Merge remote-tracking branch 'citadel/master' into 12742
This commit is contained in:
@@ -293,4 +293,4 @@ Credit where due:
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PDA.ownjob = "Assistant"
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PDA.update_label()
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PDA.id_check(H, W)
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H.sec_hud_set_ID()
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H.sec_hud_set_ID()
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@@ -51,4 +51,4 @@
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H.dna.add_mutation(CLOWNMUT)
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H.dna.add_mutation(SMILE)
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H.gain_trauma(/datum/brain_trauma/mild/phobia, TRAUMA_RESILIENCE_LOBOTOMY, "clowns") //MWA HA HA
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H.gain_trauma(/datum/brain_trauma/mild/phobia/clowns, TRAUMA_RESILIENCE_LOBOTOMY) //MWA HA HA
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@@ -543,6 +543,8 @@
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/datum/game_mode/proc/get_remaining_days(client/C)
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if(!C)
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return 0
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if(C.prefs?.db_flags & DB_FLAG_EXEMPT)
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return 0
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if(!CONFIG_GET(flag/use_age_restriction_for_jobs))
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return 0
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if(!isnum(C.player_age))
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@@ -149,7 +149,7 @@
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add_fingerprint(user)
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return ..()
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/obj/machinery/dominator/attack_hand(mob/user)
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/obj/machinery/dominator/attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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if(operating || (stat & BROKEN))
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examine(user)
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return
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@@ -201,10 +201,13 @@ GLOBAL_LIST_EMPTY(objectives)
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return won || ..()
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/datum/objective/assassinate/once/process()
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won = check_completion()
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won = check_midround_completion()
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if(won)
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STOP_PROCESSING(SSprocessing,src)
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/datum/objective/assassinate/once/proc/check_midround_completion()
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return won || !considered_alive(target) //The target afking / logging off for a bit during the round doesn't complete it, but them being afk at roundend does.
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/datum/objective/assassinate/internal
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var/stolen = 0 //Have we already eliminated this target?
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@@ -842,6 +845,37 @@ GLOBAL_LIST_EMPTY(possible_items_special)
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/datum/objective/destroy/internal
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var/stolen = FALSE //Have we already eliminated this target?
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/datum/objective/steal_five_of_type
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name = "steal five of"
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explanation_text = "Steal at least five items!"
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var/list/wanted_items = list(/obj/item)
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/datum/objective/steal_five_of_type/New()
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..()
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wanted_items = typecacheof(wanted_items)
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/datum/objective/steal_five_of_type/summon_guns
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name = "steal guns"
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explanation_text = "Steal at least five guns!"
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wanted_items = list(/obj/item/gun)
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/datum/objective/steal_five_of_type/summon_magic
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name = "steal magic"
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explanation_text = "Steal at least five magical artefacts!"
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wanted_items = list(/obj/item/spellbook, /obj/item/gun/magic, /obj/item/clothing/suit/space/hardsuit/wizard, /obj/item/scrying, /obj/item/antag_spawner/contract, /obj/item/necromantic_stone)
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/datum/objective/steal_five_of_type/check_completion()
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var/list/datum/mind/owners = get_owners()
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var/stolen_count = 0
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for(var/datum/mind/M in owners)
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if(!isliving(M.current))
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continue
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var/list/all_items = M.current.GetAllContents() //this should get things in cheesewheels, books, etc.
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for(var/obj/I in all_items) //Check for wanted items
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if(is_type_in_typecache(I, wanted_items))
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stolen_count++
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return stolen_count >= 5
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//Created by admin tools
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/datum/objective/custom
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name = "custom"
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@@ -36,7 +36,7 @@
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targetitem = /obj/item/gun/energy/e_gun/hos
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difficulty = 10
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excludefromjob = list("Head Of Security")
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altitems = list(/obj/item/gun/ballistic/revolver/mws, /obj/item/choice_beacon/hosgun) //We now look for eather the alt verson of the hos gun or the beacon picker.
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altitems = list(/obj/item/gun/ballistic/revolver/mws, /obj/item/choice_beacon/hosgun) //We now look for either the alt verson of the hos gun or the beacon picker.
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/datum/objective_item/steal/handtele
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name = "a hand teleporter."
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@@ -125,7 +125,7 @@
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/datum/objective_item/steal/plasma/check_special_completion(obj/item/tank/T)
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var/target_amount = text2num(name)
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var/found_amount = 0
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found_amount += T.air_contents.gases[/datum/gas/plasma]
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found_amount += T.air_contents.get_moles(/datum/gas/plasma)
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return found_amount>=target_amount
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@@ -44,7 +44,7 @@
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/datum/game_mode/wizard/are_special_antags_dead()
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for(var/datum/mind/wizard in wizards)
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for(var/datum/mind/wizard in wizards | apprentices)
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if(isliving(wizard.current) && wizard.current.stat!=DEAD)
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return FALSE
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@@ -58,6 +58,14 @@
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return TRUE
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/datum/game_mode/wizard/check_finished()
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. = ..()
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if(.)
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finished = TRUE
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else if(gamemode_ready && are_special_antags_dead() && !CONFIG_GET(keyed_list/continuous)[config_tag])
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finished = TRUE
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. = TRUE
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/datum/game_mode/wizard/set_round_result()
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..()
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if(finished)
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