Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit329
This commit is contained in:
@@ -783,7 +783,7 @@
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/mob/living/silicon/ai/can_buckle()
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return 0
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/mob/living/silicon/ai/incapacitated()
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/mob/living/silicon/ai/incapacitated(ignore_restraints, ignore_grab)
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if(aiRestorePowerRoutine)
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return TRUE
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return ..()
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@@ -36,6 +36,8 @@
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if(istype(loc, /obj/item/aicard/aitater))
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loc.icon_state = "aitater-404"
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else if(istype(loc, /obj/item/aicard/aispook))
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loc.icon_state = "aispook-404"
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else if(istype(loc, /obj/item/aicard))
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loc.icon_state = "aicard-404"
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@@ -49,7 +49,7 @@
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else
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padloc = "(UNKNOWN)"
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src.log_talk(message, LOG_SAY, tag="HOLOPAD in [padloc]")
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send_speech(message, 7, T, "robot", message_language = language)
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send_speech(message, 7, T, "robot", language)
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to_chat(src, "<i><span class='game say'>Holopad transmitted, <span class='name'>[real_name]</span> <span class='message robot'>\"[message]\"</span></span></i>")
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else
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to_chat(src, "No holopad connected.")
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@@ -1,5 +1,5 @@
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/mob/living/silicon/spawn_gibs()
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new /obj/effect/gibspawner/robot(drop_location())
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/mob/living/silicon/spawn_gibs(with_bodyparts, atom/loc_override)
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new /obj/effect/gibspawner/robot(loc_override ? loc_override.drop_location() : drop_location(), src)
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/mob/living/silicon/spawn_dust()
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new /obj/effect/decal/remains/robot(loc)
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@@ -140,7 +140,7 @@
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radio.attack_self(src)
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if("image")
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var/newImage = input("Select your new display image.", "Display Image", "Happy") in list("Happy", "Cat", "Extremely Happy", "Face", "Laugh", "Off", "Sad", "Angry", "What" , "Exclamation" ,"Question") // CITADEL EDIT
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var/newImage = input("Select your new display image.", "Display Image", "Happy") in list("Happy", "Cat", "Extremely Happy", "Face", "Laugh", "Off", "Sad", "Angry", "What" , "Exclamation" ,"Question", "Sunglasses")
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var/pID = 1
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switch(newImage)
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@@ -164,10 +164,12 @@
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pID = 9
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if("Null")
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pID = 10
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if("Exclamation") // CITADEL EDIT
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if("Exclamation")
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pID = 11
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if("Question") // CITADEL EDIT
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if("Question")
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pID = 12
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if("Sunglasses")
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pID = 13
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card.setEmotion(pID)
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if("signaller")
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