diff --git a/code/modules/mining/equipment/mining_tools.dm b/code/modules/mining/equipment/mining_tools.dm index ca313182b6..0d6c337444 100644 --- a/code/modules/mining/equipment/mining_tools.dm +++ b/code/modules/mining/equipment/mining_tools.dm @@ -31,7 +31,7 @@ force = 10 throwforce = 7 slot_flags = ITEM_SLOT_BELT - w_class = WEIGHT_CLASS_NORMAL + w_class = WEIGHT_CLASS_SMALL materials = list(MAT_METAL=1000) /obj/item/pickaxe/silver @@ -41,6 +41,7 @@ toolspeed = 0.5 //mines faster than a normal pickaxe, bought from mining vendor desc = "A silver-plated pickaxe that mines slightly faster than standard-issue." force = 17 + materials = list(MAT_SILVER=4000) /obj/item/pickaxe/diamond name = "diamond-tipped pickaxe" @@ -49,6 +50,7 @@ toolspeed = 0.3 desc = "A pickaxe with a diamond pick head. Extremely robust at cracking rock walls and digging up dirt." force = 19 + materials = list(MAT_DIAMOND=4000) /obj/item/pickaxe/drill name = "mining drill" @@ -75,12 +77,13 @@ /obj/item/pickaxe/drill/cyborg/diamond //This is the BORG version! name = "diamond-tipped cyborg mining drill" //To inherit the NODROP_1 flag, and easier to change borg specific drill mechanics. icon_state = "diamonddrill" - toolspeed = 0.2 + toolspeed = 0.1 /obj/item/pickaxe/drill/jackhammer name = "sonic jackhammer" icon_state = "jackhammer" item_state = "jackhammer" + w_class = WEIGHT_CLASS_HUGE toolspeed = 0.1 //the epitome of powertools. extremely fast mining, laughs at puny walls usesound = 'sound/weapons/sonic_jackhammer.ogg' hitsound = 'sound/weapons/sonic_jackhammer.ogg' @@ -97,12 +100,12 @@ slot_flags = ITEM_SLOT_BELT force = 8 tool_behaviour = TOOL_SHOVEL - toolspeed = 1 + toolspeed = 0.1 //Can only dig ash and thats about it, out classed by the picks and drills no more! usesound = 'sound/effects/shovel_dig.ogg' throwforce = 4 item_state = "shovel" w_class = WEIGHT_CLASS_NORMAL - materials = list(MAT_METAL=50) + materials = list(MAT_METAL=350) attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked") sharpness = IS_SHARP @@ -124,6 +127,8 @@ item_state = "spade" lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi' + toolspeed = 0.5 force = 5 throwforce = 7 + materials = list(MAT_METAL=50) w_class = WEIGHT_CLASS_SMALL