some modules things
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@@ -84,6 +84,15 @@
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build_path = /obj/item/weapon/aiModule/reset/purge
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category = list("AI Modules")
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/datum/design/board/remove_module
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name = "Module Design (Law Removal)"
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desc = "Allows for the construction of a Law Removal AI Core Module."
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id = "remove_module"
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req_tech = list("programming" = 5, "materials" = 5)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/weapon/aiModule/remove
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category = list("AI Modules")
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/datum/design/board/freeformcore_module
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name = "AI Core Module (Freeform)"
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desc = "Allows for the construction of a Freeform AI Core Module."
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@@ -130,11 +139,13 @@
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build_path = /obj/item/weapon/aiModule/core/full/corp
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category = list("AI Modules")
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/datum/design/board/custom_module
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name = "Core Module Design (Custom)"
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desc = "Allows for the construction of a Custom AI Core Module."
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id = "custom_module"
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/datum/design/board/default_module
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name = "Core Module Design (Default)"
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desc = "Allows for the construction of a Default AI Core Module."
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id = "default_module"
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req_tech = list("programming" = 5, "materials" = 5)
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materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
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build_path = /obj/item/weapon/aiModule/core/full/custom
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category = list("AI Modules")
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@@ -344,7 +344,7 @@
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if(MT)
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visible_message("<span class='danger'>[src] dangerously overheats, launching a flaming fuel orb!</span>")
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investigate_log("Experimentor has launched a <font color='red'>fireball</font> at [M]!", "experimentor")
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var/obj/item/projectile/magic/fireball/FB = new /obj/item/projectile/magic/fireball(start)
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var/obj/item/projectile/magic/aoe/fireball/FB = new /obj/item/projectile/magic/aoe/fireball(start)
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FB.original = MT
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FB.current = start
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FB.yo = MT.y - start.y
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