yey, working and in the loadout, though it fucks with the formatting
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@@ -12,7 +12,7 @@
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name = "Section 31 Uniform"
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desc = "Oooh... right."
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icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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icon_override = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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item_state = ""
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can_adjust = FALSE //to prevent you from "wearing it casually"
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@@ -93,25 +93,25 @@
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name = "Padded Overcoat"
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desc = "The overcoat worn by all officers of the 2380s."
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icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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icon_state = "trek_ds9_coat"
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item_state = "trek_ds9_coat_mob"
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icon_override = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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item_state = "trek_ds9_coat"
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body_parts_covered = CHEST|GROIN|ARMS
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permeability_coefficient = 0.50
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allowed = list(
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/obj/item/device/flashlight, /obj/item/device/analyzer,
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/obj/item/device/radio, /obj/item/weapon/tank/emergency/oxygen,
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/obj/item/device/radio, /obj/item/tank/internals/emergency_oxygen,
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/obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer,/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/glass/bottle/vial,/obj/item/reagent_containers/glass/beaker,
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/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle
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/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle, /obj/item/restraints/handcuffs
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)
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armor = list("melee" = 20, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
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armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
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/obj/item/clothing/suit/storage/trek/ds9/admiral // Only for adminuz
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name = "Admiral Overcoat"
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desc = "Admirality specialty coat to keep flag officers fashionable and protected."
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icon_state = "trek_ds9_coat_adm"
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item_state = "trek_ds9_coat_adm_mob"
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item_state = "trek_ds9_coat_adm"
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permeability_coefficient = 0.01
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armor = list("melee" = 50, "bullet" = 50, "laser" = 50,"energy" = 50, "bomb" = 50, "bio" = 50, "rad" = 50, "fire" = 50, "acid" = 50)
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@@ -138,28 +138,28 @@
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. Set phasers to awesome."
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icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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icon_override = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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icon_state = "fedcoat"
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item_state = "fedcoat"
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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body_parts_covered = CHEST|GROIN|ARMS
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allowed = list(
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/obj/item/tank/emergency/oxygen,
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/obj/item/tank/internals/emergency_oxygen,
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/obj/item/device/flashlight,
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/obj/item/device/analyzer,
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/obj/item/device/radio,
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/obj/item/gun,
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/obj/item/melee/baton,
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/obj/item/handcuffs,
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/obj/item/restraints/handcuffs,
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/obj/item/reagent_containers/hypospray,
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/obj/item/device/healthanalyzer,
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/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/glass/bottle/vial,
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/obj/item/reagent_containers/glass/beaker,
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/obj/item/storage/pill_bottle
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/obj/item/storage/pill_bottle,
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/obj/item/device/taperecorder)
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armor = list("melee" = 20, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
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armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
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var/unbuttoned = 0
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verb/toggle()
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@@ -205,16 +205,16 @@
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name = "Modern Federation Uniform Jacket"
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desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. Wearing this makes you feel like a competant commander."
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icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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icon_override = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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icon_state = "fedmodern"
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item_state = "fedmodern"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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body_parts_covered = CHEST|GROIN|ARMS
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allowed = list(
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/obj/item/tank/emergency/oxygen,
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/obj/item/tank/internals/emergency_oxygen,
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/obj/item/device/flashlight,
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/obj/item/gun,
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/obj/item/melee/baton,
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/obj/item/handcuffs,
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/obj/item/restraints/handcuffs,
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/obj/item/device/taperecorder)
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armor = list("melee" = 45, "bullet" = 25, "laser" = 25,"energy" = 25, "bomb" = 25, "bio" = 25, "rad" = 50, "fire" = 50, "acid" = 50)
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@@ -238,8 +238,8 @@
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name = "Federation Officer's Cap"
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desc = "An officer's cap that demands discipline from the one who wears it."
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icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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icon_state = "fedcapofficer"
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icon_override = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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item_state = "fedcapofficer_mob"
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armor = list("melee" = 10, "bullet" = 10, "laser" = 10,"energy" = 10, "bomb" = 0, "bio" = 10, "rad" = 10, "fire" = 0, "acid" = 0)
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