Merge pull request #5754 from Citadel-Station-13/upstream-merge-35485

[MIRROR] Antagonist reputation system
This commit is contained in:
LetterJay
2018-03-04 00:31:41 -06:00
committed by GitHub
29 changed files with 246 additions and 20 deletions
-1
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@@ -70,7 +70,6 @@ BAN_LEGACY_SYSTEM
## Allows admins to bypass job playtime requirements.
#USE_EXP_RESTRICTIONS_ADMIN_BYPASS
## log OOC channel
LOG_OOC
+15
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@@ -223,6 +223,21 @@ BROTHER_OBJECTIVES_AMOUNT 2
## If late-joining players have a chance to become a traitor/changeling
ALLOW_LATEJOIN_ANTAGONISTS
## Comment this out to disable the antagonist reputation system. This system rewards players who participate in the game instead of greytiding by giving them slightly higher odds to
## roll antagonist in subsequent rounds until they get it.
##
## For details See the comments for /datum/game_mode/proc/antag_pick in code/game/gamemodes/game_mode.dm
# USE_ANTAG_REP
## The maximum amount of antagonist reputation tickets a player can bank (not use at once)
ANTAG_REP_MAXIMUM 200
## The default amount of tickets all users use while rolling
DEFAULT_ANTAG_TICKETS 100
## The maximum amount of extra tickets a user may use from their ticket bank in addition to the default tickets
MAX_TICKETS_PER_ROLL 100
## Uncomment to allow players to see the set odds of different rounds in secret/random in the get server revision screen. This will NOT tell the current roundtype.
#SHOW_GAME_TYPE_ODDS