diff --git a/code/modules/lighting/lighting_source.dm b/code/modules/lighting/lighting_source.dm index de9e8a90ca..fd5ea917a1 100644 --- a/code/modules/lighting/lighting_source.dm +++ b/code/modules/lighting/lighting_source.dm @@ -122,7 +122,7 @@ //Linear lighting falloff but with an octagonal shape in place of a diamond shape. Lummox JR please add pointer support. #define GET_LUM_DIST(DISTX, DISTY) (DISTX + DISTY + abs(DISTX - DISTY)*0.4) -#define LUM_FALLOFF(C, T) (1 - CLAMP01(GET_LUM_DIST(abs(C.x - T.x), abs(C.y - T.y)) / max(1, light_range+1))) +#define LUM_FALLOFF(C, T) (1 - CLAMP01(max(GET_LUM_DIST(abs(C.x - T.x), abs(C.y - T.y)),LIGHTING_HEIGHT) / max(1, light_range+1))) #define APPLY_CORNER(C) \ . = LUM_FALLOFF(C, pixel_turf); \