This commit is contained in:
Putnam3145
2021-06-30 02:19:02 -07:00
261 changed files with 133002 additions and 131408 deletions
+2 -38
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@@ -1,38 +1,2 @@
// _extools_api.dm - DM API for extools extension library
// (blatently stolen from rust_g)
//
// To configure, create a `extools.config.dm` and set what you care about from
// the following options:
//
// #define EXTOOLS "path/to/extools"
// Override the .dll/.so detection logic with a fixed path or with detection
// logic of your own.
#ifndef EXTOOLS
// Default automatic EXTOOLS detection.
// On Windows, looks in the standard places for `byond-extools.dll`.
// On Linux, looks in the standard places for`libbyond-extools.so`.
/* This comment bypasses grep checks */ /var/__extools
/proc/__detect_extools()
if (world.system_type == UNIX)
if (fexists("./libbyond-extools.so"))
// No need for LD_LIBRARY_PATH badness.
return __extools = "./libbyond-extools.so"
else
// It's not in the current directory, so try others
return __extools = "libbyond-extools.so"
else
return __extools = "byond-extools.dll"
#define EXTOOLS (__extools || __detect_extools())
#endif
#ifndef UNIT_TESTS // use default logging as extools is broken on travis
#define EXTOOLS_LOGGING // rust_g is used as a fallback if this is undefined
#endif
/proc/extools_log_write()
/proc/extools_finalize_logging()
#define EXTOOLS (world.system_type == MS_WINDOWS ? "byond-extools.dll" : "libbyond-extools.so")
#define AUXMOS (world.system_type == MS_WINDOWS ? "auxmos.dll" : "libauxmos.so")
+8 -1
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@@ -1,7 +1,11 @@
/// Percentage of tick to leave for master controller to run
#define MAPTICK_MC_MIN_RESERVE 70
/// internal_tick_usage is updated every tick by extools
#define MAPTICK_LAST_INTERNAL_TICK_USAGE ((GLOB.internal_tick_usage / world.tick_lag) * 100)
#if DM_VERSION > 513
#define MAPTICK_LAST_INTERNAL_TICK_USAGE world.map_cpu
#else
#define MAPTICK_LAST_INTERNAL_TICK_USAGE 50
#endif
/// Tick limit while running normally
#define TICK_BYOND_RESERVE 2
#define TICK_LIMIT_RUNNING (max(100 - TICK_BYOND_RESERVE - MAPTICK_LAST_INTERNAL_TICK_USAGE, MAPTICK_MC_MIN_RESERVE))
@@ -19,6 +23,9 @@
/// Returns true if tick_usage is above the limit
#define TICK_CHECK ( TICK_USAGE > Master.current_ticklimit )
#define TICK_REMAINING_MS ((Master.current_ticklimit - TICK_USAGE) * world.tick_lag)
/// runs stoplag if tick_usage is above the limit
#define CHECK_TICK ( TICK_CHECK ? stoplag() : 0 )
+20 -20
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@@ -1,12 +1,3 @@
//LISTMOS
//indices of values in gas lists.
#define META_GAS_SPECIFIC_HEAT 1
#define META_GAS_NAME 2
#define META_GAS_MOLES_VISIBLE 3
#define META_GAS_OVERLAY 4
#define META_GAS_DANGER 5
#define META_GAS_ID 6
#define META_GAS_FUSION_POWER 7
//ATMOS
//stuff you should probably leave well alone!
#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
@@ -257,6 +248,26 @@
#define PIPING_DEFAULT_LAYER_ONLY (1<<2) //can only exist at PIPING_LAYER_DEFAULT
#define PIPING_CARDINAL_AUTONORMALIZE (1<<3) //north/south east/west doesn't matter, auto normalize on build.
// Gas defines because i hate typepaths
#define GAS_O2 "o2"
#define GAS_N2 "n2"
#define GAS_CO2 "co2"
#define GAS_PLASMA "plasma"
#define GAS_H2O "water_vapor"
#define GAS_HYPERNOB "nob"
#define GAS_NITROUS "n2o"
#define GAS_NITRYL "no2"
#define GAS_TRITIUM "tritium"
#define GAS_BZ "bz"
#define GAS_STIMULUM "stim"
#define GAS_PLUOXIUM "pluox"
#define GAS_MIASMA "miasma"
#define GAS_METHANE "methane"
#define GAS_METHYL_BROMIDE "methyl_bromide"
#define GAS_FLAG_DANGEROUS (1<<0)
#define GAS_FLAG_BREATH_PROC (1<<1)
//HELPERS
#define PIPING_LAYER_SHIFT(T, PipingLayer) \
if(T.dir & (NORTH|SOUTH)) { \
@@ -284,17 +295,6 @@ GLOBAL_LIST_INIT(atmos_adjacent_savings, list(0,0))
//If you're doing spreading things related to atmos, DO NOT USE CANATMOSPASS, IT IS NOT CHEAP. use this instead, the info is cached after all. it's tweaked just a bit to allow for circular checks
#define TURFS_CAN_SHARE(T1, T2) (LAZYACCESS(T2.atmos_adjacent_turfs, T1) || LAZYLEN(T1.atmos_adjacent_turfs & T2.atmos_adjacent_turfs))
GLOBAL_VAR(atmos_extools_initialized) // this must be an uninitialized (null) one or init_monstermos will be called twice because reasons
#define ATMOS_EXTOOLS_CHECK if(!GLOB.atmos_extools_initialized){\
GLOB.atmos_extools_initialized=TRUE;\
if(fexists(EXTOOLS)){\
var/result = call(EXTOOLS,"init_monstermos")();\
if(result != "ok") {CRASH(result);}\
} else {\
CRASH("[EXTOOLS] does not exist!");\
}\
}
//Unomos - So for whatever reason, garbage collection actually drastically decreases the cost of atmos later in the round. Turning this into a define yields massively improved performance.
#define GAS_GARBAGE_COLLECT(GASGASGAS)\
var/list/CACHE_GAS = GASGASGAS;\
+2
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@@ -63,6 +63,8 @@
#define BLOCK_RETURN_MITIGATION_PERCENT "partial_mitigation"
/// Used internally by run_parry proc, use on an on_active_parry() proc to override parrying efficiency.
#define BLOCK_RETURN_OVERRIDE_PARRY_EFFICIENCY "override_parry_efficiency"
/// Used internally by run_parry proc, use on an on_active_parry() proc to prevent counterattacks
#define BLOCK_RETURN_FORCE_NO_PARRY_COUNTERATTACK "no_parry_counterattack"
/// Always set to 100 by run_block() if BLOCK_SUCCESS is in return value. Otherwise, defaults to mitigation percent if not set. Used by projectile/proc/on_hit().
#define BLOCK_RETURN_PROJECTILE_BLOCK_PERCENTAGE "projectile_block_percentage"
+3
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@@ -570,3 +570,6 @@
// twitch plays
/// Returns direction: (wipe_votes)
#define COMSIG_TWITCH_PLAYS_MOVEMENT_DATA "twitch_plays_movement_data"
// /datum/component/identification signals
#define COMSIG_IDENTIFICATION_KNOWLEDGE_CHECK "id_knowledge_check" // (mob/user) - returns a value from ID_COMPONENT_KNOWLEDGE_NONE to ID_COMPONENT_KNOWLEDGE_FULL
+3
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@@ -254,6 +254,9 @@ GLOBAL_LIST_INIT(glass_sheet_types, typecacheof(list(
#define isshuttleturf(T) (length(T.baseturfs) && (/turf/baseturf_skipover/shuttle in T.baseturfs))
#define isProbablyWallMounted(O) (O.pixel_x > 20 || O.pixel_x < -20 || O.pixel_y > 20 || O.pixel_y < -20)
#define isfinite(n) (isnum(n) && n == n)
#define isbook(O) (is_type_in_typecache(O, GLOB.book_types))
GLOBAL_LIST_INIT(book_types, typecacheof(list(
+8 -3
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@@ -212,12 +212,17 @@
/// Like DT_PROB_RATE but easier to use, simply put `if(DT_PROB(10, 5))`
#define DT_PROB(prob_per_second_percent, delta_time) (prob(100*DT_PROB_RATE((prob_per_second_percent)/100, (delta_time))))
// )
/// Taxicab distance--gets you the **actual** time it takes to get from one turf to another due to how we calculate diagonal movement
#define MANHATTAN_DISTANCE(a, b) (abs(a.x - b.x) + abs(a.y - b.y))
// )
/// A function that exponentially approaches a maximum value of L
/// k is the rate at which is approaches L, x_0 is the point where the function = 0
#define LOGISTIC_FUNCTION(L,k,x,x_0) (L/(1+(NUM_E**(-k*(x-x_0)))))
// )
/// Make sure something is a boolean TRUE/FALSE 1/0 value, since things like bitfield & bitflag doesn't always give 1s and 0s.
#define FORCE_BOOLEAN(x) ((x)? TRUE : FALSE)
// )
/// Gives the number of pixels in an orthogonal line of tiles.
#define TILES_TO_PIXELS(tiles) (tiles * PIXELS)
// )
+3
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@@ -9,6 +9,9 @@
#define TEXT_EAST "[EAST]"
#define TEXT_WEST "[WEST]"
/// yeah yeah i'm a lazy asshole who can't debug yeah yeah
#define DEBUG_LINE message_admins("DEBUG: [__FILE__] [__LINE__] executing!")
/// world.icon_size
#define PIXELS 32
+4
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@@ -343,3 +343,7 @@
///Define for spawning megafauna instead of a mob for cave gen
#define SPAWN_MEGAFAUNA "bluh bluh huge boss"
// / Breathing types. Lungs can access either by these or by a string, which will be considered a gas ID.
#define BREATH_OXY /datum/breathing_class/oxygen
#define BREATH_PLASMA /datum/breathing_class/plasma
+5 -1
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@@ -25,7 +25,11 @@
///Percentage of sound's range where no falloff is applied
#define SOUND_DEFAULT_FALLOFF_DISTANCE 1 //For a normal sound this would be 1 tile of no falloff
///The default exponent of sound falloff
#define SOUND_FALLOFF_EXPONENT 6
#define SOUND_FALLOFF_EXPONENT 7.5
/// Default distance multiplier for sounds
#define SOUND_DEFAULT_DISTANCE_MULTIPLIER 2.5
/// Default range at which sound distance multiplier applies
#define SOUND_DEFAULT_MULTIPLIER_EFFECT_RANGE 7
//THIS SHOULD ALWAYS BE THE LOWEST ONE!
//KEEP IT UPDATED
+2 -3
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@@ -28,6 +28,5 @@
#define VAR_PROTECTED var
#endif
/world/proc/enable_debugger()
if (fexists(EXTOOLS))
call(EXTOOLS, "debug_initialize")()
/proc/enable_debugging()
CRASH("Auxtools not found")
-2
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@@ -105,8 +105,6 @@
#define STATUS_EFFECT_FAKE_VIRUS /datum/status_effect/fake_virus //gives you fluff messages for cough, sneeze, headache, etc but without an actual virus
#define STATUS_EFFECT_NO_COMBAT_MODE /datum/status_effect/no_combat_mode //Wont allow combat mode and will disable it
#define STATUS_EFFECT_STASIS /datum/status_effect/grouped/stasis //Halts biological functions like bleeding, chemical processing, blood regeneration, walking, etc
#define STATUS_EFFECT_MESMERIZE /datum/status_effect/mesmerize //Just reskinned no_combat_mode
+15 -11
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@@ -185,6 +185,7 @@
#define FIRE_PRIORITY_CHAT 400
#define FIRE_PRIORITY_RUNECHAT 410
#define FIRE_PRIORITY_OVERLAYS 500
#define FIRE_PRIORITY_CALLBACKS 600
// #define FIRE_PRIORITY_EXPLOSIONS 666
#define FIRE_PRIORITY_TIMER 700
#define FIRE_PRIORITY_INPUT 1000 // This must always always be the max highest priority. Player input must never be lost.
@@ -199,6 +200,20 @@
#define RUNLEVELS_DEFAULT (RUNLEVEL_SETUP | RUNLEVEL_GAME | RUNLEVEL_POSTGAME)
// SSair run section
#define SSAIR_PIPENETS 1
#define SSAIR_ATMOSMACHINERY 2
#define SSAIR_EXCITEDGROUPS 3
#define SSAIR_HIGHPRESSURE 4
#define SSAIR_HOTSPOTS 5
#define SSAIR_TURF_CONDUCTION 6
#define SSAIR_REBUILD_PIPENETS 7
#define SSAIR_EQUALIZE 8
#define SSAIR_ACTIVETURFS 9
#define SSAIR_TURF_POST_PROCESS 10
#define SSAIR_FINALIZE_TURFS 11
#define SSAIR_ATMOSMACHINERY_AIR 12
#define SSAIR_DEFERRED_AIRS 13
//! ## Overlays subsystem
@@ -228,14 +243,3 @@
* * flags flags for this timer, see: code\__DEFINES\subsystems.dm
*/
#define addtimer(args...) _addtimer(args, file = __FILE__, line = __LINE__)
// SSair run section
#define SSAIR_PIPENETS 1
#define SSAIR_ATMOSMACHINERY 2
#define SSAIR_EXCITEDGROUPS 3
#define SSAIR_HIGHPRESSURE 4
#define SSAIR_HOTSPOTS 5
#define SSAIR_SUPERCONDUCTIVITY 6
#define SSAIR_REBUILD_PIPENETS 7
#define SSAIR_EQUALIZE 8
#define SSAIR_ACTIVETURFS 9
+26
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@@ -0,0 +1,26 @@
//#define EXTOOLS_LOGGING // rust_g is used as a fallback if this is undefined
/proc/extools_log_write()
/proc/extools_finalize_logging()
/proc/auxtools_stack_trace(msg)
CRASH(msg)
GLOBAL_LIST_EMPTY(auxtools_initialized)
#define AUXTOOLS_CHECK(LIB)\
if (!GLOB.auxtools_initialized[LIB] && fexists(LIB)) {\
var/string = call(LIB,"auxtools_init")();\
if(findtext(string, "SUCCESS")) {\
GLOB.auxtools_initialized[LIB] = TRUE;\
} else {\
CRASH(string);\
}\
}\
#define AUXTOOLS_SHUTDOWN(LIB)\
if (GLOB.auxtools_initialized[LIB] && fexists(LIB)){\
call(LIB,"auxtools_shutdown")();\
GLOB.auxtools_initialized[LIB] = FALSE;\
}\
+26 -21
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@@ -1,23 +1,24 @@
/**
* Higher overhead "advanced" version of do_after.
* @params
* - atom/user is the atom doing the action or the "physical" user
* - delay is time in deciseconds
* - atom/target is the atom the action is being done to, defaults to user
* - do_after_flags see __DEFINES/flags/do_after.dm for details.
* - datum/callback/extra_checks - Every time this ticks, extra_checks() is invoked with (user, delay, target, time_left, do_after_flags, required_mobility_flags, required_combat_flags, mob_redirect, stage, initially_held_item, tool).
* Stage can be DO_AFTER_STARTING, DO_AFTER_PROGRESSING, DO_AFTER_FINISHING
* If it returns DO_AFTER_STOP, this breaks.
* If it returns nothing, all other checks are done.
* If it returns DO_AFTER_PROCEED, all other checks are ignored.
* - required_mobility_flags is checked with CHECK_ALL_MOBILITY. Will immediately fail if the user isn't a mob.
* - requried_combat_flags is checked with CHECK_MULTIPLE_BITFIELDS. Will immediately fail if the user isn't a mob.
* - mob/living/mob_redirect - advanced option: If this is specified, movement and mobility/combat flag checks will use this instead of user. Progressbars will also go to this.
* - obj/item/tool - The tool we're using. See do_after flags for details.
*/
#define INVOKE_CALLBACK cb_return = extra_checks?.Invoke(user, delay, target, world.time - starttime, do_after_flags, required_mobility_flags, required_combat_flags, mob_redirect, stage, initially_held_item, tool)
* Higher overhead "advanced" version of do_after.
* @params
* - atom/user is the atom doing the action or the "physical" user
* - delay is time in deciseconds
* - atom/target is the atom the action is being done to, defaults to user
* - do_after_flags see __DEFINES/flags/do_after.dm for details.
* - datum/callback/extra_checks - Every time this ticks, extra_checks() is invoked with (user, delay, target, time_left, do_after_flags, required_mobility_flags, required_combat_flags, mob_redirect, stage, initially_held_item, tool, passed_in).
* Stage can be DO_AFTER_STARTING, DO_AFTER_PROGRESSING, DO_AFTER_FINISHING
* If it returns DO_AFTER_STOP, this breaks.
* If it returns nothing, all other checks are done.
* If it returns DO_AFTER_PROCEED, all other checks are ignored.
* passed_in is a list[PROGRESS_MULTIPLIER], for modification.
* - required_mobility_flags is checked with CHECK_ALL_MOBILITY. Will immediately fail if the user isn't a mob.
* - requried_combat_flags is checked with CHECK_MULTIPLE_BITFIELDS. Will immediately fail if the user isn't a mob.
* - mob/living/mob_redirect - advanced option: If this is specified, movement and mobility/combat flag checks will use this instead of user. Progressbars will also go to this.
* - obj/item/tool - The tool we're using. See do_after flags for details.
*/
#define INVOKE_CALLBACK cb_return = extra_checks?.Invoke(user, delay, target, timeleft, do_after_flags, required_mobility_flags, required_combat_flags, mob_redirect, stage, initially_held_item, tool, passed_in)
#define CHECK_FLAG_FAILURE ((required_mobility_flags || required_combat_flags) && (!living_user || (required_mobility_flags && !CHECK_ALL_MOBILITY(living_user, required_mobility_flags)) || (required_combat_flags && !CHECK_MULTIPLE_BITFIELDS(living_user.combat_flags, required_combat_flags))))
#define TIMELEFT (world.time - starttime)
#define TIMELEFT (timeleft)
/proc/do_after_advanced(atom/user, delay, atom/target, do_after_flags, datum/callback/extra_checks, required_mobility_flags, required_combat_flags, mob/living/mob_redirect, obj/item/tool)
// CHECK AND SET VARIABLES
if(!user)
@@ -40,8 +41,7 @@
return FALSE
if(!(do_after_flags & DO_AFTER_NO_COEFFICIENT) && living_user)
delay *= living_user.cached_multiplicative_actions_slowdown
var/starttime = world.time
var/endtime = world.time + delay
var/timeleft = delay
var/obj/item/initially_held_item = mob_redirect?.get_active_held_item()
var/atom/movable/AM_user = ismovable(user) && user
var/drifting = AM_user?.Process_Spacemove(NONE) && AM_user.inertia_dir
@@ -51,6 +51,7 @@
var/dy = initial_dy
// DO OUR STARTING CHECKS
var/cb_return
var/list/passed_in = list(1)
INVOKE_CALLBACK
if(cb_return == DO_AFTER_STOP)
return FALSE
@@ -70,13 +71,17 @@
var/locchanged
var/ctu
var/ctt
while(world.time < endtime)
var/tick_time = world.time
while(timeleft > 0)
stoplag(1)
var/timepassed = world.time - tick_time
timepassed = world.time
progbar?.update(TIMELEFT)
if(QDELETED(user) || QDELETED(target) || (user.loc == null) || (target.loc == null))
. = FALSE
break
INVOKE_CALLBACK
timeleft -= timepassed * passed_in[1]
if(cb_return == DO_AFTER_STOP)
. = FALSE
break
+14
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@@ -270,6 +270,20 @@
SEND_SIGNAL(A, COMSIG_ATOM_HEARER_IN_VIEW, processing, .)
processing += A.contents
/proc/get_hearers_in_range(R, atom/source)
var/turf/T = get_turf(source)
. = list()
if(!T)
return
var/list/processing = range(R, source)
var/i = 0
while(i < length(processing))
var/atom/A = processing[++i]
if(A.flags_1 & HEAR_1)
. += A
SEND_SIGNAL(A, COMSIG_ATOM_HEARER_IN_VIEW, processing, .)
processing += A.contents
//viewers() but with a signal, for blacklisting.
/proc/fov_viewers(depth = world.view, atom/center)
if(!center)
+150
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@@ -0,0 +1,150 @@
/datum/yelling_wavefill
var/stop = FALSE
var/list/atom/collected
/datum/yelling_wavefill/Destroy(force, ...)
stop = TRUE
collected = null // don't cut it, something else is probably using it now!
return ..()
/datum/yelling_wavefill/proc/run_wavefill(atom/source, dist = 50)
collected = list()
do_run(source, dist)
// to_chat(world, "DEBUG: collected [english_list(collected)]")
// blatantly copied from wave explosion code
// check explosion2.dm for what this does and how it works.
/datum/yelling_wavefill/proc/do_run(atom/source, dist)
source = get_turf(source)
var/list/edges = list()
edges[source] = (NORTH|SOUTH|EAST|WEST)
collected += typecache_filter_list(source.contents, GLOB.typecache_living)
var/list/powers = list()
powers[source] = dist
var/list/processed = list()
var/turf/T
var/turf/expanding
var/power
var/dir
var/returned
#define RUN_YELL(_T, _P, _D) \
returned = max(_P - max(_T.get_yelling_resistance(_P), 0) - 1, 0); \
processed[_T] = returned;
// _T.maptext = "[returned]";
var/list/turf/edges_next
var/list/turf/powers_next
var/list/turf/powers_returned
var/list/turf/diagonals
var/list/turf/diagonal_powers
var/list/turf/diagonal_powers_max
var/safety = 1000
#define CALCULATE_DIAGONAL_POWER(existing, adding, maximum) min(maximum, existing + adding)
#define CALCULATE_DIAGONAL_CROSS_POWER(existing, adding) max(existing, adding)
#define CARDINAL_MARK(ndir, cdir, edir) \
if(edir & cdir) { \
expanding = get_step(T,ndir); \
if(expanding && (isnull(processed[expanding]) || (processed[expanding] < (power - 3)))) { \
powers_next[expanding] = max(powers_next[expanding], returned); \
edges_next[expanding] = (cdir | edges_next[expanding]); \
}; \
};
#define DIAGONAL_SUBSTEP(ndir, cdir, edir) \
expanding = get_step(T,ndir); \
if(expanding && (isnull(processed[expanding]) || (processed[expanding] < (power - 3)))) { \
if(!edges_next[expanding]) { \
diagonal_powers_max[expanding] = max(diagonal_powers_max[expanding], returned, powers[T]); \
diagonal_powers[expanding] = CALCULATE_DIAGONAL_POWER(diagonal_powers[expanding], returned, diagonal_powers_max[expanding]); \
diagonals[expanding] = (cdir | diagonals[expanding]); \
}; \
else { \
powers_next[expanding] = CALCULATE_DIAGONAL_CROSS_POWER(powers_next[expanding], returned); \
}; \
};
#define DIAGONAL_MARK(ndir, cdir, edir) \
if(edir & cdir) { \
DIAGONAL_SUBSTEP(turn(ndir, 90), turn(cdir, 90), edir); \
DIAGONAL_SUBSTEP(turn(ndir, -90), turn(cdir, -90), edir); \
};
while(edges.len)
edges_next = list()
powers_next = list()
powers_returned = list()
diagonals = list()
diagonal_powers = list()
diagonal_powers_max = list()
// to_chat(world, "DEBUG: cycle start edges [english_list_assoc(edges)]")
// process cardinals
for(var/i in edges)
T = i
power = powers[T]
dir = edges[T]
RUN_YELL(T, power, dir)
powers_returned[T] = returned
if(returned >= 1)
collected |= typecache_filter_list(T.contents, GLOB.typecache_living)
else
continue
CARDINAL_MARK(NORTH, NORTH, dir)
CARDINAL_MARK(SOUTH, SOUTH, dir)
CARDINAL_MARK(EAST, EAST, dir)
CARDINAL_MARK(WEST, WEST, dir)
// to_chat(world, "DEBUG: cycle mid edges_next [english_list_assoc(edges_next)]")
// Sweep after cardinals for diagonals
for(var/i in edges)
T = i
power = powers[T]
dir = edges[T]
returned = powers_returned[T]
DIAGONAL_MARK(NORTH, NORTH, dir)
DIAGONAL_MARK(SOUTH, SOUTH, dir)
DIAGONAL_MARK(EAST, EAST, dir)
DIAGONAL_MARK(WEST, WEST, dir)
// to_chat(world, "DEBUG: cycle mid diagonals [english_list_assoc(diagonals)]")
// Process diagonals:
for(var/i in diagonals)
T = i
power = diagonal_powers[T]
dir = diagonals[T]
RUN_YELL(T, power, dir)
if(returned >= 1)
collected |= typecache_filter_list(T.contents, GLOB.typecache_living)
else
continue
CARDINAL_MARK(NORTH, NORTH, dir)
CARDINAL_MARK(SOUTH, SOUTH, dir)
CARDINAL_MARK(EAST, EAST, dir)
CARDINAL_MARK(WEST, WEST, dir)
// to_chat(world, "DEBUG: cycle end edges_next [english_list_assoc(edges_next)]")
// flush lists
edges = edges_next
powers = powers_next
// sleep(2.5)
if(!--safety)
CRASH("Yelling ran out of safety.")
#undef RUN_YELL
#undef DIAGONAL_SUBSTEP
#undef CALCULATE_DIAGONAL_POWER
#undef CALCULATE_DIAGONAL_CROSS_POWER
#undef DIAGONAL_MARK
#undef CARDINAL_MARK
/proc/yelling_wavefill(atom/source, dist = 50)
var/datum/yelling_wavefill/Y = new
Y.run_wavefill(source, dist)
. = Y.collected
qdel(Y)
+3
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@@ -288,6 +288,9 @@
return
/atom/proc/ShiftClick(mob/user)
attempt_examinate(user)
/atom/proc/attempt_examinate(mob/user)
var/flags = SEND_SIGNAL(src, COMSIG_CLICK_SHIFT, user) | SEND_SIGNAL(user, COMSIG_MOB_CLICKED_SHIFT_ON, src)
if(!(flags & COMPONENT_DENY_EXAMINATE) && user.client && (user.client.eye == user || user.client.eye == user.loc || flags & COMPONENT_ALLOW_EXAMINATE))
user.examinate(src)
+4 -1
View File
@@ -94,6 +94,10 @@
mouseControlObject = control
if(mob)
SEND_SIGNAL(mob, COMSIG_MOB_CLIENT_MOUSEMOVE, object, location, control, params)
// god forgive me for i have sinned - used for autoparry. currently at 5 objects.
moused_over_objects[object] = world.time
if(moused_over_objects.len > 7)
moused_over_objects.Cut(1, 2)
..()
/client/MouseDrag(src_object,atom/over_object,src_location,over_location,src_control,over_control,params)
@@ -115,7 +119,6 @@
if(active_mousedown_item)
active_mousedown_item.onMouseDrag(src_object, over_object, src_location, over_location, params, mob)
/obj/item/proc/onMouseDrag(src_object, over_object, src_location, over_location, params, mob)
return
+1 -1
View File
@@ -257,7 +257,7 @@
if(!isnull(stagger_force))
return stagger_force
/// totally not an untested, arbitrary equation.
return clamp((1.5 + (w_class/5)) * ((force_override || force) / 1.5), 0, 10 SECONDS)
return clamp((1.5 + (w_class/5)) * ((force_override || force) / 1.5), 0, 10 SECONDS) * CONFIG_GET(number/melee_stagger_factor)
/obj/item/proc/do_stagger_action(mob/living/target, mob/living/user, force_override)
if(!CHECK_BITFIELD(target.status_flags, CANSTAGGER))
@@ -269,6 +269,15 @@
/mob/living/carbon/alien/humanoid/royal/queen = 2
)
/datum/config_entry/number/sprintless_stagger_slowdown
config_entry_value = 0
/datum/config_entry/number/melee_stagger_factor
config_entry_value = 1
/datum/config_entry/number/sprintless_off_balance_slowdown
config_entry_value = 0.85
/datum/config_entry/number/movedelay //Used for modifying movement speed for mobs.
abstract_type = /datum/config_entry/number/movedelay
integer = FALSE
@@ -12,11 +12,7 @@
/// Base regeneration per second
/datum/config_entry/number/stamina_combat/base_regeneration
config_entry_value = 0.5
/// Combat mode regeneration per second
/datum/config_entry/number/stamina_combat/combat_regeneration
config_entry_value = 5
config_entry_value = 3.5
/// After out_of_combat_timer elapses, additionally regenerate this percent of total stamina per second. Unaffected by combat mode.
/datum/config_entry/number/stamina_combat/percent_regeneration_out_of_combat
@@ -20,6 +20,9 @@ SUBSYSTEM_DEF(adjacent_air)
return ..()
/datum/controller/subsystem/adjacent_air/fire(resumed = FALSE, mc_check = TRUE)
if(SSair.thread_running())
pause()
return
var/list/queue = src.queue
+199 -183
View File
@@ -9,24 +9,36 @@ SUBSYSTEM_DEF(air)
var/cost_turfs = 0
var/cost_groups = 0
var/cost_highpressure = 0
var/cost_deferred_airs
var/cost_hotspots = 0
var/cost_post_process = 0
var/cost_superconductivity = 0
var/cost_pipenets = 0
var/cost_rebuilds = 0
var/cost_atmos_machinery = 0
var/cost_equalize = 0
var/thread_wait_ticks = 0
var/cur_thread_wait_ticks = 0
var/low_pressure_turfs = 0
var/high_pressure_turfs = 0
var/num_group_turfs_processed = 0
var/num_equalize_processed = 0
var/list/hotspots = list()
var/list/networks = list()
var/list/pipenets_needing_rebuilt = list()
var/list/deferred_airs = list()
var/max_deferred_airs = 0
var/list/obj/machinery/atmos_machinery = list()
var/list/obj/machinery/atmos_air_machinery = list()
var/list/pipe_init_dirs_cache = list()
//atmos singletons
var/list/gas_reactions = list()
//Special functions lists
var/list/turf/active_super_conductivity = list()
var/list/turf/open/high_pressure_delta = list()
@@ -34,54 +46,88 @@ SUBSYSTEM_DEF(air)
var/currentpart = SSAIR_REBUILD_PIPENETS
var/map_loading = TRUE
var/list/queued_for_activation
var/log_explosive_decompression = TRUE // If things get spammy, admemes can turn this off.
var/monstermos_turf_limit = 10
var/monstermos_hard_turf_limit = 2000
var/monstermos_enabled = TRUE
// Max number of turfs equalization will grab.
var/equalize_turf_limit = 10
// Max number of turfs to look for a space turf, and max number of turfs that will be decompressed.
var/equalize_hard_turf_limit = 2000
// Whether equalization should be enabled at all.
var/equalize_enabled = FALSE
// Whether turf-to-turf heat exchanging should be enabled.
var/heat_enabled = FALSE
// Max number of times process_turfs will share in a tick.
var/share_max_steps = 1
// Excited group processing will try to equalize groups with total pressure difference less than this amount.
var/excited_group_pressure_goal = 0.25
/datum/controller/subsystem/air/stat_entry(msg)
msg += "C:{"
msg += "EQ:[round(cost_equalize,1)]|"
msg += "AT:[round(cost_turfs,1)]|"
msg += "EG:[round(cost_groups,1)]|"
msg += "HP:[round(cost_highpressure,1)]|"
msg += "HS:[round(cost_hotspots,1)]|"
msg += "HE:[round(heat_process_time(),1)]|"
msg += "SC:[round(cost_superconductivity,1)]|"
msg += "PN:[round(cost_pipenets,1)]|"
msg += "AM:[round(cost_atmos_machinery,1)]"
msg += "} "
var/active_turfs_len = get_amt_active_turfs()
msg += "AT:[active_turfs_len]|"
msg += "EG:[get_amt_excited_groups()]|"
msg += "TC:{"
msg += "AT:[round(cost_turfs,1)]|"
msg += "EG:[round(cost_groups,1)]|"
msg += "EQ:[round(cost_equalize,1)]|"
msg += "PO:[round(cost_post_process,1)]"
msg += "}"
msg += "TH:[round(thread_wait_ticks,1)]|"
msg += "HS:[hotspots.len]|"
msg += "PN:[networks.len]|"
msg += "HP:[high_pressure_delta.len]|"
msg += "AS:[active_super_conductivity.len]|"
msg += "HT:[high_pressure_turfs]|"
msg += "LT:[low_pressure_turfs]|"
msg += "ET:[num_equalize_processed]|"
msg += "GT:[num_group_turfs_processed]|"
msg += "DF:[max_deferred_airs]|"
msg += "GA:[get_amt_gas_mixes()]|"
msg += "MG:[get_max_gas_mixes()]|"
msg += "AT/MS:[round((cost ? active_turfs_len/cost : 0),0.1)]"
msg += "MG:[get_max_gas_mixes()]"
return ..()
/datum/controller/subsystem/air/Initialize(timeofday)
extools_update_ssair()
map_loading = FALSE
setup_allturfs()
setup_atmos_machinery()
setup_pipenets()
gas_reactions = init_gas_reactions()
extools_update_reactions()
auxtools_update_reactions()
return ..()
/datum/controller/subsystem/air/proc/extools_update_ssair()
/datum/controller/subsystem/air/proc/extools_update_reactions()
/datum/controller/subsystem/air/proc/auxtools_update_reactions()
/proc/reset_all_air()
SSair.can_fire = 0
message_admins("Air reset begun.")
for(var/turf/open/T in world)
T.Initalize_Atmos(0)
CHECK_TICK
message_admins("Air reset done.")
SSair.can_fire = 1
/datum/controller/subsystem/air/proc/thread_running()
return FALSE
/proc/fix_corrupted_atmos()
/datum/admins/proc/fixcorruption()
set category = "Debug"
set desc="Fixes air that has weird NaNs (-1.#IND and such). Hopefully."
set name="Fix Infinite Air"
fix_corrupted_atmos()
/datum/controller/subsystem/air/fire(resumed = 0)
var/timer = TICK_USAGE_REAL
if(currentpart == SSAIR_REBUILD_PIPENETS)
timer = TICK_USAGE_REAL
var/list/pipenet_rebuilds = pipenets_needing_rebuilt
for(var/thing in pipenet_rebuilds)
var/obj/machinery/atmospherics/AT = thing
@@ -96,13 +142,14 @@ SUBSYSTEM_DEF(air)
currentpart = SSAIR_PIPENETS
if(currentpart == SSAIR_PIPENETS || !resumed)
timer = TICK_USAGE_REAL
process_pipenets(resumed)
cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_ATMOSMACHINERY
// This is only machinery like filters, mixers that don't interact with air
if(currentpart == SSAIR_ATMOSMACHINERY)
timer = TICK_USAGE_REAL
process_atmos_machinery(resumed)
@@ -110,33 +157,6 @@ SUBSYSTEM_DEF(air)
if(state != SS_RUNNING)
return
resumed = 0
currentpart = monstermos_enabled ? SSAIR_EQUALIZE : SSAIR_ACTIVETURFS
if(currentpart == SSAIR_EQUALIZE)
timer = TICK_USAGE_REAL
process_turf_equalize(resumed)
cost_equalize = MC_AVERAGE(cost_equalize, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_ACTIVETURFS
if(currentpart == SSAIR_ACTIVETURFS)
timer = TICK_USAGE_REAL
process_active_turfs(resumed)
cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_EXCITEDGROUPS
if(currentpart == SSAIR_EXCITEDGROUPS)
timer = TICK_USAGE_REAL
process_excited_groups(resumed)
cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_HIGHPRESSURE
if(currentpart == SSAIR_HIGHPRESSURE)
@@ -146,6 +166,34 @@ SUBSYSTEM_DEF(air)
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_FINALIZE_TURFS
// This literally just waits for the turf processing thread to finish, doesn't do anything else.
// this is necessary cause the next step after this interacts with the air--we get consistency
// issues if we don't wait for it, disappearing gases etc.
if(currentpart == SSAIR_FINALIZE_TURFS)
finish_turf_processing(resumed)
if(state != SS_RUNNING)
cur_thread_wait_ticks++
return
resumed = 0
thread_wait_ticks = MC_AVERAGE(thread_wait_ticks, cur_thread_wait_ticks)
cur_thread_wait_ticks = 0
currentpart = SSAIR_DEFERRED_AIRS
if(currentpart == SSAIR_DEFERRED_AIRS)
timer = TICK_USAGE_REAL
process_deferred_airs(resumed)
cost_deferred_airs = MC_AVERAGE(cost_deferred_airs, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_ATMOSMACHINERY_AIR
if(currentpart == SSAIR_ATMOSMACHINERY_AIR)
timer = TICK_USAGE_REAL
process_atmos_air_machinery(resumed)
cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_HOTSPOTS
if(currentpart == SSAIR_HOTSPOTS)
@@ -155,19 +203,58 @@ SUBSYSTEM_DEF(air)
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_SUPERCONDUCTIVITY
if(currentpart == SSAIR_SUPERCONDUCTIVITY)
currentpart = heat_enabled ? SSAIR_TURF_CONDUCTION : SSAIR_ACTIVETURFS
// Heat -- slow and of questionable usefulness. Off by default for this reason. Pretty cool, though.
if(currentpart == SSAIR_TURF_CONDUCTION)
timer = TICK_USAGE_REAL
process_super_conductivity(resumed)
if(process_turf_heat(TICK_REMAINING_MS))
pause()
cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_ACTIVETURFS
// This simply starts the turf thread. It runs in the background until the FINALIZE_TURFS step, at which point it's waited for.
// This also happens to do all the commented out stuff below, all in a single separate thread. This is mostly so that the
// waiting is consistent.
if(currentpart == SSAIR_ACTIVETURFS)
timer = TICK_USAGE_REAL
process_turfs(resumed)
cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
/*
// Monstermos and/or Putnamos--making large pressure deltas move faster
if(currentpart == SSAIR_EQUALIZE)
timer = TICK_USAGE_REAL
process_turf_equalize(resumed)
cost_equalize = MC_AVERAGE(cost_equalize, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_EXCITEDGROUPS
// Making small pressure deltas equalize immediately so they don't process anymore
if(currentpart == SSAIR_EXCITEDGROUPS)
timer = TICK_USAGE_REAL
process_excited_groups(resumed)
cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_TURF_POST_PROCESS
// Quick multithreaded "should we display/react?" checks followed by finishing those up before the next step
if(currentpart == SSAIR_TURF_POST_PROCESS)
timer = TICK_USAGE_REAL
post_process_turfs(resumed)
cost_post_process = MC_AVERAGE(cost_post_process, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
if(state != SS_RUNNING)
return
resumed = 0
currentpart = SSAIR_HOTSPOTS
*/
currentpart = SSAIR_REBUILD_PIPENETS
/datum/controller/subsystem/air/proc/process_pipenets(resumed = 0)
if (!resumed)
src.currentrun = networks.Copy()
@@ -187,6 +274,31 @@ SUBSYSTEM_DEF(air)
if(istype(atmos_machine, /obj/machinery/atmospherics))
pipenets_needing_rebuilt += atmos_machine
/datum/controller/subsystem/air/proc/process_deferred_airs(resumed = 0)
max_deferred_airs = max(deferred_airs.len,max_deferred_airs)
while(deferred_airs.len)
var/list/cur_op = deferred_airs[deferred_airs.len]
deferred_airs.len--
var/datum/gas_mixture/air1
var/datum/gas_mixture/air2
if(isopenturf(cur_op[1]))
var/turf/open/T = cur_op[1]
air1 = T.return_air()
else
air1 = cur_op[1]
if(isopenturf(cur_op[2]))
var/turf/open/T = cur_op[2]
air2 = T.return_air()
else
air2 = cur_op[2]
if(istype(cur_op[3], /datum/callback))
var/datum/callback/cb = cur_op[3]
cb.Invoke(air1, air2)
else
air1.transfer_ratio_to(air2, cur_op[3])
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_atmos_machinery(resumed = 0)
var/seconds = wait * 0.1
if (!resumed)
@@ -201,19 +313,22 @@ SUBSYSTEM_DEF(air)
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_super_conductivity(resumed = 0)
/datum/controller/subsystem/air/proc/process_atmos_air_machinery(resumed = 0)
var/seconds = wait * 0.1
if (!resumed)
src.currentrun = active_super_conductivity.Copy()
src.currentrun = atmos_air_machinery.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/turf/T = currentrun[currentrun.len]
var/obj/machinery/M = currentrun[currentrun.len]
currentrun.len--
T.super_conduct()
if(!M || (M.process_atmos(seconds) == PROCESS_KILL))
atmos_air_machinery.Remove(M)
if(MC_TICK_CHECK)
return
/datum/controller/subsystem/air/proc/process_turf_heat()
/datum/controller/subsystem/air/proc/process_hotspots(resumed = 0)
if (!resumed)
src.currentrun = hotspots.Copy()
@@ -241,7 +356,7 @@ SUBSYSTEM_DEF(air)
return
/datum/controller/subsystem/air/proc/process_turf_equalize(resumed = 0)
if(process_turf_equalize_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag))
if(process_turf_equalize_auxtools(resumed,TICK_REMAINING_MS))
pause()
/*
//cache for sanic speed
@@ -260,8 +375,8 @@ SUBSYSTEM_DEF(air)
return
*/
/datum/controller/subsystem/air/proc/process_active_turfs(resumed = 0)
if(process_active_turfs_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag))
/datum/controller/subsystem/air/proc/process_turfs(resumed = 0)
if(process_turfs_auxtools(resumed,TICK_REMAINING_MS))
pause()
/*
//cache for sanic speed
@@ -280,75 +395,32 @@ SUBSYSTEM_DEF(air)
*/
/datum/controller/subsystem/air/proc/process_excited_groups(resumed = 0)
if(process_excited_groups_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag))
if(process_excited_groups_auxtools(resumed,TICK_REMAINING_MS))
pause()
/*
if (!resumed)
src.currentrun = excited_groups.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/datum/excited_group/EG = currentrun[currentrun.len]
currentrun.len--
EG.breakdown_cooldown++
EG.dismantle_cooldown++
if(EG.breakdown_cooldown >= EXCITED_GROUP_BREAKDOWN_CYCLES)
EG.self_breakdown()
else if(EG.dismantle_cooldown >= EXCITED_GROUP_DISMANTLE_CYCLES)
EG.dismantle()
if (MC_TICK_CHECK)
return
*/
/datum/controller/subsystem/air/proc/process_active_turfs_extools()
/datum/controller/subsystem/air/proc/process_turf_equalize_extools()
/datum/controller/subsystem/air/proc/process_excited_groups_extools()
/datum/controller/subsystem/air/proc/get_amt_excited_groups()
/datum/controller/subsystem/air/proc/get_amt_active_turfs()
/datum/controller/subsystem/air/proc/finish_turf_processing(resumed = 0)
if(finish_turf_processing_auxtools(TICK_REMAINING_MS))
pause()
/datum/controller/subsystem/air/proc/post_process_turfs(resumed = 0)
if(post_process_turfs_auxtools(resumed,TICK_REMAINING_MS))
pause()
/datum/controller/subsystem/air/proc/finish_turf_processing_auxtools()
/datum/controller/subsystem/air/proc/process_turfs_auxtools()
/datum/controller/subsystem/air/proc/post_process_turfs_auxtools()
/datum/controller/subsystem/air/proc/process_turf_equalize_auxtools()
/datum/controller/subsystem/air/proc/process_excited_groups_auxtools()
/datum/controller/subsystem/air/proc/get_amt_gas_mixes()
/datum/controller/subsystem/air/proc/get_max_gas_mixes()
/datum/controller/subsystem/air/proc/add_to_active_extools()
/datum/controller/subsystem/air/proc/remove_from_active_extools()
/datum/controller/subsystem/air/proc/get_active_turfs()
/datum/controller/subsystem/air/proc/clear_active_turfs()
/datum/controller/subsystem/air/proc/remove_from_active(turf/open/T)
remove_from_active_extools(T)
#ifdef VISUALIZE_ACTIVE_TURFS
T.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, "#00ff00")
#endif
if(istype(T))
T.set_excited(FALSE)
T.eg_garbage_collect()
/datum/controller/subsystem/air/proc/add_to_active(turf/open/T, blockchanges = 1)
if(istype(T) && T.air)
#ifdef VISUALIZE_ACTIVE_TURFS
T.add_atom_colour("#00ff00", TEMPORARY_COLOUR_PRIORITY)
#endif
T.set_excited(TRUE)
add_to_active_extools(T)
if(blockchanges)
T.eg_garbage_collect()
else if(T.flags_1 & INITIALIZED_1)
for(var/turf/S in T.atmos_adjacent_turfs)
add_to_active(S)
else if(map_loading)
if(queued_for_activation)
queued_for_activation[T] = T
return
else
T.requires_activation = TRUE
/datum/controller/subsystem/air/proc/turf_process_time()
/datum/controller/subsystem/air/proc/heat_process_time()
/datum/controller/subsystem/air/StartLoadingMap()
LAZYINITLIST(queued_for_activation)
map_loading = TRUE
/datum/controller/subsystem/air/StopLoadingMap()
map_loading = FALSE
for(var/T in queued_for_activation)
add_to_active(T)
queued_for_activation.Cut()
/datum/controller/subsystem/air/proc/setup_allturfs()
var/list/turfs_to_init = block(locate(1, 1, 1), locate(world.maxx, world.maxy, world.maxz))
@@ -356,7 +428,6 @@ SUBSYSTEM_DEF(air)
// Clear active turfs - faster than removing every single turf in the world
// one-by-one, and Initalize_Atmos only ever adds `src` back in.
clear_active_turfs()
for(var/thing in turfs_to_init)
var/turf/T = thing
@@ -364,67 +435,9 @@ SUBSYSTEM_DEF(air)
continue
T.Initalize_Atmos(times_fired)
CHECK_TICK
var/starting_ats = get_amt_active_turfs()
if(starting_ats)
sleep(world.tick_lag)
var/timer = world.timeofday
log_mapping("There are [starting_ats] active turfs at roundstart caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required).")
var/list/turfs_to_check = get_active_turfs()
for(var/T in turfs_to_check)
GLOB.active_turfs_startlist += T
//now lets clear out these active turfs
do
var/list/new_turfs_to_check = list()
for(var/turf/open/T in turfs_to_check)
new_turfs_to_check += T.resolve_active_graph()
CHECK_TICK
for(var/T in new_turfs_to_check)
add_to_active_extools(T)
turfs_to_check = new_turfs_to_check
while (turfs_to_check.len)
var/ending_ats = get_amt_active_turfs()
/*for(var/thing in excited_groups)
var/datum/excited_group/EG = thing
//EG.self_breakdown(space_is_all_consuming = 1)
//EG.dismantle()
CHECK_TICK*/
var/msg = "HEY! LISTEN! [DisplayTimeText(world.timeofday - timer)] were wasted processing [starting_ats] turf(s) (connected to [ending_ats] other turfs) with atmos differences at round start."
to_chat(world, "<span class='boldannounce'>[msg]</span>")
warning(msg)
/turf/open/proc/resolve_active_graph()
. = list()
/*
var/datum/excited_group/EG = excited_group
if (blocks_air || !air)
return
if (!EG)
EG = new
EG.add_turf(src)
for (var/turf/open/ET in atmos_adjacent_turfs)
if ( ET.blocks_air || !ET.air)
continue
var/ET_EG = ET.excited_group
if (ET_EG)
if (ET_EG != EG)
EG.merge_groups(ET_EG)
EG = excited_group //merge_groups() may decide to replace our current EG
else
EG.add_turf(ET)
if (!ET.excited)
ET.excited = 1
. += ET*/
/turf/open/space/resolve_active_graph()
return list()
/datum/controller/subsystem/air/proc/setup_atmos_machinery()
for (var/obj/machinery/atmospherics/AM in atmos_machinery)
for (var/obj/machinery/atmospherics/AM in atmos_machinery + atmos_air_machinery)
AM.atmosinit()
CHECK_TICK
@@ -432,7 +445,7 @@ SUBSYSTEM_DEF(air)
// all atmos machinery has to initalize before the first
// pipenet can be built.
/datum/controller/subsystem/air/proc/setup_pipenets()
for (var/obj/machinery/atmospherics/AM in atmos_machinery)
for (var/obj/machinery/atmospherics/AM in atmos_machinery + atmos_air_machinery)
AM.build_network()
CHECK_TICK
@@ -460,12 +473,15 @@ SUBSYSTEM_DEF(air)
return pipe_init_dirs_cache[type]["[dir]"]
/proc/get_extools_benchmarks()
#undef SSAIR_PIPENETS
#undef SSAIR_ATMOSMACHINERY
#undef SSAIR_ACTIVETURFS
#undef SSAIR_EXCITEDGROUPS
#undef SSAIR_HIGHPRESSURE
#undef SSAIR_HOTSPOTS
#undef SSAIR_SUPERCONDUCTIVITY
#undef SSAIR_TURF_CONDUCTION
#undef SSAIR_REBUILD_PIPENETS
#undef SSAIR_EQUALIZE
#undef SSAIR_ACTIVETURFS
#undef SSAIR_TURF_POST_PROCESS
#undef SSAIR_FINALIZE_TURFS
#undef SSAIR_ATMOSMACHINERY_AIR
+14
View File
@@ -0,0 +1,14 @@
SUBSYSTEM_DEF(callbacks)
name = "Auxtools Callbacks"
flags = SS_TICKER | SS_NO_INIT
wait = 1
priority = FIRE_PRIORITY_CALLBACKS
/proc/process_atmos_callbacks()
SScallbacks.can_fire = 0
SScallbacks.flags |= SS_NO_FIRE
CRASH("Auxtools not found! Callback subsystem shutting itself off.")
/datum/controller/subsystem/callbacks/fire()
if(process_atmos_callbacks(TICK_REMAINING_MS))
pause()
+2
View File
@@ -726,6 +726,8 @@ SUBSYSTEM_DEF(shuttle)
preview_shuttle.register(replace)
preview_shuttle.reset_air()
// TODO indicate to the user that success happened, rather than just
// blanking the modification tab
preview_shuttle = null
+12 -8
View File
@@ -31,18 +31,20 @@ SUBSYSTEM_DEF(time_track)
"maptick",
"num_timers",
"air_turf_cost",
"air_turf_thread_time",
"air_equalize_cost",
"air_post_process_cost",
"air_eg_cost",
"air_highpressure_cost",
"air_hotspots_cost",
"air_superconductivity_cost",
"air_heat_spread_cost",
"air_pipenets_cost",
"air_rebuilds_cost",
"air_turf_count",
"air_eg_count",
"air_amt_gas_mixes",
"air_alloc_gas_mixes",
"air_hotspot_count",
"air_network_count",
"air_delta_count",
"air_superconductive_count"
)
)
@@ -81,17 +83,19 @@ SUBSYSTEM_DEF(time_track)
MAPTICK_LAST_INTERNAL_TICK_USAGE,
length(SStimer.timer_id_dict),
SSair.cost_turfs,
SSair.turf_process_time(),
SSair.cost_equalize,
SSair.cost_post_process,
SSair.cost_groups,
SSair.cost_highpressure,
SSair.cost_hotspots,
SSair.cost_superconductivity,
SSair.cost_pipenets,
SSair.cost_rebuilds,
SSair.get_active_turfs(), //does not return a list, which is what we want
SSair.get_amt_excited_groups(),
SSair.get_amt_gas_mixes(),
SSair.get_max_gas_mixes(),
length(SSair.hotspots),
length(SSair.networks),
length(SSair.high_pressure_delta),
length(SSair.active_super_conductivity)
length(SSair.high_pressure_delta)
)
)
+1 -7
View File
@@ -90,7 +90,6 @@
source.playsound_local(source, 'sound/misc/ui_toggle.ogg', 50, FALSE, pressure_affected = FALSE) //Sound from interbay!
RegisterSignal(source, COMSIG_MOB_CLIENT_MOUSEMOVE, .proc/onMouseMove)
RegisterSignal(source, COMSIG_MOVABLE_MOVED, .proc/on_move)
RegisterSignal(source, COMSIG_MOB_CLIENT_MOVE, .proc/on_client_move)
if(hud_icon)
hud_icon.combat_on = TRUE
hud_icon.update_icon()
@@ -115,7 +114,7 @@
to_chat(source, self_message)
if(playsound)
source.playsound_local(source, 'sound/misc/ui_toggleoff.ogg', 50, FALSE, pressure_affected = FALSE) //Slightly modified version of the toggleon sound!
UnregisterSignal(source, list(COMSIG_MOB_CLIENT_MOUSEMOVE, COMSIG_MOVABLE_MOVED, COMSIG_MOB_CLIENT_MOVE))
UnregisterSignal(source, list(COMSIG_MOB_CLIENT_MOUSEMOVE, COMSIG_MOVABLE_MOVED))
if(hud_icon)
hud_icon.combat_on = FALSE
hud_icon.update_icon()
@@ -128,11 +127,6 @@
if((mode_flags & COMBAT_MODE_ACTIVE) && L.client)
L.setDir(lastmousedir, ismousemovement = TRUE)
/// Added movement delay if moving backward.
/datum/component/combat_mode/proc/on_client_move(mob/source, client/client, direction, n, oldloc, added_delay)
if(oldloc != n && direction == REVERSE_DIR(source.dir))
client.move_delay += added_delay*0.5
///Changes the user direction to (try) match the pointer.
/datum/component/combat_mode/proc/onMouseMove(mob/source, object, location, control, params)
if(source.client.show_popup_menus)
@@ -72,6 +72,16 @@
category = CAT_WEAPONRY
subcategory = CAT_MELEE
/datum/crafting_recipe/newsbaton
name = "Newspaper Baton"
result = /obj/item/melee/classic_baton/telescopic/newspaper
reqs = list(/obj/item/melee/classic_baton/telescopic = 1,
/obj/item/newspaper = 1,
/obj/item/stack/sticky_tape = 2)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_MELEE
/datum/crafting_recipe/bokken
name = "Training Bokken"
result = /obj/item/melee/bokken
+1
View File
@@ -24,6 +24,7 @@
identification_method_flags = id_method_flags
/datum/component/identification/RegisterWithParent()
RegisterSignal(parent, COMSIG_IDENTIFICATION_KNOWLEDGE_CHECK, .proc/check_knowledge)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/on_examine)
if(identification_effect_flags & ID_COMPONENT_EFFECT_NO_ACTIONS)
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
+1 -4
View File
@@ -214,7 +214,6 @@
/datum/component/nanites/proc/check_viral_prevention()
return SEND_SIGNAL(src, COMSIG_NANITE_INTERNAL_VIRAL_PREVENTION_CHECK)
//Syncs the nanite component to another, making it so programs are the same with the same programming (except activation status)
///Syncs the nanite component to another, making it so programs are the same with the same programming (except activation status)
/datum/component/nanites/proc/sync(datum/signal_source, datum/component/nanites/source, full_overwrite = TRUE, copy_activation = FALSE)
var/list/programs_to_remove = programs.Copy() - permanent_programs
@@ -274,10 +273,9 @@
///Modifies the current nanite volume, then checks if the nanites are depleted or exceeding the maximum amount
/datum/component/nanites/proc/adjust_nanites(datum/source, amount)
nanite_volume = clamp(nanite_volume + amount, 0, max_nanites)
SIGNAL_HANDLER
nanite_volume += amount
nanite_volume = max(nanite_volume + amount, 0) //Lets not have negative nanite counts on permanent ones.
if(nanite_volume > max_nanites)
reject_excess_nanites()
if(nanite_volume <= 0) //oops we ran out
@@ -407,7 +405,6 @@
nanite_volume = clamp(amount, 0, max_nanites)
/datum/component/nanites/proc/set_max_volume(datum/source, amount)
max_nanites = max(1, max_nanites)
SIGNAL_HANDLER
max_nanites = max(1, amount)
@@ -404,8 +404,8 @@
if(M.loc)
environment = M.loc.return_air()
if(environment)
plasmamount = environment.get_moles(/datum/gas/plasma)
if(plasmamount && plasmamount > GLOB.meta_gas_visibility[/datum/gas/plasma]) //if there's enough plasma in the air to see
plasmamount = environment.get_moles(GAS_PLASMA)
if(plasmamount && plasmamount > GLOB.gas_data.visibility[GAS_PLASMA]) //if there's enough plasma in the air to see
. += power * 0.5
if(M.reagents.has_reagent(/datum/reagent/toxin/plasma))
. += power * 0.75
+26 -2
View File
@@ -184,7 +184,7 @@
return location.loc.assume_air(env)
return location.assume_air(env)
/obj/item/clothing/head/mob_holder/remove_air(amount)
/obj/item/clothing/head/mob_holder/proc/get_loc_for_air()
var/atom/location = loc
if(!loc)
return //null
@@ -192,9 +192,33 @@
while(location != T)
location = location.loc
if(ismob(location))
return location.loc.remove_air(amount)
return location.loc
return location
/obj/item/clothing/head/mob_holder/assume_air_moles(datum/gas_mixture/env, moles)
var/atom/location = get_loc_for_air()
return location.assume_air_moles(env, moles)
/obj/item/clothing/head/mob_holder/assume_air_ratio(datum/gas_mixture/env, ratio)
var/atom/location = get_loc_for_air()
return location.assume_air_ratio(env, ratio)
/obj/item/clothing/head/mob_holder/remove_air(amount)
var/atom/location = get_loc_for_air()
return location.remove_air(amount)
/obj/item/clothing/head/mob_holder/remove_air_ratio(ratio)
var/atom/location = get_loc_for_air()
return location.remove_air_ratio(ratio)
/obj/item/clothing/head/mob_holder/transfer_air(datum/gas_mixture/taker, amount)
var/atom/location = get_loc_for_air()
return location.transfer_air(taker, amount)
/obj/item/clothing/head/mob_holder/transfer_air_ratio(datum/gas_mixture/taker, ratio)
var/atom/location = get_loc_for_air()
return location.transfer_air(taker, ratio)
// escape when found if applicable
/obj/item/clothing/head/mob_holder/on_found(mob/living/finder)
if(escape_on_find)
+12 -22
View File
@@ -283,14 +283,11 @@
// insanity define to mark the next set of cardinals.
#define CARDINAL_MARK(ndir, cdir, edir) \
if(edir & cdir) { \
CARDINAL_MARK_NOCHECK(ndir, cdir, edir); \
};
#define CARDINAL_MARK_NOCHECK(ndir, cdir, edir) \
expanding = get_step(T,ndir); \
if(expanding && !exploded_last[expanding] && !edges[expanding]) { \
powers_next[expanding] = max(powers_next[expanding], returned); \
edges_next[expanding] = (cdir | edges_next[expanding]); \
expanding = get_step(T,ndir); \
if(expanding && !exploded_last[expanding] && !edges[expanding]) { \
powers_next[expanding] = max(powers_next[expanding], returned); \
edges_next[expanding] = (cdir | edges_next[expanding]); \
}; \
};
// insanity define to do diagonal marking as 2 substeps
@@ -308,24 +305,15 @@
};
// insanity define to mark the diagonals that would otherwise be missed
#define DIAGONAL_MARK(ndir, cdir, edir) \
if(edir & cdir) { \
DIAGONAL_MARK_NOCHECK(ndir, cdir, edir); \
};
// this only works because right now, WEX_DIR_X is the same as a byond dir
// and we know we're only passing in one dir at a time.
// if this ever stops being the case, and explosions break when you touch this, now you know why.
#define DIAGONAL_MARK_NOCHECK(ndir, cdir, edir) \
DIAGONAL_SUBSTEP(turn(ndir, 90), turn(cdir, 90), edir); \
DIAGONAL_SUBSTEP(turn(ndir, -90), turn(cdir, -90), edir);
// mark
#define MARK(ndir, cdir, edir) \
#define DIAGONAL_MARK(ndir, cdir, edir) \
if(edir & cdir) { \
CARDINAL_MARK_NOCHECK(ndir, cdir, edir); \
DIAGONAL_MARK_NOCHECK(ndir, cdir, edir); \
DIAGONAL_SUBSTEP(turn(ndir, 90), turn(cdir, 90), edir); \
DIAGONAL_SUBSTEP(turn(ndir, -90), turn(cdir, -90), edir); \
};
CARDINAL_MARK(NORTH, WEX_DIR_NORTH, dir)
CARDINAL_MARK(SOUTH, WEX_DIR_SOUTH, dir)
CARDINAL_MARK(EAST, WEX_DIR_EAST, dir)
@@ -372,7 +360,9 @@
#undef WEX_ACT
#undef CALCULATE_DIAGONAL_POWER
#undef CALCULATE_DIAGONAL_CROSS_POWER
#undef DIAGONAL_SUBSTEP
#undef DIAGONAL_MARK
#undef CARDINAL_MARK
#undef MARK
+3 -3
View File
@@ -142,12 +142,12 @@
// Can most things breathe?
if(trace_gases)
continue
var/oxy_moles = A.get_moles(/datum/gas/oxygen)
var/oxy_moles = A.get_moles(GAS_O2)
if(oxy_moles < 16 || oxy_moles > 50)
continue
if(A.get_moles(/datum/gas/plasma))
if(A.get_moles(GAS_PLASMA))
continue
if(A.get_moles(/datum/gas/carbon_dioxide) >= 10)
if(A.get_moles(GAS_CO2) >= 10)
continue
// Aim for goldilocks temperatures and pressure
-4
View File
@@ -43,12 +43,8 @@
/datum/martial_art/proc/damage_roll(mob/living/carbon/human/A, mob/living/carbon/human/D)
//Here we roll for our damage to be added into the damage var in the various attack procs. This is changed depending on whether we are in combat mode, lying down, or if our target is in combat mode.
var/damage = rand(A.dna.species.punchdamagelow, A.dna.species.punchdamagehigh)
if(SEND_SIGNAL(D, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE))
damage *= 1.2
if(!CHECK_MOBILITY(A, MOBILITY_STAND))
damage *= 0.7
if(SEND_SIGNAL(A, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE))
damage *= 0.8
return damage
/datum/martial_art/proc/teach(mob/living/carbon/human/H, make_temporary = FALSE)
+4 -2
View File
@@ -144,14 +144,16 @@
parry_time_active_visual_override = 3
parry_time_spindown_visual_override = 12
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK //can attack while
parry_time_perfect = 2.5 // first ds isn't perfect
parry_time_perfect_leeway = 1.5
parry_time_perfect = 2.5
parry_time_perfect_leeway = 2.5
parry_imperfect_falloff_percent = 5
parry_efficiency_to_counterattack = 100
parry_efficiency_considered_successful = 65 // VERY generous
parry_efficiency_perfect = 100
parry_failed_stagger_duration = 4 SECONDS
parry_failed_cooldown_duration = 2 SECONDS
parry_cooldown = 0.5 SECONDS
parry_flags = NONE
/mob/living/carbon/human/UseStaminaBuffer(amount, warn = FALSE, considered_action = TRUE)
amount *= physiology? physiology.stamina_buffer_mod : 1
+1 -1
View File
@@ -227,7 +227,7 @@
//can we sniff? is there miasma in the air?
var/datum/gas_mixture/air = user.loc.return_air()
if(air.get_moles(/datum/gas/miasma))
if(air.get_moles(GAS_MIASMA))
user.adjust_disgust(sensitivity * 45)
to_chat(user, "<span class='warning'>With your overly sensitive nose, you get a whiff of stench and feel sick! Try moving to a cleaner area!</span>")
return
+14 -16
View File
@@ -95,21 +95,31 @@
/datum/status_effect/staggered/on_creation(mob/living/new_owner, set_duration)
if(isnum(set_duration))
duration = set_duration
if(!CONFIG_GET(flag/sprint_enabled))
new_owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/stagger, TRUE, CONFIG_GET(number/sprintless_stagger_slowdown))
return ..()
/datum/status_effect/staggered/on_remove()
owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/stagger)
return ..()
/datum/status_effect/off_balance
id = "offbalance"
blocks_sprint = TRUE
alert_type = null
/datum/status_effect/off_balance/on_creation(mob/living/new_owner, set_duration)
if(isnum(set_duration))
duration = set_duration
if(!CONFIG_GET(flag/sprint_enabled))
new_owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/off_balance, TRUE, CONFIG_GET(number/sprintless_off_balance_slowdown))
return ..()
/datum/status_effect/off_balance/on_remove()
var/active_item = owner.get_active_held_item()
if(active_item)
owner.visible_message("<span class='warning'>[owner.name] regains their grip on \the [active_item]!</span>", "<span class='warning'>You regain your grip on \the [active_item]</span>", null, COMBAT_MESSAGE_RANGE)
owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/off_balance)
return ..()
/obj/screen/alert/status_effect/asleep
@@ -117,24 +127,14 @@
desc = "You've fallen asleep. Wait a bit and you should wake up. Unless you don't, considering how helpless you are."
icon_state = "asleep"
/datum/status_effect/grouped/stasis
id = "stasis"
duration = -1
tick_interval = 10
var/last_dead_time
/datum/status_effect/no_combat_mode
id = "no_combat_mode"
alert_type = null
status_type = STATUS_EFFECT_REPLACE
blocks_combatmode = TRUE
/datum/status_effect/no_combat_mode/on_creation(mob/living/new_owner, set_duration)
if(isnum(set_duration))
duration = set_duration
. = ..()
/datum/status_effect/no_combat_mode/robotic_emp
/datum/status_effect/robotic_emp
id = "emp_no_combat_mode"
/datum/status_effect/mesmerize
@@ -144,13 +144,11 @@
/datum/status_effect/mesmerize/on_creation(mob/living/new_owner, set_duration)
. = ..()
ADD_TRAIT(owner, TRAIT_MUTE, "mesmerize")
ADD_TRAIT(owner, TRAIT_COMBAT_MODE_LOCKED, "mesmerize")
owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/mesmerize)
/datum/status_effect/mesmerize/on_remove()
. = ..()
REMOVE_TRAIT(owner, TRAIT_MUTE, "mesmerize")
REMOVE_TRAIT(owner, TRAIT_COMBAT_MODE_LOCKED, "mesmerize")
owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/mesmerize)
/datum/status_effect/mesmerize/on_creation(mob/living/new_owner, set_duration)
@@ -168,7 +166,7 @@
id = "tased"
alert_type = null
var/movespeed_mod = /datum/movespeed_modifier/status_effect/tased
var/stamdmg_per_ds = 0 //a 20 duration would do 20 stamdmg, disablers do 24 or something
var/stamdmg_per_ds = 1 //a 20 duration would do 20 stamdmg, disablers do 24 or something
var/last_tick = 0 //fastprocess processing speed is a goddamn sham, don't trust it.
/datum/status_effect/electrode/on_creation(mob/living/new_owner, set_duration)
@@ -199,9 +197,9 @@
/datum/status_effect/electrode/no_combat_mode
id = "tased_strong"
movespeed_mod = /datum/movespeed_modifier/status_effect/tased/no_combat_mode
blocks_combatmode = TRUE
stamdmg_per_ds = 1
//OTHER DEBUFFS
/datum/status_effect/his_wrath //does minor damage over time unless holding His Grace
id = "his_wrath"
@@ -11,8 +11,6 @@
var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
var/examine_text //If defined, this text will appear when the mob is examined - to use he, she etc. use "SUBJECTPRONOUN" and replace it in the examines themselves
var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
/// If this is TRUE, the user will have combt mode forcefully disabled while this is active.
var/blocks_combatmode = FALSE
/// If this is TRUE, the user will have sprint forcefully disabled while this is active.
var/blocks_sprint = FALSE
var/obj/screen/alert/status_effect/linked_alert = null //the alert itself, if it exists
@@ -61,8 +59,6 @@
/datum/status_effect/proc/on_apply() //Called whenever the buff is applied; returning FALSE will cause it to autoremove itself.
SHOULD_CALL_PARENT(TRUE)
if(blocks_combatmode)
ADD_TRAIT(owner, TRAIT_COMBAT_MODE_LOCKED, src)
if(blocks_sprint)
ADD_TRAIT(owner, TRAIT_SPRINT_LOCKED, src)
return TRUE
@@ -74,8 +70,6 @@
/datum/status_effect/proc/on_remove() //Called whenever the buff expires or is removed; do note that at the point this is called, it is out of the owner's status_effects but owner is not yet null
SHOULD_CALL_PARENT(TRUE)
if(blocks_combatmode)
REMOVE_TRAIT(owner, TRAIT_COMBAT_MODE_LOCKED, src)
if(blocks_sprint)
REMOVE_TRAIT(owner, TRAIT_SPRINT_LOCKED, src)
return TRUE
@@ -83,8 +77,6 @@
/datum/status_effect/proc/be_replaced() //Called instead of on_remove when a status effect is replaced by itself or when a status effect with on_remove_on_mob_delete = FALSE has its mob deleted
owner.clear_alert(id)
LAZYREMOVE(owner.status_effects, src)
if(blocks_combatmode)
REMOVE_TRAIT(owner, TRAIT_COMBAT_MODE_LOCKED, src)
if(blocks_sprint)
REMOVE_TRAIT(owner, TRAIT_SPRINT_LOCKED, src)
owner = null
+6 -8
View File
@@ -106,7 +106,7 @@
A.aiControlDisabled = 1
else if(A.aiControlDisabled == -1)
A.aiControlDisabled = 2
addtimer(CALLBACK(src, .proc/reenable_ai_control), 10)
addtimer(CALLBACK(A, /obj/machinery/door/airlock.proc/reset_ai_wire), 1 SECONDS)
if(WIRE_SHOCK) // Pulse to shock the door for 10 ticks.
if(!A.secondsElectrified)
A.set_electrified(30, usr)
@@ -120,13 +120,11 @@
A.lights = !A.lights
A.update_icon()
/datum/wires/airlock/proc/reenable_ai_control()
var/obj/machinery/door/airlock/A = holder
if(A)
if(A.aiControlDisabled == 1)
A.aiControlDisabled = 0
else if(A.aiControlDisabled == 2)
A.aiControlDisabled = -1
/obj/machinery/door/airlock/proc/reset_ai_wire()
if(aiControlDisabled == 1)
aiControlDisabled = 0
else if(aiControlDisabled == 2)
aiControlDisabled = -1
/datum/wires/airlock/on_cut(wire, mend)
var/obj/machinery/door/airlock/A = holder
+5 -5
View File
@@ -128,7 +128,7 @@
initial_flow = 1.5
gauzed_clot_rate = 0.8
internal_bleeding_chance = 30
internal_bleeding_coefficient = 1.25
internal_bleeding_coefficient = 1
threshold_minimum = 40
threshold_penalty = 15
status_effect_type = /datum/status_effect/wound/pierce/moderate
@@ -142,10 +142,10 @@
occur_text = "looses a violent spray of blood, revealing a pierced wound"
sound_effect = 'sound/effects/wounds/pierce2.ogg'
severity = WOUND_SEVERITY_SEVERE
initial_flow = 2.25
initial_flow = 2
gauzed_clot_rate = 0.6
internal_bleeding_chance = 60
internal_bleeding_coefficient = 1.5
internal_bleeding_coefficient = 1.25
threshold_minimum = 60
threshold_penalty = 25
status_effect_type = /datum/status_effect/wound/pierce/severe
@@ -159,10 +159,10 @@
occur_text = "blasts apart, sending chunks of viscera flying in all directions"
sound_effect = 'sound/effects/wounds/pierce3.ogg'
severity = WOUND_SEVERITY_CRITICAL
initial_flow = 3
initial_flow = 2.7
gauzed_clot_rate = 0.4
internal_bleeding_chance = 80
internal_bleeding_coefficient = 1.75
internal_bleeding_coefficient = 1.5
threshold_minimum = 110
threshold_penalty = 40
status_effect_type = /datum/status_effect/wound/pierce/critical
+5 -5
View File
@@ -253,7 +253,7 @@
occur_text = "is cut open, slowly leaking blood"
sound_effect = 'sound/effects/wounds/blood1.ogg'
severity = WOUND_SEVERITY_MODERATE
initial_flow = 1.5
initial_flow = 1.25
minimum_flow = 0.375
max_per_type = 3
clot_rate = 0.12
@@ -270,8 +270,8 @@
occur_text = "is ripped open, veins spurting blood"
sound_effect = 'sound/effects/wounds/blood2.ogg'
severity = WOUND_SEVERITY_SEVERE
initial_flow = 2.4375
minimum_flow = 2.0625
initial_flow = 2
minimum_flow = 1.75
clot_rate = 0.07
max_per_type = 4
threshold_minimum = 60
@@ -288,8 +288,8 @@
occur_text = "is torn open, spraying blood wildly"
sound_effect = 'sound/effects/wounds/blood3.ogg'
severity = WOUND_SEVERITY_CRITICAL
initial_flow = 3.1875
minimum_flow = 3
initial_flow = 2.75
minimum_flow = 2.5
clot_rate = -0.05 // critical cuts actively get worse instead of better
max_per_type = 5
threshold_minimum = 90
+15 -1
View File
@@ -378,12 +378,26 @@
return FALSE
/atom/proc/assume_air(datum/gas_mixture/giver)
qdel(giver)
return null
/atom/proc/assume_air_moles(datum/gas_mixture/giver, moles)
return null
/atom/proc/assume_air_ratio(datum/gas_mixture/giver, ratio)
return null
/atom/proc/remove_air(amount)
return null
/atom/proc/remove_air_ratio(ratio)
return null
/atom/proc/transfer_air(datum/gas_mixture/taker, amount)
return null
/atom/proc/transfer_air_ratio(datum/gas_mixture/taker, ratio)
return null
/atom/proc/return_air()
if(loc)
return loc.return_air()
+4 -1
View File
@@ -57,7 +57,10 @@
/// Should we use tooltips, if the thing does not have the code implemented `get_tooltip_data()`, it will default to examine(src)
var/tooltips = FALSE
/// How loudly we yell
var/yell_power = 50
/// last time we yelled
var/last_yell = 0
/atom/movable/Initialize(mapload)
. = ..()
+1 -1
View File
@@ -130,7 +130,7 @@
/datum/objective_item/steal/plasma/check_special_completion(obj/item/tank/T)
var/target_amount = text2num(name)
var/found_amount = 0
found_amount += T.air_contents.get_moles(/datum/gas/plasma)
found_amount += T.air_contents.get_moles(GAS_PLASMA)
return found_amount>=target_amount
@@ -60,7 +60,7 @@
var/total_moles = air_sample.total_moles()
if(total_moles)
for(var/gas_id in air_sample.get_gases())
var/gas_name = GLOB.meta_gas_names[gas_id]
var/gas_name = GLOB.gas_data.names[gas_id]
signal.data["gases"][gas_name] = air_sample.get_moles(gas_id) / total_moles * 100
radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
@@ -73,11 +73,11 @@
/obj/machinery/air_sensor/Initialize()
. = ..()
SSair.atmos_machinery += src
SSair.atmos_air_machinery += src
set_frequency(frequency)
/obj/machinery/air_sensor/Destroy()
SSair.atmos_machinery -= src
SSair.atmos_air_machinery -= src
SSradio.remove_object(src, frequency)
return ..()
+1 -1
View File
@@ -254,7 +254,7 @@
DA.update_name()
qdel(src)
/obj/machinery/door/airlock/plasma/BlockSuperconductivity() //we don't stop the heat~
/obj/machinery/door/airlock/plasma/BlockThermalConductivity() //we don't stop the heat~
return 0
/obj/machinery/door/airlock/plasma/attackby(obj/item/C, mob/user, params)
+1 -1
View File
@@ -386,7 +386,7 @@
if(!glass && GLOB.cameranet)
GLOB.cameranet.updateVisibility(src, 0)
/obj/machinery/door/BlockSuperconductivity() // All non-glass airlocks block heat, this is intended.
/obj/machinery/door/BlockThermalConductivity() // All non-glass airlocks block heat, this is intended.
if(opacity || heat_proof)
return 1
return 0
@@ -28,7 +28,7 @@
pipe_flags = PIPING_ONE_PER_TURF | PIPING_DEFAULT_LAYER_ONLY
var/gas_type = /datum/gas/plasma
var/gas_type = GAS_PLASMA
var/efficiency_multiplier = 1
var/gas_capacity = 0
+2 -2
View File
@@ -66,7 +66,7 @@
if(panel_open)
. += "sheater-open"
/obj/machinery/space_heater/process()
/obj/machinery/space_heater/process_atmos()
if(!on || !is_operational())
if (on) // If it's broken, turn it off too
on = FALSE
@@ -220,7 +220,7 @@
usr.visible_message("<span class='notice'>[usr] switches [on ? "on" : "off"] \the [src].</span>", "<span class='notice'>You switch [on ? "on" : "off"] \the [src].</span>")
update_icon()
if (on)
START_PROCESSING(SSmachines, src)
SSair.atmos_air_machinery += src
. = TRUE
if("mode")
setMode = params["mode"]
@@ -422,12 +422,12 @@
return
var/datum/gas_mixture/GM = new
if(prob(10))
GM.adjust_moles(/datum/gas/plasma,100)
GM.adjust_moles(GAS_PLASMA,100)
GM.set_temperature(1500+T0C) //should be enough to start a fire
T.visible_message("[src] suddenly disgorges a cloud of heated plasma.")
qdel(src)
else
GM.adjust_moles(/datum/gas/plasma,5)
GM.adjust_moles(GAS_PLASMA,5)
GM.set_temperature(istype(T) ? T.air.return_temperature() : T20C)
T.visible_message("[src] suddenly disgorges a cloud of plasma.")
T.assume_air(GM)
+11 -21
View File
@@ -203,11 +203,7 @@
equipment.Cut()
cell = null
internal_tank = null
if(loc)
loc.assume_air(cabin_air)
air_update_turf()
else
qdel(cabin_air)
assume_air(cabin_air)
cabin_air = null
qdel(spark_system)
spark_system = null
@@ -257,8 +253,8 @@
/obj/mecha/proc/add_cabin()
cabin_air = new(200)
cabin_air.set_temperature(T20C)
cabin_air.set_moles(/datum/gas/oxygen,O2STANDARD*cabin_air.return_volume()/(R_IDEAL_GAS_EQUATION*cabin_air.return_temperature()))
cabin_air.set_moles(/datum/gas/nitrogen,N2STANDARD*cabin_air.return_volume()/(R_IDEAL_GAS_EQUATION*cabin_air.return_temperature()))
cabin_air.set_moles(GAS_O2,O2STANDARD*cabin_air.return_volume()/(R_IDEAL_GAS_EQUATION*cabin_air.return_temperature()))
cabin_air.set_moles(GAS_N2,N2STANDARD*cabin_air.return_volume()/(R_IDEAL_GAS_EQUATION*cabin_air.return_temperature()))
return cabin_air
/obj/mecha/proc/add_radio()
@@ -321,13 +317,7 @@
if(internal_damage & MECHA_INT_TANK_BREACH) //remove some air from internal tank
if(internal_tank)
var/datum/gas_mixture/int_tank_air = internal_tank.return_air()
var/datum/gas_mixture/leaked_gas = int_tank_air.remove_ratio(0.1)
if(loc)
loc.assume_air(leaked_gas)
air_update_turf()
else
qdel(leaked_gas)
assume_air_ratio(internal_tank.return_air(), 0.1)
if(internal_damage & MECHA_INT_SHORT_CIRCUIT)
if(get_charge())
@@ -350,8 +340,7 @@
if(pressure_delta > 0) //cabin pressure lower than release pressure
if(tank_air.return_temperature() > 0)
transfer_moles = pressure_delta*cabin_air.return_volume()/(cabin_air.return_temperature() * R_IDEAL_GAS_EQUATION)
var/datum/gas_mixture/removed = tank_air.remove(transfer_moles)
cabin_air.merge(removed)
tank_air.transfer_to(cabin_air,transfer_moles)
else if(pressure_delta < 0) //cabin pressure higher than release pressure
var/datum/gas_mixture/t_air = return_air()
pressure_delta = cabin_pressure - release_pressure
@@ -359,11 +348,7 @@
pressure_delta = min(cabin_pressure - t_air.return_pressure(), pressure_delta)
if(pressure_delta > 0) //if location pressure is lower than cabin pressure
transfer_moles = pressure_delta*cabin_air.return_volume()/(cabin_air.return_temperature() * R_IDEAL_GAS_EQUATION)
var/datum/gas_mixture/removed = cabin_air.remove(transfer_moles)
if(t_air)
t_air.merge(removed)
else //just delete the cabin gas, we're in space or some shit
qdel(removed)
cabin_air.transfer_to(t_air, transfer_moles)
if(occupant)
if(cell)
@@ -809,6 +794,11 @@
return cabin_air.remove(amount)
return ..()
/obj/mecha/remove_air_ratio(ratio)
if(use_internal_tank)
return cabin_air.remove_ratio(ratio)
return ..()
/obj/mecha/return_air()
if(use_internal_tank)
return cabin_air
+52
View File
@@ -19,10 +19,62 @@
icon = 'icons/obj/chempuff.dmi'
pass_flags = PASSTABLE | PASSGRILLE
layer = FLY_LAYER
var/stream = FALSE
var/speed = 1
var/range = 3
var/hits_left = 3
var/range_left = 3
/obj/effect/decal/chempuff/blob_act(obj/structure/blob/B)
return
/obj/effect/decal/chempuff/Initialize(mapload, stream_mode, speed, range, hits_left)
. = ..()
stream = stream_mode
src.speed = speed
src.range = src.range_left = range
src.hits_left = hits_left
/obj/effect/decal/chempuff/proc/hit_thing(atom/A)
if(A == src || A.invisibility)
return
if(!hits_left)
return
if(stream)
if(ismob(A))
var/mob/M = A
if(!M.lying || !range_left)
reagents.reaction(M, VAPOR)
hits_left--
else
if(!range_left)
reagents.reaction(A, VAPOR)
else
reagents.reaction(A)
if(ismob(A))
hits_left--
/obj/effect/decal/chempuff/Crossed(atom/movable/AM, oldloc)
. = ..()
hit_thing(AM)
/obj/effect/decal/chempuff/proc/run_puff(atom/target)
set waitfor = FALSE
for(var/i in 1 to range)
range_left--
if(!isturf(loc))
break
for(var/atom/T in loc)
hit_thing(T)
if(!hits_left || !isturf(loc))
break
if(hits_left && isturf(loc) && (!stream || !range_left))
reagents.reaction(loc, VAPOR)
hits_left--
if(!hits_left)
break
qdel(src)
/obj/effect/decal/fakelattice
name = "lattice"
desc = "A lightweight support lattice."
@@ -40,8 +40,8 @@
if(hotspot && istype(T) && T.air)
qdel(hotspot)
var/datum/gas_mixture/G = T.air
var/plas_amt = min(30,G.get_moles(/datum/gas/plasma)) //Absorb some plasma
G.adjust_moles(/datum/gas/plasma,-plas_amt)
var/plas_amt = min(30,G.get_moles(GAS_PLASMA)) //Absorb some plasma
G.adjust_moles(GAS_PLASMA,-plas_amt)
absorbed_plasma += plas_amt
if(G.return_temperature() > T20C)
G.set_temperature(max(G.return_temperature()/2,T20C))
@@ -322,7 +322,7 @@
for(var/obj/effect/hotspot/H in O)
qdel(H)
for(var/I in G.get_gases())
if(I == /datum/gas/oxygen || I == /datum/gas/nitrogen)
if(I == GAS_O2 || I == GAS_N2)
continue
G.set_moles(I, 0)
O.air_update_turf()
@@ -341,7 +341,7 @@
return TRUE
. = ..()
/obj/structure/foamedmetal/resin/BlockSuperconductivity()
/obj/structure/foamedmetal/resin/BlockThermalConductivity()
return TRUE
#undef ALUMINUM_FOAM
@@ -170,9 +170,9 @@
T.air_update_turf()
for(var/obj/effect/hotspot/H in T)
qdel(H)
if(G.get_moles(/datum/gas/plasma))
G.adjust_moles(/datum/gas/nitrogen, G.get_moles(/datum/gas/plasma))
G.set_moles(/datum/gas/plasma, 0)
if(G.get_moles(GAS_PLASMA))
G.adjust_moles(GAS_N2, G.get_moles(GAS_PLASMA))
G.set_moles(GAS_PLASMA, 0)
if (weldvents)
for(var/obj/machinery/atmospherics/components/unary/U in T)
if(!isnull(U.welded) && !U.welded) //must be an unwelded vent pump or vent scrubber.
@@ -1,6 +1,6 @@
#define CELSIUS_TO_KELVIN(T_K) ((T_K) + T0C)
#define OPTIMAL_TEMP_K_PLA_BURN_SCALE(PRESSURE_P,PRESSURE_O,TEMP_O) (((PRESSURE_P) * GLOB.meta_gas_specific_heats[/datum/gas/plasma]) / (((PRESSURE_P) * GLOB.meta_gas_specific_heats[/datum/gas/plasma] + (PRESSURE_O) * GLOB.meta_gas_specific_heats[/datum/gas/oxygen]) / PLASMA_UPPER_TEMPERATURE - (PRESSURE_O) * GLOB.meta_gas_specific_heats[/datum/gas/oxygen] / CELSIUS_TO_KELVIN(TEMP_O)))
#define OPTIMAL_TEMP_K_PLA_BURN_SCALE(PRESSURE_P,PRESSURE_O,TEMP_O) (((PRESSURE_P) * GLOB.gas_data.specific_heats[GAS_PLASMA]) / (((PRESSURE_P) * GLOB.gas_data.specific_heats[GAS_PLASMA] + (PRESSURE_O) * GLOB.gas_data.specific_heats[GAS_O2]) / PLASMA_UPPER_TEMPERATURE - (PRESSURE_O) * GLOB.gas_data.specific_heats[GAS_O2] / CELSIUS_TO_KELVIN(TEMP_O)))
#define OPTIMAL_TEMP_K_PLA_BURN_RATIO(PRESSURE_P,PRESSURE_O,TEMP_O) (CELSIUS_TO_KELVIN(TEMP_O) * PLASMA_OXYGEN_FULLBURN * (PRESSURE_P) / (PRESSURE_O))
/obj/effect/spawner/newbomb
@@ -19,10 +19,10 @@
var/obj/item/tank/internals/plasma/PT = new(V)
var/obj/item/tank/internals/oxygen/OT = new(V)
PT.air_contents.set_moles(/datum/gas/plasma, pressure_p*PT.volume/(R_IDEAL_GAS_EQUATION*CELSIUS_TO_KELVIN(temp_p)))
PT.air_contents.set_moles(GAS_PLASMA, pressure_p*PT.volume/(R_IDEAL_GAS_EQUATION*CELSIUS_TO_KELVIN(temp_p)))
PT.air_contents.set_temperature(CELSIUS_TO_KELVIN(temp_p))
OT.air_contents.set_moles(/datum/gas/oxygen, pressure_o*OT.volume/(R_IDEAL_GAS_EQUATION*CELSIUS_TO_KELVIN(temp_o)))
OT.air_contents.set_moles(GAS_O2, pressure_o*OT.volume/(R_IDEAL_GAS_EQUATION*CELSIUS_TO_KELVIN(temp_o)))
OT.air_contents.set_temperature(CELSIUS_TO_KELVIN(temp_o))
V.tank_one = PT
+21 -5
View File
@@ -461,6 +461,21 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
SHOULD_CALL_PARENT(TRUE)
SEND_SIGNAL(src, COMSIG_ITEM_PICKUP, user)
item_flags |= IN_INVENTORY
if(item_flags & (ITEM_CAN_BLOCK | ITEM_CAN_PARRY) && user.client && !(type in user.client.block_parry_hinted))
var/list/dat = list("<span class='boldnotice'>You have picked up an item that can be used to block and/or parry:</span>")
// cit change - parry/block feedback
var/datum/block_parry_data/data = return_block_parry_datum(block_parry_data)
if(item_flags & ITEM_CAN_BLOCK)
dat += "[src] can be used to block damage using directional block. Press your active block keybind to use it."
if(data.block_automatic_enabled)
dat += "[src] is also capable of automatically blocking damage, if you are facing the right direction (usually towards your attacker)!"
if(item_flags & ITEM_CAN_PARRY)
dat += "[src] can be used to parry damage using active parry. Pressed your active parry keybind to initiate a timed parry sequence."
if(data.parry_automatic_enabled)
dat += "[src] is also capable of automatically parrying an incoming attack, if your mouse is over your attacker at the time if you being hit in a direct, melee attack."
dat += "Examine [src] to get a full readout of its block/parry stats."
to_chat(user, dat.Join("<br>"))
user.client.block_parry_hinted |= type
// called when "found" in pockets and storage items. Returns 1 if the search should end.
/obj/item/proc/on_found(mob/finder)
@@ -504,12 +519,13 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
*/
/obj/item/proc/equipped(mob/user, slot, initial = FALSE)
SHOULD_CALL_PARENT(TRUE)
SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
var/signal_flags = SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
current_equipped_slot = slot
for(var/X in actions)
var/datum/action/A = X
if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot.
A.Grant(user)
if(!(signal_flags & COMPONENT_NO_GRANT_ACTIONS))
for(var/X in actions)
var/datum/action/A = X
if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot.
A.Grant(user)
item_flags |= IN_INVENTORY
// if(!initial)
// if(equip_sound && (slot_flags & slot))
+9 -3
View File
@@ -242,12 +242,18 @@
return BULLET_ACT_HIT
/obj/effect/chrono_field/assume_air()
return 0
return null
/obj/effect/chrono_field/assume_air_moles()
return null
/obj/effect/chrono_field/assume_air_ratio()
return null
/obj/effect/chrono_field/return_air() //we always have nominal air and temperature
var/datum/gas_mixture/GM = new
GM.set_moles(/datum/gas/oxygen, MOLES_O2STANDARD)
GM.set_moles(/datum/gas/nitrogen, MOLES_N2STANDARD)
GM.set_moles(GAS_O2, MOLES_O2STANDARD)
GM.set_moles(GAS_N2, MOLES_N2STANDARD)
GM.set_temperature(T20C)
return GM
+1 -1
View File
@@ -447,7 +447,7 @@ GLOBAL_LIST_EMPTY(PDAs)
for(var/id in environment.get_gases())
var/gas_level = environment.get_moles(id)/total_moles
if(gas_level > 0)
dat += "[GLOB.meta_gas_names[id]]: [round(gas_level*100, 0.01)]%<br>"
dat += "[GLOB.gas_data.names[id]]: [round(gas_level*100, 0.01)]%<br>"
dat += "Temperature: [round(environment.return_temperature()-T0C)]&deg;C<br>"
dat += "<br>"
+15 -15
View File
@@ -708,7 +708,7 @@ GENETICS SCANNER
for(var/id in air_contents.get_gases())
if(air_contents.get_moles(id) >= 0.005)
var/gas_concentration = air_contents.get_moles(id)/total_moles
to_chat(user, "<span class='notice'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(air_contents.get_moles(id), 0.01)] mol)</span>")
to_chat(user, "<span class='notice'>[GLOB.gas_data.names[id]]: [round(gas_concentration*100, 0.01)] % ([round(air_contents.get_moles(id), 0.01)] mol)</span>")
to_chat(user, "<span class='notice'>Temperature: [round(temperature - T0C,0.01)] &deg;C ([round(temperature, 0.01)] K)</span>")
else
@@ -721,7 +721,7 @@ GENETICS SCANNER
var/instability = round(cached_scan_results["fusion"], 0.01)
var/tier = instability2text(instability)
to_chat(user, "<span class='boldnotice'>Large amounts of free neutrons detected in the air indicate that a fusion reaction took place.</span>")
to_chat(user, "<span class='notice'>Instability of the last fusion reaction: [instability]\n This indicates it was [tier].</span>")
to_chat(user, "<span class='notice'>Instability of the last fusion reaction: [instability]\n This indicates it was [tier]</span>")
return
/obj/item/analyzer/proc/scan_turf(mob/user, turf/location)
@@ -739,36 +739,36 @@ GENETICS SCANNER
to_chat(user, "<span class='alert'>Pressure: [round(pressure, 0.01)] kPa</span>")
if(total_moles)
var/o2_concentration = environment.get_moles(/datum/gas/oxygen)/total_moles
var/n2_concentration = environment.get_moles(/datum/gas/nitrogen)/total_moles
var/co2_concentration = environment.get_moles(/datum/gas/carbon_dioxide)/total_moles
var/plasma_concentration = environment.get_moles(/datum/gas/plasma)/total_moles
var/o2_concentration = environment.get_moles(GAS_O2)/total_moles
var/n2_concentration = environment.get_moles(GAS_N2)/total_moles
var/co2_concentration = environment.get_moles(GAS_CO2)/total_moles
var/plasma_concentration = environment.get_moles(GAS_PLASMA)/total_moles
if(abs(n2_concentration - N2STANDARD) < 20)
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/nitrogen), 0.01)] mol)</span>")
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_N2), 0.01)] mol)</span>")
else
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/nitrogen), 0.01)] mol)</span>")
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_N2), 0.01)] mol)</span>")
if(abs(o2_concentration - O2STANDARD) < 2)
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/oxygen), 0.01)] mol)</span>")
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_O2), 0.01)] mol)</span>")
else
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/oxygen), 0.01)] mol)</span>")
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_O2), 0.01)] mol)</span>")
if(co2_concentration > 0.01)
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/carbon_dioxide), 0.01)] mol)</span>")
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_CO2), 0.01)] mol)</span>")
else
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/carbon_dioxide), 0.01)] mol)</span>")
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_CO2), 0.01)] mol)</span>")
if(plasma_concentration > 0.005)
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/plasma), 0.01)] mol)</span>")
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_PLASMA), 0.01)] mol)</span>")
else
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/plasma), 0.01)] mol)</span>")
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_PLASMA), 0.01)] mol)</span>")
for(var/id in environment.get_gases())
if(id in GLOB.hardcoded_gases)
continue
var/gas_concentration = environment.get_moles(id)/total_moles
to_chat(user, "<span class='alert'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(environment.get_moles(id), 0.01)] mol)</span>")
to_chat(user, "<span class='alert'>[GLOB.gas_data.names[id]]: [round(gas_concentration*100, 0.01)] % ([round(environment.get_moles(id), 0.01)] mol)</span>")
to_chat(user, "<span class='info'>Temperature: [round(environment.return_temperature()-T0C, 0.01)] &deg;C ([round(environment.return_temperature(), 0.01)] K)</span>")
if(cached_scan_results && cached_scan_results["fusion"]) //notify the user if a fusion reaction was detected
@@ -78,22 +78,29 @@ effective or pretty fucking useless.
var/ui_x = 320
var/ui_y = 335
/obj/item/healthanalyzer/rad_laser/Initialize()
. = ..()
AddComponent(/datum/component/identification/syndicate, ID_COMPONENT_DEL_ON_IDENTIFY, ID_COMPONENT_EFFECT_NO_ACTIONS, ID_COMPONENT_IDENTIFY_WITH_DECONSTRUCTOR)
/obj/item/healthanalyzer/rad_laser/attack(mob/living/M, mob/living/user)
if(!stealth || !irradiate)
..()
return ..()
var/knowledge = SEND_SIGNAL(src, COMSIG_IDENTIFICATION_KNOWLEDGE_CHECK, user) == ID_COMPONENT_KNOWLEDGE_FULL
if(!irradiate)
return
if(!used)
log_combat(user, M, "irradiated", src)
log_combat(user, M, "[knowledge? "" : "unknowingly "]irradiated", src)
var/cooldown = get_cooldown()
used = TRUE
icon_state = "health1"
addtimer(VARSET_CALLBACK(src, used, FALSE), cooldown)
addtimer(VARSET_CALLBACK(src, icon_state, "health"), cooldown)
to_chat(user, "<span class='warning'>Successfully irradiated [M].</span>")
if(knowledge)
to_chat(user, "<span class='warning'>Successfully irradiated [M].</span>")
addtimer(CALLBACK(src, .proc/radiation_aftereffect, M, intensity), (wavelength+(intensity*4))*5)
else
to_chat(user, "<span class='warning'>The radioactive microlaser is still recharging.</span>")
if(knowledge)
to_chat(user, "<span class='warning'>The radioactive microlaser is still recharging.</span>")
/obj/item/healthanalyzer/rad_laser/proc/radiation_aftereffect(mob/living/M, passed_intensity)
if(QDELETED(M) || !ishuman(M) || HAS_TRAIT(M, TRAIT_RADIMMUNE))
@@ -109,7 +116,9 @@ effective or pretty fucking useless.
interact(user)
/obj/item/healthanalyzer/rad_laser/interact(mob/user)
ui_interact(user)
var/knowledge = SEND_SIGNAL(src, COMSIG_IDENTIFICATION_KNOWLEDGE_CHECK, user) == ID_COMPONENT_KNOWLEDGE_FULL
if(knowledge)
ui_interact(user)
/obj/item/healthanalyzer/rad_laser/ui_state(mob/user)
return GLOB.hands_state
@@ -172,20 +172,15 @@
if(!target_self)
target.set_volume(target.return_volume() + tank_two.volume)
target.set_volume(target.return_volume() + tank_one.air_contents.return_volume())
var/datum/gas_mixture/temp
temp = tank_one.air_contents.remove_ratio(1)
target.merge(temp)
tank_one.air_contents.transfer_ratio_to(target, 1)
if(!target_self)
temp = tank_two.air_contents.remove_ratio(1)
target.merge(temp)
tank_two.air_contents.transfer_ratio_to(target, 1)
/obj/item/transfer_valve/proc/split_gases()
if (!valve_open || !tank_one || !tank_two)
return
var/ratio1 = tank_one.air_contents.return_volume()/tank_two.air_contents.return_volume()
var/datum/gas_mixture/temp
temp = tank_two.air_contents.remove_ratio(ratio1)
tank_one.air_contents.merge(temp)
tank_two.air_contents.transfer_ratio_to(tank_one.air_contents, ratio1)
tank_two.air_contents.set_volume(tank_two.air_contents.return_volume() - tank_one.air_contents.return_volume())
/*
+4 -8
View File
@@ -41,7 +41,7 @@
/datum/block_parry_data/dual_esword // please run at the man going apeshit with his funny doublesword
can_block_directions = BLOCK_DIR_NORTH | BLOCK_DIR_NORTHEAST | BLOCK_DIR_NORTHWEST | BLOCK_DIR_WEST | BLOCK_DIR_EAST
block_damage_absorption = 2
block_damage_absorption = 5
block_damage_multiplier = 0.15
block_damage_multiplier_override = list(
ATTACK_TYPE_MELEE = 0.25
@@ -59,7 +59,7 @@
)
parry_time_windup = 0
parry_time_active = 8
parry_time_active = 12
parry_time_spindown = 0
// we want to signal to players the most dangerous phase, the time when automatic counterattack is a thing.
parry_time_windup_visual_override = 1
@@ -69,12 +69,10 @@
parry_time_perfect = 2 // first ds isn't perfect
parry_time_perfect_leeway = 1
parry_imperfect_falloff_percent = 10
parry_efficiency_to_counterattack = 100
parry_efficiency_considered_successful = 25 // VERY generous
parry_failed_stagger_duration = 3 SECONDS
parry_failed_clickcd_duration = CLICK_CD_MELEE
/obj/item/dualsaber/active_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return, override_direction)
/obj/item/dualsaber/directional_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return, override_direction)
if((attack_type & ATTACK_TYPE_PROJECTILE) && is_energy_reflectable_projectile(object))
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_RETURN_TO_SENDER
return BLOCK_SUCCESS | BLOCK_REDIRECTED | BLOCK_SHOULD_REDIRECT
@@ -83,7 +81,7 @@
/obj/item/dualsaber/on_active_parry(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/block_return, parry_efficiency, parry_time)
. = ..()
if(parry_efficiency >= 90) // perfect parry
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_RETURN_TO_SENDER
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_DEFLECT
. |= BLOCK_SHOULD_REDIRECT
/obj/item/dualsaber/Initialize()
@@ -369,14 +367,12 @@
parry_time_perfect = 1
parry_time_perfect_leeway = 1
parry_imperfect_falloff_percent = 7.5
parry_efficiency_to_counterattack = 100
parry_efficiency_considered_successful = 80
parry_efficiency_perfect = 120
parry_efficiency_perfect_override = list(
TEXT_ATTACK_TYPE_PROJECTILE = 30,
)
parry_failed_stagger_duration = 3 SECONDS
parry_failed_clickcd_duration = 2 SECONDS
/obj/item/dualsaber/hypereutactic/chaplain/ComponentInitialize()
. = ..()
+5 -7
View File
@@ -45,15 +45,15 @@
// no attacking while blocking
block_lock_attacking = TRUE
parry_time_windup = 1
parry_time_active = 5
parry_time_windup = 0
parry_time_active = 7
parry_time_spindown = 0
parry_time_spindown_visual_override = 1
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK | PARRY_LOCK_ATTACKING // no attacking while parrying
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK // no attacking while parrying
parry_time_perfect = 0
parry_time_perfect_leeway = 0.5
parry_efficiency_perfect = 100
parry_imperfect_falloff_percent = 1
parry_efficiency_perfect = 85
parry_imperfect_falloff_percent = 10
parry_imperfect_falloff_percent_override = list(
TEXT_ATTACK_TYPE_PROJECTILE = 45 // really crappy vs projectiles
)
@@ -61,9 +61,7 @@
TEXT_ATTACK_TYPE_PROJECTILE = 1 // extremely harsh window for projectiles
)
// not extremely punishing to fail, but no spamming the parry.
parry_cooldown = 2.5 SECONDS
parry_failed_stagger_duration = 1.5 SECONDS
parry_failed_clickcd_duration = 1 SECONDS
/obj/item/electrostaff/Initialize(mapload)
. = ..()
+1 -3
View File
@@ -210,13 +210,11 @@
//TODO: DEFERRED Consider checking to make sure tank pressure is high enough before doing this...
//Transfer 5% of current tank air contents to turf
var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(release_amount)
air_transfer.set_moles(/datum/gas/plasma, air_transfer.get_moles(/datum/gas/plasma) * 5)
air_transfer.set_moles(GAS_PLASMA, air_transfer.get_moles(GAS_PLASMA) * 5)
target.assume_air(air_transfer)
//Burn it based on transfered gas
target.hotspot_expose((ptank.air_contents.return_temperature()*2) + 380,500)
//location.hotspot_expose(1000,500,1)
SSair.add_to_active(target, 0)
/obj/item/flamethrower/Initialize(mapload)
. = ..()
+6 -3
View File
@@ -121,11 +121,14 @@
parry_time_perfect = 2.5 // first ds isn't perfect
parry_time_perfect_leeway = 1.5
parry_imperfect_falloff_percent = 5
parry_efficiency_to_counterattack = 100
parry_efficiency_to_counterattack = INFINITY
parry_efficiency_considered_successful = 65 // VERY generous
parry_efficiency_perfect = 100
parry_failed_stagger_duration = 4 SECONDS
parry_cooldown = 0.5 SECONDS
parry_automatic_enabled = TRUE
autoparry_single_efficiency = 65
autoparry_cooldown_absolute = 3 SECONDS
/obj/item/melee/transforming/energy/sword/Initialize(mapload)
. = ..()
@@ -149,8 +152,8 @@
/obj/item/melee/transforming/energy/sword/on_active_parry(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/block_return, parry_efficiency, parry_time)
. = ..()
if(parry_efficiency >= 80) // perfect parry
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_RETURN_TO_SENDER
if(parry_efficiency >= 100) // perfect parry
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_DEFLECT
. |= BLOCK_SHOULD_REDIRECT
/obj/item/melee/transforming/energy/sword/cyborg
+34 -19
View File
@@ -72,15 +72,17 @@
block_parry_data = /datum/block_parry_data/captain_saber
/datum/block_parry_data/captain_saber
parry_time_windup = 0.5
parry_time_active = 4
parry_time_spindown = 1
parry_time_windup = 0
parry_time_active = 6
parry_time_spindown = 0
parry_time_perfect = 0.75
parry_time_perfect_leeway = 0.75
parry_imperfect_falloff_percent = 30
parry_efficiency_perfect = 100
parry_failed_stagger_duration = 3 SECONDS
parry_failed_clickcd_duration = 2 SECONDS
parry_failed_clickcd_duration = 1 SECONDS
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK
parry_automatic_enabled = TRUE
/obj/item/melee/sabre/Initialize()
. = ..()
@@ -176,30 +178,24 @@
// Fast, efficient parry.
/datum/block_parry_data/traitor_rapier
parry_time_windup = 0.5
parry_time_active = 5
parry_time_windup = 0
parry_time_active = 6
parry_time_spindown = 0
parry_time_active_visual_override = 3
parry_time_spindown_visual_override = 2
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK | PARRY_LOCK_ATTACKING
parry_time_perfect = 0
parry_time_perfect_leeway = 3
parry_time_perfect = 1
parry_time_perfect_leeway = 1
parry_time_perfect_leeway_override = list(
TEXT_ATTACK_TYPE_PROJECTILE = 1
)
parry_imperfect_falloff_percent_override = list(
TEXT_ATTACK_TYPE_PROJECTILE = 50 // useless after 3rd decisecond
)
parry_imperfect_falloff_percent = 30
parry_efficiency_to_counterattack = 100
parry_efficiency_to_counterattack = INFINITY
parry_efficiency_considered_successful = 1
parry_efficiency_perfect = 100
parry_data = list(
PARRY_DISARM_ATTACKER = TRUE,
PARRY_KNOCKDOWN_ATTACKER = 10
)
parry_stamina_cost = 5
parry_failed_stagger_duration = 2 SECONDS
parry_failed_clickcd_duration = CLICK_CD_RANGE
parry_automatic_enabled = TRUE
parry_cooldown = 0
/obj/item/melee/rapier/active_parry_reflex_counter(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/return_list, parry_efficiency, list/effect_text)
@@ -259,6 +255,8 @@
var/stam_dmg = 30
var/cooldown_check = 0 // Used internally, you don't want to modify
var/cooldown = 13 // Default wait time until can stun again.
/// block mitigation needed to prevent knockdown/disarms
var/block_percent_to_counter = 50
var/stun_time_silicon = 60 // How long it stuns silicons for - 6 seconds.
var/affect_silicon = FALSE // Does it stun silicons.
var/on_sound // "On" sound, played when switching between able to stun or not.
@@ -356,7 +354,8 @@
if(cooldown_check < world.time)
if(!UseStaminaBufferStandard(user, STAM_COST_BATON_MOB_MULT, warn = TRUE))
return DISCARD_LAST_ACTION
if(target.mob_run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user, null, null) & BLOCK_SUCCESS)
var/list/block_return = list()
if(target.mob_run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user, null, block_return) & BLOCK_SUCCESS)
playsound(target, 'sound/weapons/genhit.ogg', 50, 1)
return
if(ishuman(target))
@@ -367,7 +366,8 @@
if(stun_animation)
user.do_attack_animation(target)
playsound(get_turf(src), on_stun_sound, 75, 1, -1)
target.DefaultCombatKnockdown(softstun_ds, TRUE, FALSE, hardstun_ds, stam_dmg)
var/countered = block_return[BLOCK_RETURN_MITIGATION_PERCENT] > block_percent_to_counter
target.DefaultCombatKnockdown(softstun_ds, TRUE, FALSE, countered? 0 : hardstun_ds, stam_dmg, !countered)
additional_effects_carbon(target, user)
log_combat(user, target, "stunned", src)
add_fingerprint(user)
@@ -453,6 +453,18 @@
playsound(src.loc, on_sound, 50, 1)
add_fingerprint(user)
/obj/item/melee/classic_baton/telescopic/newspaper
name = "The Daily Whiplash"
desc = "A newspaper wrapped around a telescopic baton in such a way that it looks like you're beating people with a rolled up newspaper."
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "newspaper"
lefthand_file = 'icons/mob/inhands/misc/books_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/books_righthand.dmi'
on_sound = 'sound/weapons/batonextend.ogg'
on_icon_state = "newspaper2"
off_icon_state = "newspaper"
on_item_state = "newspaper"
/obj/item/melee/classic_baton/telescopic/contractor_baton
name = "contractor baton"
desc = "A compact, specialised baton assigned to Syndicate contractors. Applies light electrical shocks to targets."
@@ -695,11 +707,14 @@
playsound(src, 'sound/weapons/batonextend.ogg', 50, 1)
/obj/item/melee/roastingstick/proc/finish_roasting(user, atom/target)
if(!held_sausage || held_sausage.roasted)
return // no
to_chat(user, "You finish roasting [held_sausage]")
playsound(src,'sound/items/welder2.ogg',50,1)
held_sausage.add_atom_colour(rgb(103,63,24), FIXED_COLOUR_PRIORITY)
held_sausage.name = "[target.name]-roasted [held_sausage.name]"
held_sausage.desc = "[held_sausage.desc] It has been cooked to perfection on \a [target]."
held_sausage.roasted = TRUE
update_icon()
/obj/item/melee/cleric_mace
+1 -1
View File
@@ -307,7 +307,7 @@
if(isanimal(occupant))
var/mob/living/simple_animal/animal = occupant
occupant_gas_supply[/datum/gas/oxygen] = 0.0064 //make sure it has some gas in so it isn't depressurized
occupant_gas_supply[GAS_O2] = 0.0064 //make sure it has some gas in so it isn't depressurized
occupant_gas_supply.set_temperature(animal.minbodytemp) //simple animals only care about temperature/pressure when their turf isnt a location
if(ishuman(occupant)) //humans require resistance to cold/heat and living in no air while inside, and lose this when outside
+118 -44
View File
@@ -612,6 +612,12 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
icon_state = "kobold"
item_state = "kobold"
/obj/item/toy/plush/lizardplushie/kobold
name = "spacelizard plushie"
desc = "An adorable stuffed toy that resembles a lizard in a suit."
icon_state = "plushie_spacelizard"
item_state = "plushie_spacelizard"
/obj/item/toy/plush/nukeplushie
name = "operative plushie"
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
@@ -643,17 +649,17 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
/obj/item/toy/plush/beeplushie
name = "bee plushie"
desc = "A cute toy that resembles an even cuter bee."
icon_state = "plushie_h"
item_state = "plushie_h"
icon_state = "plushie_bee"
item_state = "plushie_bee"
attack_verb = list("stung")
gender = FEMALE
squeak_override = list('modular_citadel/sound/voice/scream_moth.ogg' = 1)
/obj/item/toy/plush/mothplushie
name = "insect plushie"
name = "moth plushie"
desc = "An adorable stuffed toy that resembles some kind of insect."
icon_state = "bumble"
item_state = "bumble"
icon_state = "moff"
item_state = "moff"
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
can_random_spawn = FALSE
@@ -665,6 +671,20 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
attack_verb = list("lit", "flickered", "flashed")
squeak_override = list('sound/weapons/magout.ogg' = 1)
/obj/item/toy/plush/drake
name = "drake plushie"
desc = "A large beast from lavaland turned into a marketable plushie!"
icon_state = "drake"
item_state = "drake"
attack_verb = list("bit", "devoured", "burned")
/obj/item/toy/plush/deer
name = "deer plushie"
desc = "Oh deer, a plushie!"
icon_state = "deer"
item_state = "deer"
attack_verb = list("bleated", "rammed", "kicked")
/obj/item/toy/plush/box
name = "cardboard plushie"
desc = "A toy box plushie, it holds cotten. Only a baddie would place a bomb through the postal system..."
@@ -694,7 +714,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
attack_verb = list("scanned", "beeped", "stared")
/obj/item/toy/plush/borgplushie
name = "robot plushie"
name = "K9 plushie"
desc = "An adorable stuffed toy of a robot."
icon_state = "securityk9"
item_state = "securityk9"
@@ -702,25 +722,28 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
squeak_override = list('sound/machines/beep.ogg' = 1)
/obj/item/toy/plush/borgplushie/medihound
name = "medihound plushie"
icon_state = "medihound"
item_state = "medihound"
/obj/item/toy/plush/borgplushie/scrubpuppy
name = "scrubpuppy plushie"
icon_state = "scrubpuppy"
item_state = "scrubpuppy"
/obj/item/toy/plush/borgplushie/pupdozer
name = "pupdozer plushie"
icon_state = "pupdozer"
item_state = "pupdozer"
/obj/item/toy/plush/aiplush
name = "AI plushie"
desc = "A little stuffed toy AI core... it appears to be malfunctioning."
icon_state = "exo"
item_state = "exo"
icon_state = "malfai"
item_state = "malfai"
attack_verb = list("hacked", "detonated", "overloaded")
squeak_override = list('sound/machines/beep.ogg' = 9, 'sound/machines/buzz-two.ogg' = 1)
/obj/item/toy/plush/mammal/fox
icon_state = "fox"
item_state = "fox"
/obj/item/toy/plush/snakeplushie
name = "snake plushie"
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
@@ -732,6 +755,72 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
/obj/item/toy/plush/mammal
name = "mammal plushie"
desc = "An adorable stuffed toy resembling some sort of crew member."
icon_state = "ych"
item_state = "ych"
can_random_spawn = FALSE
/obj/item/toy/plush/mammal/fox
name = "fox plushie"
desc = "An adorable stuffed toy resembling a fox."
icon_state = "fox"
item_state = "fox"
attack_verb = list("yipped", "geckered", "yapped")
/obj/item/toy/plush/mammal/dog
name = "dog plushie"
icon_state = "corgi"
item_state = "corgi"
desc = "An adorable stuffed toy that resembles a dog."
attack_verb = list("barked", "boofed", "borked")
squeak_override = list(
'modular_citadel/sound/voice/bark1.ogg' = 1,
'modular_citadel/sound/voice/bark2.ogg' = 1
)
/obj/item/toy/plush/mammal/dog/fcorgi
name = "corgi plushie"
icon_state = "girlycorgi"
item_state = "girlycorgi"
desc = "An adorable stuffed toy that resembles a dog. This one dons a pink ribbon."
/obj/item/toy/plush/mammal/dog/borgi
name = "borgi plushie"
icon_state = "borgi"
item_state = "borgi"
desc = "An adorable stuffed toy that resembles a robot dog."
/obj/item/toy/plush/xeno
name = "xenohybrid plushie"
desc = "An adorable stuffed toy that resembles a xenomorphic crewmember."
icon_state = "xeno"
item_state = "xeno"
squeak_override = list('sound/voice/hiss2.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/bird
name = "bird plushie"
desc = "An adorable stuffed plushie that resembles an avian."
icon_state = "bird"
item_state = "bird"
attack_verb = list("peeped", "beeped", "poofed")
squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/sergal
name = "sergal plushie"
desc = "An adorable stuffed plushie that resembles a sagaru."
icon_state = "sergal"
item_state = "sergal"
squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/catgirl
name = "feline plushie"
desc = "An adorable stuffed toy that resembles a feline."
icon_state = "cat"
item_state = "cat"
attack_verb = list("headbutt", "scritched", "bit")
squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/catgirl/fermis
@@ -742,40 +831,25 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
attack_verb = list("cuddled", "petpatted", "wigglepurred")
squeak_override = list('modular_citadel/sound/voice/merowr.ogg' = 1)
/obj/item/toy/plush/xeno
name = "xenohybrid plushie"
desc = "An adorable stuffed toy that resmembles a xenomorphic crewmember."
squeak_override = list('sound/voice/hiss2.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/teddybear
name = "teddy"
desc = "It's a teddy bear!"
icon_state = "teddy"
item_state = "teddy"
/obj/item/toy/plush/bird
name = "bird plushie"
desc = "An adorable stuffed plushie that resembles an avian."
attack_verb = list("peeped", "beeped", "poofed")
squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/sergal
name = "sergal plushie"
desc = "An adorable stuffed plushie that resembles a sagaru."
squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/mammal/dog
desc = "An adorable stuffed toy that resembles a canine."
attack_verb = list("barked", "boofed", "borked")
squeak_override = list(
'modular_citadel/sound/voice/bark1.ogg' = 1,
'modular_citadel/sound/voice/bark2.ogg' = 1
)
/obj/item/toy/plush/catgirl
name = "feline plushie"
desc = "An adorable stuffed toy that resembles a feline."
attack_verb = list("headbutt", "scritched", "bit")
squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/crab
name = "crab plushie"
desc = "Fewer pinches than a real one, but it still clicks."
icon_state = "crab"
item_state = "crab"
attack_verb = list("clicked", "clacked", "pinched")
/obj/item/toy/plush/gondola
name = "gondola plushie"
desc = "Just looking at it seems to calm you down. Please do not eat it though."
icon_state = "gondola"
item_state = "gondola"
attack_verb = list("calmed", "smiled", "peaced")
/obj/item/toy/plush/hairball
name = "Hairball"
+5 -5
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@@ -79,27 +79,27 @@
var/weight = getweight(user, STAM_COST_ATTACK_MOB_MULT)
if(!user.UseStaminaBuffer(weight, warn = TRUE))
return FALSE
var/datum/gas_mixture/gasused = tank.air_contents.remove(gasperfist * fisto_setting)
var/turf/T = get_turf(src)
if(!T)
return FALSE
var/totalitemdamage = target.pre_attacked_by(src, user)
T.assume_air(gasused)
T.air_update_turf()
if(!gasused)
var/moles_used = gasperfist * fisto_setting
if(!moles_used)
to_chat(user, "<span class='warning'>\The [src]'s tank is empty!</span>")
target.apply_damage((totalitemdamage / 5), BRUTE)
playsound(loc, 'sound/weapons/punch1.ogg', 50, 1)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a dull thunk as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>[user]'s punches you!</span>")
return
if(gasused.total_moles() < gasperfist * fisto_setting)
if(tank.air_contents.total_moles() < moles_used)
to_chat(user, "<span class='warning'>\The [src]'s piston-ram lets out a weak hiss, it needs more gas!</span>")
playsound(loc, 'sound/weapons/punch4.ogg', 50, 1)
target.apply_damage((totalitemdamage / 2), BRUTE)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a weak hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>[user]'s punch strikes with force!</span>")
return
T.assume_air_moles(tank.air_contents, gasperfist * fisto_setting)
T.air_update_turf()
target.apply_damage(totalitemdamage * fisto_setting, BRUTE, wound_bonus = -25*fisto_setting**2)
target.visible_message("<span class='danger'>[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
"<span class='userdanger'>You cry out in pain as [user]'s punch flings you backwards!</span>")
@@ -681,7 +681,7 @@ as performing this in action() will cause the upgrade to end up in the borg inst
action_icon_state = "Chevron_State_0"
var/currentState = 0
var/maxReduction = 1
var/maxReduction = 0.5
/obj/effect/proc_holder/silicon/cyborg/vtecControl/Trigger(mob/living/silicon/robot/user)
+6 -5
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@@ -34,6 +34,10 @@
block_damage_absorption = 5
block_resting_stamina_penalty_multiplier = 2
block_projectile_mitigation = 75
block_damage_absorption_override = list(
TEXT_ATTACK_TYPE_TACKLE = INFINITY,
TEXT_ATTACK_TYPE_THROWN = 10
)
/obj/item/shield/examine(mob/user)
. = ..()
@@ -120,8 +124,6 @@
return TRUE
/obj/item/shield/proc/user_shieldbash(mob/living/user, atom/target, harmful)
if(!SEND_SIGNAL(user, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_ACTIVE)) //Combat mode has to be enabled for shield bashing
return FALSE
if(!(shield_flags & SHIELD_CAN_BASH))
to_chat(user, "<span class='warning'>[src] can't be used to shield bash!</span>")
return FALSE
@@ -376,11 +378,10 @@
/obj/item/shield/riot/flash/on_shield_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
. = ..()
if (. && !embedded_flash.crit_fail)
if (. && damage && !embedded_flash.crit_fail)
embedded_flash.activate()
update_icon()
/obj/item/shield/riot/flash/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/assembly/flash/handheld))
var/obj/item/assembly/flash/handheld/flash = W
@@ -564,7 +565,7 @@
return BLOCK_SUCCESS | BLOCK_REDIRECTED | BLOCK_SHOULD_REDIRECT
return ..()
/obj/item/shield/energy/active_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return, override_direction)
/obj/item/shield/energy/directional_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return, override_direction)
if((attack_type & ATTACK_TYPE_PROJECTILE) && is_energy_reflectable_projectile(object))
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_DEFLECT
return BLOCK_SUCCESS | BLOCK_REDIRECTED | BLOCK_SHOULD_REDIRECT
+2
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@@ -19,6 +19,8 @@
var/stamina_loss_amount = 35
var/turned_on = FALSE
var/knockdown = TRUE
/// block percent needed to prevent knockdown/disarm
var/block_percent_to_counter = 50
var/obj/item/stock_parts/cell/cell
var/hitcost = 750
var/throw_hit_chance = 35
+4 -16
View File
@@ -8,7 +8,7 @@
w_class = WEIGHT_CLASS_BULKY
distribute_pressure = ONE_ATMOSPHERE * O2STANDARD
actions_types = list(/datum/action/item_action/set_internals, /datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
var/gas_type = /datum/gas/oxygen
var/gas_type = GAS_O2
var/on = FALSE
var/stabilizers = FALSE
var/full_speed = TRUE // If the jetpack will have a speedboost in space/nograv or not
@@ -77,13 +77,7 @@
turn_off(user)
return
var/datum/gas_mixture/removed = air_contents.remove(num)
if(removed.total_moles() < 0.005)
turn_off(user)
return
var/turf/T = get_turf(user)
T.assume_air(removed)
assume_air_moles(air_contents, num)
return TRUE
@@ -116,13 +110,7 @@
turn_off(user)
return
var/datum/gas_mixture/removed = air_contents.remove(num)
if(removed.total_moles() < 0.005)
turn_off(user)
return
var/turf/T = get_turf(user)
T.assume_air(removed)
assume_air_moles(air_contents, num)
return TRUE
@@ -171,7 +159,7 @@
icon_state = "jetpack-black"
item_state = "jetpack-black"
distribute_pressure = 0
gas_type = /datum/gas/carbon_dioxide
gas_type = GAS_CO2
/obj/item/tank/jetpack/carbondioxide/eva
name = "surplus jetpack (carbon dioxide)"
+13 -13
View File
@@ -20,7 +20,7 @@
/obj/item/tank/internals/oxygen/populate_gas()
air_contents.set_moles(/datum/gas/oxygen, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
air_contents.set_moles(GAS_O2, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
return
@@ -48,8 +48,8 @@
force = 10
/obj/item/tank/internals/anesthetic/populate_gas()
air_contents.set_moles(/datum/gas/oxygen, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD)
air_contents.set_moles(/datum/gas/nitrous_oxide, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD)
air_contents.set_moles(GAS_O2, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD)
air_contents.set_moles(GAS_NITROUS, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD)
return
/*
@@ -63,8 +63,8 @@
dog_fashion = /datum/dog_fashion/back
/obj/item/tank/internals/air/populate_gas()
air_contents.set_moles(/datum/gas/oxygen, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD)
air_contents.set_moles(/datum/gas/nitrogen, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD)
air_contents.set_moles(GAS_O2, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD)
air_contents.set_moles(GAS_N2, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD)
return
@@ -81,7 +81,7 @@
/obj/item/tank/internals/plasma/populate_gas()
air_contents.set_moles(/datum/gas/plasma, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
air_contents.set_moles(GAS_PLASMA, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
return
/obj/item/tank/internals/plasma/attackby(obj/item/W, mob/user, params)
@@ -98,14 +98,14 @@
return ..()
/obj/item/tank/internals/plasma/full/populate_gas()
air_contents.set_moles(/datum/gas/plasma, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
air_contents.set_moles(GAS_PLASMA, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
//Makes empty oxygen tanks spawn without gas
/obj/item/tank/internals/plasma/empty/populate_gas()
return
/obj/item/tank/internals/plasma/full/populate_gas()
air_contents.set_moles(/datum/gas/plasma, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
air_contents.set_moles(GAS_PLASMA, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
/*
* Plasmaman Plasma Tank
@@ -120,11 +120,11 @@
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
/obj/item/tank/internals/plasmaman/populate_gas()
air_contents.set_moles(/datum/gas/plasma, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
air_contents.set_moles(GAS_PLASMA, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
return
/obj/item/tank/internals/plasmaman/full/populate_gas()
air_contents.set_moles(/datum/gas/plasma, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
air_contents.set_moles(GAS_PLASMA, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
return
@@ -137,7 +137,7 @@
w_class = WEIGHT_CLASS_SMALL //thanks i forgot this
/obj/item/tank/internals/plasmaman/belt/full/populate_gas()
air_contents.set_moles(/datum/gas/plasma, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
air_contents.set_moles(GAS_PLASMA, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
return
//makes empty plasma tanks spawn without gas.
@@ -160,7 +160,7 @@
/obj/item/tank/internals/emergency_oxygen/populate_gas()
air_contents.set_moles(/datum/gas/oxygen, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
air_contents.set_moles(GAS_O2, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
return
/obj/item/tank/internals/emergency_oxygen/empty/populate_gas()
@@ -196,5 +196,5 @@
volume = 10
/obj/item/tank/internals/methyl_bromide/populate_gas()
air_contents.set_moles(/datum/gas/methyl_bromide, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
air_contents.set_moles(GAS_METHYL_BROMIDE, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
return
+15 -1
View File
@@ -83,7 +83,6 @@
if(istype(location))
location.assume_air(air_contents)
air_contents.clear()
SSair.add_to_active(location)
visible_message("<span class='warning'[src] leaks gas!")
/obj/item/tank/Destroy()
@@ -235,6 +234,9 @@
/obj/item/tank/remove_air(amount)
return air_contents.remove(amount)
/obj/item/tank/remove_air_ratio(ratio)
return air_contents.remove_ratio(ratio)
/obj/item/tank/return_air()
return air_contents
@@ -247,6 +249,18 @@
check_status()
return 1
/obj/item/tank/assume_air_moles(datum/gas_mixture/giver, moles)
giver.transfer_to(air_contents, moles)
check_status()
return 1
/obj/item/tank/assume_air_ratio(datum/gas_mixture/giver, ratio)
giver.transfer_ratio_to(air_contents, ratio)
check_status()
return 1
/obj/item/tank/proc/remove_air_volume(volume_to_return)
if(!air_contents)
return null
+6 -2
View File
@@ -332,6 +332,12 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
bare_wound_bonus = 0
wound_bonus = 0
/obj/item/melee/bokken/on_active_parry(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/block_return, parry_efficiency, parry_time)
. = ..()
if(!istype(object, /obj/item/melee/bokken))
// no counterattack.
block_return[BLOCK_RETURN_FORCE_NO_PARRY_COUNTERATTACK] = TRUE
/datum/block_parry_data/bokken // fucked up parry data, emphasizing quicker, shorter parries
parry_stamina_cost = 10 // be wise about when you parry, though, else you won't be able to fight enough to make it count
parry_time_windup = 0
@@ -358,7 +364,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
parry_time_perfect = 2.5 // however...
parry_time_perfect_leeway = 2 // the entire time, the parry is perfect
parry_failed_stagger_duration = 1 SECONDS
parry_failed_clickcd_duration = 1 SECONDS // more forgiving punishments for missed parries
// still, don't fucking miss your parries or you're down stamina and staggered to shit
/datum/block_parry_data/bokken/quick_parry/proj
@@ -475,7 +480,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
parry_time_perfect = 1
parry_time_perfect_leeway = 1
parry_failed_stagger_duration = 1 SECONDS
parry_failed_clickcd_duration = 1 SECONDS
/datum/block_parry_data/bokken/waki/quick_parry/proj
parry_efficiency_perfect_override = list()
+32 -2
View File
@@ -96,12 +96,43 @@
else
return null
/obj/assume_air_moles(datum/gas_mixture/giver, moles)
if(loc)
return loc.assume_air_moles(giver, moles)
else
return null
/obj/assume_air_ratio(datum/gas_mixture/giver, ratio)
if(loc)
return loc.assume_air_ratio(giver, ratio)
else
return null
/obj/transfer_air(datum/gas_mixture/taker, moles)
if(loc)
return loc.transfer_air(taker, moles)
else
return null
/obj/transfer_air_ratio(datum/gas_mixture/taker, ratio)
if(loc)
return loc.transfer_air_ratio(taker, ratio)
else
return null
/obj/remove_air(amount)
if(loc)
return loc.remove_air(amount)
else
return null
/obj/remove_air_ratio(ratio)
if(loc)
return loc.remove_air_ratio(ratio)
else
return null
/obj/return_air()
if(loc)
return loc.return_air()
@@ -116,8 +147,7 @@
if(breath_request>0)
var/datum/gas_mixture/environment = return_air()
var/breath_percentage = BREATH_VOLUME / environment.return_volume()
return remove_air(environment.total_moles() * breath_percentage)
return remove_air_ratio(BREATH_VOLUME / environment.return_volume())
else
return null
+2 -2
View File
@@ -81,8 +81,8 @@
resintype = "wall"
canSmoothWith = list(/obj/structure/alien/resin/wall, /obj/structure/alien/resin/membrane)
/obj/structure/alien/resin/wall/BlockSuperconductivity()
return 1
/obj/structure/alien/resin/wall/BlockThermalConductivity()
return TRUE
/obj/structure/alien/resin/membrane
name = "resin membrane"
@@ -348,7 +348,7 @@
parry_time_perfect = 1.5
parry_time_perfect_leeway = 1
parry_imperfect_falloff_percent = 7.5
parry_efficiency_to_counterattack = 100
parry_efficiency_to_counterattack = INFINITY
parry_efficiency_considered_successful = 50
parry_efficiency_perfect = 120
parry_efficiency_perfect_override = list(
+2 -2
View File
@@ -95,7 +95,7 @@
alpha = 150
resistance_flags = FIRE_PROOF
/obj/structure/holosign/barrier/firelock/BlockSuperconductivity()
/obj/structure/holosign/barrier/firelock/BlockThermalConductivity()
return TRUE
/obj/structure/holosign/barrier/firelock/Initialize()
@@ -115,7 +115,7 @@
CanAtmosPass = ATMOS_PASS_NO
resistance_flags = FIRE_PROOF
/obj/structure/holosign/barrier/combifan/BlockSuperconductivity()
/obj/structure/holosign/barrier/combifan/BlockThermalConductivity()
return TRUE
/obj/structure/holosign/barrier/combifan/Initialize()
@@ -150,9 +150,7 @@
pod_moving = 0
if(!QDELETED(pod))
var/datum/gas_mixture/floor_mixture = loc.return_air()
floor_mixture.archive()
pod.air_contents.archive()
pod.air_contents.share(floor_mixture, 1) //mix the pod's gas mixture with the tile it's on
equalize_all_gases_in_list(list(pod.air_contents,floor_mixture))
air_update_turf()
/obj/structure/transit_tube/station/init_tube_dirs()
@@ -10,8 +10,8 @@
/obj/structure/transit_tube_pod/Initialize()
. = ..()
air_contents.set_moles(/datum/gas/oxygen, MOLES_O2STANDARD)
air_contents.set_moles(/datum/gas/nitrogen, MOLES_N2STANDARD)
air_contents.set_moles(GAS_O2, MOLES_O2STANDARD)
air_contents.set_moles(GAS_N2, MOLES_N2STANDARD)
air_contents.set_temperature(T20C)
@@ -153,9 +153,25 @@
/obj/structure/transit_tube_pod/assume_air(datum/gas_mixture/giver)
return air_contents.merge(giver)
/obj/structure/transit_tube_pod/assume_air_moles(datum/gas_mixture/giver, moles)
return giver.transfer_to(air_contents, moles)
/obj/structure/transit_tube_pod/assume_air_ratio(datum/gas_mixture/giver, ratio)
return giver.transfer_ratio_to(air_contents, ratio)
/obj/structure/transit_tube_pod/remove_air(amount)
return air_contents.remove(amount)
/obj/structure/transit_tube_pod/remove_air_ratio(ratio)
return air_contents.remove_ratio(ratio)
/obj/structure/transit_tube_pod/transfer_air(datum/gas_mixture/taker, moles)
return air_contents.transfer_to(taker, moles)
/obj/structure/transit_tube_pod/transfer_air_ratio(datum/gas_mixture/taker, ratio)
return air_contents.transfer_ratio_to(taker, ratio)
/obj/structure/transit_tube_pod/relaymove(mob/mob, direction)
if(istype(mob) && mob.client)
if(!moving)
+1 -1
View File
@@ -674,7 +674,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
/obj/structure/window/plasma/reinforced/unanchored
anchored = FALSE
/obj/structure/window/plasma/reinforced/BlockSuperconductivity()
/obj/structure/window/plasma/reinforced/BlockThermalConductivity()
return TRUE
/obj/structure/window/reinforced/tinted
+6 -4
View File
@@ -43,7 +43,8 @@ falloff_distance - Distance at which falloff begins. Sound is at peak volume (in
*/
/proc/playsound(atom/source, soundin, vol as num, vary, extrarange as num, falloff_exponent = SOUND_FALLOFF_EXPONENT, frequency = null, channel = 0, pressure_affected = TRUE, ignore_walls = TRUE, falloff_distance = SOUND_DEFAULT_FALLOFF_DISTANCE, envwet = -10000, envdry = 0)
/proc/playsound(atom/source, soundin, vol as num, vary, extrarange as num, falloff_exponent = SOUND_FALLOFF_EXPONENT, frequency = null, channel = 0, pressure_affected = TRUE, ignore_walls = TRUE,
falloff_distance = SOUND_DEFAULT_FALLOFF_DISTANCE, envwet = -10000, envdry = 0, distance_multiplier = SOUND_DEFAULT_DISTANCE_MULTIPLIER, distance_multiplier_min_range = SOUND_DEFAULT_MULTIPLIER_EFFECT_RANGE)
if(isarea(source))
CRASH("playsound(): source is an area")
@@ -83,11 +84,11 @@ falloff_distance - Distance at which falloff begins. Sound is at peak volume (in
for(var/P in listeners)
var/mob/M = P
if(get_dist(M, turf_source) <= maxdistance)
M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff_exponent, channel, pressure_affected, S, maxdistance, falloff_distance, null, envwet, envdry)
M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff_exponent, channel, pressure_affected, S, maxdistance, falloff_distance, get_dist(M, turf_source) <= distance_multiplier_min_range? 1 : distance_multiplier, envwet, envdry)
for(var/P in SSmobs.dead_players_by_zlevel[source_z])
var/mob/M = P
if(get_dist(M, turf_source) <= maxdistance)
M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff_exponent, channel, pressure_affected, S, maxdistance, falloff_distance, null, envwet, envdry)
M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff_exponent, channel, pressure_affected, S, maxdistance, falloff_distance, get_dist(M, turf_source) <= distance_multiplier_min_range? 1 : distance_multiplier, envwet, envdry)
/*! playsound
@@ -108,7 +109,8 @@ distance_multiplier - Can be used to multiply the distance at which the sound is
*/
/mob/proc/playsound_local(turf/turf_source, soundin, vol as num, vary, frequency, falloff_exponent = SOUND_FALLOFF_EXPONENT, channel = 0, pressure_affected = TRUE, sound/S, max_distance, falloff_distance = SOUND_DEFAULT_FALLOFF_DISTANCE, distance_multiplier = 1, envwet = -10000, envdry = 0)
/mob/proc/playsound_local(turf/turf_source, soundin, vol as num, vary, frequency, falloff_exponent = SOUND_FALLOFF_EXPONENT, channel = 0, pressure_affected = TRUE, sound/S, max_distance,
falloff_distance = SOUND_DEFAULT_FALLOFF_DISTANCE, distance_multiplier = SOUND_DEFAULT_DISTANCE_MULTIPLIER, envwet = -10000, envdry = 0)
if(!client || !can_hear())
return
+16 -13
View File
@@ -15,9 +15,7 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
if(turf_type)
var/turf/newT = ChangeTurf(turf_type, baseturf_type, flags)
SSair.remove_from_active(newT)
CALCULATE_ADJACENT_TURFS(newT)
SSair.add_to_active(newT,1)
/turf/proc/copyTurf(turf/T)
if(T.type != type)
@@ -54,6 +52,14 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
/turf/proc/TerraformTurf(path, new_baseturf, flags)
return ChangeTurf(path, new_baseturf, flags)
/turf/proc/get_z_base_turf()
. = SSmapping.level_trait(z, ZTRAIT_BASETURF) || /turf/open/space
if (!ispath(.))
. = text2path(.)
if (!ispath(.))
warning("Z-level [z] has invalid baseturf '[SSmapping.level_trait(z, ZTRAIT_BASETURF)]'")
. = /turf/open/space
// Creates a new turf
// new_baseturfs can be either a single type or list of types, formated the same as baseturfs. see turf.dm
/turf/proc/ChangeTurf(path, list/new_baseturfs, flags)
@@ -61,12 +67,7 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
if(null)
return
if(/turf/baseturf_bottom)
path = SSmapping.level_trait(z, ZTRAIT_BASETURF) || /turf/open/space
if (!ispath(path))
path = text2path(path)
if (!ispath(path))
warning("Z-level [z] has invalid baseturf '[SSmapping.level_trait(z, ZTRAIT_BASETURF)]'")
path = /turf/open/space
path = get_z_base_turf()
if(/turf/open/space/basic)
// basic doesn't initialize and this will cause issues
// no warning though because this can happen naturaly as a result of it being built on top of
@@ -142,22 +143,25 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
/turf/open/ChangeTurf(path, list/new_baseturfs, flags)
if ((flags & CHANGETURF_INHERIT_AIR) && ispath(path, /turf/open))
SSair.remove_from_active(src)
var/datum/gas_mixture/stashed_air = new()
stashed_air.copy_from(air)
. = ..()
if (!.) // changeturf failed or didn't do anything
QDEL_NULL(stashed_air)
update_air_ref()
return
var/turf/open/newTurf = .
newTurf.air.copy_from(stashed_air)
update_air_ref(planetary_atmos ? 1 : 2)
QDEL_NULL(stashed_air)
SSair.add_to_active(newTurf)
else
if(ispath(path,/turf/closed))
flags |= CHANGETURF_RECALC_ADJACENT
return ..()
update_air_ref(-1)
. = ..()
else
. = ..()
if(!istype(air,/datum/gas_mixture))
Initalize_Atmos(0)
// Take off the top layer turf and replace it with the next baseturf down
/turf/proc/ScrapeAway(amount=1, flags)
@@ -317,7 +321,6 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
total.merge(S.air)
air.copy_from(total.remove_ratio(1/turf_count))
SSair.add_to_active(src)
/turf/proc/ReplaceWithLattice()
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
+9 -4
View File
@@ -8,15 +8,17 @@
rad_insulation = RAD_MEDIUM_INSULATION
wave_explosion_block = 10
wave_explosion_multiply = 0.75
/// How much we block yelling
var/yelling_resistance = 10
/// how much of inbound yelling to dampen
var/yelling_dampen = 0.5
/turf/closed/Initialize()
. = ..()
update_air_ref()
/turf/closed/AfterChange()
. = ..()
SSair.high_pressure_delta -= src
update_air_ref()
/turf/closed/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
return FALSE
@@ -201,16 +203,19 @@
desc = "A wall made out of a strange metal. The squares on it pulse in a predictable pattern."
icon = 'icons/turf/walls/hierophant_wall.dmi'
icon_state = "wall"
/turf/closed/indestructible/rock/glacierrock
name = "unaturally hard ice wall"
desc = "Ice, hardened over thousands of years, you're not breaking through this."
icon = 'icons/turf/walls.dmi'
icon_state = "snow_rock"
/turf/closed/indestructible/rock/glacierrock/blue
name = "blue ice wall"
desc = "The incredible compressive forces that formed this sturdy ice wall gave it a blue color."
icon = 'icons/turf/walls.dmi'
icon_state = "ice"
canSmoothWith = list(/turf/closed/indestructible/rock/glacierrock/blue)
/turf/closed/get_yelling_resistance(power)
return yelling_resistance + (power * yelling_dampen)
+11 -14
View File
@@ -218,18 +218,15 @@
flash_color(L, flash_color = "#C80000", flash_time = 10)
/turf/open/Initalize_Atmos(times_fired)
set_excited(FALSE)
if(!blocks_air)
if(!istype(air,/datum/gas_mixture/turf))
air = new(2500,src)
air.copy_from_turf(src)
update_air_ref(planetary_atmos ? 1 : 2)
update_visuals()
current_cycle = times_fired
ImmediateCalculateAdjacentTurfs()
for(var/i in atmos_adjacent_turfs)
var/turf/open/enemy_tile = i
var/datum/gas_mixture/enemy_air = enemy_tile.return_air()
if(!get_excited() && air.compare(enemy_air))
//testing("Active turf found. Return value of compare(): [is_active]")
set_excited(TRUE)
SSair.add_to_active_extools(src)
/turf/open/proc/GetHeatCapacity()
. = air.heat_capacity()
@@ -323,8 +320,8 @@
/turf/open/rad_act(pulse_strength)
. = ..()
if (air.get_moles(/datum/gas/carbon_dioxide) && air.get_moles(/datum/gas/oxygen))
pulse_strength = min(pulse_strength,air.get_moles(/datum/gas/carbon_dioxide)*1000,air.get_moles(/datum/gas/oxygen)*2000) //Ensures matter is conserved properly
air.set_moles(/datum/gas/carbon_dioxide, max(air.get_moles(/datum/gas/carbon_dioxide)-(pulse_strength/1000),0))
air.set_moles(/datum/gas/oxygen, max(air.get_moles(/datum/gas/oxygen)-(pulse_strength/2000),0))
air.adjust_moles(/datum/gas/pluoxium, pulse_strength/4000)
if (air.get_moles(GAS_CO2) && air.get_moles(GAS_O2))
pulse_strength = min(pulse_strength,air.get_moles(GAS_CO2)*1000,air.get_moles(GAS_O2)*2000) //Ensures matter is conserved properly
air.set_moles(GAS_CO2, max(air.get_moles(GAS_CO2)-(pulse_strength/1000),0))
air.set_moles(GAS_O2, max(air.get_moles(GAS_O2)-(pulse_strength/2000),0))
air.adjust_moles(GAS_PLUOXIUM, pulse_strength/4000)
+95
View File
@@ -0,0 +1,95 @@
/turf/open/transparent
baseturfs = /turf/open/transparent/openspace
intact = FALSE //this means wires go on top
/turf/open/transparent/Initialize() // handle plane and layer here so that they don't cover other obs/turfs in Dream Maker
. = ..()
plane = OPENSPACE_PLANE
layer = OPENSPACE_LAYER
return INITIALIZE_HINT_LATELOAD
/turf/open/transparent/LateInitialize()
update_multiz(TRUE, TRUE)
/turf/open/transparent/Destroy()
vis_contents.len = 0
return ..()
/turf/open/transparent/update_multiz(prune_on_fail = FALSE, init = FALSE)
. = ..()
var/turf/T = below()
if(!T)
vis_contents.len = 0
if(!show_bottom_level() && prune_on_fail) //If we cant show whats below, and we prune on fail, change the turf to plating as a fallback
ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
return FALSE
if(init)
vis_contents += T
return TRUE
/turf/open/transparent/multiz_turf_del(turf/T, dir)
if(dir != DOWN)
return
update_multiz()
/turf/open/transparent/multiz_turf_new(turf/T, dir)
if(dir != DOWN)
return
update_multiz()
///Called when there is no real turf below this turf
/turf/open/transparent/proc/show_bottom_level()
var/turf/path = get_z_base_turf()
var/mutable_appearance/underlay_appearance = mutable_appearance(initial(path.icon), initial(path.icon_state), layer = TURF_LAYER, plane = PLANE_SPACE)
underlays += underlay_appearance
return TRUE
/turf/open/transparent/glass
name = "Glass floor"
desc = "Dont jump on it, or do, I'm not your mom."
icon = 'icons/turf/floors/glass.dmi'
icon_state = "floor_glass"
smooth = SMOOTH_MORE
var/floor_tile = /obj/item/stack/sheet/glass
canSmoothWith = list(/turf/open/transparent/glass, /turf/open/transparent/glass/reinforced)
footstep = FOOTSTEP_PLATING
barefootstep = FOOTSTEP_HARD_BAREFOOT
clawfootstep = FOOTSTEP_HARD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/transparent/glass/Initialize()
icon_state = "" //Prevent the normal icon from appearing behind the smooth overlays
..()
return INITIALIZE_HINT_LATELOAD
/turf/open/floor/glass/LateInitialize()
. = ..()
// AddElement(/datum/element/turf_z_transparency, TRUE)
/turf/open/transparent/glass/wrench_act(mob/living/user, obj/item/I)
to_chat(user, "<span class='notice'>You begin removing glass...</span>")
if(I.use_tool(src, user, 30, volume=80))
if(!istype(src, /turf/open/transparent/glass))
return TRUE
if(floor_tile)
new floor_tile(src, 2)
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
return TRUE
/turf/open/transparent/glass/reinforced
name = "Reinforced glass floor"
desc = "Do jump on it, it can take it."
icon = 'icons/turf/floors/reinf_glass.dmi'
floor_tile = /obj/item/stack/sheet/rglass
/turf/open/transparent/glass/reinforced/wrench_act(mob/living/user, obj/item/I)
to_chat(user, "<span class='notice'>You begin removing reinforced glass...</span>")
if(I.use_tool(src, user, 30, volume=80))
if(!istype(src, /turf/open/transparent/glass/reinforced))
return TRUE
if(floor_tile)
new floor_tile(src, 2)
ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
return TRUE
+1 -1
View File
@@ -27,7 +27,7 @@
var/icon_regular_floor = "floor" //used to remember what icon the tile should have by default
var/icon_plating = "plating"
thermal_conductivity = 0.004
thermal_conductivity = 0.04
heat_capacity = 10000
intact = 1
var/broken = 0
@@ -69,7 +69,7 @@
ChangeTurf(/turf/open/floor/plating/rust)
/turf/open/floor/wood/cold
temperature = 255.37
initial_temperature = 255.37
/turf/open/floor/wood/airless
initial_gas_mix = AIRLESS_ATMOS
@@ -177,7 +177,7 @@
icon = 'icons/turf/floors/ice_turf.dmi'
icon_state = "unsmooth"
initial_gas_mix = FROZEN_ATMOS
temperature = 180
initial_temperature = 180
planetary_atmos = TRUE
baseturfs = /turf/open/floor/plating/ice
slowdown = 1
@@ -201,10 +201,10 @@
canSmoothWith = list(/turf/open/floor/plating/ice/smooth, /turf/open/floor/plating/ice, /turf/open/floor/plating/ice/colder)
/turf/open/floor/plating/ice/colder
temperature = 140
initial_temperature = 140
/turf/open/floor/plating/ice/temperate
temperature = 255.37
initial_temperature = 255.37
/turf/open/floor/plating/ice/break_tile()
return
@@ -221,7 +221,7 @@
icon = 'icons/turf/snow.dmi'
icon_state = "snowplating"
initial_gas_mix = FROZEN_ATMOS
temperature = 180
initial_temperature = 180
attachment_holes = FALSE
planetary_atmos = TRUE
footstep = FOOTSTEP_SAND
@@ -230,7 +230,7 @@
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/plating/snowed/cavern
initial_gas_mix = "o2=0;n2=82;plasma=24;TEMP=120"
initial_gas_mix = "n2=82;plasma=24;TEMP=120"
/turf/open/floor/plating/snowed/smoothed
smooth = SMOOTH_MORE | SMOOTH_BORDER
@@ -240,10 +240,10 @@
icon_state = "smooth"
/turf/open/floor/plating/snowed/colder
temperature = 140
initial_temperature = 140
/turf/open/floor/plating/snowed/temperatre
temperature = 255.37
initial_temperature = 255.37
/turf/open/floor/plating/snowed/smoothed/icemoon
initial_gas_mix = ICEMOON_DEFAULT_ATMOS
@@ -3,7 +3,7 @@
name = "reinforced floor"
desc = "Extremely sturdy."
icon_state = "engine"
thermal_conductivity = 0.0025
thermal_conductivity = 0.025
heat_capacity = INFINITY
floor_tile = /obj/item/stack/rods
footstep = FOOTSTEP_PLATING
+1 -1
View File
@@ -14,8 +14,8 @@
density = TRUE
blocks_air = TRUE
layer = EDGED_TURF_LAYER
initial_temperature = 293.15
// base_icon_state = "smoothrocks"
temperature = TCMB
var/smooth_icon = 'icons/turf/smoothrocks.dmi'
var/environment_type = "asteroid"
var/turf/open/floor/plating/turf_type = /turf/open/floor/plating/asteroid/airless
@@ -90,7 +90,7 @@
icon = 'icons/turf/walls/plasma_wall.dmi'
icon_state = "plasma"
sheet_type = /obj/item/stack/sheet/mineral/plasma
thermal_conductivity = 0.004
thermal_conductivity = 0.04
canSmoothWith = list(/turf/closed/wall/mineral/plasma, /obj/structure/falsewall/plasma)
/turf/closed/wall/mineral/plasma/attackby(obj/item/W, mob/user, params)
+12 -13
View File
@@ -5,8 +5,8 @@
intact = 0
dirt_buildup_allowed = FALSE
temperature = TCMB
thermal_conductivity = OPEN_HEAT_TRANSFER_COEFFICIENT
initial_temperature = TCMB
thermal_conductivity = 0
heat_capacity = 700000
wave_explosion_multiply = EXPLOSION_DAMPEN_SPACE
wave_explosion_block = EXPLOSION_BLOCK_SPACE
@@ -15,7 +15,7 @@
var/destination_x
var/destination_y
var/static/datum/gas_mixture/immutable/space/space_gas = new
var/static/datum/gas_mixture/immutable/space/space_gas
plane = PLANE_SPACE
layer = SPACE_LAYER
light_power = 0.25
@@ -36,8 +36,10 @@
/turf/open/space/Initialize()
SHOULD_CALL_PARENT(FALSE)
icon_state = SPACE_ICON_STATE
if(!space_gas)
space_gas = new
air = space_gas
update_air_ref()
update_air_ref(0)
vis_contents.Cut() //removes inherited overlays
visibilityChanged()
@@ -58,9 +60,6 @@
if(!IS_DYNAMIC_LIGHTING(src) && IS_DYNAMIC_LIGHTING(A))
add_overlay(/obj/effect/fullbright)
if(requires_activation)
SSair.add_to_active(src)
if (light_power && light_range)
update_light()
@@ -103,6 +102,9 @@
/turf/open/space/remove_air(amount)
return null
/turf/open/space/remove_air_ratio(amount)
return null
/turf/open/space/proc/update_starlight()
if(CONFIG_GET(flag/starlight))
for(var/t in RANGE_TURFS(1,src)) //RANGE_TURFS is in code\__HELPERS\game.dm
@@ -274,6 +276,8 @@
destination_y = dest_y
destination_z = dest_z
/turf/open/space/get_yelling_resistance(power)
return INFINITY // no sound through space for crying out loud
/turf/open/space/transparent
baseturfs = /turf/open/space/transparent/openspace
@@ -318,12 +322,7 @@
///Called when there is no real turf below this turf
/turf/open/space/transparent/proc/show_bottom_level()
var/turf/path = SSmapping.level_trait(z, ZTRAIT_BASETURF) || /turf/open/space
if(!ispath(path))
path = text2path(path)
if(!ispath(path))
warning("Z-level [z] has invalid baseturf '[SSmapping.level_trait(z, ZTRAIT_BASETURF)]'")
path = /turf/open/space
var/turf/path = get_z_base_turf()
var/mutable_appearance/underlay_appearance = mutable_appearance(initial(path.icon), initial(path.icon_state), layer = TURF_LAYER, plane = PLANE_SPACE)
underlays += underlay_appearance
return TRUE
+26 -3
View File
@@ -16,7 +16,7 @@ GLOBAL_LIST_EMPTY(station_turfs)
// This shouldn't be modified directly, use the helper procs.
var/list/baseturfs = /turf/baseturf_bottom
var/temperature = T20C
var/initial_temperature = T20C
var/to_be_destroyed = 0 //Used for fire, if a melting temperature was reached, it will be destroyed
var/max_fire_temperature_sustained = 0 //The max temperature of the fire which it was subjected to
@@ -76,7 +76,6 @@ GLOBAL_LIST_EMPTY(station_turfs)
if(requires_activation)
CALCULATE_ADJACENT_TURFS(src)
SSair.add_to_active(src)
if (light_power && light_range)
update_light()
@@ -96,9 +95,21 @@ GLOBAL_LIST_EMPTY(station_turfs)
set_custom_materials(custom_materials)
ComponentInitialize()
if(isopenturf(src))
var/turf/open/O = src
__auxtools_update_turf_temp_info(isspaceturf(get_z_base_turf()) && !O.planetary_atmos)
else
update_air_ref(-1)
__auxtools_update_turf_temp_info(isspaceturf(get_z_base_turf()))
return INITIALIZE_HINT_NORMAL
/turf/proc/__auxtools_update_turf_temp_info()
/turf/return_temperature()
/turf/proc/set_temperature()
/turf/proc/Initalize_Atmos(times_fired)
CALCULATE_ADJACENT_TURFS(src)
@@ -120,7 +131,6 @@ GLOBAL_LIST_EMPTY(station_turfs)
for(var/A in B.contents)
qdel(A)
return
SSair.remove_from_active(src)
visibilityChanged()
QDEL_LIST(blueprint_data)
flags_1 &= ~INITIALIZED_1
@@ -615,3 +625,16 @@ GLOBAL_LIST_EMPTY(station_turfs)
. = ..()
if(. != BULLET_ACT_FORCE_PIERCE)
. = BULLET_ACT_TURF
/turf/proc/get_yelling_resistance(power)
. = 0
// don't bother checking fulltile, we don't need accuracy
var/obj/window = locate(/obj/structure/window) in src
if(!window)
window = locate(/obj/machinery/door/window) in src
if(window)
. += 4 // windows are minimally resistant
// if there's more than one someone fucked up as that shouldn't happen
var/obj/machinery/door/D = locate() in src
if(D?.density)
. += D.opacity? 29 : 19 // glass doors are slightly more resistant to screaming
+15 -36
View File
@@ -7,46 +7,20 @@ GLOBAL_VAR_INIT(tgs_initialized, FALSE)
GLOBAL_VAR(topic_status_lastcache)
GLOBAL_LIST(topic_status_cache)
/**
* World creation
*
* Here is where a round itself is actually begun and setup.
* * db connection setup
* * config loaded from files
* * loads admins
* * Sets up the dynamic menu system
* * and most importantly, calls initialize on the master subsystem, starting the game loop that causes the rest of the game to begin processing and setting up
*
*
* Nothing happens until something moves. ~Albert Einstein
*
* For clarity, this proc gets triggered later in the initialization pipeline, it is not the first thing to happen, as it might seem.
*
* Initialization Pipeline:
* Global vars are new()'ed, (including config, glob, and the master controller will also new and preinit all subsystems when it gets new()ed)
* Compiled in maps are loaded (mainly centcom). all areas/turfs/objs/mobs(ATOMs) in these maps will be new()ed
* world/New() (You are here)
* Once world/New() returns, client's can connect.
* 1 second sleep
* Master Controller initialization.
* Subsystem initialization.
* Non-compiled-in maps are maploaded, all atoms are new()ed
* All atoms in both compiled and uncompiled maps are initialized()
*/
//This happens after the Master subsystem new(s) (it's a global datum)
//So subsystems globals exist, but are not initialised
/world/New()
if (fexists(EXTOOLS))
call(EXTOOLS, "maptick_initialize")()
#ifdef EXTOOLS_LOGGING
call(EXTOOLS, "init_logging")()
else
CRASH("[EXTOOLS] does not exist!")
#endif
enable_debugger()
var/debug_server = world.GetConfig("env", "AUXTOOLS_DEBUG_DLL")
if (debug_server)
call(debug_server, "auxtools_init")()
enable_debugging()
AUXTOOLS_CHECK(AUXMOS)
#ifdef REFERENCE_TRACKING
enable_reference_tracking()
#endif
world.Profile(PROFILE_START)
log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
GLOB.config_error_log = GLOB.world_manifest_log = GLOB.world_pda_log = GLOB.world_job_debug_log = GLOB.sql_error_log = GLOB.world_href_log = GLOB.world_runtime_log = GLOB.world_attack_log = GLOB.world_game_log = "data/logs/config_error.[GUID()].log" //temporary file used to record errors with loading config, moved to log directory once logging is set bl
@@ -298,10 +272,15 @@ GLOBAL_LIST(topic_status_cache)
log_world("World rebooted at [TIME_STAMP("hh:mm:ss", FALSE)]")
shutdown_logging() // Past this point, no logging procs can be used, at risk of data loss.
AUXTOOLS_SHUTDOWN(AUXMOS)
..()
/world/Del()
shutdown_logging() // makes sure the thread is closed before end, else we terminate
AUXTOOLS_SHUTDOWN(AUXMOS)
var/debug_server = world.GetConfig("env", "AUXTOOLS_DEBUG_DLL")
if (debug_server)
call(debug_server, "auxtools_shutdown")()
..()
/world/proc/update_status()
@@ -378,7 +357,7 @@ GLOBAL_LIST(topic_status_cache)
SSidlenpcpool.MaxZChanged()
world.refresh_atmos_grid()
/// Extools atmos
/// Auxtools atmos
/world/proc/refresh_atmos_grid()
/world/proc/change_fps(new_value = 20)
+1
View File
@@ -194,6 +194,7 @@ GLOBAL_PROTECT(admin_verbs_debug)
// /client/proc/check_missing_sprites,
// #endif
/datum/admins/proc/create_or_modify_area,
/datum/admins/proc/fixcorruption,
#ifdef REFERENCE_TRACKING
/datum/admins/proc/view_refs,
/datum/admins/proc/view_del_failures,

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