT)
|
||||
else
|
||||
investigate_log("displayed \"[html_encode(stuff_to_display)]\" as [type].", INVESTIGATE_CIRCUIT)
|
||||
investigate_log("displayed \"[html_encode(stuff_to_display)]\" as [type].", INVESTIGATE_CIRCUIT)
|
||||
|
||||
@@ -18,6 +18,7 @@ Clown
|
||||
minimal_access = list(ACCESS_THEATRE)
|
||||
|
||||
/datum/job/clown/after_spawn(mob/living/carbon/human/H, mob/M)
|
||||
. = ..()
|
||||
H.apply_pref_name("clown", M.client)
|
||||
|
||||
/datum/outfit/job/clown
|
||||
@@ -174,6 +175,8 @@ Lawyer
|
||||
access = list(ACCESS_LAWYER, ACCESS_COURT, ACCESS_SEC_DOORS)
|
||||
minimal_access = list(ACCESS_LAWYER, ACCESS_COURT, ACCESS_SEC_DOORS)
|
||||
|
||||
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
|
||||
|
||||
/datum/outfit/job/lawyer
|
||||
name = "Lawyer"
|
||||
jobtype = /datum/job/lawyer
|
||||
|
||||
@@ -19,19 +19,20 @@ Chaplain
|
||||
minimal_access = list(ACCESS_MORGUE, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_THEATRE)
|
||||
|
||||
/datum/job/chaplain/after_spawn(mob/living/H, mob/M)
|
||||
. = ..()
|
||||
if(H.mind)
|
||||
H.mind.isholy = TRUE
|
||||
|
||||
var/obj/item/storage/book/bible/booze/B = new
|
||||
|
||||
if(SSreligion.religion)
|
||||
B.deity_name = SSreligion.deity
|
||||
B.name = SSreligion.bible_name
|
||||
B.icon_state = SSreligion.bible_icon_state
|
||||
B.item_state = SSreligion.bible_item_state
|
||||
to_chat(H, "There is already an established religion onboard the station. You are an acolyte of [SSreligion.deity]. Defer to the Chaplain.")
|
||||
if(GLOB.religion)
|
||||
B.deity_name = GLOB.deity
|
||||
B.name = GLOB.bible_name
|
||||
B.icon_state = GLOB.bible_icon_state
|
||||
B.item_state = GLOB.bible_item_state
|
||||
to_chat(H, "There is already an established religion onboard the station. You are an acolyte of [GLOB.deity]. Defer to the Chaplain.")
|
||||
H.equip_to_slot_or_del(B, SLOT_IN_BACKPACK)
|
||||
var/nrt = SSreligion.holy_weapon_type || /obj/item/nullrod
|
||||
var/nrt = GLOB.holy_weapon_type || /obj/item/nullrod
|
||||
var/obj/item/nullrod/N = new nrt(H)
|
||||
H.put_in_hands(N)
|
||||
return
|
||||
@@ -74,9 +75,9 @@ Chaplain
|
||||
else
|
||||
B.name = "The Holy Book of [new_religion]"
|
||||
|
||||
SSreligion.religion = new_religion
|
||||
SSreligion.bible_name = B.name
|
||||
SSreligion.deity = B.deity_name
|
||||
GLOB.religion = new_religion
|
||||
GLOB.bible_name = B.name
|
||||
GLOB.deity = B.deity_name
|
||||
|
||||
H.equip_to_slot_or_del(B, SLOT_IN_BACKPACK)
|
||||
|
||||
|
||||
@@ -54,10 +54,15 @@
|
||||
//can be overridden by antag_rep.txt config
|
||||
var/antag_rep = 10
|
||||
|
||||
var/list/mind_traits // Traits added to the mind of the mob assigned this job
|
||||
|
||||
//Only override this proc
|
||||
//H is usually a human unless an /equip override transformed it
|
||||
/datum/job/proc/after_spawn(mob/living/H, mob/M, latejoin = FALSE)
|
||||
//do actions on H but send messages to M as the key may not have been transferred_yet
|
||||
if(mind_traits)
|
||||
for(var/t in mind_traits)
|
||||
ADD_TRAIT(H.mind, t, JOB_TRAIT)
|
||||
|
||||
/datum/job/proc/announce(mob/living/carbon/human/H)
|
||||
if(head_announce)
|
||||
|
||||
@@ -35,6 +35,8 @@ Head of Security
|
||||
ACCESS_RESEARCH, ACCESS_ENGINE, ACCESS_MINING, ACCESS_MEDICAL, ACCESS_CONSTRUCTION, ACCESS_MAILSORTING,
|
||||
ACCESS_HEADS, ACCESS_HOS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM)
|
||||
|
||||
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
|
||||
|
||||
/datum/outfit/job/hos
|
||||
name = "Head of Security"
|
||||
jobtype = /datum/job/hos
|
||||
@@ -92,6 +94,8 @@ Warden
|
||||
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) //SEE /DATUM/JOB/WARDEN/GET_ACCESS()
|
||||
|
||||
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
|
||||
|
||||
/datum/job/warden/get_access()
|
||||
var/list/L = list()
|
||||
L = ..() | check_config_for_sec_maint()
|
||||
@@ -145,6 +149,8 @@ Detective
|
||||
access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
|
||||
|
||||
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
|
||||
|
||||
/datum/outfit/job/detective
|
||||
name = "Detective"
|
||||
jobtype = /datum/job/detective
|
||||
@@ -198,6 +204,7 @@ Security Officer
|
||||
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) //BUT SEE /DATUM/JOB/WARDEN/GET_ACCESS()
|
||||
|
||||
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
|
||||
|
||||
/datum/job/officer/get_access()
|
||||
var/list/L = list()
|
||||
|
||||
@@ -485,11 +485,11 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums
|
||||
if(href_list["printbible"])
|
||||
if(cooldown < world.time)
|
||||
var/obj/item/storage/book/bible/B = new /obj/item/storage/book/bible(src.loc)
|
||||
if(SSreligion.bible_icon_state && SSreligion.bible_item_state)
|
||||
B.icon_state = SSreligion.bible_icon_state
|
||||
B.item_state = SSreligion.bible_item_state
|
||||
B.name = SSreligion.bible_name
|
||||
B.deity_name = SSreligion.deity
|
||||
if(GLOB.bible_icon_state && GLOB.bible_item_state)
|
||||
B.icon_state = GLOB.bible_icon_state
|
||||
B.item_state = GLOB.bible_item_state
|
||||
B.name = GLOB.bible_name
|
||||
B.deity_name = GLOB.deity
|
||||
cooldown = world.time + PRINTER_COOLDOWN
|
||||
else
|
||||
say("Printer currently unavailable, please wait a moment.")
|
||||
|
||||
@@ -164,7 +164,7 @@
|
||||
return
|
||||
|
||||
var/obj/effect/mob_spawn/MS = pick(GLOB.mob_spawners[href_list["JoinAsGhostRole"]])
|
||||
if(istype(MS) && MS.attack_ghost(src, latejoinercalling = TRUE))
|
||||
if(MS.attack_ghost(src, latejoinercalling = TRUE))
|
||||
SSticker.queued_players -= src
|
||||
SSticker.queue_delay = 4
|
||||
qdel(src)
|
||||
@@ -444,6 +444,11 @@
|
||||
if(job && IsJobUnavailable(job.title, TRUE) == JOB_AVAILABLE)
|
||||
available_job_count++
|
||||
for(var/spawner in GLOB.mob_spawners)
|
||||
if(!LAZYLEN(spawner))
|
||||
continue
|
||||
var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner])
|
||||
if(!istype(S) || !S.can_latejoin())
|
||||
continue
|
||||
available_job_count++
|
||||
break
|
||||
|
||||
@@ -465,6 +470,11 @@
|
||||
"Security" = list(jobs = list(), titles = GLOB.security_positions, color = "#ff9999"),
|
||||
)
|
||||
for(var/spawner in GLOB.mob_spawners)
|
||||
if(!LAZYLEN(spawner))
|
||||
continue
|
||||
var/obj/effect/mob_spawn/S = pick(GLOB.mob_spawners[spawner])
|
||||
if(!istype(S) || !S.can_latejoin())
|
||||
continue
|
||||
categorizedJobs["Ghost Role"]["jobs"] += spawner
|
||||
|
||||
for(var/datum/job/job in SSjob.occupations)
|
||||
|
||||
@@ -67,6 +67,38 @@
|
||||
name = "Short (White)"
|
||||
icon_state = "white_short"
|
||||
|
||||
/datum/sprite_accessory/socks/stockings_blue
|
||||
name = "Stockings (Blue)"
|
||||
icon_state = "stockings_blue"
|
||||
|
||||
/datum/sprite_accessory/socks/stockings_cyan
|
||||
name = "Stockings (Cyan)"
|
||||
icon_state = "stockings_cyan"
|
||||
|
||||
/datum/sprite_accessory/socks/stockings_dpink
|
||||
name = "Stockings (Dark Pink)"
|
||||
icon_state = "stockings_dpink"
|
||||
|
||||
/datum/sprite_accessory/socks/stockings_green
|
||||
name = "Stockings (Green)"
|
||||
icon_state = "stockings_black"
|
||||
|
||||
/datum/sprite_accessory/socks/stockings_orange
|
||||
name = "Stockings (Orange)"
|
||||
icon_state = "stockings_orange"
|
||||
|
||||
/datum/sprite_accessory/socks/stockings_programmer
|
||||
name = "Stockings (Programmer)"
|
||||
icon_state = "stockings_lpink"
|
||||
|
||||
/datum/sprite_accessory/socks/stockings_purple
|
||||
name = "Stockings (Purple)"
|
||||
icon_state = "stockings_purple"
|
||||
|
||||
/datum/sprite_accessory/socks/stockings_yellow
|
||||
name = "Stockings (Yellow)"
|
||||
icon_state = "stockings_yellow"
|
||||
|
||||
/datum/sprite_accessory/socks/bee_thigh
|
||||
name = "Thigh-high (Bee)"
|
||||
icon_state = "bee_thigh"
|
||||
|
||||
@@ -265,7 +265,7 @@
|
||||
var/list/datum/brain_trauma/possible_traumas = list()
|
||||
for(var/T in subtypesof(brain_trauma_type))
|
||||
var/datum/brain_trauma/BT = T
|
||||
if(can_gain_trauma(BT, resilience))
|
||||
if(can_gain_trauma(BT, resilience) && initial(BT.random_gain))
|
||||
possible_traumas += BT
|
||||
|
||||
if(!LAZYLEN(possible_traumas))
|
||||
|
||||
@@ -496,9 +496,12 @@
|
||||
add_splatter_floor(T)
|
||||
if(stun)
|
||||
adjustBruteLoss(3)
|
||||
else if(src.reagents.has_reagent("blazaam"))
|
||||
if(T)
|
||||
T.add_vomit_floor(src, VOMIT_PURPLE)
|
||||
else
|
||||
if(T)
|
||||
T.add_vomit_floor(src, toxic)//toxic barf looks different
|
||||
T.add_vomit_floor(src, VOMIT_TOXIC)//toxic barf looks different
|
||||
T = get_step(T, dir)
|
||||
if (is_blocked_turf(T))
|
||||
break
|
||||
|
||||
@@ -54,7 +54,12 @@
|
||||
else
|
||||
visible_message("<span class='danger'>[src] deflects the projectile!</span>", "<span class='userdanger'>You deflect the projectile!</span>")
|
||||
playsound(src, pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, 1)
|
||||
return 0
|
||||
if(!mind.martial_art.reroute_deflection)
|
||||
return FALSE
|
||||
else
|
||||
P.firer = src
|
||||
P.setAngle(rand(0, 360))//SHING
|
||||
return FALSE
|
||||
|
||||
if(!(P.original == src && P.firer == src)) //can't block or reflect when shooting yourself
|
||||
if(P.is_reflectable)
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup
|
||||
var/lip_color = "white"
|
||||
|
||||
var/age = 30 //Player's age (pure fluff)
|
||||
var/age = 30 //Player's age
|
||||
|
||||
var/underwear = "Nude" //Which underwear the player wants
|
||||
var/undershirt = "Nude" //Which undershirt the player wants
|
||||
|
||||
@@ -44,6 +44,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
|
||||
var/siemens_coeff = 1 //base electrocution coefficient
|
||||
var/damage_overlay_type = "human" //what kind of damage overlays (if any) appear on our species when wounded?
|
||||
var/fixed_mut_color = "" //to use MUTCOLOR with a fixed color that's independent of dna.feature["mcolor"]
|
||||
var/list/special_step_sounds //Sounds to override barefeet walkng
|
||||
var/grab_sound //Special sound for grabbing
|
||||
|
||||
// species-only traits. Can be found in DNA.dm
|
||||
var/list/species_traits = list()
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
var/list/special_names = list("Tarkus")
|
||||
var/human_surname_chance = 3
|
||||
var/special_name_chance = 5
|
||||
var/owner //dobby is a free golem
|
||||
|
||||
/datum/species/golem/random_name(gender,unique,lastname)
|
||||
var/golem_surname = pick(GLOB.golem_names)
|
||||
@@ -807,3 +808,196 @@
|
||||
/datum/species/golem/plastic/on_species_loss(mob/living/carbon/C)
|
||||
. = ..()
|
||||
C.ventcrawler = initial(C.ventcrawler)
|
||||
|
||||
/datum/species/golem/bronze
|
||||
name = "Bronze Golem"
|
||||
id = "bronze golem"
|
||||
prefix = "Bronze"
|
||||
special_names = list("Bell")
|
||||
fixed_mut_color = "cd7f32"
|
||||
info_text = "As a <span class='danger'>Bronze Golem</span>, you are very resistant to loud noises, and make loud noises if something hard hits you, however this ability does hurt your hearing."
|
||||
special_step_sounds = list('sound/machines/clockcult/integration_cog_install.ogg', 'sound/magic/clockwork/fellowship_armory.ogg' )
|
||||
attack_verb = "bonk"
|
||||
mutantears = /obj/item/organ/ears/bronze
|
||||
var/last_gong_time = 0
|
||||
var/gong_cooldown = 150
|
||||
|
||||
/datum/species/golem/bronze/bullet_act(obj/item/projectile/P, mob/living/carbon/human/H)
|
||||
if(!(world.time > last_gong_time + gong_cooldown))
|
||||
return ..()
|
||||
if(P.flag == "bullet" || P.flag == "bomb")
|
||||
gong(H)
|
||||
return ..()
|
||||
|
||||
/datum/species/golem/bronze/spec_hitby(atom/movable/AM, mob/living/carbon/human/H)
|
||||
..()
|
||||
if(world.time > last_gong_time + gong_cooldown)
|
||||
gong(H)
|
||||
|
||||
/datum/species/golem/bronze/spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H, datum/martial_art/attacker_style)
|
||||
..()
|
||||
if(world.time > last_gong_time + gong_cooldown && M.a_intent != INTENT_HELP)
|
||||
gong(H)
|
||||
|
||||
/datum/species/golem/bronze/spec_attacked_by(obj/item/I, mob/living/user, obj/item/bodypart/affecting, intent, mob/living/carbon/human/H)
|
||||
..()
|
||||
if(world.time > last_gong_time + gong_cooldown)
|
||||
gong(H)
|
||||
|
||||
/datum/species/golem/bronze/on_hit(obj/item/projectile/P, mob/living/carbon/human/H)
|
||||
..()
|
||||
if(world.time > last_gong_time + gong_cooldown)
|
||||
gong(H)
|
||||
|
||||
/datum/species/golem/bronze/proc/gong(mob/living/carbon/human/H)
|
||||
last_gong_time = world.time
|
||||
for(var/mob/living/M in get_hearers_in_view(7,H))
|
||||
if(M.stat == DEAD) //F
|
||||
return
|
||||
if(M == H)
|
||||
H.show_message("<span class='narsiesmall'>You cringe with pain as your body rings around you!</span>", 2)
|
||||
H.playsound_local(H, 'sound/effects/gong.ogg', 100, TRUE)
|
||||
H.soundbang_act(2, 0, 100, 1)
|
||||
H.jitteriness += 7
|
||||
var/distance = max(0,get_dist(get_turf(H),get_turf(M)))
|
||||
switch(distance)
|
||||
if(0 to 1)
|
||||
M.show_message("<span class='narsiesmall'>GONG!</span>", 2)
|
||||
M.playsound_local(H, 'sound/effects/gong.ogg', 100, TRUE)
|
||||
M.soundbang_act(1, 0, 30, 3)
|
||||
M.confused += 10
|
||||
M.jitteriness += 4
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "gonged", /datum/mood_event/loud_gong)
|
||||
if(2 to 3)
|
||||
M.show_message("<span class='cult'>GONG!</span>", 2)
|
||||
M.playsound_local(H, 'sound/effects/gong.ogg', 75, TRUE)
|
||||
M.soundbang_act(1, 0, 15, 2)
|
||||
M.jitteriness += 3
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "gonged", /datum/mood_event/loud_gong)
|
||||
else
|
||||
M.show_message("<span class='warning'>GONG!</span>", 2)
|
||||
M.playsound_local(H, 'sound/effects/gong.ogg', 50, TRUE)
|
||||
|
||||
|
||||
/datum/species/golem/cardboard //Faster but weaker, can also make new shells on its own
|
||||
name = "Cardboard Golem"
|
||||
id = "cardboard golem"
|
||||
prefix = "Cardboard"
|
||||
special_names = list("Box")
|
||||
info_text = "As a <span class='danger'>Cardboard Golem</span>, you aren't very strong, but you are a bit quicker and can easily create more brethren by using cardboard on yourself."
|
||||
species_traits = list(NOBLOOD,NO_UNDERWEAR,NOGENITALS,NOAROUSAL,MUTCOLORS)
|
||||
inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER)
|
||||
fixed_mut_color = "ffffff"
|
||||
limbs_id = "c_golem" //special sprites
|
||||
attack_verb = "bash"
|
||||
armor = 25
|
||||
burnmod = 1.25
|
||||
heatmod = 2
|
||||
speedmod = 1.5
|
||||
punchdamagelow = 4
|
||||
punchstunthreshold = 7
|
||||
punchdamagehigh = 8
|
||||
var/last_creation = 0
|
||||
var/brother_creation_cooldown = 300
|
||||
|
||||
/datum/species/golem/cardboard/spec_attacked_by(obj/item/I, mob/living/user, obj/item/bodypart/affecting, intent, mob/living/carbon/human/H)
|
||||
. = ..()
|
||||
if(user != H)
|
||||
return FALSE //forced reproduction is rape.
|
||||
if(istype(I, /obj/item/stack/sheet/cardboard))
|
||||
var/obj/item/stack/sheet/cardboard/C = I
|
||||
if(last_creation + brother_creation_cooldown > world.time) //no cheesing dork
|
||||
return
|
||||
if(C.amount < 10)
|
||||
to_chat(H, "<span class='warning'>You do not have enough cardboard!</span>")
|
||||
return FALSE
|
||||
to_chat(H, "<span class='notice'>You attempt to create a new cardboard brother.</span>")
|
||||
if(do_after(user, 30, target = user))
|
||||
if(last_creation + brother_creation_cooldown > world.time) //no cheesing dork
|
||||
return
|
||||
if(!C.use(10))
|
||||
to_chat(H, "<span class='warning'>You do not have enough cardboard!</span>")
|
||||
return FALSE
|
||||
to_chat(H, "<span class='notice'>You create a new cardboard golem shell.</span>")
|
||||
create_brother(H.loc)
|
||||
|
||||
/datum/species/golem/cardboard/proc/create_brother(var/location)
|
||||
new /obj/effect/mob_spawn/human/golem/servant(location, /datum/species/golem/cardboard, owner)
|
||||
last_creation = world.time
|
||||
|
||||
/datum/species/golem/leather
|
||||
name = "Leather Golem"
|
||||
id = "leather golem"
|
||||
special_names = list("Face", "Man", "Belt") //Ah dude 4 strength 4 stam leather belt AHHH
|
||||
inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER, TRAIT_STRONG_GRABBER)
|
||||
prefix = "Leather"
|
||||
fixed_mut_color = "624a2e"
|
||||
info_text = "As a <span class='danger'>Leather Golem</span>, you are flammable, but you can grab things with incredible ease, allowing all your grabs to start at a strong level."
|
||||
attack_verb = "whipp"
|
||||
grab_sound = 'sound/weapons/whipgrab.ogg'
|
||||
attack_sound = 'sound/weapons/whip.ogg'
|
||||
|
||||
/datum/species/golem/bone
|
||||
name = "Bone Golem"
|
||||
id = "bone golem"
|
||||
say_mod = "rattles"
|
||||
prefix = "Bone"
|
||||
limbs_id = "b_golem"
|
||||
special_names = list("Head", "Broth", "Fracture", "Rattler", "Appetit")
|
||||
liked_food = GROSS | MEAT | RAW
|
||||
toxic_food = null
|
||||
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
mutanttongue = /obj/item/organ/tongue/bone
|
||||
sexes = FALSE
|
||||
fixed_mut_color = "ffffff"
|
||||
attack_verb = "rattl"
|
||||
species_traits = list(NOBLOOD,NO_UNDERWEAR,NOGENITALS,NOAROUSAL,MUTCOLORS)
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_FAKEDEATH,TRAIT_CALCIUM_HEALER)
|
||||
info_text = "As a <span class='danger'>Bone Golem</span>, You have a powerful spell that lets you chill your enemies with fear, and milk heals you! Just make sure to watch our for bone-hurting juice."
|
||||
var/datum/action/innate/bonechill/bonechill
|
||||
|
||||
/datum/species/golem/bone/on_species_gain(mob/living/carbon/C, datum/species/old_species)
|
||||
..()
|
||||
if(ishuman(C))
|
||||
bonechill = new
|
||||
bonechill.Grant(C)
|
||||
|
||||
/datum/species/golem/bone/on_species_loss(mob/living/carbon/C)
|
||||
if(bonechill)
|
||||
bonechill.Remove(C)
|
||||
..()
|
||||
|
||||
/datum/action/innate/bonechill
|
||||
name = "Bone Chill"
|
||||
desc = "Rattle your bones and strike fear into your enemies!"
|
||||
check_flags = AB_CHECK_CONSCIOUS
|
||||
icon_icon = 'icons/mob/actions/actions_spells.dmi'
|
||||
button_icon_state = "bonechill"
|
||||
var/cooldown = 600
|
||||
var/last_use
|
||||
var/snas_chance = 3
|
||||
|
||||
/datum/action/innate/bonechill/Activate()
|
||||
if(world.time < last_use + cooldown)
|
||||
to_chat("<span class='notice'>You aren't ready yet to rattle your bones again</span>")
|
||||
return
|
||||
owner.visible_message("<span class='warning'>[owner] rattles [owner.p_their()] bones harrowingly.</span>", "<span class='notice'>You rattle your bones</span>")
|
||||
last_use = world.time
|
||||
if(prob(snas_chance))
|
||||
playsound(get_turf(owner),'sound/magic/RATTLEMEBONES2.ogg', 100)
|
||||
if(ishuman(owner))
|
||||
var/mob/living/carbon/human/H = owner
|
||||
var/mutable_appearance/badtime = mutable_appearance('icons/mob/human_parts.dmi', "b_golem_eyes", -FIRE_LAYER-0.5)
|
||||
badtime.appearance_flags = RESET_COLOR
|
||||
H.overlays_standing[FIRE_LAYER+0.5] = badtime
|
||||
H.apply_overlay(FIRE_LAYER+0.5)
|
||||
addtimer(CALLBACK(H, /mob/living/carbon/.proc/remove_overlay, FIRE_LAYER+0.5), 25)
|
||||
else
|
||||
playsound(get_turf(owner),'sound/magic/RATTLEMEBONES.ogg', 100)
|
||||
for(var/mob/living/L in orange(7, get_turf(owner)))
|
||||
if((MOB_UNDEAD in L.mob_biotypes) || isgolem(L) || HAS_TRAIT(L, TRAIT_RESISTCOLD))
|
||||
return //Do not affect our brothers
|
||||
|
||||
to_chat(L, "<span class='cultlarge'>A spine-chilling sound chills you to the bone!</span>")
|
||||
L.apply_status_effect(/datum/status_effect/bonechill)
|
||||
SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "spooked", /datum/mood_event/spooked)
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
default_color = "00FF90"
|
||||
say_mod = "chirps"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
|
||||
mutantlungs = /obj/item/organ/lungs/slime
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_snouts", "taur") //CIT CHANGE
|
||||
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None") //CIT CHANGE
|
||||
inherent_traits = list(TRAIT_TOXINLOVER)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
sexes = 0
|
||||
meat = /obj/item/stack/sheet/mineral/plasma
|
||||
species_traits = list(NOBLOOD,NOTRANSSTING,NOGENITALS)
|
||||
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_NOHUNGER)
|
||||
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_NOHUNGER,TRAIT_CALCIUM_HEALER)
|
||||
inherent_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
|
||||
mutantlungs = /obj/item/organ/lungs/plasmaman
|
||||
mutanttongue = /obj/item/organ/tongue/bone/plasmaman
|
||||
|
||||
@@ -73,6 +73,9 @@
|
||||
/datum/species/pod/pseudo_weak
|
||||
id = "podweak"
|
||||
limbs_id = "pod"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS)
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "legs")
|
||||
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs")
|
||||
light_nutrition_gain_factor = 7.5
|
||||
light_bruteheal = 0.2
|
||||
light_burnheal = 0.2
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
sexes = 0
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton
|
||||
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH)
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER)
|
||||
inherent_biotypes = list(MOB_UNDEAD, MOB_HUMANOID)
|
||||
mutanttongue = /obj/item/organ/tongue/bone
|
||||
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
|
||||
@@ -21,4 +21,4 @@
|
||||
|
||||
/datum/species/skeleton/pirate
|
||||
name = "Space Queen's Skeleton"
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH)
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER)
|
||||
|
||||
@@ -250,38 +250,39 @@
|
||||
//MIASMA
|
||||
if(breath_gases[/datum/gas/miasma])
|
||||
var/miasma_partialpressure = (breath_gases[/datum/gas/miasma]/breath.total_moles())*breath_pressure
|
||||
if(miasma_partialpressure > MINIMUM_MOLES_DELTA_TO_MOVE)
|
||||
|
||||
if(prob(1 * miasma_partialpressure))
|
||||
var/datum/disease/advance/miasma_disease = new /datum/disease/advance/random(2,3)
|
||||
miasma_disease.name = "Unknown"
|
||||
ForceContractDisease(miasma_disease, TRUE, TRUE)
|
||||
if(prob(0.05 * miasma_partialpressure))
|
||||
var/datum/disease/advance/miasma_disease = new /datum/disease/advance/random(2,3)
|
||||
miasma_disease.name = "Unknown"
|
||||
ForceContractDisease(miasma_disease, TRUE, TRUE)
|
||||
|
||||
//Miasma side effects
|
||||
switch(miasma_partialpressure)
|
||||
if(1 to 5)
|
||||
// At lower pp, give out a little warning
|
||||
SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "smell")
|
||||
if(prob(5))
|
||||
to_chat(src, "<span class='notice'>There is an unpleasant smell in the air.</span>")
|
||||
if(5 to 20)
|
||||
//At somewhat higher pp, warning becomes more obvious
|
||||
if(prob(15))
|
||||
to_chat(src, "<span class='warning'>You smell something horribly decayed inside this room.</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/bad_smell)
|
||||
if(15 to 30)
|
||||
//Small chance to vomit. By now, people have internals on anyway
|
||||
if(prob(5))
|
||||
to_chat(src, "<span class='warning'>The stench of rotting carcasses is unbearable!</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/nauseating_stench)
|
||||
vomit()
|
||||
if(30 to INFINITY)
|
||||
//Higher chance to vomit. Let the horror start
|
||||
if(prob(25))
|
||||
to_chat(src, "<span class='warning'>The stench of rotting carcasses is unbearable!</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/nauseating_stench)
|
||||
vomit()
|
||||
else
|
||||
SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "smell")
|
||||
//Miasma side effects
|
||||
switch(miasma_partialpressure)
|
||||
if(1 to 5)
|
||||
// At lower pp, give out a little warning
|
||||
SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "smell")
|
||||
if(prob(5))
|
||||
to_chat(src, "<span class='notice'>There is an unpleasant smell in the air.</span>")
|
||||
if(5 to 20)
|
||||
//At somewhat higher pp, warning becomes more obvious
|
||||
if(prob(15))
|
||||
to_chat(src, "<span class='warning'>You smell something horribly decayed inside this room.</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/bad_smell)
|
||||
if(15 to 30)
|
||||
//Small chance to vomit. By now, people have internals on anyway
|
||||
if(prob(5))
|
||||
to_chat(src, "<span class='warning'>The stench of rotting carcasses is unbearable!</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/nauseating_stench)
|
||||
vomit()
|
||||
if(30 to INFINITY)
|
||||
//Higher chance to vomit. Let the horror start
|
||||
if(prob(25))
|
||||
to_chat(src, "<span class='warning'>The stench of rotting carcasses is unbearable!</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/nauseating_stench)
|
||||
vomit()
|
||||
else
|
||||
SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "smell")
|
||||
|
||||
|
||||
//Clear all moods if no miasma at all
|
||||
@@ -344,7 +345,7 @@
|
||||
|
||||
var/list/cached_gases = miasma_turf.air.gases
|
||||
|
||||
cached_gases[/datum/gas/miasma] += 0.02
|
||||
cached_gases[/datum/gas/miasma] += 0.1
|
||||
|
||||
/mob/living/carbon/proc/handle_blood()
|
||||
return
|
||||
|
||||
@@ -73,39 +73,21 @@
|
||||
if(I.loc == src)
|
||||
return TRUE
|
||||
|
||||
if(I.anchored)
|
||||
if(I.anchored || !put_in_hands(I))
|
||||
blacklistItems[I] ++
|
||||
return FALSE
|
||||
|
||||
// WEAPONS
|
||||
if(istype(I, /obj/item))
|
||||
var/obj/item/W = I
|
||||
if(W.force >= best_force)
|
||||
put_in_hands(W)
|
||||
best_force = W.force
|
||||
return TRUE
|
||||
|
||||
// CLOTHING
|
||||
else if(istype(I, /obj/item/clothing))
|
||||
var/obj/item/clothing/C = I
|
||||
monkeyDrop(C)
|
||||
addtimer(CALLBACK(src, .proc/pickup_and_wear, C), 5)
|
||||
return TRUE
|
||||
|
||||
// EVERYTHING ELSE
|
||||
if(I.force >= best_force)
|
||||
best_force = I.force
|
||||
else
|
||||
if(!get_item_for_held_index(1) || !get_item_for_held_index(2))
|
||||
put_in_hands(I)
|
||||
return TRUE
|
||||
addtimer(CALLBACK(src, .proc/pickup_and_wear, I), 5)
|
||||
|
||||
blacklistItems[I] ++
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/mob/living/carbon/monkey/proc/pickup_and_wear(var/obj/item/clothing/C)
|
||||
if(!equip_to_appropriate_slot(C))
|
||||
monkeyDrop(get_item_by_slot(C)) // remove the existing item if worn
|
||||
sleep(5)
|
||||
equip_to_appropriate_slot(C)
|
||||
/mob/living/carbon/monkey/proc/pickup_and_wear(obj/item/I)
|
||||
if(QDELETED(I) || I.loc != src)
|
||||
return
|
||||
equip_to_appropriate_slot(I)
|
||||
|
||||
/mob/living/carbon/monkey/resist_restraints()
|
||||
var/obj/item/I = null
|
||||
@@ -311,7 +293,8 @@
|
||||
if(I == pickupTarget)
|
||||
M.visible_message("<span class='danger'>[src] snatches [pickupTarget] from [M].</span>", "<span class='userdanger'>[src] snatched [pickupTarget]!</span>")
|
||||
if(M.temporarilyRemoveItemFromInventory(pickupTarget) && !QDELETED(pickupTarget))
|
||||
equip_item(pickupTarget)
|
||||
if(!equip_item(pickupTarget))
|
||||
dropItemToGround(pickupTarget)
|
||||
else
|
||||
M.visible_message("<span class='danger'>[src] tried to snatch [pickupTarget] from [M], but failed!</span>", "<span class='userdanger'>[src] tried to grab [pickupTarget]!</span>")
|
||||
pickpocketing = FALSE
|
||||
|
||||
@@ -39,10 +39,21 @@
|
||||
else
|
||||
. = initial(dt.flags) & TONGUELESS_SPEECH
|
||||
|
||||
/mob/living/carbon/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
/mob/living/carbon/hear_intercept(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
. = ..()
|
||||
if(!client)
|
||||
return
|
||||
for(var/T in get_traumas())
|
||||
var/datum/brain_trauma/trauma = T
|
||||
message = trauma.on_hear(message, speaker, message_language, raw_message, radio_freq)
|
||||
message = trauma.on_hear(message, speaker, message_language, raw_message, radio_freq)
|
||||
|
||||
if (src.mind.has_antag_datum(/datum/antagonist/traitor))
|
||||
for (var/codeword in GLOB.syndicate_code_phrase)
|
||||
var/regex/codeword_match = new("([codeword])", "ig")
|
||||
message = codeword_match.Replace(message, "<span class='blue'>$1</span>")
|
||||
|
||||
for (var/codeword in GLOB.syndicate_code_response)
|
||||
var/regex/codeword_match = new("([codeword])", "ig")
|
||||
message = codeword_match.Replace(message, "<span class='red'>$1</span>")
|
||||
|
||||
return message
|
||||
|
||||
@@ -263,7 +263,7 @@
|
||||
var/mob/M = AM
|
||||
|
||||
log_combat(src, M, "grabbed", addition="passive grab")
|
||||
if(!supress_message)
|
||||
if(!supress_message && !(iscarbon(AM) && HAS_TRAIT(src, TRAIT_STRONG_GRABBER)))
|
||||
visible_message("<span class='warning'>[src] has grabbed [M][(zone_selected == "l_arm" || zone_selected == "r_arm")? " by their hands":" passively"]!</span>") //Cit change - And they thought ERP was bad.
|
||||
if(!iscarbon(src))
|
||||
M.LAssailant = null
|
||||
@@ -281,6 +281,11 @@
|
||||
var/datum/disease/D = thing
|
||||
if(D.spread_flags & DISEASE_SPREAD_CONTACT_SKIN)
|
||||
ContactContractDisease(D)
|
||||
|
||||
if(iscarbon(L))
|
||||
var/mob/living/carbon/C = L
|
||||
if(HAS_TRAIT(src, TRAIT_STRONG_GRABBER))
|
||||
C.grippedby(src)
|
||||
|
||||
//mob verbs are a lot faster than object verbs
|
||||
//for more info on why this is not atom/pull, see examinate() in mob.dm
|
||||
|
||||
@@ -229,9 +229,14 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
|
||||
// Recompose message for AI hrefs, language incomprehension.
|
||||
message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode)
|
||||
message = hear_intercept(message, speaker, message_language, raw_message, radio_freq, spans, message_mode)
|
||||
|
||||
show_message(message, 2, deaf_message, deaf_type)
|
||||
return message
|
||||
|
||||
/mob/living/proc/hear_intercept(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
return message
|
||||
|
||||
/mob/living/send_speech(message, message_range = 6, obj/source = src, bubble_type = bubble_icon, list/spans, datum/language/message_language=null, message_mode)
|
||||
var/static/list/eavesdropping_modes = list(MODE_WHISPER = TRUE, MODE_WHISPER_CRIT = TRUE)
|
||||
var/eavesdrop_range = 0
|
||||
@@ -389,8 +394,8 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/mob/living/whisper(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null)
|
||||
say("#[message]", bubble_type, spans, sanitize, language)
|
||||
/mob/living/whisper(message, bubble_type, list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
say("#[message]", bubble_type, spans, sanitize, language, ignore_spam, forced)
|
||||
|
||||
/mob/living/get_language_holder(shadow=TRUE)
|
||||
if(mind && shadow)
|
||||
|
||||
@@ -288,8 +288,17 @@
|
||||
|
||||
/mob/living/silicon/ai/can_interact_with(atom/A)
|
||||
. = ..()
|
||||
var/turf/ai = get_turf(src)
|
||||
var/turf/target = get_turf(A)
|
||||
if (.)
|
||||
return
|
||||
|
||||
if(!target)
|
||||
return
|
||||
|
||||
if ((ai.z != target.z) && !is_station_level(ai.z))
|
||||
return FALSE
|
||||
|
||||
if (istype(loc, /obj/item/aicard))
|
||||
var/turf/T0 = get_turf(src)
|
||||
var/turf/T1 = get_turf(A)
|
||||
|
||||
@@ -580,6 +580,19 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/robot/crowbar_act(mob/living/user, obj/item/I) //TODO: make fucking everything up there in that attackby() proc use the proper tool_act() procs. But honestly, who has time for that? 'cause I know for sure that you, the person reading this, sure as hell doesn't.
|
||||
var/validbreakout = FALSE
|
||||
for(var/obj/item/dogborg/sleeper/S in held_items)
|
||||
if(!LAZYLEN(S.contents))
|
||||
continue
|
||||
if(!validbreakout)
|
||||
visible_message("<span class='notice'>[user] wedges [I] into the crevice separating [S] from [src]'s chassis, and begins to pry...</span>", "<span class='notice'>You wedge [I] into the crevice separating [S] from [src]'s chassis, and begin to pry...</span>")
|
||||
validbreakout = TRUE
|
||||
S.go_out()
|
||||
if(validbreakout)
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/robot/verb/unlock_own_cover()
|
||||
set category = "Robot Commands"
|
||||
set name = "Unlock Cover"
|
||||
|
||||
@@ -69,6 +69,9 @@
|
||||
/mob/living/silicon/contents_explosion(severity, target)
|
||||
return
|
||||
|
||||
/mob/living/silicon/prevent_content_explosion()
|
||||
return TRUE
|
||||
|
||||
/mob/living/silicon/proc/cancelAlarm()
|
||||
return
|
||||
|
||||
|
||||
@@ -284,12 +284,8 @@
|
||||
if(health < maxHealth)
|
||||
adjustBruteLoss(-8) //Fast life regen
|
||||
for(var/obj/item/reagent_containers/food/snacks/donut/D in range(1, src)) //Frosts nearby donuts!
|
||||
if(D.icon_state != "donut2")
|
||||
D.name = "frosted donut"
|
||||
D.icon_state = "donut2"
|
||||
D.reagents.add_reagent("sprinkles", 2)
|
||||
D.bonus_reagents = list("sprinkles" = 2, "sugar" = 1)
|
||||
D.filling_color = "#FF69B4"
|
||||
if(!D.is_frosted)
|
||||
D.frost_donut()
|
||||
|
||||
/mob/living/simple_animal/pet/cat/cak/attack_hand(mob/living/L)
|
||||
..()
|
||||
|
||||
@@ -28,13 +28,29 @@
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/corgi = 3, /obj/item/stack/sheet/animalhide/corgi = 1)
|
||||
childtype = list(/mob/living/simple_animal/pet/dog/corgi/puppy = 95, /mob/living/simple_animal/pet/dog/corgi/puppy/void = 5)
|
||||
animal_species = /mob/living/simple_animal/pet/dog
|
||||
var/shaved = 0
|
||||
var/obj/item/inventory_head
|
||||
var/obj/item/inventory_back
|
||||
var/nofur = 0 //Corgis that have risen past the material plane of existence.
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
can_be_held = TRUE
|
||||
collar_type = "corgi"
|
||||
var/obj/item/inventory_head
|
||||
var/obj/item/inventory_back
|
||||
var/shaved = FALSE
|
||||
var/nofur = FALSE //Corgis that have risen past the material plane of existence.
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Destroy()
|
||||
QDEL_NULL(inventory_head)
|
||||
QDEL_NULL(inventory_back)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/handle_atom_del(atom/A)
|
||||
if(A == inventory_head)
|
||||
inventory_head = null
|
||||
update_corgi_fluff()
|
||||
regenerate_icons()
|
||||
if(A == inventory_back)
|
||||
inventory_back = null
|
||||
update_corgi_fluff()
|
||||
regenerate_icons()
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/pug
|
||||
name = "\improper pug"
|
||||
@@ -80,23 +96,17 @@
|
||||
regenerate_icons()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/show_inv(mob/user)
|
||||
user.set_machine(src)
|
||||
if(user.stat)
|
||||
if(!user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
user.set_machine(src)
|
||||
|
||||
var/dat = "<div align='center'><b>Inventory of [name]</b></div><p>"
|
||||
if(inventory_head)
|
||||
dat += "<br><b>Head:</b> [inventory_head] (<a href='?src=[REF(src)];remove_inv=head'>Remove</a>)"
|
||||
else
|
||||
dat += "<br><b>Head:</b> <a href='?src=[REF(src)];add_inv=head'>Nothing</a>"
|
||||
if(inventory_back)
|
||||
dat += "<br><b>Back:</b> [inventory_back] (<a href='?src=[REF(src)];remove_inv=back'>Remove</a>)"
|
||||
else
|
||||
dat += "<br><b>Back:</b> <a href='?src=[REF(src)];add_inv=back'>Nothing</a>"
|
||||
dat += "<br><B>Head:</B> <A href='?src=[REF(src)];[inventory_head ? "remove_inv=head'>[inventory_head]" : "add_inv=head'>Nothing"]</A>"
|
||||
dat += "<br><B>Back:</B> <A href='?src=[REF(src)];[inventory_back ? "remove_inv=back'>[inventory_back]" : "add_inv=back'>Nothing"]</A>"
|
||||
dat += "<br><B>Collar:</B> <A href='?src=[REF(src)];[pcollar ? "remove_inv=collar'>[pcollar]" : "add_inv=collar'>Nothing"]</A>"
|
||||
|
||||
user << browse(dat, text("window=mob[];size=325x500", real_name))
|
||||
onclose(user, "mob[real_name]")
|
||||
return
|
||||
user << browse(dat, "window=mob[REF(src)];size=325x500")
|
||||
onclose(user, "mob[REF(src)]")
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/getarmor(def_zone, type)
|
||||
var/armorval = 0
|
||||
@@ -128,7 +138,7 @@
|
||||
if(do_after(user, 50, target = src))
|
||||
user.visible_message("[user] shaves [src]'s hair using \the [O].")
|
||||
playsound(loc, 'sound/items/welder2.ogg', 20, 1)
|
||||
shaved = 1
|
||||
shaved = TRUE
|
||||
icon_living = "[initial(icon_living)]_shaved"
|
||||
icon_dead = "[initial(icon_living)]_shaved_dead"
|
||||
if(stat == CONSCIOUS)
|
||||
@@ -147,18 +157,18 @@
|
||||
L.visible_message("<span class='warning'>[L] scoops up [src]!</span>")
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Topic(href, href_list)
|
||||
if(usr.stat)
|
||||
if(!(iscarbon(usr) || iscyborg(usr)) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
usr << browse(null, "window=mob[REF(src)]")
|
||||
usr.unset_machine()
|
||||
return
|
||||
|
||||
//Removing from inventory
|
||||
if(href_list["remove_inv"])
|
||||
if(!Adjacent(usr) || !(ishuman(usr) || ismonkey(usr) || iscyborg(usr) || isalienadult(usr)))
|
||||
return
|
||||
var/remove_from = href_list["remove_inv"]
|
||||
switch(remove_from)
|
||||
if(BODY_ZONE_HEAD)
|
||||
if(inventory_head)
|
||||
inventory_head.forceMove(drop_location())
|
||||
usr.put_in_hands(inventory_head)
|
||||
inventory_head = null
|
||||
update_corgi_fluff()
|
||||
regenerate_icons()
|
||||
@@ -167,24 +177,32 @@
|
||||
return
|
||||
if("back")
|
||||
if(inventory_back)
|
||||
inventory_back.forceMove(drop_location())
|
||||
usr.put_in_hands(inventory_back)
|
||||
inventory_back = null
|
||||
update_corgi_fluff()
|
||||
regenerate_icons()
|
||||
else
|
||||
to_chat(usr, "<span class='danger'>There is nothing to remove from its [remove_from].</span>")
|
||||
return
|
||||
if("collar")
|
||||
if(pcollar)
|
||||
usr.put_in_hands(pcollar)
|
||||
pcollar = null
|
||||
update_corgi_fluff()
|
||||
regenerate_icons()
|
||||
|
||||
show_inv(usr)
|
||||
|
||||
//Adding things to inventory
|
||||
else if(href_list["add_inv"])
|
||||
if(!Adjacent(usr) || !(ishuman(usr) || ismonkey(usr) || iscyborg(usr) || isalienadult(usr)))
|
||||
return
|
||||
|
||||
var/add_to = href_list["add_inv"]
|
||||
|
||||
switch(add_to)
|
||||
if("collar")
|
||||
add_collar(usr.get_active_held_item(), usr)
|
||||
update_corgi_fluff()
|
||||
|
||||
if(BODY_ZONE_HEAD)
|
||||
place_on_head(usr.get_active_held_item(),usr)
|
||||
|
||||
@@ -229,7 +247,7 @@
|
||||
|
||||
show_inv(usr)
|
||||
else
|
||||
..()
|
||||
return ..()
|
||||
|
||||
//Corgis are supposed to be simpler, so only a select few objects can actually be put
|
||||
//to be compatible with them. The objects are below.
|
||||
@@ -560,7 +578,7 @@
|
||||
icon_state = "void_puppy"
|
||||
icon_living = "void_puppy"
|
||||
icon_dead = "void_puppy_dead"
|
||||
nofur = 1
|
||||
nofur = TRUE
|
||||
unsuitable_atmos_damage = 0
|
||||
minbodytemp = TCMB
|
||||
maxbodytemp = T0C + 40
|
||||
|
||||
@@ -2,21 +2,30 @@
|
||||
icon = 'icons/mob/pets.dmi'
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
|
||||
var/obj/item/clothing/neck/petcollar/pcollar
|
||||
var/collar_type
|
||||
var/unique_pet = FALSE
|
||||
blood_volume = BLOOD_VOLUME_NORMAL
|
||||
var/unique_pet = FALSE // if the mob can be renamed
|
||||
var/obj/item/clothing/neck/petcollar/pcollar
|
||||
var/collar_type //if the mob has collar sprites, define them.
|
||||
|
||||
/mob/living/simple_animal/pet/handle_atom_del(atom/A)
|
||||
if(A == pcollar)
|
||||
pcollar = null
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/pet/proc/add_collar(obj/item/clothing/neck/petcollar/P, mob/user)
|
||||
if(QDELETED(P) || pcollar)
|
||||
return
|
||||
if(!user.transferItemToLoc(P, src))
|
||||
return
|
||||
pcollar = P
|
||||
regenerate_icons()
|
||||
to_chat(user, "<span class='notice'>You put the [P] around [src]'s neck.</span>")
|
||||
if(P.tagname && !unique_pet)
|
||||
fully_replace_character_name(null, "\proper [P.tagname]")
|
||||
|
||||
/mob/living/simple_animal/pet/attackby(obj/item/O, mob/user, params)
|
||||
if(istype(O, /obj/item/clothing/neck/petcollar) && !pcollar && collar_type)
|
||||
var/obj/item/clothing/neck/petcollar/P = O
|
||||
pcollar = P.type
|
||||
regenerate_icons()
|
||||
to_chat(user, "<span class='notice'>You put the [P] around [src]'s neck.</span>")
|
||||
if(P.tagname && !unique_pet)
|
||||
real_name = "\proper [P.tagname]"
|
||||
name = real_name
|
||||
qdel(P)
|
||||
add_collar(O, user)
|
||||
return
|
||||
|
||||
if(istype(O, /obj/item/newspaper))
|
||||
@@ -35,12 +44,16 @@
|
||||
pcollar = new(src)
|
||||
regenerate_icons()
|
||||
|
||||
/mob/living/simple_animal/pet/Destroy()
|
||||
QDEL_NULL(pcollar)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/pet/revive(full_heal = 0, admin_revive = 0)
|
||||
if(..())
|
||||
. = ..()
|
||||
if(.)
|
||||
if(collar_type)
|
||||
collar_type = "[initial(collar_type)]"
|
||||
regenerate_icons()
|
||||
. = TRUE
|
||||
|
||||
/mob/living/simple_animal/pet/death(gibbed)
|
||||
..(gibbed)
|
||||
@@ -50,7 +63,8 @@
|
||||
|
||||
/mob/living/simple_animal/pet/gib()
|
||||
if(pcollar)
|
||||
new pcollar(drop_location())
|
||||
pcollar.forceMove(drop_location())
|
||||
pcollar = null
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/pet/regenerate_icons()
|
||||
|
||||
@@ -41,6 +41,9 @@
|
||||
QDEL_NULL(internal)
|
||||
. = ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/prevent_content_explosion()
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/death(gibbed)
|
||||
if(health > 0)
|
||||
return
|
||||
|
||||
@@ -181,94 +181,85 @@
|
||||
*/
|
||||
/mob/living/simple_animal/parrot/show_inv(mob/user)
|
||||
user.set_machine(src)
|
||||
var/dat = "<div align='center'><b>Inventory of [name]</b></div><p>"
|
||||
if(ears)
|
||||
dat += "<br><b>Headset:</b> [ears] (<a href='?src=[REF(src)];remove_inv=ears'>Remove</a>)"
|
||||
else
|
||||
dat += "<br><b>Headset:</b> <a href='?src=[REF(src)];add_inv=ears'>Nothing</a>"
|
||||
|
||||
user << browse(dat, "window=mob[real_name];size=325x500")
|
||||
onclose(user, "mob[real_name]")
|
||||
var/dat = "<div align='center'><b>Inventory of [name]</b></div><p>"
|
||||
dat += "<br><B>Headset:</B> <A href='?src=[REF(src)];[ears ? "remove_inv=ears'>[ears]" : "add_inv=ears'>Nothing"]</A>"
|
||||
|
||||
user << browse(dat, "window=mob[REF(src)];size=325x500")
|
||||
onclose(user, "window=mob[REF(src)]")
|
||||
|
||||
|
||||
/mob/living/simple_animal/parrot/Topic(href, href_list)
|
||||
|
||||
//Can the usr physically do this?
|
||||
if(usr.incapacitated() || !usr.Adjacent(loc))
|
||||
if(!(iscarbon(usr) || iscyborg(usr)) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
usr << browse(null, "window=mob[REF(src)]")
|
||||
usr.unset_machine()
|
||||
return
|
||||
|
||||
//Is the usr's mob type able to do this? (lolaliens)
|
||||
if(ishuman(usr) || ismonkey(usr) || iscyborg(usr) || isalienadult(usr))
|
||||
//Removing from inventory
|
||||
if(href_list["remove_inv"])
|
||||
var/remove_from = href_list["remove_inv"]
|
||||
switch(remove_from)
|
||||
if("ears")
|
||||
if(!ears)
|
||||
to_chat(usr, "<span class='warning'>There is nothing to remove from its [remove_from]!</span>")
|
||||
return
|
||||
if(!stat)
|
||||
say("[available_channels.len ? "[pick(available_channels)] " : null]BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
|
||||
ears.forceMove(drop_location())
|
||||
ears = null
|
||||
for(var/possible_phrase in speak)
|
||||
if(copytext(possible_phrase,1,3) in GLOB.department_radio_keys)
|
||||
possible_phrase = copytext(possible_phrase,3)
|
||||
|
||||
//Removing from inventory
|
||||
if(href_list["remove_inv"])
|
||||
var/remove_from = href_list["remove_inv"]
|
||||
switch(remove_from)
|
||||
if("ears")
|
||||
if(ears)
|
||||
if(!stat)
|
||||
if(available_channels.len)
|
||||
src.say("[pick(available_channels)] BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
|
||||
else
|
||||
src.say("BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
|
||||
ears.forceMove(src.loc)
|
||||
ears = null
|
||||
for(var/possible_phrase in speak)
|
||||
if(copytext(possible_phrase,1,3) in GLOB.department_radio_keys)
|
||||
possible_phrase = copytext(possible_phrase,3)
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>There is nothing to remove from its [remove_from]!</span>")
|
||||
//Adding things to inventory
|
||||
else if(href_list["add_inv"])
|
||||
var/add_to = href_list["add_inv"]
|
||||
if(!usr.get_active_held_item())
|
||||
to_chat(usr, "<span class='warning'>You have nothing in your hand to put on its [add_to]!</span>")
|
||||
return
|
||||
switch(add_to)
|
||||
if("ears")
|
||||
if(ears)
|
||||
to_chat(usr, "<span class='warning'>It's already wearing something!</span>")
|
||||
return
|
||||
else
|
||||
var/obj/item/item_to_add = usr.get_active_held_item()
|
||||
if(!item_to_add)
|
||||
return
|
||||
|
||||
//Adding things to inventory
|
||||
else if(href_list["add_inv"])
|
||||
var/add_to = href_list["add_inv"]
|
||||
if(!usr.get_active_held_item())
|
||||
to_chat(usr, "<span class='warning'>You have nothing in your hand to put on its [add_to]!</span>")
|
||||
return
|
||||
switch(add_to)
|
||||
if("ears")
|
||||
if(ears)
|
||||
to_chat(usr, "<span class='warning'>It's already wearing something!</span>")
|
||||
if( !istype(item_to_add, /obj/item/radio/headset) )
|
||||
to_chat(usr, "<span class='warning'>This object won't fit!</span>")
|
||||
return
|
||||
else
|
||||
var/obj/item/item_to_add = usr.get_active_held_item()
|
||||
if(!item_to_add)
|
||||
return
|
||||
|
||||
if( !istype(item_to_add, /obj/item/radio/headset) )
|
||||
to_chat(usr, "<span class='warning'>This object won't fit!</span>")
|
||||
return
|
||||
var/obj/item/radio/headset/headset_to_add = item_to_add
|
||||
|
||||
var/obj/item/radio/headset/headset_to_add = item_to_add
|
||||
if(!usr.transferItemToLoc(headset_to_add, src))
|
||||
return
|
||||
ears = headset_to_add
|
||||
to_chat(usr, "<span class='notice'>You fit the headset onto [src].</span>")
|
||||
|
||||
if(!usr.transferItemToLoc(headset_to_add, src))
|
||||
return
|
||||
src.ears = headset_to_add
|
||||
to_chat(usr, "<span class='notice'>You fit the headset onto [src].</span>")
|
||||
clearlist(available_channels)
|
||||
for(var/ch in headset_to_add.channels)
|
||||
switch(ch)
|
||||
if("Engineering")
|
||||
available_channels.Add(":e")
|
||||
if("Command")
|
||||
available_channels.Add(":c")
|
||||
if("Security")
|
||||
available_channels.Add(":s")
|
||||
if("Science")
|
||||
available_channels.Add(":n")
|
||||
if("Medical")
|
||||
available_channels.Add(":m")
|
||||
if("Supply")
|
||||
available_channels.Add(":u")
|
||||
if("Service")
|
||||
available_channels.Add(":v")
|
||||
|
||||
clearlist(available_channels)
|
||||
for(var/ch in headset_to_add.channels)
|
||||
switch(ch)
|
||||
if("Engineering")
|
||||
available_channels.Add(":e")
|
||||
if("Command")
|
||||
available_channels.Add(":c")
|
||||
if("Security")
|
||||
available_channels.Add(":s")
|
||||
if("Science")
|
||||
available_channels.Add(":n")
|
||||
if("Medical")
|
||||
available_channels.Add(":m")
|
||||
if("Supply")
|
||||
available_channels.Add(":u")
|
||||
if("Service")
|
||||
available_channels.Add(":v")
|
||||
|
||||
if(headset_to_add.translate_binary)
|
||||
available_channels.Add(":b")
|
||||
else
|
||||
..()
|
||||
if(headset_to_add.translate_binary)
|
||||
available_channels.Add(":b")
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/*
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
break
|
||||
|
||||
if(Target in view(1,src))
|
||||
if(issilicon(Target))
|
||||
if(!CanFeedon(Target)) //If they're not able to be fed upon, ignore them.
|
||||
if(!Atkcool)
|
||||
Atkcool = 1
|
||||
spawn(45)
|
||||
@@ -600,7 +600,8 @@
|
||||
phrases += "[M]... friend..."
|
||||
if (nutrition < get_hunger_nutrition())
|
||||
phrases += "[M]... feed me..."
|
||||
say (pick(phrases))
|
||||
if(!stat)
|
||||
say (pick(phrases))
|
||||
|
||||
/mob/living/simple_animal/slime/proc/get_max_nutrition() // Can't go above it
|
||||
if (is_adult)
|
||||
|
||||
@@ -48,34 +48,58 @@
|
||||
var/mob/living/simple_animal/slime/S = owner
|
||||
S.Feed()
|
||||
|
||||
/mob/living/simple_animal/slime/proc/CanFeedon(mob/living/M)
|
||||
/mob/living/simple_animal/slime/proc/CanFeedon(mob/living/M, silent = FALSE)
|
||||
if(!Adjacent(M))
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(buckled)
|
||||
Feedstop()
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(issilicon(M))
|
||||
return FALSE
|
||||
|
||||
if(isanimal(M))
|
||||
var/mob/living/simple_animal/S = M
|
||||
if(S.damage_coeff[TOX] <= 0 && S.damage_coeff[CLONE] <= 0) //The creature wouldn't take any damage, it must be too weird even for us.
|
||||
if(silent)
|
||||
return FALSE
|
||||
to_chat(src, "<span class='warning'>[pick("This subject is incompatible", \
|
||||
"This subject does not have life energy", "This subject is empty", \
|
||||
"I am not satisified", "I can not feed from this subject", \
|
||||
"I do not feel nourished", "This subject is not food")]!</span>")
|
||||
return FALSE
|
||||
|
||||
if(isslime(M))
|
||||
if(silent)
|
||||
return FALSE
|
||||
to_chat(src, "<span class='warning'><i>I can't latch onto another slime...</i></span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(docile)
|
||||
if(silent)
|
||||
return FALSE
|
||||
to_chat(src, "<span class='notice'><i>I'm not hungry anymore...</i></span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(stat)
|
||||
if(silent)
|
||||
return FALSE
|
||||
to_chat(src, "<span class='warning'><i>I must be conscious to do this...</i></span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(M.stat == DEAD)
|
||||
if(silent)
|
||||
return FALSE
|
||||
to_chat(src, "<span class='warning'><i>This subject does not have a strong enough life energy...</i></span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(locate(/mob/living/simple_animal/slime) in M.buckled_mobs)
|
||||
if(silent)
|
||||
return FALSE
|
||||
to_chat(src, "<span class='warning'><i>Another slime is already feeding on this subject...</i></span>")
|
||||
return 0
|
||||
return 1
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/slime/proc/Feedon(mob/living/M)
|
||||
M.unbuckle_all_mobs(force=1) //Slimes rip other mobs (eg: shoulder parrots) off (Slimes Vs Slimes is already handled in CanFeedon())
|
||||
|
||||
@@ -91,14 +91,15 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, typecacheof(list(
|
||||
if(!totalMembers.len)
|
||||
return
|
||||
|
||||
for(var/X in totalMembers)
|
||||
var/obj/machinery/atmospherics/A = X //all elements in totalMembers are necessarily of this type.
|
||||
if(!A.pipe_vision_img)
|
||||
A.pipe_vision_img = image(A, A.loc, layer = ABOVE_HUD_LAYER, dir = A.dir)
|
||||
A.pipe_vision_img.plane = ABOVE_HUD_PLANE
|
||||
pipes_shown += A.pipe_vision_img
|
||||
if(client)
|
||||
client.images += A.pipe_vision_img
|
||||
if(client)
|
||||
for(var/X in totalMembers)
|
||||
var/obj/machinery/atmospherics/A = X //all elements in totalMembers are necessarily of this type.
|
||||
if(in_view_range(client.mob, A))
|
||||
if(!A.pipe_vision_img)
|
||||
A.pipe_vision_img = image(A, A.loc, layer = ABOVE_HUD_LAYER, dir = A.dir)
|
||||
A.pipe_vision_img.plane = ABOVE_HUD_PLANE
|
||||
client.images += A.pipe_vision_img
|
||||
pipes_shown += A.pipe_vision_img
|
||||
movement_type |= VENTCRAWLING
|
||||
|
||||
|
||||
|
||||
@@ -18,8 +18,8 @@ It is possible to destroy the net by the occupant or someone else.
|
||||
can_buckle = 1
|
||||
buckle_lying = 0
|
||||
buckle_prevents_pull = TRUE
|
||||
var/mob/living/carbon/affecting//Who it is currently affecting, if anyone.
|
||||
var/mob/living/carbon/master//Who shot web. Will let this person know if the net was successful or failed.
|
||||
var/mob/living/carbon/affecting //Who it is currently affecting, if anyone.
|
||||
var/mob/living/carbon/master //Who shot web. Will let this person know if the net was successful or failed.
|
||||
var/check = 15//30 seconds before teleportation. Could be extended I guess.
|
||||
var/success = FALSE
|
||||
|
||||
|
||||
@@ -7,28 +7,26 @@
|
||||
//If there's only one valid target, let's actually try to capture it, rather than forcing
|
||||
//the user to fiddle with the dialog displaying a list of one
|
||||
//Also, let's make this smarter and not list mobs you can't currently net.
|
||||
var/Candidates[]
|
||||
for(var/mob/mob in oview(H))
|
||||
if(!mob.client)//Monkeys without a client can still step_to() and bypass the net. Also, netting inactive people is lame.
|
||||
//to_chat(H, "<span class='warning'>[C.p_they(TRUE)] will bring no honor to your Clan!</span>")
|
||||
var/list/candidates
|
||||
for(var/mob/M in oview(H))
|
||||
if(!M.client)//Monkeys without a client can still step_to() and bypass the net. Also, netting inactive people is lame.
|
||||
continue
|
||||
if(locate(/obj/structure/energy_net) in get_turf(mob))//Check if they are already being affected by an energy net.
|
||||
//to_chat(H, "<span class='warning'>[C.p_they(TRUE)] are already trapped inside an energy net!</span>")
|
||||
continue
|
||||
for(var/turf/T in getline(get_turf(H), get_turf(mob)))
|
||||
if(T.density)//Don't want them shooting nets through walls. It's kind of cheesy.
|
||||
//to_chat(H, "<span class='warning'>You may not use an energy net through solid obstacles!</span>")
|
||||
for(var/obj/structure/energy_net/E in get_turf(M))//Check if they are already being affected by an energy net.
|
||||
if(E.affecting == M)
|
||||
continue
|
||||
Candidates+=mob
|
||||
LAZYADD(candidates, M)
|
||||
|
||||
if(Candidates.len == 1)
|
||||
C = Candidates[1]
|
||||
if(!LAZYLEN(candidates))
|
||||
return FALSE
|
||||
|
||||
if(candidates.len == 1)
|
||||
C = candidates[1]
|
||||
else
|
||||
C = input("Select who to capture:","Capture who?",null) as null|mob in Candidates
|
||||
C = input("Select who to capture:","Capture who?",null) as null|mob in candidates
|
||||
|
||||
|
||||
if(QDELETED(C)||!(C in oview(H)))
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(!ninjacost(200,N_STEALTH_CANCEL))
|
||||
H.Beam(C,"n_beam",time=15)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
|
||||
/obj/item/paperplane
|
||||
name = "paper plane"
|
||||
desc = "Paper, folded in the shape of a plane."
|
||||
@@ -122,7 +122,7 @@
|
||||
to_chat(user, "<span class='notice'>Alt-click [src] to fold it into a paper plane.</span>")
|
||||
|
||||
/obj/item/paper/AltClick(mob/living/carbon/user, obj/item/I)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user), NO_TK))
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You fold [src] into the shape of a plane!</span>")
|
||||
user.temporarilyRemoveItemFromInventory(src)
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
pressure_resistance = 2
|
||||
grind_results = list("iron" = 2, "iodine" = 1)
|
||||
var/colour = "black" //what colour the ink is!
|
||||
var/traitor_unlock_degrees = 0
|
||||
var/degrees = 0
|
||||
var/font = PEN_FONT
|
||||
|
||||
|
||||
@@ -90,7 +90,7 @@
|
||||
|
||||
/obj/machinery/power/emitter/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_FLIP ,null,CALLBACK(src, .proc/can_be_rotated))
|
||||
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS, null, CALLBACK(src, .proc/can_be_rotated))
|
||||
|
||||
/obj/machinery/power/emitter/proc/can_be_rotated(mob/user,rotation_type)
|
||||
if (anchored)
|
||||
@@ -495,4 +495,4 @@
|
||||
|
||||
#undef EMITTER_UNWRENCHED
|
||||
#undef EMITTER_WRENCHED
|
||||
#undef EMITTER_WELDED
|
||||
#undef EMITTER_WELDED
|
||||
|
||||
@@ -653,6 +653,13 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
else
|
||||
L.show_message("<span class='italics'>You hear an unearthly ringing and notice your skin is covered in fresh radiation burns.</span>", 2)
|
||||
|
||||
//Do not blow up our internal radio
|
||||
/obj/machinery/power/supermatter_crystal/contents_explosion(severity, target)
|
||||
return
|
||||
|
||||
/obj/machinery/power/supermatter_crystal/prevent_content_explosion()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/power/supermatter_crystal/engine
|
||||
is_main_engine = TRUE
|
||||
|
||||
|
||||
@@ -6,9 +6,10 @@
|
||||
/obj/item/ammo_casing/caseless/fire_casing(atom/target, mob/living/user, params, distro, quiet, zone_override, spread)
|
||||
if (..()) //successfully firing
|
||||
moveToNullspace()
|
||||
return 1
|
||||
QDEL_NULL(src)
|
||||
return TRUE
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/ammo_casing/caseless/update_icon()
|
||||
..()
|
||||
|
||||
@@ -1,5 +1,13 @@
|
||||
/obj/item/ammo_casing/caseless/a84mm
|
||||
desc = "An 84mm anti-armour rocket."
|
||||
/obj/item/ammo_casing/caseless/rocket
|
||||
name = "\improper PM-9HE"
|
||||
desc = "An 84mm High Explosive rocket. Fire at people and pray."
|
||||
caliber = "84mm"
|
||||
icon_state = "srm-8"
|
||||
projectile_type = /obj/item/projectile/bullet/a84mm_he
|
||||
|
||||
/obj/item/ammo_casing/caseless/rocket/hedp
|
||||
name = "\improper PM-9HEDP"
|
||||
desc = "An 84mm High Explosive Dual Purpose rocket. Pointy end toward mechs."
|
||||
caliber = "84mm"
|
||||
icon_state = "s-casing-live"
|
||||
projectile_type = /obj/item/projectile/bullet/a84mm
|
||||
|
||||
@@ -12,6 +12,6 @@
|
||||
|
||||
/obj/item/ammo_box/magazine/internal/rocketlauncher
|
||||
name = "grenade launcher internal magazine"
|
||||
ammo_type = /obj/item/ammo_casing/caseless/a84mm
|
||||
ammo_type = /obj/item/ammo_casing/caseless/rocket
|
||||
caliber = "84mm"
|
||||
max_ammo = 1
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
return
|
||||
|
||||
if(weapon_weight == WEAPON_HEAVY && user.get_inactive_held_item())
|
||||
to_chat(user, "<span class='userdanger'>You need both hands free to fire [src]!</span>")
|
||||
to_chat(user, "<span class='userdanger'>You need both hands free to fire \the [src]!</span>")
|
||||
return
|
||||
|
||||
//DUAL (or more!) WIELDING
|
||||
@@ -422,7 +422,7 @@
|
||||
if(alight)
|
||||
alight.Remove(user)
|
||||
|
||||
/obj/item/gun/proc/handle_suicide(mob/living/carbon/human/user, mob/living/carbon/human/target, params)
|
||||
/obj/item/gun/proc/handle_suicide(mob/living/carbon/human/user, mob/living/carbon/human/target, params, bypass_timer)
|
||||
if(!ishuman(user) || !ishuman(target))
|
||||
return
|
||||
|
||||
@@ -438,7 +438,7 @@
|
||||
|
||||
semicd = TRUE
|
||||
|
||||
if(!do_mob(user, target, 120) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH)
|
||||
if(!bypass_timer && (!do_mob(user, target, 120) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH))
|
||||
if(user)
|
||||
if(user == target)
|
||||
user.visible_message("<span class='notice'>[user] decided not to shoot.</span>")
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
var/mag_type = /obj/item/ammo_box/magazine/m10mm //Removes the need for max_ammo and caliber info
|
||||
var/obj/item/ammo_box/magazine/magazine
|
||||
var/casing_ejector = TRUE //whether the gun ejects the chambered casing
|
||||
var/magazine_wording = "magazine"
|
||||
|
||||
/obj/item/gun/ballistic/Initialize()
|
||||
. = ..()
|
||||
@@ -57,7 +58,7 @@
|
||||
if (!magazine && istype(AM, mag_type))
|
||||
if(user.transferItemToLoc(AM, src))
|
||||
magazine = AM
|
||||
to_chat(user, "<span class='notice'>You load a new magazine into \the [src].</span>")
|
||||
to_chat(user, "<span class='notice'>You load a new [magazine_wording] into \the [src].</span>")
|
||||
if(magazine.ammo_count())
|
||||
playsound(src, "gun_insert_full_magazine", 70, 1)
|
||||
if(!chambered)
|
||||
@@ -72,7 +73,7 @@
|
||||
to_chat(user, "<span class='warning'>You cannot seem to get \the [src] out of your hands!</span>")
|
||||
return
|
||||
else if (magazine)
|
||||
to_chat(user, "<span class='notice'>There's already a magazine in \the [src].</span>")
|
||||
to_chat(user, "<span class='notice'>There's already a [magazine_wording] in \the [src].</span>")
|
||||
if(istype(A, /obj/item/suppressor))
|
||||
var/obj/item/suppressor/S = A
|
||||
if(!can_suppress)
|
||||
@@ -222,7 +223,7 @@
|
||||
|
||||
/obj/item/suppressor
|
||||
name = "suppressor"
|
||||
desc = "A universal syndicate small-arms suppressor for maximum espionage."
|
||||
desc = "A syndicate small-arms suppressor for maximum espionage."
|
||||
icon = 'icons/obj/guns/projectile.dmi'
|
||||
icon_state = "suppressor"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
@@ -231,6 +232,4 @@
|
||||
|
||||
/obj/item/suppressor/specialoffer
|
||||
name = "cheap suppressor"
|
||||
desc = "A foreign knock-off suppressor, it feels flimsy, cheap, and brittle. Still fits all weapons."
|
||||
icon = 'icons/obj/guns/projectile.dmi'
|
||||
icon_state = "suppressor"
|
||||
desc = "A foreign knock-off suppressor, it feels flimsy, cheap, and brittle. Still fits some weapons."
|
||||
|
||||
@@ -74,25 +74,91 @@
|
||||
update_icon()
|
||||
chamber_round()
|
||||
|
||||
/obj/item/gun/ballistic/automatic/atlauncher
|
||||
desc = "A pre-loaded, single shot anti-armour launcher."
|
||||
name = "anti-armour grenade launcher"
|
||||
/obj/item/gun/ballistic/rocketlauncher
|
||||
name = "\improper PML-9"
|
||||
desc = "A reusable rocket propelled grenade launcher. The words \"NT this way\" and an arrow have been written near the barrel."
|
||||
icon_state = "rocketlauncher"
|
||||
item_state = "rocketlauncher"
|
||||
mag_type = /obj/item/ammo_box/magazine/internal/rocketlauncher
|
||||
fire_sound = 'sound/weapons/rocketlaunch.ogg'
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
can_suppress = FALSE
|
||||
pin = /obj/item/firing_pin/implant/pindicate
|
||||
burst_size = 1
|
||||
fire_delay = 0
|
||||
select = 0
|
||||
actions_types = list()
|
||||
casing_ejector = FALSE
|
||||
weapon_weight = WEAPON_HEAVY
|
||||
magazine_wording = "rocket"
|
||||
|
||||
/obj/item/gun/ballistic/automatic/atlauncher/attack_self()
|
||||
return
|
||||
/obj/item/gun/ballistic/rocketlauncher/unrestricted
|
||||
pin = /obj/item/firing_pin
|
||||
|
||||
/obj/item/gun/ballistic/automatic/atlauncher/update_icon()
|
||||
..()
|
||||
icon_state = "rocketlauncher[magazine ? "-[get_ammo(1)]" : ""]"
|
||||
/obj/item/gun/ballistic/rocketlauncher/handle_atom_del(atom/A)
|
||||
if(A == chambered)
|
||||
chambered = null
|
||||
if(!QDELETED(magazine))
|
||||
QDEL_NULL(magazine)
|
||||
if(A == magazine)
|
||||
magazine = null
|
||||
if(!QDELETED(chambered))
|
||||
QDEL_NULL(chambered)
|
||||
update_icon()
|
||||
return ..()
|
||||
|
||||
/obj/item/gun/ballistic/rocketlauncher/can_shoot()
|
||||
return chambered?.BB
|
||||
|
||||
/obj/item/gun/ballistic/rocketlauncher/process_chamber()
|
||||
if(chambered)
|
||||
chambered = null
|
||||
if(magazine)
|
||||
QDEL_NULL(magazine)
|
||||
update_icon()
|
||||
|
||||
/obj/item/gun/ballistic/rocketlauncher/attack_self_tk(mob/user)
|
||||
return //too difficult to remove the rocket with TK
|
||||
|
||||
/obj/item/gun/ballistic/rocketlauncher/attack_self(mob/living/user)
|
||||
if(magazine)
|
||||
if(chambered)
|
||||
chambered.forceMove(magazine)
|
||||
magazine.stored_ammo.Insert(1, chambered)
|
||||
chambered = null
|
||||
else
|
||||
stack_trace("Removed [magazine] from [src] without a chambered round")
|
||||
magazine.forceMove(drop_location())
|
||||
if(user.is_holding(src))
|
||||
user.put_in_hands(magazine)
|
||||
playsound(src, 'sound/weapons/gun_magazine_remove_full.ogg', 70, TRUE)
|
||||
to_chat(user, "<span class='notice'>You work the [magazine] out from [src].</span>")
|
||||
magazine = null
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There's no rocket in [src].</span>")
|
||||
update_icon()
|
||||
|
||||
/obj/item/gun/ballistic/rocketlauncher/update_icon()
|
||||
icon_state = "[initial(icon_state)]-[chambered ? "1" : "0"]"
|
||||
|
||||
/obj/item/gun/ballistic/rocketlauncher/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='warning'>[user] aims [src] at the ground! It looks like [user.p_theyre()] performing a sick rocket jump!</span>", \
|
||||
"<span class='userdanger'>You aim [src] at the ground to perform a bisnasty rocket jump...</span>")
|
||||
if(can_shoot())
|
||||
user.notransform = TRUE
|
||||
playsound(src, 'sound/vehicles/rocketlaunch.ogg', 80, 1, 5)
|
||||
animate(user, pixel_z = 300, time = 30, easing = LINEAR_EASING)
|
||||
sleep(70)
|
||||
animate(user, pixel_z = 0, time = 5, easing = LINEAR_EASING)
|
||||
sleep(5)
|
||||
user.notransform = FALSE
|
||||
process_fire(user, user, TRUE)
|
||||
if(!QDELETED(user)) //if they weren't gibbed by the explosion, take care of them for good.
|
||||
user.gib()
|
||||
return MANUAL_SUICIDE
|
||||
else
|
||||
sleep(5)
|
||||
shoot_with_empty_chamber(user)
|
||||
sleep(20)
|
||||
user.visible_message("<span class='warning'>[user] looks about the room realizing [user.p_theyre()] still there. [user.p_they(TRUE)] proceed to shove [src] down their throat and choke [user.p_them()]self with it!</span>", \
|
||||
"<span class='userdanger'>You look around after realizing you're still here, then proceed to choke yourself to death with [src]!</span>")
|
||||
sleep(20)
|
||||
return OXYLOSS
|
||||
|
||||
@@ -243,7 +243,7 @@
|
||||
|
||||
/obj/item/gun/energy/printer
|
||||
name = "cyborg lmg"
|
||||
desc = "A machinegun that fires 3d-printed flechettes slowly regenerated using a cyborg's internal power source."
|
||||
desc = "A LMG that fires 3D-printed flechettes. They are slowly resupplied using the cyborg's internal power source."
|
||||
icon_state = "l6closed0"
|
||||
icon = 'icons/obj/guns/projectile.dmi'
|
||||
cell_type = "/obj/item/stock_parts/cell/secborg"
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
return TRUE
|
||||
|
||||
/obj/item/projectile/bullet/a84mm
|
||||
name ="anti-armour rocket"
|
||||
name ="\improper HEDP rocket"
|
||||
desc = "USE A WEEL GUN"
|
||||
icon_state= "atrocket"
|
||||
icon_state= "84mm-hedp"
|
||||
damage = 80
|
||||
var/anti_armour_damage = 200
|
||||
armour_penetration = 100
|
||||
@@ -29,17 +29,17 @@
|
||||
S.take_overall_damage(anti_armour_damage*0.75, anti_armour_damage*0.25)
|
||||
return TRUE
|
||||
|
||||
/obj/item/projectile/bullet/srmrocket
|
||||
name ="SRM-8 Rocket"
|
||||
/obj/item/projectile/bullet/a84mm_he
|
||||
name ="\improper HE missile"
|
||||
desc = "Boom."
|
||||
icon_state = "missile"
|
||||
damage = 30
|
||||
ricochets_max = 0 //it's a MISSILE
|
||||
|
||||
/obj/item/projectile/bullet/srmrocket/on_hit(atom/target, blocked=0)
|
||||
/obj/item/projectile/bullet/a84mm_he/on_hit(atom/target, blocked=0)
|
||||
..()
|
||||
if(!isliving(target)) //if the target isn't alive, so is a wall or something
|
||||
explosion(target, 0, 1, 2, 4)
|
||||
else
|
||||
explosion(target, 0, 0, 2, 4)
|
||||
return TRUE
|
||||
return TRUE
|
||||
@@ -51,7 +51,8 @@
|
||||
//these become available once upgraded.
|
||||
var/list/upgrade_reagents = list(
|
||||
"oil",
|
||||
"ammonia"
|
||||
"ammonia",
|
||||
"ash"
|
||||
)
|
||||
|
||||
var/list/upgrade_reagents2 = list(
|
||||
@@ -248,13 +249,8 @@
|
||||
work_animation()
|
||||
. = TRUE
|
||||
if("eject")
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(Adjacent(usr) && !issilicon(usr))
|
||||
usr.put_in_hands(beaker)
|
||||
beaker = null
|
||||
update_icon()
|
||||
. = TRUE
|
||||
replace_beaker(usr)
|
||||
. = TRUE //no afterattack
|
||||
if("dispense_recipe")
|
||||
if(!is_operational() || QDELETED(cell))
|
||||
return
|
||||
@@ -267,7 +263,7 @@
|
||||
if(beaker && dispensable_reagents.Find(r_id)) // but since we verify we have the reagent, it'll be fine
|
||||
var/datum/reagents/R = beaker.reagents
|
||||
var/free = R.maximum_volume - R.total_volume
|
||||
var/actual = min(round(chemicals_to_dispense[key], res), (cell.charge * powerefficiency)*10, free)
|
||||
var/actual = min(max(chemicals_to_dispense[key], res), (cell.charge * powerefficiency)*10, free)
|
||||
if(actual)
|
||||
if(!cell.use(actual / powerefficiency))
|
||||
say("Not enough energy to complete operation!")
|
||||
@@ -320,14 +316,12 @@
|
||||
return
|
||||
if(istype(I, /obj/item/reagent_containers) && !(I.item_flags & ABSTRACT) && I.is_open_container())
|
||||
var/obj/item/reagent_containers/B = I
|
||||
. = 1 //no afterattack
|
||||
if(beaker)
|
||||
to_chat(user, "<span class='warning'>A container is already loaded into [src]!</span>")
|
||||
return
|
||||
. = TRUE //no afterattack
|
||||
if(!user.transferItemToLoc(B, src))
|
||||
return
|
||||
beaker = B
|
||||
replace_beaker(user, B)
|
||||
to_chat(user, "<span class='notice'>You add [B] to [src].</span>")
|
||||
updateUsrDialog()
|
||||
update_icon()
|
||||
else if(user.a_intent != INTENT_HARM && !istype(I, /obj/item/card/emag))
|
||||
to_chat(user, "<span class='warning'>You can't load [I] into [src]!</span>")
|
||||
@@ -379,7 +373,17 @@
|
||||
dispensable_reagents |= upgrade_reagents3
|
||||
powerefficiency = round(newpowereff, 0.01)
|
||||
|
||||
|
||||
/obj/machinery/chem_dispenser/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
else
|
||||
beaker = null
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/chem_dispenser/on_deconstruction()
|
||||
cell = null
|
||||
@@ -415,6 +419,12 @@
|
||||
final_list += list(avoid_assoc_duplicate_keys(fuck[1],key_list) = text2num(fuck[2]))
|
||||
return final_list
|
||||
|
||||
/obj/machinery/chem_dispenser/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
replace_beaker(user)
|
||||
return
|
||||
|
||||
/obj/machinery/chem_dispenser/drinks/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/simple_rotation, ROTATION_ALTCLICK | ROTATION_CLOCKWISE)
|
||||
@@ -478,9 +488,16 @@
|
||||
"tomatojuice",
|
||||
"lemonjuice",
|
||||
"menthol"
|
||||
) //prevents the soda machine from obtaining chemical upgrades. .
|
||||
upgrade_reagents = null
|
||||
upgrade_reagents2 = null
|
||||
)
|
||||
upgrade_reagents = list(
|
||||
"mushroomhallucinogen",
|
||||
"nothing",
|
||||
"cryoxadone"
|
||||
)
|
||||
upgrade_reagents2 = list(
|
||||
"banana",
|
||||
"berryjuice"
|
||||
)
|
||||
upgrade_reagents3 = null
|
||||
emagged_reagents = list(
|
||||
"thirteenloko",
|
||||
@@ -532,19 +549,21 @@
|
||||
"creme_de_menthe",
|
||||
"creme_de_cacao",
|
||||
"triple_sec",
|
||||
"sake"
|
||||
)//prevents the booze machine from obtaining chemical upgrades.
|
||||
upgrade_reagents = null
|
||||
"sake",
|
||||
"applejack"
|
||||
)
|
||||
upgrade_reagents = list(
|
||||
"ethanol",
|
||||
"fernet"
|
||||
)
|
||||
upgrade_reagents2 = null
|
||||
upgrade_reagents3 = null
|
||||
emagged_reagents = list(
|
||||
"ethanol",
|
||||
"iron",
|
||||
"alexander",
|
||||
"clownstears",
|
||||
"minttoxin",
|
||||
"atomicbomb",
|
||||
"fernet",
|
||||
"aphro",
|
||||
"aphro+"
|
||||
)
|
||||
|
||||
@@ -28,13 +28,23 @@
|
||||
else
|
||||
icon_state = "mixer0b"
|
||||
|
||||
/obj/machinery/chem_heater/proc/eject_beaker(mob/user)
|
||||
/obj/machinery/chem_heater/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
replace_beaker(user)
|
||||
return
|
||||
|
||||
/obj/machinery/chem_heater/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(Adjacent(user) && !issilicon(user))
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
else
|
||||
beaker = null
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/chem_heater/RefreshParts()
|
||||
heater_coefficient = 0.1
|
||||
@@ -58,21 +68,19 @@
|
||||
return
|
||||
|
||||
if(istype(I, /obj/item/reagent_containers) && !(I.item_flags & ABSTRACT) && I.is_open_container())
|
||||
. = 1 //no afterattack
|
||||
if(beaker)
|
||||
to_chat(user, "<span class='warning'>A container is already loaded into [src]!</span>")
|
||||
. = TRUE //no afterattack
|
||||
var/obj/item/reagent_containers/B = I
|
||||
if(!user.transferItemToLoc(B, src))
|
||||
return
|
||||
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
beaker = I
|
||||
to_chat(user, "<span class='notice'>You add [I] to [src].</span>")
|
||||
replace_beaker(user, B)
|
||||
to_chat(user, "<span class='notice'>You add [B] to [src].</span>")
|
||||
updateUsrDialog()
|
||||
update_icon()
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/chem_heater/on_deconstruction()
|
||||
eject_beaker()
|
||||
replace_beaker()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/chem_heater/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
@@ -122,5 +130,5 @@
|
||||
target_temperature = CLAMP(target, 0, 1000)
|
||||
if("eject")
|
||||
on = FALSE
|
||||
eject_beaker(usr)
|
||||
replace_beaker(usr)
|
||||
. = TRUE
|
||||
|
||||
@@ -60,16 +60,6 @@
|
||||
else
|
||||
icon_state = "mixer0"
|
||||
|
||||
/obj/machinery/chem_master/proc/eject_beaker(mob/user)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(Adjacent(user) && !issilicon(user))
|
||||
user.put_in_hands(beaker)
|
||||
else
|
||||
adjust_item_drop_location(beaker)
|
||||
beaker = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/chem_master/blob_act(obj/structure/blob/B)
|
||||
if (prob(50))
|
||||
qdel(src)
|
||||
@@ -85,36 +75,49 @@
|
||||
return
|
||||
|
||||
if(istype(I, /obj/item/reagent_containers) && !(I.item_flags & ABSTRACT) && I.is_open_container())
|
||||
. = 1 // no afterattack
|
||||
. = TRUE // no afterattack
|
||||
if(panel_open)
|
||||
to_chat(user, "<span class='warning'>You can't use the [src.name] while its panel is opened!</span>")
|
||||
return
|
||||
if(beaker)
|
||||
to_chat(user, "<span class='warning'>A container is already loaded into [src]!</span>")
|
||||
var/obj/item/reagent_containers/B = I
|
||||
if(!user.transferItemToLoc(B, src))
|
||||
return
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
|
||||
beaker = I
|
||||
to_chat(user, "<span class='notice'>You add [I] to [src].</span>")
|
||||
src.updateUsrDialog()
|
||||
replace_beaker(user, B)
|
||||
to_chat(user, "<span class='notice'>You add [B] to [src].</span>")
|
||||
updateUsrDialog()
|
||||
update_icon()
|
||||
|
||||
else if(!condi && istype(I, /obj/item/storage/pill_bottle))
|
||||
if(bottle)
|
||||
to_chat(user, "<span class='warning'>A pill bottle is already loaded into [src]!</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
|
||||
bottle = I
|
||||
to_chat(user, "<span class='notice'>You add [I] into the dispenser slot.</span>")
|
||||
src.updateUsrDialog()
|
||||
updateUsrDialog()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/chem_master/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
replace_beaker(user)
|
||||
return
|
||||
|
||||
/obj/machinery/chem_master/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
else
|
||||
beaker = null
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/chem_master/on_deconstruction()
|
||||
eject_beaker()
|
||||
replace_beaker(usr)
|
||||
if(bottle)
|
||||
bottle.forceMove(drop_location())
|
||||
adjust_item_drop_location(bottle)
|
||||
@@ -164,7 +167,7 @@
|
||||
return
|
||||
switch(action)
|
||||
if("eject")
|
||||
eject_beaker(usr)
|
||||
replace_beaker(usr)
|
||||
. = TRUE
|
||||
|
||||
if("ejectp")
|
||||
|
||||
@@ -19,6 +19,12 @@
|
||||
var/speed = 1
|
||||
var/list/holdingitems
|
||||
|
||||
var/static/radial_examine = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_examine")
|
||||
var/static/radial_eject = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_eject")
|
||||
var/static/radial_grind = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_grind")
|
||||
var/static/radial_juice = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_juice")
|
||||
var/static/radial_mix = image(icon = 'icons/mob/radial.dmi', icon_state = "radial_mix")
|
||||
|
||||
/obj/machinery/reagentgrinder/Initialize()
|
||||
. = ..()
|
||||
holdingitems = list()
|
||||
@@ -51,7 +57,6 @@
|
||||
if(A == beaker)
|
||||
beaker = null
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
if(holdingitems[A])
|
||||
holdingitems -= A
|
||||
|
||||
@@ -67,6 +72,18 @@
|
||||
else
|
||||
icon_state = "juicer0"
|
||||
|
||||
/obj/machinery/reagentgrinder/proc/replace_beaker(mob/living/user, obj/item/reagent_containers/new_beaker)
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
user.put_in_hands(beaker)
|
||||
if(new_beaker)
|
||||
beaker = new_beaker
|
||||
else
|
||||
beaker = null
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/reagentgrinder/attackby(obj/item/I, mob/user, params)
|
||||
//You can only screw open empty grinder
|
||||
if(!beaker && !length(holdingitems) && default_deconstruction_screwdriver(user, icon_state, icon_state, I))
|
||||
@@ -82,17 +99,14 @@
|
||||
return TRUE
|
||||
|
||||
if (istype(I, /obj/item/reagent_containers) && !(I.item_flags & ABSTRACT) && I.is_open_container())
|
||||
if (!beaker)
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
to_chat(user, "<span class='warning'>[I] is stuck to your hand!</span>")
|
||||
return TRUE
|
||||
to_chat(user, "<span class='notice'>You slide [I] into [src].</span>")
|
||||
beaker = I
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>There's already a container inside [src].</span>")
|
||||
return TRUE //no afterattack
|
||||
var/obj/item/reagent_containers/B = I
|
||||
. = TRUE
|
||||
if(!user.transferItemToLoc(B, src))
|
||||
return
|
||||
replace_beaker(user, B)
|
||||
to_chat(user, "<span class='notice'>You add [B] to [src].</span>")
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(holdingitems.len >= limit)
|
||||
to_chat(user, "<span class='warning'>[src] is filled to capacity!</span>")
|
||||
@@ -108,8 +122,6 @@
|
||||
to_chat(user, "<span class='notice'>You empty [I] into [src].</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You fill [src] to the brim.</span>")
|
||||
|
||||
updateUsrDialog()
|
||||
return TRUE
|
||||
|
||||
if(!I.grind_results && !I.juice_results)
|
||||
@@ -125,104 +137,89 @@
|
||||
if(user.transferItemToLoc(I, src))
|
||||
to_chat(user, "<span class='notice'>You add [I] to [src].</span>")
|
||||
holdingitems[I] = TRUE
|
||||
updateUsrDialog()
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/reagentgrinder/ui_interact(mob/user) // The microwave Menu //I am reasonably certain that this is not a microwave
|
||||
. = ..()
|
||||
var/is_chamber_empty = FALSE
|
||||
var/is_beaker_ready = FALSE
|
||||
var/processing_chamber = ""
|
||||
var/beaker_contents = ""
|
||||
var/dat = ""
|
||||
|
||||
if(!operating)
|
||||
for (var/i in holdingitems)
|
||||
var/obj/item/O = i
|
||||
processing_chamber += "\A [O.name]<BR>"
|
||||
if(operating || !user.canUseTopic(src, !issilicon(user)))
|
||||
return
|
||||
|
||||
if (!processing_chamber)
|
||||
is_chamber_empty = TRUE
|
||||
processing_chamber = "Nothing."
|
||||
if (!beaker)
|
||||
beaker_contents = "<B>No beaker attached.</B><br>"
|
||||
else
|
||||
is_beaker_ready = TRUE
|
||||
beaker_contents = "<B>The beaker contains:</B><br>"
|
||||
var/anything = FALSE
|
||||
for(var/datum/reagent/R in beaker.reagents.reagent_list)
|
||||
anything = TRUE
|
||||
beaker_contents += "[R.volume] - [R.name]<br>"
|
||||
if(!anything)
|
||||
beaker_contents += "Nothing<br>"
|
||||
var/list/options = list()
|
||||
|
||||
dat = {"
|
||||
<b>Processing chamber contains:</b><br>
|
||||
[processing_chamber]<br>
|
||||
[beaker_contents]<hr>
|
||||
"}
|
||||
if (is_beaker_ready)
|
||||
if(!is_chamber_empty && !(stat & (NOPOWER|BROKEN)))
|
||||
dat += "<A href='?src=[REF(src)];action=grind'>Grind the reagents</a><BR>"
|
||||
dat += "<A href='?src=[REF(src)];action=juice'>Juice the reagents</a><BR><BR>"
|
||||
else if (beaker.reagents.total_volume)
|
||||
dat += "<A href='?src=[REF(src)];action=mix'>Mix the reagents</a><BR><BR>"
|
||||
if(length(holdingitems))
|
||||
dat += "<A href='?src=[REF(src)];action=eject'>Eject the reagents</a><BR>"
|
||||
if(beaker)
|
||||
dat += "<A href='?src=[REF(src)];action=detach'>Detach the beaker</a><BR>"
|
||||
if(beaker || length(holdingitems))
|
||||
options["eject"] = radial_eject
|
||||
|
||||
if(isAI(user))
|
||||
if(stat & NOPOWER)
|
||||
return
|
||||
options["examine"] = radial_examine
|
||||
|
||||
// if there is no power or it's broken, the procs will fail but the buttons will still show
|
||||
if(length(holdingitems))
|
||||
options["grind"] = radial_grind
|
||||
options["juice"] = radial_juice
|
||||
else if(beaker?.reagents.total_volume)
|
||||
options["mix"] = radial_mix
|
||||
|
||||
var/choice
|
||||
|
||||
if(length(options) < 1)
|
||||
return
|
||||
if(length(options) == 1)
|
||||
for(var/key in options)
|
||||
choice = key
|
||||
else
|
||||
dat += "Please wait..."
|
||||
choice = show_radial_menu(user, src, options, require_near = !issilicon(user))
|
||||
|
||||
var/datum/browser/popup = new(user, "reagentgrinder", "All-In-One Grinder")
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
|
||||
popup.open(1)
|
||||
return
|
||||
// post choice verification
|
||||
if(operating || (isAI(user) && stat & NOPOWER) || !user.canUseTopic(src, !issilicon(user)))
|
||||
return
|
||||
|
||||
/obj/machinery/reagentgrinder/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
var/mob/user = usr
|
||||
if(!user.canUseTopic(src))
|
||||
return
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
user.set_machine(src)
|
||||
if(operating)
|
||||
updateUsrDialog()
|
||||
return
|
||||
switch(href_list["action"])
|
||||
if ("grind")
|
||||
switch(choice)
|
||||
if("eject")
|
||||
eject(user)
|
||||
if("grind")
|
||||
grind(user)
|
||||
if("juice")
|
||||
juice(user)
|
||||
if("mix")
|
||||
mix(user)
|
||||
if("eject")
|
||||
eject(user)
|
||||
if("detach")
|
||||
detach(user)
|
||||
updateUsrDialog()
|
||||
if("examine")
|
||||
examine(user)
|
||||
|
||||
/obj/machinery/reagentgrinder/proc/detach(mob/user)
|
||||
if(!beaker)
|
||||
/obj/machinery/reagentgrinder/examine(mob/user)
|
||||
. = ..()
|
||||
if(!in_range(user, src) && !issilicon(user) && !isobserver(user))
|
||||
to_chat(user, "<span class='warning'>You're too far away to examine [src]'s contents and display!</span>")
|
||||
return
|
||||
beaker.forceMove(drop_location())
|
||||
if(Adjacent(user) && !issilicon(user))
|
||||
user.put_in_hands(beaker)
|
||||
beaker = null
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
|
||||
if(operating)
|
||||
to_chat(user, "<span class='warning'>\The [src] is operating.</span>")
|
||||
return
|
||||
|
||||
if(beaker || length(holdingitems))
|
||||
to_chat(user, "<span class='notice'>\The [src] contains:</span>")
|
||||
if(beaker)
|
||||
to_chat(user, "<span class='notice'>- \A [beaker].</span>")
|
||||
for(var/i in holdingitems)
|
||||
var/obj/item/O = i
|
||||
to_chat(user, "<span class='notice'>- \A [O.name].</span>")
|
||||
|
||||
if(!(stat & (NOPOWER|BROKEN)))
|
||||
to_chat(user, "<span class='notice'>The status display reads:</span>")
|
||||
to_chat(user, "<span class='notice'>- Grinding reagents at <b>[speed*100]%</b>.<span>")
|
||||
if(beaker)
|
||||
for(var/datum/reagent/R in beaker.reagents.reagent_list)
|
||||
to_chat(user, "<span class='notice'>- [R.volume] units of [R.name].</span>")
|
||||
|
||||
/obj/machinery/reagentgrinder/proc/eject(mob/user)
|
||||
if(!length(holdingitems))
|
||||
return
|
||||
for(var/i in holdingitems)
|
||||
var/obj/item/O = i
|
||||
O.forceMove(drop_location())
|
||||
holdingitems -= O
|
||||
updateUsrDialog()
|
||||
if(beaker)
|
||||
replace_beaker(user)
|
||||
|
||||
/obj/machinery/reagentgrinder/proc/remove_object(obj/item/O)
|
||||
holdingitems -= O
|
||||
@@ -240,7 +237,6 @@
|
||||
|
||||
/obj/machinery/reagentgrinder/proc/operate_for(time, silent = FALSE, juicing = FALSE)
|
||||
shake_for(time / speed)
|
||||
updateUsrDialog()
|
||||
operating = TRUE
|
||||
if(!silent)
|
||||
if(!juicing)
|
||||
@@ -251,11 +247,10 @@
|
||||
|
||||
/obj/machinery/reagentgrinder/proc/stop_operating()
|
||||
operating = FALSE
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/reagentgrinder/proc/juice()
|
||||
power_change()
|
||||
if(!beaker || (beaker && (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)))
|
||||
if(!beaker || stat & (NOPOWER|BROKEN) || beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
|
||||
return
|
||||
operate_for(50, juicing = TRUE)
|
||||
for(var/obj/item/i in holdingitems)
|
||||
@@ -274,7 +269,7 @@
|
||||
|
||||
/obj/machinery/reagentgrinder/proc/grind()
|
||||
power_change()
|
||||
if(!beaker || (beaker && beaker.reagents.total_volume >= beaker.reagents.maximum_volume))
|
||||
if(!beaker || stat & (NOPOWER|BROKEN) || beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
|
||||
return
|
||||
operate_for(60)
|
||||
for(var/i in holdingitems)
|
||||
@@ -296,13 +291,13 @@
|
||||
/obj/machinery/reagentgrinder/proc/mix(mob/user)
|
||||
//For butter and other things that would change upon shaking or mixing
|
||||
power_change()
|
||||
if(!beaker)
|
||||
if(!beaker || stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
operate_for(50, juicing = TRUE)
|
||||
addtimer(CALLBACK(src, /obj/machinery/reagentgrinder/proc/mix_complete), 50)
|
||||
|
||||
/obj/machinery/reagentgrinder/proc/mix_complete()
|
||||
if(beaker && beaker.reagents.total_volume)
|
||||
if(beaker?.reagents.total_volume)
|
||||
//Recipe to make Butter
|
||||
var/butter_amt = FLOOR(beaker.reagents.get_reagent_amount("milk") / MILK_TO_BUTTER_COEFF, 1)
|
||||
beaker.reagents.remove_reagent("milk", MILK_TO_BUTTER_COEFF * butter_amt)
|
||||
|
||||
@@ -333,7 +333,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
id = "grappa"
|
||||
description = "A fine Italian brandy, for when regular wine just isn't alcoholic enough for you."
|
||||
color = "#F8EBF1"
|
||||
boozepwr = 45
|
||||
boozepwr = 60
|
||||
taste_description = "classy bitter sweetness"
|
||||
glass_icon_state = "grappa"
|
||||
glass_name = "glass of grappa"
|
||||
@@ -379,6 +379,11 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
glass_name = "Hooch"
|
||||
glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night."
|
||||
|
||||
/datum/reagent/consumable/ethanol/hooch/on_mob_life(mob/living/carbon/M)
|
||||
if(M.mind && M.mind.assigned_role == "Assistant")
|
||||
M.heal_bodypart_damage(1,1)
|
||||
. = TRUE
|
||||
return ..() || .
|
||||
|
||||
/datum/reagent/consumable/ethanol/ale
|
||||
name = "Ale"
|
||||
@@ -633,25 +638,48 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
boozepwr = 90 //THE FIST OF THE LAW IS STRONG AND HARD
|
||||
quality = DRINK_GOOD
|
||||
metabolization_rate = 0.8
|
||||
metabolization_rate = 0.5
|
||||
taste_description = "JUSTICE"
|
||||
glass_icon_state = "beepskysmashglass"
|
||||
glass_name = "Beepsky Smash"
|
||||
glass_desc = "Heavy, hot and strong. Just like the Iron fist of the LAW."
|
||||
overdose_threshold = 40
|
||||
var/datum/brain_trauma/special/beepsky/B
|
||||
|
||||
/datum/reagent/consumable/ethanol/beepsky_smash/on_mob_metabolize(mob/living/carbon/M)
|
||||
if(HAS_TRAIT(M, TRAIT_ALCOHOL_TOLERANCE))
|
||||
metabolization_rate = 0.8
|
||||
if(!HAS_TRAIT(M, TRAIT_LAW_ENFORCEMENT_METABOLISM))
|
||||
B = new()
|
||||
M.gain_trauma(B, TRAUMA_RESILIENCE_ABSOLUTE)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/beepsky_smash/on_mob_life(mob/living/carbon/M)
|
||||
if(HAS_TRAIT(M, TRAIT_ALCOHOL_TOLERANCE))
|
||||
M.Stun(30, 0) //this realistically does nothing to prevent chainstunning but will cause them to recover faster once it's out of their system
|
||||
else
|
||||
M.Stun(40, 0)
|
||||
M.Jitter(2)
|
||||
if(HAS_TRAIT(M, TRAIT_LAW_ENFORCEMENT_METABOLISM))
|
||||
M.adjustStaminaLoss(-10, 0)
|
||||
if(prob(20))
|
||||
new /datum/hallucination/items_other(M)
|
||||
if(prob(10))
|
||||
new /datum/hallucination/stray_bullet(M)
|
||||
..()
|
||||
. = TRUE
|
||||
|
||||
/datum/reagent/consumable/ethanol/beepsky_smash/on_mob_end_metabolize(mob/living/carbon/M)
|
||||
if(B)
|
||||
QDEL_NULL(B)
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/beepsky_smash/overdose_start(mob/living/carbon/M)
|
||||
if(!HAS_TRAIT(M, TRAIT_LAW_ENFORCEMENT_METABOLISM))
|
||||
M.gain_trauma(/datum/brain_trauma/mild/phobia/security, TRAUMA_RESILIENCE_BASIC)
|
||||
|
||||
/datum/reagent/consumable/ethanol/irish_cream
|
||||
name = "Irish Cream"
|
||||
id = "irishcream"
|
||||
description = "Whiskey-imbued cream, what else would you expect from the Irish?"
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
boozepwr = 70
|
||||
boozepwr = 50
|
||||
quality = DRINK_NICE
|
||||
taste_description = "creamy alcohol"
|
||||
glass_icon_state = "irishcreamglass"
|
||||
@@ -947,7 +975,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
id = "red_mead"
|
||||
description = "The true Viking drink! Even though it has a strange red color."
|
||||
color = "#C73C00" // rgb: 199, 60, 0
|
||||
boozepwr = 51 //Red drinks are stronger
|
||||
boozepwr = 31 //Red drinks are stronger
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "sweet and salty alcohol"
|
||||
glass_icon_state = "red_meadglass"
|
||||
@@ -960,7 +988,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
description = "A Viking drink, though a cheap one."
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
nutriment_factor = 1 * REAGENTS_METABOLISM
|
||||
boozepwr = 50
|
||||
boozepwr = 30
|
||||
quality = DRINK_NICE
|
||||
taste_description = "sweet, sweet alcohol"
|
||||
glass_icon_state = "meadglass"
|
||||
@@ -1319,32 +1347,49 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
|
||||
/datum/reagent/consumable/ethanol/neurotoxin
|
||||
name = "Neurotoxin"
|
||||
id = "neurotoxin"
|
||||
description = "A strong neurotoxin that puts the subject into a death-like state."
|
||||
color = "#2E2E61" // rgb: 46, 46, 97
|
||||
boozepwr = 0 //custom drunk effect
|
||||
boozepwr = 50
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "a numbing sensation"
|
||||
metabolization_rate = 1 * REAGENTS_METABOLISM
|
||||
glass_icon_state = "neurotoxinglass"
|
||||
glass_name = "Neurotoxin"
|
||||
glass_desc = "A drink that is guaranteed to knock you silly."
|
||||
|
||||
/datum/reagent/consumable/ethanol/neurotoxin/proc/pickt()
|
||||
return (pick(TRAIT_PARALYSIS_L_ARM,TRAIT_PARALYSIS_R_ARM,TRAIT_PARALYSIS_R_LEG,TRAIT_PARALYSIS_L_LEG))
|
||||
|
||||
/datum/reagent/consumable/ethanol/neurotoxin/on_mob_life(mob/living/carbon/M)
|
||||
M.Knockdown(60, 1, 0)
|
||||
M.set_drugginess(50)
|
||||
M.dizziness +=2
|
||||
switch(current_cycle)
|
||||
if(15 to 45)
|
||||
M.slurring = max(M.slurring,50)
|
||||
M.slurring += 3
|
||||
if(45 to 55)
|
||||
if(prob(50))
|
||||
M.confused = max(M.confused+3,0)
|
||||
if(55 to 200)
|
||||
M.set_drugginess(55)
|
||||
if(200 to INFINITY)
|
||||
M.adjustToxLoss(2, 0)
|
||||
M.adjustBrainLoss(1*REM, 150)
|
||||
if(prob(20))
|
||||
M.adjustStaminaLoss(10)
|
||||
M.drop_all_held_items()
|
||||
to_chat(M, "<span class='notice'>You cant feel your hands!</span>")
|
||||
if(current_cycle > 5)
|
||||
if(prob(20))
|
||||
var/t = pickt()
|
||||
ADD_TRAIT(M, t, type)
|
||||
M.adjustStaminaLoss(10)
|
||||
if(current_cycle > 30)
|
||||
M.adjustBrainLoss(2*REM)
|
||||
if(current_cycle > 50 && prob(15))
|
||||
if(!M.undergoing_cardiac_arrest() && M.can_heartattack())
|
||||
M.set_heartattack(TRUE)
|
||||
if(M.stat == CONSCIOUS)
|
||||
M.visible_message("<span class='userdanger'>[M] clutches at [M.p_their()] chest as if [M.p_their()] heart stopped!</span>")
|
||||
. = TRUE
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/neurotoxin/on_mob_end_metabolize(mob/living/carbon/M)
|
||||
REMOVE_TRAIT(M, TRAIT_PARALYSIS_L_ARM, type)
|
||||
REMOVE_TRAIT(M, TRAIT_PARALYSIS_R_ARM, type)
|
||||
REMOVE_TRAIT(M, TRAIT_PARALYSIS_R_LEG, type)
|
||||
REMOVE_TRAIT(M, TRAIT_PARALYSIS_L_LEG, type)
|
||||
M.adjustStaminaLoss(10)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/ethanol/hippies_delight
|
||||
name = "Hippie's Delight"
|
||||
@@ -1468,7 +1513,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
glass_desc = "An intimidating and lawful beverage dares you to violate the law and make its day. Still can't drink it on duty, though."
|
||||
|
||||
/datum/reagent/consumable/ethanol/quadruple_sec/on_mob_life(mob/living/carbon/M)
|
||||
if(M.mind && M.mind.assigned_role in list("Security Officer", "Detective", "Head of Security", "Warden", "Lawyer")) //Securidrink in line with the screwderiver for engineers or nothing for mimes.
|
||||
if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM)) //Securidrink in line with the screwderiver for engineers or nothing for mimes.
|
||||
M.heal_bodypart_damage(1, 1)
|
||||
M.adjustBruteLoss(-2,0)
|
||||
. = 1
|
||||
@@ -1487,7 +1532,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
glass_desc = "Now you are become law, destroyer of clowns."
|
||||
|
||||
/datum/reagent/consumable/ethanol/quintuple_sec/on_mob_life(mob/living/carbon/M)
|
||||
if(M.mind && M.mind.assigned_role in list("Security Officer", "Detective", "Head of Security", "Warden", "Lawyer")) //Securidrink in line with the screwderiver for engineers or nothing for mimes but STRONG..
|
||||
if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM)) //Securidrink in line with the screwderiver for engineers or nothing for mimes but STRONG..
|
||||
M.heal_bodypart_damage(2,2,2)
|
||||
M.adjustBruteLoss(-5,0)
|
||||
M.adjustOxyLoss(-5,0)
|
||||
@@ -1826,6 +1871,230 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
. = TRUE
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/blank_paper
|
||||
name = "Blank Paper"
|
||||
id = "blank_paper"
|
||||
description = "A bubbling glass of blank paper. Just looking at it makes you feel fresh."
|
||||
nutriment_factor = 1 * REAGENTS_METABOLISM
|
||||
color = "#DCDCDC" // rgb: 220, 220, 220
|
||||
boozepwr = 20
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "bubbling possibility"
|
||||
glass_icon_state = "blank_paper"
|
||||
glass_name = "glass of blank paper"
|
||||
glass_desc = "A fizzy cocktail for those looking to start fresh."
|
||||
|
||||
/datum/reagent/consumable/ethanol/blank_paper/on_mob_life(mob/living/carbon/M)
|
||||
if(ishuman(M) && M.job == "Mime")
|
||||
M.heal_bodypart_damage(1,1)
|
||||
. = 1
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/champagne //How the hell did we not have champagne already!?
|
||||
name = "Champagne"
|
||||
id = "champagne"
|
||||
description = "A sparkling wine known for its ability to strike fast and hard."
|
||||
color = "#ffffc1"
|
||||
boozepwr = 40
|
||||
taste_description = "auspicious occasions and bad decisions"
|
||||
glass_icon_state = "champagne_glass"
|
||||
glass_name = "Champagne"
|
||||
glass_desc = "The flute clearly displays the slowly rising bubbles."
|
||||
|
||||
/datum/reagent/consumable/ethanol/wizz_fizz
|
||||
name = "Wizz Fizz"
|
||||
id = "wizz_fizz"
|
||||
description = "A magical potion, fizzy and wild! However the taste, you will find, is quite mild."
|
||||
color = "#4235d0" //Just pretend that the triple-sec was blue curacao.
|
||||
boozepwr = 50
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "friendship! It is magic, after all"
|
||||
glass_icon_state = "wizz_fizz"
|
||||
glass_name = "Wizz Fizz"
|
||||
glass_desc = "The glass bubbles and froths with an almost magical intensity."
|
||||
|
||||
/datum/reagent/consumable/ethanol/wizz_fizz/on_mob_life(mob/living/carbon/M)
|
||||
//A healing drink similar to Quadruple Sec, Ling Stings, and Screwdrivers for the Wizznerds; the check is consistent with the changeling sting
|
||||
if(M?.mind?.has_antag_datum(/datum/antagonist/wizard))
|
||||
M.heal_bodypart_damage(1,1,1)
|
||||
M.adjustOxyLoss(-1,0)
|
||||
M.adjustToxLoss(-1,0)
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/bug_spray
|
||||
name = "Bug Spray"
|
||||
id = "bug_spray"
|
||||
description = "A harsh, acrid, bitter drink, for those who need something to brace themselves."
|
||||
color = "#33ff33"
|
||||
boozepwr = 50
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "the pain of ten thousand slain mosquitos"
|
||||
glass_icon_state = "bug_spray"
|
||||
glass_name = "Bug Spray"
|
||||
glass_desc = "Your eyes begin to water as the sting of alcohol reaches them."
|
||||
|
||||
/datum/reagent/consumable/ethanol/bug_spray/on_mob_life(mob/living/carbon/M)
|
||||
//Bugs should not drink Bug spray.
|
||||
if(ismoth(M) || isflyperson(M))
|
||||
M.adjustToxLoss(1,0)
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/bug_spray/on_mob_add(mob/living/carbon/M)
|
||||
if(ismoth(M) || isflyperson(M))
|
||||
M.emote("scream")
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/applejack
|
||||
name = "Applejack"
|
||||
id = "applejack"
|
||||
description = "The perfect beverage for when you feel the need to horse around."
|
||||
color = "#ff6633"
|
||||
boozepwr = 20
|
||||
taste_description = "an honest day's work at the orchard"
|
||||
glass_icon_state = "applejack_glass"
|
||||
glass_name = "Applejack"
|
||||
glass_desc = "You feel like you could drink this all neight."
|
||||
|
||||
/datum/reagent/consumable/ethanol/jack_rose
|
||||
name = "Jack Rose"
|
||||
id = "jack_rose"
|
||||
description = "A light cocktail perfect for sipping with a slice of pie."
|
||||
color = "#ff6633"
|
||||
boozepwr = 15
|
||||
quality = DRINK_NICE
|
||||
taste_description = "a sweet and sour slice of apple"
|
||||
glass_icon_state = "jack_rose"
|
||||
glass_name = "Jack Rose"
|
||||
glass_desc = "Enough of these, and you really will start to suppose your toeses are roses."
|
||||
|
||||
/datum/reagent/consumable/ethanol/turbo
|
||||
name = "Turbo"
|
||||
id = "turbo"
|
||||
description = "A turbulent cocktail associated with outlaw hoverbike racing. Not for the faint of heart."
|
||||
color = "#e94c3a"
|
||||
boozepwr = 85
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "the outlaw spirit"
|
||||
glass_icon_state = "turbo"
|
||||
glass_name = "Turbo"
|
||||
glass_desc = "A turbulent cocktail for outlaw hoverbikers."
|
||||
|
||||
/datum/reagent/consumable/ethanol/turbo/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(4))
|
||||
to_chat(M, "<span class='notice'>[pick("You feel disregard for the rule of law.", "You feel pumped!", "Your head is pounding.", "Your thoughts are racing..")]</span>")
|
||||
M.adjustStaminaLoss(-M.drunkenness * 0.25)
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/old_timer
|
||||
name = "Old Timer"
|
||||
id = "old_timer"
|
||||
description = "An archaic potation enjoyed by old coots of all ages."
|
||||
color = "#996835"
|
||||
boozepwr = 35
|
||||
quality = DRINK_NICE
|
||||
taste_description = "simpler times"
|
||||
glass_icon_state = "old_timer"
|
||||
glass_name = "Old Timer"
|
||||
glass_desc = "WARNING! May cause premature aging!"
|
||||
|
||||
/datum/reagent/consumable/ethanol/old_timer/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(20))
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/N = M
|
||||
N.age += 1
|
||||
if(N.age > 70)
|
||||
N.facial_hair_color = "ccc"
|
||||
N.hair_color = "ccc"
|
||||
N.update_hair()
|
||||
if(N.age > 100)
|
||||
N.become_nearsighted(id)
|
||||
if(N.gender == MALE)
|
||||
N.facial_hair_style = "Beard (Very Long)"
|
||||
N.update_hair()
|
||||
|
||||
if(N.age > 969) //Best not let people get older than this or i might incur G-ds wrath
|
||||
M.visible_message("<span class='notice'>[M] becomes older than any man should be.. and crumbles into dust!</span>")
|
||||
M.dust(0,1,0)
|
||||
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/rubberneck
|
||||
name = "Rubberneck"
|
||||
id = "rubberneck"
|
||||
description = "A quality rubberneck should not contain any gross natural ingredients."
|
||||
color = "#ffe65b"
|
||||
boozepwr = 60
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "artifical fruityness"
|
||||
glass_icon_state = "rubberneck"
|
||||
glass_name = "Rubberneck"
|
||||
glass_desc = "A popular drink amongst those adhering to an all synthetic diet."
|
||||
|
||||
/datum/reagent/consumable/ethanol/duplex
|
||||
name = "Duplex"
|
||||
id = "duplex"
|
||||
description = "An inseparable combination of two fruity drinks."
|
||||
color = "#50e5cf"
|
||||
boozepwr = 25
|
||||
quality = DRINK_NICE
|
||||
taste_description = "green apples and blue raspberries"
|
||||
glass_icon_state = "duplex"
|
||||
glass_name = "Duplex"
|
||||
glass_desc = "To imbibe one component separately from the other is consider a great faux pas."
|
||||
|
||||
/datum/reagent/consumable/ethanol/trappist
|
||||
name = "Trappist Beer"
|
||||
id = "trappist"
|
||||
description = "A strong dark ale brewed by space-monks."
|
||||
color = "#390c00"
|
||||
boozepwr = 40
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "dried plums and malt"
|
||||
glass_icon_state = "trappistglass"
|
||||
glass_name = "Trappist Beer"
|
||||
glass_desc = "boozy Catholicism in a glass."
|
||||
|
||||
/datum/reagent/consumable/ethanol/trappist/on_mob_life(mob/living/carbon/M)
|
||||
if(M.mind.isholy)
|
||||
M.adjustFireLoss(-2.5, 0)
|
||||
M.jitteriness = max(0, M.jitteriness-1)
|
||||
M.stuttering = max(0, M.stuttering-1)
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/blazaam
|
||||
name = "Blazaam"
|
||||
id = "blazaam"
|
||||
description = "A strange drink that few people seem to remember existing. Doubles as a Berenstain remover."
|
||||
boozepwr = 70
|
||||
quality = DRINK_FANTASTIC
|
||||
taste_description = "alternate realities"
|
||||
glass_icon_state = "blazaamglass"
|
||||
glass_name = "Blazaam"
|
||||
glass_desc = "The glass seems to be sliding between realities. Doubles as a Berenstain remover."
|
||||
var/stored_teleports = 0
|
||||
|
||||
/datum/reagent/consumable/ethanol/blazaam/on_mob_life(mob/living/carbon/M)
|
||||
if(M.drunkenness > 40)
|
||||
if(stored_teleports)
|
||||
do_teleport(M, get_turf(M), rand(1,3))
|
||||
stored_teleports--
|
||||
if(prob(10))
|
||||
stored_teleports += rand(2,6)
|
||||
if(prob(70))
|
||||
M.vomit()
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/planet_cracker
|
||||
name = "Planet Cracker"
|
||||
id = "planet_cracker"
|
||||
description = "This jubilant drink celebrates humanity's triumph over the alien menace. May be offensive to non-human crewmembers."
|
||||
boozepwr = 50
|
||||
quality = DRINK_FANTASTIC
|
||||
taste_description = "triumph with a hint of bitterness"
|
||||
glass_icon_state = "planet_cracker"
|
||||
glass_name = "Planet Cracker"
|
||||
glass_desc = "Although historians believe the drink was originally created to commemorate the end of an important conflict in man's past, its origins have largely been forgotten and it is today seen more as a general symbol of human supremacy."
|
||||
|
||||
/datum/reagent/consumable/ethanol/fruit_wine
|
||||
name = "Fruit Wine"
|
||||
id = "fruit_wine"
|
||||
|
||||
@@ -213,15 +213,15 @@
|
||||
glass_desc = "White and nutritious goodness!"
|
||||
|
||||
/datum/reagent/consumable/milk/on_mob_life(mob/living/carbon/M)
|
||||
if(M.getBruteLoss() && prob(20))
|
||||
M.heal_bodypart_damage(1,0, 0)
|
||||
if(HAS_TRAIT(M, TRAIT_CALCIUM_HEALER))
|
||||
M.heal_bodypart_damage(1.5,0, 0)
|
||||
. = 1
|
||||
else
|
||||
if(M.getBruteLoss() && prob(20))
|
||||
M.heal_bodypart_damage(1,0, 0)
|
||||
. = 1
|
||||
if(holder.has_reagent("capsaicin"))
|
||||
holder.remove_reagent("capsaicin", 2)
|
||||
var/datum/dna/Mdna = M.has_dna()
|
||||
if(Mdna && Mdna.species && (Mdna.species.id == "plasmaman" || Mdna.species.id == "skeleton"))
|
||||
M.heal_bodypart_damage(1,0, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/soymilk
|
||||
@@ -305,6 +305,16 @@
|
||||
..()
|
||||
. = 1
|
||||
|
||||
/datum/reagent/consumable/lemonade
|
||||
name = "Lemonade"
|
||||
id = "lemonade"
|
||||
description = "Sweet, tangy lemonade. Good for the soul."
|
||||
quality = DRINK_NICE
|
||||
taste_description = "sunshine and summertime"
|
||||
glass_icon_state = "lemonpitcher"
|
||||
glass_name = "pitcher of lemonade"
|
||||
glass_desc = "This drink leaves you feeling nostalgic for some reason."
|
||||
|
||||
/datum/reagent/consumable/tea/arnold_palmer
|
||||
name = "Arnold Palmer"
|
||||
id = "arnold_palmer"
|
||||
@@ -498,6 +508,34 @@
|
||||
/datum/reagent/consumable/shamblers/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/grey_bull
|
||||
name = "Grey Bull"
|
||||
id = "grey_bull"
|
||||
description = "Grey Bull, it gives you gloves!"
|
||||
color = "#EEFF00" // rgb: 238, 255, 0
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "carbonated oil"
|
||||
glass_icon_state = "grey_bull_glass"
|
||||
glass_name = "glass of Grey Bull"
|
||||
glass_desc = "Surprisingly it isnt grey."
|
||||
|
||||
/datum/reagent/consumable/grey_bull/on_mob_metabolize(mob/living/L)
|
||||
..()
|
||||
ADD_TRAIT(L, TRAIT_SHOCKIMMUNE, id)
|
||||
|
||||
/datum/reagent/consumable/grey_bull/on_mob_end_metabolize(mob/living/L)
|
||||
REMOVE_TRAIT(L, TRAIT_SHOCKIMMUNE, id)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/grey_bull/on_mob_life(mob/living/carbon/M)
|
||||
M.Jitter(20)
|
||||
M.dizziness +=1
|
||||
M.drowsyness = 0
|
||||
M.AdjustSleeping(-40, FALSE)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/sodawater
|
||||
name = "Soda Water"
|
||||
id = "sodawater"
|
||||
@@ -719,6 +757,11 @@
|
||||
glass_name = "glass of grape juice"
|
||||
glass_desc = "It's grape (soda)!"
|
||||
|
||||
/datum/reagent/consumable/grape_soda/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
|
||||
/datum/reagent/consumable/milk/chocolate_milk
|
||||
name = "Chocolate Milk"
|
||||
id = "chocolate_milk"
|
||||
@@ -746,6 +789,65 @@
|
||||
glass_name = "glass of grenadine"
|
||||
glass_desc = "Delicious flavored syrup."
|
||||
|
||||
/datum/reagent/consumable/parsnipjuice
|
||||
name = "Parsnip Juice"
|
||||
id = "parsnipjuice"
|
||||
description = "Why..."
|
||||
color = "#FFA500"
|
||||
taste_description = "parsnip"
|
||||
glass_name = "glass of parsnip juice"
|
||||
|
||||
/datum/reagent/consumable/peachjuice //Intended to be extremely rare due to being the limiting ingredients in the blazaam drink
|
||||
name = "Peach Juice"
|
||||
id = "peachjuice"
|
||||
description = "Just peachy."
|
||||
color = "#E78108"
|
||||
taste_description = "peaches"
|
||||
glass_name = "glass of peach juice"
|
||||
|
||||
/datum/reagent/consumable/cream_soda
|
||||
name = "Cream Soda"
|
||||
id = "cream_soda"
|
||||
description = "A classic space-American vanilla flavored soft drink."
|
||||
color = "#dcb137"
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "fizzy vanilla"
|
||||
glass_icon_state = "cream_soda"
|
||||
glass_name = "Cream Soda"
|
||||
glass_desc = "A classic space-American vanilla flavored soft drink."
|
||||
|
||||
/datum/reagent/consumable/cream_soda/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/red_queen
|
||||
name = "Red Queen"
|
||||
id = "red_queen"
|
||||
description = "DRINK ME."
|
||||
color = "#e6ddc3"
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "wonder"
|
||||
glass_icon_state = "red_queen"
|
||||
glass_name = "Red Queen"
|
||||
glass_desc = "DRINK ME."
|
||||
var/current_size = 1
|
||||
|
||||
/datum/reagent/consumable/red_queen/on_mob_life(mob/living/carbon/H)
|
||||
if(prob(75))
|
||||
return ..()
|
||||
var/newsize = pick(0.5, 0.75, 1, 1.50, 2)
|
||||
H.resize = newsize/current_size
|
||||
current_size = newsize
|
||||
H.update_transform()
|
||||
if(prob(40))
|
||||
H.emote("sneeze")
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/red_queen/on_mob_end_metabolize(mob/living/M)
|
||||
M.resize = 1/current_size
|
||||
M.update_transform()
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/pinkmilk
|
||||
name = "Strawberry Milk"
|
||||
id = "pinkmilk"
|
||||
|
||||
@@ -433,11 +433,19 @@
|
||||
taste_description = "childhood whimsy"
|
||||
|
||||
/datum/reagent/consumable/sprinkles/on_mob_life(mob/living/carbon/M)
|
||||
if(ishuman(M) && M.job in list("Security Officer", "Head of Security", "Detective", "Warden"))
|
||||
if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM))
|
||||
M.heal_bodypart_damage(1,1, 0)
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/peanut_butter
|
||||
name = "Peanut Butter"
|
||||
id = "peanut_butter"
|
||||
description = "A popular food paste made from ground dry-roasted peanuts."
|
||||
color = "#C29261"
|
||||
nutriment_factor = 15 * REAGENTS_METABOLISM
|
||||
taste_description = "peanuts"
|
||||
|
||||
/datum/reagent/consumable/cornoil
|
||||
name = "Corn Oil"
|
||||
id = "cornoil"
|
||||
@@ -714,6 +722,24 @@
|
||||
color = "#eef442" // rgb: 238, 244, 66
|
||||
taste_description = "mournful honking"
|
||||
|
||||
/datum/reagent/consumable/astrotame
|
||||
name = "Astrotame"
|
||||
id = "astrotame"
|
||||
description = "A space age artifical sweetener."
|
||||
nutriment_factor = 0
|
||||
metabolization_rate = 2 * REAGENTS_METABOLISM
|
||||
reagent_state = SOLID
|
||||
color = "#FFFFFF" // rgb: 255, 255, 255
|
||||
taste_mult = 8
|
||||
taste_description = "sweetness"
|
||||
overdose_threshold = 17
|
||||
|
||||
/datum/reagent/consumable/astrotame/overdose_process(mob/living/carbon/M)
|
||||
if(M.disgust < 80)
|
||||
M.adjust_disgust(10)
|
||||
..()
|
||||
. = TRUE
|
||||
|
||||
/datum/reagent/consumable/secretsauce
|
||||
name = "secret sauce"
|
||||
id = "secret_sauce"
|
||||
|
||||
@@ -887,3 +887,64 @@
|
||||
|
||||
/datum/reagent/toxin/mimesbane/on_mob_end_metabolize(mob/living/L)
|
||||
REMOVE_TRAIT(L, TRAIT_EMOTEMUTE, id)
|
||||
|
||||
/datum/reagent/toxin/bonehurtingjuice //oof ouch
|
||||
name = "Bone Hurting Juice"
|
||||
id = "bonehurtingjuice"
|
||||
description = "A strange substance that looks a lot like water. Drinking it is oddly tempting. Oof ouch."
|
||||
color = "#AAAAAA77" //RGBA: 170, 170, 170, 77
|
||||
toxpwr = 0
|
||||
taste_description = "bone hurting"
|
||||
overdose_threshold = 20
|
||||
|
||||
/datum/reagent/toxin/bonehurtingjuice/on_mob_add(mob/living/carbon/M)
|
||||
M.say("oof ouch my bones", forced = /datum/reagent/toxin/bonehurtingjuice)
|
||||
|
||||
/datum/reagent/toxin/bonehurtingjuice/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustStaminaLoss(7.5, 0)
|
||||
if(HAS_TRAIT(M, TRAIT_CALCIUM_HEALER))
|
||||
M.adjustBruteLoss(3.5, 0)
|
||||
if(prob(12))
|
||||
switch(rand(1, 3))
|
||||
if(1)
|
||||
var/list/possible_says = list("oof.", "ouch!", "my bones.", "oof ouch.", "oof ouch my bones.")
|
||||
M.say(pick(possible_says), forced = /datum/reagent/toxin/bonehurtingjuice)
|
||||
if(2)
|
||||
var/list/possible_mes = list("oofs softly.", "looks like their bones hurt.", "grimaces, as though their bones hurt.")
|
||||
M.say("*custom " + pick(possible_mes), forced = /datum/reagent/toxin/bonehurtingjuice)
|
||||
if(3)
|
||||
to_chat(M, "<span class='warning'>Your bones hurt!</span>")
|
||||
return ..()
|
||||
|
||||
/datum/reagent/toxin/bonehurtingjuice/overdose_process(mob/living/carbon/M)
|
||||
if(prob(6) && iscarbon(M)) //big oof
|
||||
var/selected_part
|
||||
switch(rand(1, 4)) //God help you if the same limb gets picked twice quickly.
|
||||
if(1)
|
||||
selected_part = BODY_ZONE_L_ARM
|
||||
if(2)
|
||||
selected_part = BODY_ZONE_R_ARM
|
||||
if(3)
|
||||
selected_part = BODY_ZONE_L_LEG
|
||||
if(4)
|
||||
selected_part = BODY_ZONE_R_LEG
|
||||
var/obj/item/bodypart/bp = M.get_bodypart(selected_part)
|
||||
if(M.dna.species.type != /datum/species/skeleton || M.dna.species.type != /datum/species/plasmaman || M.dna.species.type != /datum/species/golem/bone) //We're so sorry skeletons, you're so misunderstood
|
||||
if(bp)
|
||||
bp.receive_damage(0, 0, 200)
|
||||
playsound(M, get_sfx("desceration"), 50, TRUE, -1)
|
||||
M.visible_message("<span class='warning'>[M]'s bones hurt too much!!</span>", "<span class='danger'>Your bones hurt too much!!</span>")
|
||||
M.say("OOF!!", forced = /datum/reagent/toxin/bonehurtingjuice)
|
||||
else //SUCH A LUST FOR REVENGE!!!
|
||||
to_chat(M, "<span class='warning'>A phantom limb hurts!</span>")
|
||||
M.say("Why are we still here, just to suffer?", forced = /datum/reagent/toxin/bonehurtingjuice)
|
||||
else //you just want to socialize
|
||||
if(bp)
|
||||
playsound(M, get_sfx("desceration"), 50, TRUE, -1)
|
||||
M.visible_message("<span class='warning'>[M] rattles loudly and flails around!!</span>", "<span class='danger'>Your bones hurt so much that your missing muscles spasm!!</span>")
|
||||
M.say("OOF!!", forced=/datum/reagent/toxin/bonehurtingjuice)
|
||||
bp.receive_damage(200, 0, 0) //But I don't think we should
|
||||
else
|
||||
to_chat(M, "<span class='warning'>Your missing arm aches from wherever you left it.</span>")
|
||||
M.emote("sigh")
|
||||
return ..()
|
||||
|
||||
@@ -64,8 +64,8 @@
|
||||
strengthdiv = 8
|
||||
for(var/mob/living/simple_animal/revenant/R in get_hearers_in_view(7,get_turf(holder.my_atom)))
|
||||
var/deity
|
||||
if(SSreligion.deity)
|
||||
deity = SSreligion.deity
|
||||
if(GLOB.deity)
|
||||
deity = GLOB.deity
|
||||
else
|
||||
deity = "Christ"
|
||||
to_chat(R, "<span class='userdanger'>The power of [deity] compels you!</span>")
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user