Merge branch 'master' into NeuroFix
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@@ -81,9 +81,19 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
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SM.real_name = M.real_name
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M.dna.transfer_identity(SM)
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SM.updateappearance(mutcolor_update=1)
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var/mob/dead/observer/C = pick(candies)
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message_admins("Ghost candidate found! [C] key [C.key] is becoming a clone of [M] key: [M.key] (They agreed to respect the character they're becoming, and agreed to not ERP without express permission from the original.)")
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SM.key = C.key
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candies = shuffle(candies)//Shake those ghosts up!
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for(var/mob/dead/observer/C2 in candies)
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if(C2.key && C2)
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SM.key = C2.key
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message_admins("Ghost candidate found! [C2] key [C2.key] is becoming a clone of [M] key: [M.key] (They agreed to respect the character they're becoming, and agreed to not ERP without express permission from the original.)")
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log_game("FERMICHEM: [M] ckey: [M.key] is creating a clone, controlled by [C2]")
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break
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else
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candies =- C2
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if(!SM.mind) //Something went wrong, use alt mechanics
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return ..()
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SM.mind.enslave_mind_to_creator(M)
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//If they're a zombie, they can try to negate it with this.
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@@ -331,7 +341,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
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if(86)//mean clone time!
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if (!M.reagents.has_reagent("pen_acid"))//Counterplay is pent.)
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message_admins("(non-infectious) Zombie spawned at [M.loc], produced by impure chem, wah!")
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message_admins("(non-infectious) SDZF: Zombie spawned at [M] [COORD(M)]!")
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M.nutrition = startHunger - 500//YOU BEST BE RUNNING AWAY AFTER THIS YOU BADDIE
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M.next_move_modifier = 1
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to_chat(M, "<span class='warning'>Your body splits away from the cell clone of yourself, your attempted clone birthing itself violently from you as it begins to shamble around, a terrifying abomination of science.</span>")
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@@ -141,12 +141,18 @@
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// Gunna allow this for now, still really don't approve - Pooj
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/obj/item/hypospray/mkii/emag_act(mob/user)
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. = ..()
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if(obj_flags & EMAGGED)
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to_chat(user, "[src] happens to be already overcharged.")
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return
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inject_wait = COMBAT_WAIT_INJECT
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spray_wait = COMBAT_WAIT_SPRAY
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spray_self = COMBAT_SELF_INJECT
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inject_self = COMBAT_SELF_SPRAY
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penetrates = TRUE
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to_chat(user, "You overcharge [src]'s control circuit.")
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obj_flags |= EMAGGED
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return TRUE
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/obj/item/hypospray/mkii/attack_hand(mob/user)
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. = ..() //Don't bother changing this or removing it from containers will break.
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