functionality
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@@ -83,3 +83,8 @@
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#define FLASH_LIGHT_DURATION 2
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#define FLASH_LIGHT_POWER 3
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#define FLASH_LIGHT_RANGE 3.8
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/// Uses vis_overlays to leverage caching so that very few new items need to be made for the overlay. For anything that doesn't change outline or opaque area much or at all.
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#define EMISSIVE_BLOCK_GENERIC 1
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/// Uses a dedicated render_target object to copy the entire appearance in real time to the blocking layer. For things that can change in appearance a lot from the base state, like humans.
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#define EMISSIVE_BLOCK_UNIQUE 2
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