diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm index 9ace5cf95b..826d25a437 100644 --- a/_maps/map_files/BoxStation/BoxStation.dmm +++ b/_maps/map_files/BoxStation/BoxStation.dmm @@ -25957,7 +25957,7 @@ /area/medical/paramedic) "bkd" = ( /obj/machinery/camera{ - c_tag = "Medbay Morgue"; + c_tag = "Paramedic Disbatch"; dir = 8; network = list("ss13","medbay") }, @@ -26360,7 +26360,7 @@ req_access_txt = "6" }, /turf/open/floor/plasteel/dark, -/area/medical/morgue) +/area/maintenance/department/medical/morgue) "blb" = ( /obj/machinery/door/airlock/command{ name = "Captain's Quarters"; @@ -33974,12 +33974,12 @@ }, /obj/machinery/bloodbankgen, /obj/machinery/camera{ - c_tag = "Medbay Recovery Room"; + c_tag = "Medbay Surgery Storage"; dir = 6; network = list("ss13","medbay") }, /turf/open/floor/plasteel/white, -/area/medical/medbay/central) +/area/medical/storage) "bCD" = ( /obj/machinery/computer/operating, /turf/open/floor/plasteel/white/side, @@ -34354,11 +34354,14 @@ /area/engineering/storage/tech) "bDA" = ( /obj/structure/disposalpipe/segment, -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 4 +/obj/structure/cable{ + icon_state = "4-8" + }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 }, /turf/open/floor/plasteel/white, -/area/medical/medbay/central) +/area/medical/storage) "bDB" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -34366,6 +34369,9 @@ /obj/structure/cable{ icon_state = "1-4" }, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plasteel/white/side{ dir = 4 }, @@ -35118,7 +35124,7 @@ dir = 4 }, /turf/closed/wall, -/area/medical/medbay/central) +/area/medical/storage) "bFn" = ( /obj/structure/disposalpipe/segment{ dir = 5 @@ -35130,12 +35136,12 @@ /obj/structure/disposalpipe/segment{ dir = 10 }, -/obj/machinery/light/small{ - dir = 1 - }, /obj/effect/decal/cleanable/blood/old, +/obj/machinery/airalarm{ + pixel_y = 23 + }, /turf/open/floor/plasteel/white, -/area/medical/medbay/central) +/area/medical/storage) "bFp" = ( /obj/structure/closet/crate/freezer, /obj/item/reagent_containers/blood/random, @@ -35162,8 +35168,11 @@ dir = 8; sortType = 6 }, +/obj/machinery/light/small{ + dir = 1 + }, /turf/open/floor/plasteel/white, -/area/medical/medbay/central) +/area/medical/storage) "bFq" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/tile/yellow, @@ -35187,8 +35196,11 @@ /obj/structure/disposalpipe/segment, /obj/structure/closet/crate/freezer/surplus_limbs, /obj/item/reagent_containers/glass/beaker/synthflesh, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, /turf/open/floor/plasteel/white, -/area/medical/medbay/central) +/area/medical/storage) "bFu" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 4 @@ -35222,8 +35234,9 @@ "bFx" = ( /obj/structure/disposalpipe/segment, /obj/machinery/limbgrower, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on, /turf/open/floor/plasteel/white, -/area/medical/medbay/central) +/area/medical/storage) "bFy" = ( /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 @@ -35809,7 +35822,7 @@ dir = 4 }, /turf/closed/wall, -/area/medical/medbay/central) +/area/medical/storage) "bGR" = ( /obj/structure/table, /obj/item/storage/belt/medical{ @@ -35860,11 +35873,9 @@ /area/medical/medbay/central) "bGW" = ( /obj/structure/disposalpipe/segment, -/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ - dir = 1 - }, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers, /turf/closed/wall, -/area/medical/medbay/central) +/area/medical/storage) "bGX" = ( /obj/machinery/light{ dir = 8 @@ -37012,7 +37023,7 @@ dir = 9 }, /turf/closed/wall, -/area/medical/medbay/central) +/area/medical/storage) "bJB" = ( /obj/machinery/atmospherics/pipe/manifold4w/scrubbers, /turf/open/floor/plasteel, @@ -52309,7 +52320,7 @@ dir = 4 }, /turf/open/floor/plating, -/area/science/robotics/mechbay) +/area/maintenance/department/medical/morgue) "cHF" = ( /obj/machinery/button/door{ id = "Skynet_launch"; @@ -54428,7 +54439,7 @@ "fvk" = ( /obj/structure/disposalpipe/segment, /turf/closed/wall, -/area/medical/medbay/central) +/area/medical/storage) "fvY" = ( /obj/machinery/computer/cryopod{ pixel_y = 26 @@ -55768,6 +55779,9 @@ req_access_txt = "45" }, /obj/machinery/door/firedoor, +/obj/structure/cable{ + icon_state = "4-8" + }, /turf/open/floor/plasteel, /area/medical/surgery) "iVJ" = ( @@ -60411,6 +60425,9 @@ /obj/effect/spawner/structure/window/reinforced, /turf/open/floor/plating, /area/engineering/atmos) +"tBV" = ( +/turf/closed/wall, +/area/medical/storage) "tCa" = ( /obj/structure/table/wood, /obj/item/instrument/guitar{ @@ -61009,8 +61026,17 @@ dir = 4 }, /obj/structure/disposalpipe/segment, +/obj/machinery/power/apc{ + areastring = "/area/medical/storage"; + name = "Medbay Surgery Storage"; + pixel_x = 1; + pixel_y = -24 + }, +/obj/structure/cable{ + icon_state = "0-4" + }, /turf/open/floor/plasteel/white, -/area/medical/medbay/central) +/area/medical/storage) "uFZ" = ( /obj/structure/closet/emcloset, /obj/effect/turf_decal/stripes/line{ @@ -61336,6 +61362,16 @@ /obj/structure/pool/Lboard, /turf/open/pool, /area/commons/fitness/pool) +"voZ" = ( +/obj/structure/disposalpipe/segment, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/obj/structure/cable{ + icon_state = "4-8" + }, +/turf/open/floor/plasteel/white, +/area/medical/storage) "vpY" = ( /obj/structure/closet/lasertag/blue, /obj/item/clothing/under/misc/pj/blue, @@ -95226,10 +95262,10 @@ aJq bHt bBz bzs -bof +tBV bFm bGI -bof +tBV cBD bKD bLO @@ -95483,7 +95519,7 @@ bwu kPj bBB eBX -bof +tBV bFp uFV fvk @@ -95740,7 +95776,7 @@ aJq bAj aJq aKG -bof +tBV bFo bDA bFt @@ -95997,9 +96033,9 @@ byX aXh bmE bCA -bof +tBV bCC -bDA +voZ bFx bGW bKI diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm index 8c382e56e8..19c8e68546 100644 --- a/_maps/map_files/Deltastation/DeltaStation2.dmm +++ b/_maps/map_files/Deltastation/DeltaStation2.dmm @@ -13232,7 +13232,7 @@ dir = 4 }, /turf/open/floor/plasteel, -/area/hallway/secondary/service) +/area/maintenance/port/fore) "aYA" = ( /obj/structure/cable/white{ icon_state = "4-8" @@ -33522,7 +33522,7 @@ dir = 1 }, /turf/open/floor/plasteel, -/area/security/range) +/area/maintenance/starboard) "cqi" = ( /obj/structure/cable/white, /obj/effect/spawner/structure/window/reinforced, @@ -49101,7 +49101,7 @@ icon_state = "1-2" }, /turf/open/floor/plasteel, -/area/science/misc_lab) +/area/maintenance/port) "dhU" = ( /obj/structure/sign/nanotrasen, /turf/closed/wall/r_wall, @@ -71534,6 +71534,9 @@ }, /turf/open/floor/plasteel/dark, /area/command/heads_quarters/hos) +"emZ" = ( +/turf/closed/wall, +/area/hallway/primary/port) "enl" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/stripes/corner, @@ -106478,7 +106481,7 @@ dir = 1 }, /turf/open/floor/plasteel, -/area/commons/dorms) +/area/maintenance/starboard) "qtk" = ( /obj/structure/table/wood, /obj/item/reagent_containers/food/drinks/soda_cans/dr_gibb, @@ -156429,7 +156432,7 @@ pzz kRu iio aMN -alf +emZ bqm bsp bug @@ -156686,7 +156689,7 @@ vgS xnz iio aMO -alf +emZ bqn bsq buh @@ -156943,7 +156946,7 @@ lNq skw iio aMN -alf +emZ bqo bsr fzc diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm index 9b70a54282..216b2a3db7 100644 --- a/_maps/map_files/MetaStation/MetaStation.dmm +++ b/_maps/map_files/MetaStation/MetaStation.dmm @@ -25521,6 +25521,9 @@ /obj/effect/turf_decal/tile/purple{ dir = 4 }, +/obj/item/paicard{ + pixel_x = -8 + }, /turf/open/floor/plasteel/white, /area/science/research) "cav" = ( @@ -44287,6 +44290,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cRW" = ( @@ -44298,10 +44304,13 @@ name = "containment blast door" }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plating, /area/science/xenobiology) "cRX" = ( -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cRY" = ( @@ -44313,6 +44322,7 @@ name = "test chamber blast door" }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, /area/science/xenobiology) "cRZ" = ( @@ -44325,6 +44335,9 @@ name = "containment blast door" }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plating, /area/science/xenobiology) "cSa" = ( @@ -44395,10 +44408,12 @@ /turf/open/floor/engine, /area/science/xenobiology) "cSi" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cSj" = ( @@ -44429,6 +44444,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cSm" = ( @@ -44443,6 +44461,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 10 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cSn" = ( @@ -44474,10 +44495,16 @@ /obj/structure/cable/yellow{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/engine, /area/science/xenobiology) "cSr" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cSs" = ( @@ -44489,6 +44516,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cSt" = ( @@ -44507,6 +44537,9 @@ /obj/structure/cable/yellow{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/engine, /area/science/xenobiology) "cSw" = ( @@ -44520,6 +44553,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cSx" = ( @@ -44537,16 +44573,6 @@ /mob/living/simple_animal/slime, /turf/open/floor/engine, /area/science/xenobiology) -"cSA" = ( -/obj/structure/cable/yellow{ - icon_state = "4-8" - }, -/obj/machinery/atmospherics/pipe/simple/supply/hidden, -/obj/effect/turf_decal/stripes/corner{ - dir = 1 - }, -/turf/open/floor/plasteel/white, -/area/science/xenobiology) "cSB" = ( /obj/structure/table/reinforced, /obj/machinery/button/door{ @@ -44564,6 +44590,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 5 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cSD" = ( @@ -44576,6 +44605,9 @@ name = "containment blast door" }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plating, /area/science/xenobiology) "cSE" = ( @@ -44625,10 +44657,12 @@ /turf/open/floor/plasteel/white, /area/science/xenobiology) "cSK" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/effect/turf_decal/stripes/corner{ dir = 4 }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 8 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cSL" = ( @@ -44641,6 +44675,7 @@ /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cSM" = ( @@ -44655,6 +44690,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 10 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cSN" = ( @@ -44672,6 +44710,9 @@ /obj/structure/cable/yellow{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/engine, /area/science/xenobiology) "cSO" = ( @@ -44683,6 +44724,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cSP" = ( @@ -44705,6 +44749,9 @@ /obj/structure/cable/yellow{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/engine, /area/science/xenobiology) "cSR" = ( @@ -44718,6 +44765,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cSS" = ( @@ -44737,6 +44787,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 5 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cST" = ( @@ -44756,6 +44809,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 5 }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cSV" = ( @@ -44803,6 +44859,7 @@ /obj/effect/turf_decal/stripes/line{ dir = 1 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cTa" = ( @@ -44823,6 +44880,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 4 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "cTc" = ( @@ -44840,18 +44900,14 @@ /obj/structure/cable/yellow{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/engine, /area/science/xenobiology) "cTe" = ( -/obj/machinery/door/window/northleft{ - base_state = "right"; - dir = 8; - icon_state = "right"; - name = "Containment Pen #6"; - req_access_txt = "55" - }, -/obj/effect/turf_decal/stripes/line{ - dir = 8 +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 }, /turf/open/floor/plasteel, /area/science/xenobiology) @@ -44868,6 +44924,9 @@ /obj/structure/cable/yellow{ icon_state = "1-2" }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/engine, /area/science/xenobiology) "cTj" = ( @@ -44952,6 +45011,7 @@ }, /obj/structure/table/reinforced, /obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/science/xenobiology) "cTs" = ( @@ -44993,6 +45053,7 @@ /obj/item/clothing/glasses/science, /obj/structure/table, /obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/science/xenobiology) "cTA" = ( @@ -45057,6 +45118,9 @@ icon_state = "1-2" }, /obj/machinery/holopad, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cUN" = ( @@ -45092,6 +45156,7 @@ icon_state = "4-8" }, /obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel/white, /area/science/xenobiology) "cVd" = ( @@ -45549,6 +45614,7 @@ /area/science/xenobiology) "daC" = ( /obj/structure/sign/warning/electricshock, +/obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/closed/wall/r_wall, /area/science/xenobiology) "daD" = ( @@ -46190,6 +46256,9 @@ /area/science/xenobiology) "dcy" = ( /obj/machinery/holopad, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "dcz" = ( @@ -46204,8 +46273,8 @@ /turf/open/floor/plasteel/white, /area/science/xenobiology) "dcB" = ( -/obj/machinery/atmospherics/components/unary/vent_pump/on{ - dir = 8 +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 9 }, /turf/open/floor/plasteel/white, /area/science/xenobiology) @@ -46355,6 +46424,9 @@ /obj/effect/turf_decal/stripes/corner{ dir = 8 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "dcR" = ( @@ -46366,6 +46438,9 @@ name = "containment blast door" }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plating, /area/science/xenobiology) "dcS" = ( @@ -46416,6 +46491,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 10 }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel, /area/science/xenobiology) "dcW" = ( @@ -46427,6 +46505,9 @@ name = "containment blast door" }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plating, /area/science/xenobiology) "dcX" = ( @@ -46439,16 +46520,21 @@ name = "containment blast door" }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, /turf/open/floor/plating, /area/science/xenobiology) "dcY" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden, /obj/structure/cable/yellow{ icon_state = "4-8" }, /obj/effect/turf_decal/stripes/corner{ dir = 1 }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 4 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "dcZ" = ( @@ -46473,6 +46559,7 @@ /obj/effect/turf_decal/stripes/line{ dir = 9 }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plasteel, /area/science/xenobiology) "ddb" = ( @@ -46680,6 +46767,7 @@ name = "test chamber blast door" }, /obj/effect/spawner/structure/window/reinforced, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /turf/open/floor/plating, /area/science/xenobiology) "ddx" = ( @@ -49268,6 +49356,9 @@ /area/hallway/secondary/exit/departure_lounge) "dDI" = ( /obj/effect/landmark/event_spawn, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 6 + }, /turf/open/floor/plasteel/white, /area/science/xenobiology) "dDJ" = ( @@ -50813,6 +50904,14 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plasteel, /area/commons/fitness/recreation) +"ezU" = ( +/obj/structure/cable/yellow{ + icon_state = "4-8" + }, +/obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/plasteel/white, +/area/science/xenobiology) "eAd" = ( /obj/machinery/door/airlock/highsecurity{ name = "Secure Tech Storage"; @@ -53466,6 +53565,13 @@ }, /turf/open/floor/wood, /area/service/theater) +"ggU" = ( +/obj/machinery/atmospherics/components/binary/pump/on{ + dir = 8; + name = "Air to Distro" + }, +/turf/open/floor/plasteel/white, +/area/science/xenobiology) "ghb" = ( /turf/open/floor/plating, /area/engineering/main) @@ -54416,6 +54522,12 @@ }, /turf/open/floor/plasteel, /area/security/office) +"gLN" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 8 + }, +/turf/open/floor/engine, +/area/science/xenobiology) "gLV" = ( /obj/machinery/vending/boozeomat, /obj/machinery/light/small{ @@ -54653,6 +54765,12 @@ /obj/item/clothing/under/suit/tan, /turf/open/floor/carpet, /area/commons/dorms) +"gTs" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, +/turf/open/floor/engine, +/area/science/xenobiology) "gTN" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ dir = 10 @@ -54780,6 +54898,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 5 }, +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 1 + }, /turf/open/floor/plasteel, /area/engineering/gravity_generator) "gZF" = ( @@ -56618,6 +56739,12 @@ "icE" = ( /turf/closed/wall, /area/security/office) +"idm" = ( +/obj/machinery/atmospherics/pipe/manifold/supply/hidden{ + dir = 1 + }, +/turf/open/floor/plasteel/white, +/area/science/xenobiology) "idx" = ( /obj/structure/cable/yellow{ icon_state = "2-8" @@ -57339,6 +57466,11 @@ "izZ" = ( /turf/open/floor/engine/n2o, /area/engineering/atmos) +"iAD" = ( +/obj/structure/sign/warning/electricshock, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall/r_wall, +/area/science/xenobiology) "iAK" = ( /obj/structure/window/reinforced, /obj/effect/turf_decal/tile/red{ @@ -57465,6 +57597,9 @@ /obj/effect/turf_decal/stripes/line{ dir = 9 }, +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, /turf/open/floor/plasteel, /area/engineering/gravity_generator) "iFq" = ( @@ -57642,6 +57777,12 @@ }, /turf/open/floor/plasteel/dark, /area/ai_monitored/command/nuke_storage) +"iIk" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/engine, +/area/science/xenobiology) "iIJ" = ( /obj/item/instrument/violin, /obj/structure/table/wood, @@ -58602,6 +58743,12 @@ }, /turf/open/floor/plasteel, /area/service/bar) +"jqj" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/turf/open/floor/engine, +/area/science/xenobiology) "jra" = ( /obj/structure/cable/yellow{ icon_state = "4-8" @@ -60102,6 +60249,13 @@ }, /turf/open/floor/plasteel, /area/engineering/break_room) +"kje" = ( +/obj/machinery/atmospherics/components/unary/portables_connector/visible{ + dir = 8; + name = "Xenobiology air connection" + }, +/turf/open/floor/plasteel/white, +/area/science/xenobiology) "kjA" = ( /obj/item/clothing/gloves/color/yellow, /obj/item/clothing/gloves/color/yellow, @@ -61593,6 +61747,12 @@ dir = 5 }, /area/service/kitchen) +"lbz" = ( +/obj/machinery/atmospherics/components/unary/vent_scrubber/on{ + dir = 4 + }, +/turf/open/floor/engine, +/area/science/xenobiology) "lbV" = ( /obj/item/folder/white{ pixel_x = 4; @@ -61817,6 +61977,12 @@ }, /turf/open/floor/plasteel, /area/service/hydroponics/garden) +"lhY" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/engine, +/area/science/xenobiology) "lix" = ( /obj/structure/window/reinforced{ dir = 1 @@ -63138,6 +63304,12 @@ dir = 1 }, /area/engineering/atmos) +"lYC" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 1 + }, +/turf/open/floor/plasteel/white, +/area/science/xenobiology) "lYW" = ( /obj/machinery/disposal/bin, /obj/structure/disposalpipe/trunk{ @@ -65516,6 +65688,16 @@ }, /turf/open/floor/plating, /area/commons/fitness/pool) +"nBJ" = ( +/obj/structure/disposalpipe/segment, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/supply/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white, +/area/science/xenobiology) "nBX" = ( /obj/structure/table/wood, /obj/item/paper_bin{ @@ -65813,6 +65995,10 @@ /obj/effect/landmark/event_spawn, /turf/open/floor/wood, /area/service/library) +"nPc" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/closed/wall, +/area/science/xenobiology) "nPf" = ( /obj/structure/disposalpipe/segment{ dir = 6 @@ -70934,10 +71120,10 @@ /obj/machinery/atmospherics/components/unary/vent_pump/on{ dir = 1 }, -/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ - dir = 4 - }, /obj/effect/turf_decal/stripes/line, +/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{ + dir = 1 + }, /turf/open/floor/plasteel, /area/engineering/gravity_generator) "qID" = ( @@ -73737,11 +73923,6 @@ }, /turf/open/floor/plasteel/dark, /area/ai_monitored/command/storage/eva) -"spO" = ( -/obj/effect/spawner/structure/window/reinforced, -/obj/machinery/atmospherics/pipe/simple/yellow/visible, -/turf/open/floor/plating, -/area/engineering/atmos) "spZ" = ( /obj/structure/chair/stool, /turf/open/floor/plasteel/chapel, @@ -74083,7 +74264,7 @@ }, /obj/machinery/door/firedoor, /turf/open/floor/plating, -/area/science/circuit) +/area/maintenance/starboard/aft) "sFR" = ( /obj/structure/cable{ icon_state = "2-8" @@ -75259,6 +75440,10 @@ dir = 5 }, /area/service/kitchen) +"tpE" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/open/floor/engine, +/area/science/xenobiology) "tpO" = ( /obj/structure/cable/yellow{ icon_state = "1-2" @@ -76385,7 +76570,7 @@ icon_state = "1-2" }, /turf/open/floor/plating, -/area/service/library) +/area/maintenance/port) "ubJ" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/structure/cable/yellow{ @@ -76672,13 +76857,18 @@ }, /turf/open/floor/wood, /area/service/library) +"uiZ" = ( +/obj/structure/disposalpipe/segment, +/obj/structure/cable/yellow{ + icon_state = "1-2" + }, +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/plasteel/white, +/area/science/xenobiology) "ujb" = ( -/obj/machinery/atmospherics/pipe/simple/supply/hidden{ - dir = 5 - }, -/obj/effect/turf_decal/stripes/line{ - dir = 1 - }, +/obj/machinery/atmospherics/pipe/manifold/supply/hidden, /turf/open/floor/plasteel, /area/engineering/gravity_generator) "ujE" = ( @@ -78596,6 +78786,13 @@ /obj/effect/landmark/start/atmospheric_technician, /turf/open/floor/plasteel, /area/engineering/atmos) +"vzs" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 8 + }, +/mob/living/simple_animal/slime, +/turf/open/floor/engine, +/area/science/xenobiology) "vzO" = ( /obj/effect/turf_decal/stripes/line{ dir = 5 @@ -78997,6 +79194,10 @@ }, /turf/open/floor/plasteel/dark, /area/engineering/storage/tech) +"vNv" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, +/turf/closed/wall, +/area/science/xenobiology) "vNx" = ( /obj/machinery/computer/security, /obj/machinery/computer/security/telescreen{ @@ -80256,7 +80457,7 @@ }, /obj/machinery/atmospherics/pipe/simple/supply/hidden, /turf/open/floor/plating, -/area/commons/vacant_room/office) +/area/maintenance/port) "wxP" = ( /obj/machinery/atmospherics/pipe/simple/supply/hidden{ dir = 10 @@ -81536,6 +81737,12 @@ }, /turf/open/floor/plasteel, /area/commons/toilet/auxiliary) +"xjK" = ( +/obj/machinery/atmospherics/components/unary/vent_pump/on{ + dir = 4 + }, +/turf/open/floor/engine, +/area/science/xenobiology) "xjY" = ( /obj/machinery/holopad, /turf/open/floor/wood, @@ -82347,6 +82554,12 @@ dir = 1 }, /area/engineering/atmos) +"xGQ" = ( +/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{ + dir = 4 + }, +/turf/open/floor/engine, +/area/science/xenobiology) "xGS" = ( /obj/structure/window/reinforced{ dir = 8 @@ -82429,6 +82642,10 @@ }, /turf/open/floor/plasteel, /area/cargo/storage) +"xIL" = ( +/obj/machinery/atmospherics/pipe/simple/supply/hidden, +/turf/open/floor/engine, +/area/science/xenobiology) "xJf" = ( /obj/structure/window/reinforced{ dir = 8 @@ -97479,8 +97696,8 @@ dne aip dne dne -dne -dne +aRA +aRA dne baf bbK @@ -116070,16 +116287,16 @@ cRi cRe cRi cSg -cSn -cSn +lbz +xjK cSd cSg -cSn -cSn +lbz +xjK cSd cSg -cSn -cSn +lbz +xjK cRi cTA cTn @@ -116327,16 +116544,16 @@ cRi cRD cSd cSg -cSn -cSn +xGQ +iIk cSd cSg -cSn -cSn +xGQ +iIk cSd cSg -cSn -cSn +xGQ +iIk cRi cRi cTq @@ -116851,14 +117068,14 @@ cSI cSj cTb cST -cSd +nPc cSL cVa cTr cRY daC -cSn -cSn +xIL +lhY cSn cRi dmq @@ -117099,11 +117316,11 @@ dcG cSe cSi cSr -cSA +dcY cSG cSK cSr -cSA +dcY cSW cSK cSr @@ -117355,15 +117572,15 @@ cRk dcH cSf cSl -cSJ +uiZ cSa cSJ -cSJ +nBJ cUM cUN cSJ -cSJ -cSJ +nBJ +uiZ cSV cSJ cSX @@ -117879,14 +118096,14 @@ cSI dcV cTe dda -cSd +vNv cSZ -ddn +ezU cTz ddv -daC -cSn -cSn +iAD +tpE +gTs daN cRi dmr @@ -118121,8 +118338,8 @@ aaa cRi doj dcp -cSt -cSt +idm +lYC dcK cSd cRW @@ -118382,16 +118599,16 @@ dcy cSt dcL cSd -cSn -cSn +iIk +xGQ cSg cSd -cSn -cSn +iIk +xGQ cSg cSd -cSn -cSn +iIk +xGQ cSg cRi cRi @@ -118635,20 +118852,20 @@ aaa cRi dce cSt -cSt +ggU dcC dcM cSd -cSn -cSn +iIk +gLN cSg cSd -cSn -cSn +iIk +gLN cSg cSd -cSn -cSn +iIk +gLN cSg cRi ddh @@ -118892,19 +119109,19 @@ aaa cRi dcf dcr -dcr +kje dcD dcN cSd -cSn +jqj cSx cSF cSd -cSy +vzs dbp cSF cSd -cSn +jqj dbt cSF cRi @@ -125272,7 +125489,7 @@ mMn mMn iAK tie -spO +rid cfw mTL ilE @@ -125726,7 +125943,7 @@ mNX xXs pHX qIq -kCp +jgc gZo nPJ kCp @@ -126300,7 +126517,7 @@ mMn tSa guR elE -spO +rid cfw mTL ygg diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index 7bfabf432d..eacbc74508 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -705,7 +705,7 @@ icon_state = "4-8" }, /turf/open/floor/plating, -/area/commons/fitness/pool) +/area/maintenance/department/crew_quarters/dorms) "abG" = ( /obj/structure/cable{ icon_state = "1-2" @@ -3392,6 +3392,10 @@ /obj/vehicle/ridden/secway, /obj/item/key/security, /obj/effect/turf_decal/bot, +/obj/machinery/airalarm{ + dir = 1; + pixel_y = -22 + }, /turf/open/floor/plasteel/showroomfloor, /area/security/office) "ais" = ( @@ -4891,6 +4895,10 @@ /obj/effect/turf_decal/tile/red{ dir = 8 }, +/obj/machinery/airalarm{ + dir = 4; + pixel_x = -23 + }, /turf/open/floor/plasteel, /area/security/brig) "alz" = ( @@ -37279,7 +37287,7 @@ dir = 4 }, /turf/open/floor/plating, -/area/science/mixing) +/area/maintenance/department/science) "bGB" = ( /obj/machinery/light/small, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -45936,14 +45944,8 @@ /turf/open/floor/engine, /area/maintenance/disposal/incinerator) "bZV" = ( -/obj/effect/mapping_helpers/airlock/cyclelink_helper{ - dir = 8 - }, -/obj/machinery/door/airlock/external{ - req_access_txt = "13" - }, -/turf/open/floor/plating, -/area/maintenance/department/cargo) +/turf/closed/wall, +/area/hallway/primary/fore) "bZY" = ( /turf/closed/wall, /area/service/chapel/office) @@ -61261,8 +61263,14 @@ /turf/open/floor/plating, /area/maintenance/department/science) "vtT" = ( +/obj/effect/mapping_helpers/airlock/cyclelink_helper{ + dir = 8 + }, +/obj/machinery/door/airlock/external{ + req_access_txt = "13" + }, /turf/open/floor/plating, -/area/maintenance/solars/port) +/area/maintenance/department/cargo) "vuP" = ( /obj/machinery/atmospherics/components/unary/vent_scrubber/on{ dir = 4 @@ -62179,7 +62187,7 @@ "xuv" = ( /obj/item/broken_bottle, /turf/open/floor/plating, -/area/maintenance/solars/port) +/area/maintenance/department/security/brig) "xvO" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden, /obj/machinery/atmospherics/pipe/simple/supply/hidden{ @@ -79788,11 +79796,11 @@ atp aus aiu wxb -axC +aiu xuv -azN -vtT -vtT +aoe +ajD +ajD aiu apB aiu @@ -82360,8 +82368,8 @@ apE avq apE ajM -aiu -aiu +bZV +bZV gSH xJy sJr @@ -106255,7 +106263,7 @@ aaF aaF aaF abF -aaF +aiS aiS atn awC @@ -107807,8 +107815,8 @@ aaa aaa aaa aaa -aEl -aFi +aEj +vtT aEj aaa aEj @@ -108064,9 +108072,9 @@ aaa aaa aaa aaa -aEj -bZV -aEj +cdm +cdm +cdm aaa aaa aaa @@ -108321,9 +108329,9 @@ aaa aaa aaa aaa -ahi -ahi -ahi +bBW +bBW +bBW aaa aaa aaa diff --git a/code/__DEFINES/_flags/item_flags.dm b/code/__DEFINES/_flags/item_flags.dm index 7da71e22cb..529499127d 100644 --- a/code/__DEFINES/_flags/item_flags.dm +++ b/code/__DEFINES/_flags/item_flags.dm @@ -51,3 +51,4 @@ #define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances #define ORGAN_NO_DISMEMBERMENT (1<<6) //Immune to disembowelment. #define ORGAN_EDIBLE (1<<7) //is a snack? :D +#define ORGAN_SYNTHETIC_EMP (1<<6) //Synthetic organ affected by an EMP. Deteriorates over time. diff --git a/code/__DEFINES/layers_planes.dm b/code/__DEFINES/layers_planes.dm index 8ab33689d3..37584d892d 100644 --- a/code/__DEFINES/layers_planes.dm +++ b/code/__DEFINES/layers_planes.dm @@ -77,6 +77,7 @@ #define PROJECTILE_HIT_THRESHHOLD_LAYER 2.75 //projectiles won't hit objects at or below this layer if possible #define TABLE_LAYER 2.8 #define TRAY_LAYER 2.85 +#define GATEWAY_UNDERLAY_LAYER 2.85 #define BELOW_OBJ_LAYER 2.9 #define LOW_ITEM_LAYER 2.95 //#define OBJ_LAYER 3 //For easy recordkeeping; this is a byond define diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index b8c009ff4f..9719157d4d 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -68,6 +68,7 @@ for(var/spath in subtypesof(/datum/species)) var/datum/species/S = new spath() GLOB.species_list[S.id] = spath + GLOB.species_datums[S.id] = S //Surgeries for(var/path in subtypesof(/datum/surgery)) diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index 513437e57e..92cf7050e0 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -320,6 +320,8 @@ GLOBAL_LIST_INIT(nonstandard_skin_tones, list("orange")) GLOBAL_LIST_EMPTY(species_list) +GLOBAL_LIST_EMPTY(species_datums) + /proc/age2agedescription(age) switch(age) if(0 to 1) diff --git a/code/__HELPERS/reagents.dm b/code/__HELPERS/reagents.dm index de225b3b53..fa655efce4 100644 --- a/code/__HELPERS/reagents.dm +++ b/code/__HELPERS/reagents.dm @@ -95,3 +95,9 @@ if("I'm feeling lucky") chosen_id = pick(subtypesof(/datum/reagent)) return chosen_id + +/proc/find_reagent_object_from_type(input) + if(GLOB.chemical_reagents_list[input]) //prefer IDs! + return GLOB.chemical_reagents_list[input] + else + return null diff --git a/code/controllers/subsystem/activity.dm b/code/controllers/subsystem/activity.dm index 24cd1802f0..0a8d248e58 100644 --- a/code/controllers/subsystem/activity.dm +++ b/code/controllers/subsystem/activity.dm @@ -61,14 +61,14 @@ SUBSYSTEM_DEF(activity) for(var/threat in threat_history) . = max(threat_history[threat], .) -/datum/controller/subsystem/activity/proc/on_explosion(atom/epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range) +/datum/controller/subsystem/activity/proc/on_explosion(datum/source, atom/epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range) if(!("explosions" in deferred_threats)) deferred_threats["explosions"] = 0 var/area/A = get_area(epicenter) if(is_station_level(epicenter.z) && (A.area_flags & BLOBS_ALLOWED) && !istype(A, /area/asteroid)) deferred_threats["explosions"] += devastation_range**2 + heavy_impact_range**2 / 4 + light_impact_range**2 / 8 // 75 for a maxcap -/datum/controller/subsystem/activity/proc/on_death(mob/M, gibbed) +/datum/controller/subsystem/activity/proc/on_death(datum/source, mob/M, gibbed) if(!("crew_deaths" in deferred_threats)) deferred_threats["crew_deaths"] = 0 if(M?.mind && SSjob.GetJob(M.mind.assigned_role)) diff --git a/code/datums/mutations/space_adaptation.dm b/code/datums/mutations/space_adaptation.dm index a3a2f10f2f..8b2263c2f2 100644 --- a/code/datums/mutations/space_adaptation.dm +++ b/code/datums/mutations/space_adaptation.dm @@ -11,7 +11,7 @@ /datum/mutation/human/space_adaptation/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut) ..() if(!(type in visual_indicators)) - visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "fire", -MUTATIONS_LAYER)) + visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "space_adapt", -MUTATIONS_LAYER)) /datum/mutation/human/space_adaptation/get_visual_indicator() return visual_indicators[type][1] diff --git a/code/game/machinery/limbgrower.dm b/code/game/machinery/limbgrower.dm index aa1d05884e..dc87322b57 100644 --- a/code/game/machinery/limbgrower.dm +++ b/code/game/machinery/limbgrower.dm @@ -1,9 +1,5 @@ -#define LIMBGROWER_MAIN_MENU 1 -#define LIMBGROWER_CATEGORY_MENU 2 -#define LIMBGROWER_CHEMICAL_MENU 3 -//use these for the menu system - - +/// The limbgrower. Makes organd and limbs with synthflesh and chems. +/// See [limbgrower_designs.dm] for everything we can make. /obj/machinery/limbgrower name = "limb grower" desc = "It grows new limbs using Synthflesh." @@ -15,161 +11,235 @@ active_power_usage = 100 circuit = /obj/item/circuitboard/machine/limbgrower - var/operating = FALSE - var/disabled = FALSE + /// The category of limbs we're browing in our UI. + var/selected_category = "human" + /// If we're currently printing something. var/busy = FALSE - var/prod_coeff = 1 + /// How efficient our machine is. Better parts = less chemicals used and less power used. Range of 1 to 0.25. + var/production_coefficient = 1 + /// How long it takes for us to print a limb. Affected by production_coefficient. + var/production_speed = 3 SECONDS + /// The design we're printing currently. var/datum/design/being_built + /// Our internal techweb for limbgrower designs. var/datum/techweb/stored_research - var/selected_category - var/screen = 1 + /// All the categories of organs we can print. var/list/categories = list( - "human" = /datum/species/human, - "lizard" = /datum/species/lizard, - "mammal" = /datum/species/mammal, - "insect" = /datum/species/insect, - "fly" = /datum/species/fly, - "plasmaman" = /datum/species/plasmaman, - "xeno" = /datum/species/xeno, - "other" = /datum/species, - ) - var/list/stored_species = list() + "human", + "lizard", + "mammal", + "insect", + "fly", + "plasmaman", + "xeno", + "other", + ) var/obj/item/disk/data/dna_disk /obj/machinery/limbgrower/Initialize() create_reagents(100, OPENCONTAINER) stored_research = new /datum/techweb/specialized/autounlocking/limbgrower - for(var/i in categories) - var/species = categories[i] - stored_species[i] = new species() . = ..() + AddComponent(/datum/component/plumbing/simple_demand) + AddComponent(/datum/component/simple_rotation, ROTATION_WRENCH | ROTATION_CLOCKWISE, null, CALLBACK(src, .proc/can_be_rotated)) -/obj/machinery/limbgrower/ui_interact(mob/user) +/obj/machinery/limbgrower/ui_interact(mob/user, datum/tgui/ui) . = ..() - if(!is_operational()) - return + ui = SStgui.try_update_ui(user, src, ui) + if(!ui) + ui = new(user, src, "Limbgrower", src) + ui.open() - var/dat = main_win(user) +/obj/machinery/limbgrower/ui_data(mob/user) + var/list/data = list() - switch(screen) - if(LIMBGROWER_MAIN_MENU) - dat = main_win(user) - if(LIMBGROWER_CATEGORY_MENU) - dat = category_win(user,selected_category) - if(LIMBGROWER_CHEMICAL_MENU) - dat = chemical_win(user) + for(var/datum/reagent/reagent_id in reagents.reagent_list) + var/list/reagent_data = list( + reagent_name = reagent_id.name, + reagent_amount = reagent_id.volume, + reagent_type = reagent_id.type + ) + data["reagents"] += list(reagent_data) - var/datum/browser/popup = new(user, "Limb Grower", name, 400, 500) - popup.set_content(dat) - popup.open() + data["total_reagents"] = reagents.total_volume + data["max_reagents"] = reagents.maximum_volume + data["busy"] = busy + var/list/disk_data = list() + disk_data["disk"] = dna_disk //Do i, the machine, have a disk? + disk_data["name"] = dna_disk?.fields["name"] //Name for the human saved if there is one + data["disk"] = disk_data + + return data + +/obj/machinery/limbgrower/ui_static_data(mob/user) + var/list/data = list() + data["categories"] = list() + + var/species_categories = categories.Copy() + for(var/species in species_categories) + species_categories[species] = list() + for(var/design_id in stored_research.researched_designs) + var/datum/design/limb_design = SSresearch.techweb_design_by_id(design_id) + for(var/found_category in species_categories) + if(found_category in limb_design.category) + species_categories[found_category] += limb_design + + for(var/category in species_categories) + var/list/category_data = list( + name = category, + designs = list(), + ) + for(var/datum/design/found_design in species_categories[category]) + var/list/all_reagents = list() + for(var/reagent_typepath in found_design.reagents_list) + var/datum/reagent/reagent_id = find_reagent_object_from_type(reagent_typepath) + var/list/reagent_data = list( + name = reagent_id.name, + amount = (found_design.reagents_list[reagent_typepath] * production_coefficient), + ) + all_reagents += list(reagent_data) + + category_data["designs"] += list(list( + parent_category = category, + name = found_design.name, + id = found_design.id, + needed_reagents = all_reagents, + )) + + data["categories"] += list(category_data) + + return data /obj/machinery/limbgrower/on_deconstruction() - for(var/obj/item/reagent_containers/glass/G in component_parts) - reagents.trans_to(G, G.reagents.maximum_volume) + for(var/obj/item/reagent_containers/glass/our_beaker in component_parts) + reagents.trans_to(our_beaker, our_beaker.reagents.maximum_volume) ..() -/obj/machinery/limbgrower/attackby(obj/item/O, mob/user, params) - if(busy) +/obj/machinery/limbgrower/attackby(obj/item/user_item, mob/living/user, params) + if (busy) to_chat(user, "\The [src] is busy. Please wait for completion of previous operation.") return - if(default_deconstruction_screwdriver(user, "limbgrower_panelopen", "limbgrower_idleoff", O)) - updateUsrDialog() + if(default_deconstruction_screwdriver(user, "limbgrower_panelopen", "limbgrower_idleoff", user_item)) + ui_close(user) return - if(panel_open && default_deconstruction_crowbar(O)) - return - - if(user.a_intent == INTENT_HARM) //so we can hit the machine + if(user_item.tool_behaviour == TOOL_WRENCH && panel_open) return ..() - if(istype(O, /obj/item/disk)) + if(panel_open && default_deconstruction_crowbar(user_item)) + return + + if(istype(user_item, /obj/item/disk)) if(dna_disk) to_chat(user, "\The [src] already has a dna disk, take it out first!") return else - O.forceMove(src) - dna_disk = O - to_chat(user, "You insert \the [O] into \the [src].") + user_item.forceMove(src) + dna_disk = user_item + to_chat(user, "You insert \the [user_item] into \the [src].") + playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0) return -/obj/machinery/limbgrower/Topic(href, href_list) - if(..()) + if(user.a_intent != INTENT_HELP) + return ..() + +/obj/machinery/limbgrower/proc/can_be_rotated() + if(panel_open) + return TRUE + return FALSE + +/obj/machinery/limbgrower/ui_act(action, list/params) + . = ..() + if(.) return - if (!busy) - if(href_list["menu"]) - screen = text2num(href_list["menu"]) - if(href_list["category"]) - selected_category = href_list["category"] + if (busy) + to_chat(usr, "\The [src] is busy. Please wait for completion of previous operation.") + return - if(href_list["disposeI"]) //Get rid of a reagent incase you add the wrong one by mistake - reagents.del_reagent(text2path(href_list["disposeI"])) + switch(action) - if(href_list["make"]) + if("empty_reagent") + reagents.del_reagent(text2path(params["reagent_type"])) + . = TRUE - ///////////////// - //href protection - being_built = stored_research.isDesignResearchedID(href_list["make"]) //check if it's a valid design + if("eject_disk") + eject_disk(usr) + + if("make_limb") + being_built = stored_research.isDesignResearchedID(params["design_id"]) if(!being_built) - return + CRASH("[src] was passed an invalid design id!") + /// All the reagents we're using to make our organ. + var/list/consumed_reagents_list = being_built.reagents_list.Copy() + /// The amount of power we're going to use, based on how much reagent we use. + var/power = 0 - var/synth_cost = being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff - var/power = max(2000, synth_cost/5) + for(var/reagent_id in consumed_reagents_list) + consumed_reagents_list[reagent_id] *= production_coefficient + if(!reagents.has_reagent(reagent_id, consumed_reagents_list[reagent_id])) + audible_message("\The [src] buzzes.") + playsound(src, 'sound/machines/buzz-sigh.ogg', 50, FALSE) + return - if(reagents.has_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)) - busy = TRUE - use_power(power) - flick("limbgrower_fill",src) - icon_state = "limbgrower_idleon" - addtimer(CALLBACK(src, .proc/build_item),32*prod_coeff) + power = max(2000, (power + consumed_reagents_list[reagent_id])) - if(href_list["dna_disk"]) - var/mob/living/carbon/user = usr - if(istype(user)) - if(!dna_disk) - var/obj/item/disk/diskette = user.get_active_held_item() - if(istype(diskette)) - diskette.forceMove(src) - dna_disk = diskette - to_chat(user, "You insert \the [diskette] into \the [src].") - else - dna_disk.forceMove(src.loc) - user.put_in_active_hand(dna_disk) - to_chat(user, "You remove \the [dna_disk] from \the [src].") - dna_disk = null - else - to_chat(user, "You are unable to grasp \the [dna_disk] disk from \the [src].") - else - to_chat(usr, "\The [src] is busy. Please wait for completion of previous operation.") + busy = TRUE + use_power(power) + flick("limbgrower_fill",src) + icon_state = "limbgrower_idleon" + selected_category = params["active_tab"] + addtimer(CALLBACK(src, .proc/build_item, consumed_reagents_list), production_speed * production_coefficient) + . = TRUE - updateUsrDialog() return -/obj/machinery/limbgrower/proc/build_item() - if(reagents.has_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)) //sanity check, if this happens we are in big trouble - reagents.remove_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff) - var/buildpath = being_built.build_path - if(ispath(buildpath, /obj/item/bodypart)) //This feels like spaghetti code, but i need to initiliaze a limb somehow - build_limb(buildpath) - else if(ispath(buildpath, /obj/item/organ/genital)) //genitals are uhh... customizable - build_genital(buildpath) - else - //Just build whatever it is - new buildpath(loc) - else - src.visible_message(" Something went very wrong and there isnt enough synthflesh anymore!") - busy = FALSE - flick("limbgrower_unfill",src) - icon_state = "limbgrower_idleoff" - updateUsrDialog() +/* + * The process of beginning to build a limb or organ. + * Goes through and sanity checks that we actually have enough reagent to build our item. + * Then, remove those reagents from our reagents datum. + * + * After the reagents are handled, we can proceede with making the limb or organ. (Limbs are handled in a separate proc) + * + * modified_consumed_reagents_list - the list of reagents we will consume on build, modified by the production coefficient. + */ +/obj/machinery/limbgrower/proc/build_item(list/modified_consumed_reagents_list) + for(var/reagent_id in modified_consumed_reagents_list) + if(!reagents.has_reagent(reagent_id, modified_consumed_reagents_list[reagent_id])) + audible_message("\The [src] buzzes.") + playsound(src, 'sound/machines/buzz-sigh.ogg', 50, FALSE) + break -/obj/machinery/limbgrower/proc/build_limb(buildpath) + reagents.remove_reagent(reagent_id, modified_consumed_reagents_list[reagent_id]) + + var/built_typepath = being_built.build_path + // If we have a bodypart, we need to initialize the limb on its own. Otherwise we can build it here. + if(ispath(built_typepath, /obj/item/bodypart)) + build_limb(built_typepath) + else if(ispath(built_typepath, /obj/item/organ/genital)) //genitals are uhh... customizable + build_genital(built_typepath) + else + new built_typepath(loc) + + busy = FALSE + flick("limbgrower_unfill", src) + icon_state = "limbgrower_idleoff" + +/* + * The process of putting together a limb. + * This is called from after we remove the reagents, so this proc is just initializing the limb type. + * + * This proc handles skin / mutant color, greyscaling, names and descriptions, and various other limb creation steps. + * + * built_typepath - the path of the bodypart we're building. + */ +/obj/machinery/limbgrower/proc/build_limb(built_typepath) //i need to create a body part manually using a set icon (otherwise it doesnt appear) var/obj/item/bodypart/limb - var/datum/species/selected = stored_species[selected_category] - limb = new buildpath(loc) + var/datum/species/selected = GLOB.species_datums[selected_category] + limb = new built_typepath(loc) limb.base_bp_icon = selected.icon_limbs || DEFAULT_BODYPART_ICON_ORGANIC limb.species_id = selected.limbs_id limb.color_src = (MUTCOLORS in selected.species_traits ? MUTCOLORS : (selected.use_skintones ? SKINTONE : FALSE)) @@ -189,135 +259,103 @@ BP.name = "\improper synthetic [lowertext(selected.name)] [limb.name]" BP.desc = "A synthetic [selected_category] limb that will morph on its first use in surgery. This one is for the [parse_zone(limb.body_zone)]." -/obj/machinery/limbgrower/proc/build_genital(buildpath) +/* + * Builds genitals, modifies to be the same + * as the person's cloning data on the data disk + */ +/obj/machinery/limbgrower/proc/build_genital(built_typepath) //i needed to create a way to customize gene tools using dna var/list/features = dna_disk?.fields["features"] if(length(features)) - switch(buildpath) + switch(built_typepath) if(/obj/item/organ/genital/penis) var/obj/item/organ/genital/penis/penis = new(loc) if(features["has_cock"]) penis.shape = features["cock_shape"] penis.length = features["cock_shape"] penis.diameter_ratio = features["cock_diameter_ratio"] - penis.color = sanitize_hexcolor(features["cock_color"], 6) - penis.update_icon() + penis.color = sanitize_hexcolor(features["cock_color"], 6, TRUE) + penis.update() if(/obj/item/organ/genital/testicles) var/obj/item/organ/genital/testicles/balls = new(loc) if(features["has_balls"]) - balls.color = sanitize_hexcolor(features["balls_color"], 6) + balls.color = sanitize_hexcolor(features["balls_color"], 6, TRUE) balls.shape = features["balls_shape"] balls.size = features["balls_size"] balls.fluid_rate = features["balls_cum_rate"] balls.fluid_mult = features["balls_cum_mult"] balls.fluid_efficiency = features["balls_efficiency"] + balls.update() if(/obj/item/organ/genital/vagina) var/obj/item/organ/genital/vagina/vegana = new(loc) - if(features["has_vagina"]) - vegana.color = sanitize_hexcolor(features["vag_color"], 6) + if(features["has_vag"]) + vegana.color = sanitize_hexcolor(features["vag_color"], 6, TRUE) vegana.shape = features["vag_shape"] + vegana.update() if(/obj/item/organ/genital/breasts) var/obj/item/organ/genital/breasts/boobs = new(loc) if(features["has_breasts"]) - boobs.color = sanitize_hexcolor(features["breasts_color"], 6) + boobs.color = sanitize_hexcolor(features["breasts_color"], 6, TRUE) boobs.size = features["breasts_size"] boobs.shape = features["breasts_shape"] if(!features["breasts_producing"]) boobs.genital_flags &= ~(GENITAL_FUID_PRODUCTION|CAN_CLIMAX_WITH|CAN_MASTURBATE_WITH) + boobs.update() else - new buildpath(loc) + new built_typepath(loc) else - new buildpath(loc) + new built_typepath(loc) /obj/machinery/limbgrower/RefreshParts() reagents.maximum_volume = 0 - for(var/obj/item/reagent_containers/glass/G in component_parts) - reagents.maximum_volume += G.volume - G.reagents.trans_to(src, G.reagents.total_volume) - var/T=1.2 - for(var/obj/item/stock_parts/manipulator/M in component_parts) - T -= M.rating*0.2 - prod_coeff = min(1,max(0,T)) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4 + for(var/obj/item/reagent_containers/glass/our_beaker in component_parts) + reagents.maximum_volume += our_beaker.volume + our_beaker.reagents.trans_to(src, our_beaker.reagents.total_volume) + production_coefficient = 1.2 + for(var/obj/item/stock_parts/manipulator/our_manipulator in component_parts) + production_coefficient -= our_manipulator.rating * 0.2 + production_coefficient = clamp(production_coefficient, 0, 1) // coefficient goes from 1 -> 0.8 -> 0.6 -> 0.4 /obj/machinery/limbgrower/examine(mob/user) . = ..() + if(!panel_open) + . += "It looks like as if the panel were open you could rotate it with a wrench." + else + . += "The panel is open." if(in_range(user, src) || isobserver(user)) - . += "The status display reads: Storing up to [reagents.maximum_volume]u of synthflesh.
Synthflesh consumption at [prod_coeff*100]%." + . += "The status display reads: Storing up to [reagents.maximum_volume]u of reagents.
Reagent consumption rate at [production_coefficient * 100]%.
" -/obj/machinery/limbgrower/proc/main_win(mob/user) - var/dat = "

[src] Menu:


" - dat += "[dna_disk ? "Remove" : "Insert"] cloning data disk" - dat += "
" - dat += "Chemical Storage" - dat += materials_printout() - dat += "" - - for(var/C in categories) - dat += "" - dat += "" - //one category per line - - dat += "
[C]
" - return dat - -/obj/machinery/limbgrower/proc/category_win(mob/user,selected_category) - var/dat = "Return to main menu" - dat += "

Browsing [selected_category]:


" - dat += materials_printout() - - for(var/v in stored_research.researched_designs) - var/datum/design/D = SSresearch.techweb_design_by_id(v) - if(!(selected_category in D.category)) - continue - if(disabled || !can_build(D)) - dat += "[D.name]" - else - dat += "[D.name]" - dat += "[get_design_cost(D)]
" - - dat += "
" - return dat - - -/obj/machinery/limbgrower/proc/chemical_win(mob/user) - var/dat = "Return to main menu" - dat += "

Browsing Chemical Storage:


" - dat += materials_printout() - - for(var/datum/reagent/R in reagents.reagent_list) - dat += "[R.name]: [R.volume]" - dat += "Purge
" - - dat += "
" - return dat - -/obj/machinery/limbgrower/proc/materials_printout() - var/dat = "Total amount:> [reagents.total_volume] / [reagents.maximum_volume] cm3
" - return dat - -/obj/machinery/limbgrower/proc/can_build(datum/design/D) - return (reagents.has_reagent(/datum/reagent/medicine/synthflesh, D.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)) //Return whether the machine has enough synthflesh to produce the design - -/obj/machinery/limbgrower/proc/get_design_cost(datum/design/D) - var/dat - if(D.reagents_list[/datum/reagent/medicine/synthflesh]) - dat += "[D.reagents_list[/datum/reagent/medicine/synthflesh] * prod_coeff] Synthetic flesh " - return dat +/* + * Checks our reagent list to see if a design can be built. + * + * limb_design - the design we're checking for buildability. + * + * returns TRUE if we have enough reagent to build it. Returns FALSE if we do not. + */ +/obj/machinery/limbgrower/proc/can_build(datum/design/limb_design) + for(var/datum/reagent/reagent_id in limb_design.reagents_list) + if(!reagents.has_reagent(reagent_id, limb_design.reagents_list[reagent_id] * production_coefficient)) + return FALSE + return TRUE +/// Emagging a limbgrower allows you to build synthetic armblades. /obj/machinery/limbgrower/emag_act(mob/user) . = ..() if(obj_flags & EMAGGED) return - for(var/id in SSresearch.techweb_designs) - var/datum/design/D = SSresearch.techweb_design_by_id(id) - if((D.build_type & LIMBGROWER) && ("emagged" in D.category)) - stored_research.add_design(D) + for(var/design_id in SSresearch.techweb_designs) + var/datum/design/found_design = SSresearch.techweb_design_by_id(design_id) + if((found_design.build_type & LIMBGROWER) && ("emagged" in found_design.category)) + stored_research.add_design(found_design) to_chat(user, "A warning flashes onto the screen, stating that safety overrides have been deactivated!") obj_flags |= EMAGGED - return TRUE + update_static_data(user) /obj/machinery/limbgrower/AltClick(mob/living/user) . = ..() + eject_disk(user) + +/obj/machinery/limbgrower/proc/eject_disk(mob/user) if(istype(user) && user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) if(busy) to_chat(user, "\The [src] is busy. Please wait for completion of previous operation.") @@ -326,6 +364,7 @@ dna_disk.forceMove(src.loc) user.put_in_active_hand(dna_disk) to_chat(user, "You remove \the [dna_disk] from \the [src].") + playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0) dna_disk = null else to_chat(user, "\The [src] has doesn't have a disk on it!") diff --git a/code/game/objects/items/airlock_painter.dm b/code/game/objects/items/airlock_painter.dm index b28de437ed..8edd1c2a76 100644 --- a/code/game/objects/items/airlock_painter.dm +++ b/code/game/objects/items/airlock_painter.dm @@ -157,7 +157,7 @@ to_chat(user, "You need to get closer!") return if(use_paint(user) && isturf(F)) - F.AddElement(/datum/element/decal, 'icons/turf/decals.dmi', stored_decal_total, turn(stored_dir, -dir2angle(F.dir)), CLEAN_STRONG, color, null, null, alpha) + F.AddElement(/datum/element/decal, 'icons/turf/decals.dmi', stored_decal_total, stored_dir, CLEAN_STRONG, color, null, null, alpha) /obj/item/airlock_painter/decal/attack_self(mob/user) if((ink) && (ink.charges >= 1)) @@ -180,6 +180,11 @@ stored_decal_total = "[stored_decal][yellow_fix][stored_color]" return +/obj/item/airlock_painter/decal/ui_assets(mob/user) + return list( + get_asset_datum(/datum/asset/spritesheet/decals) + ) + /obj/item/airlock_painter/decal/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if(!ui) @@ -189,6 +194,7 @@ /obj/item/airlock_painter/decal/ui_data(mob/user) var/list/data = list() data["decal_direction"] = stored_dir + data["decal_dir_text"] = dir2text(stored_dir) data["decal_color"] = stored_color data["decal_style"] = stored_decal data["decal_list"] = list() diff --git a/code/game/objects/items/chromosome.dm b/code/game/objects/items/chromosome.dm index 3acf3cfe5c..f5b693879b 100644 --- a/code/game/objects/items/chromosome.dm +++ b/code/game/objects/items/chromosome.dm @@ -75,18 +75,3 @@ desc = "A chromosome that reduces action based mutation cooldowns by by 50%." icon_state = "energy" energy_coeff = 0.5 - -/obj/item/chromosome/reinforcer - name = "reinforcement chromosome" - desc = "A chromosome that renders mutations immune to mutadone." - icon_state = "reinforcer" - weight = 3 - -/obj/item/chromosome/reinforcer/can_apply(datum/mutation/human/HM) - if(!HM || !(HM.can_chromosome == CHROMOSOME_NONE)) - return FALSE - return !HM.mutadone_proof - -/obj/item/chromosome/reinforcer/apply(datum/mutation/human/HM) - HM.mutadone_proof = TRUE - ..() diff --git a/code/game/objects/items/miscellaneous.dm b/code/game/objects/items/miscellaneous.dm index 224c4ffb9b..80466832a6 100644 --- a/code/game/objects/items/miscellaneous.dm +++ b/code/game/objects/items/miscellaneous.dm @@ -135,8 +135,8 @@ /obj/item/organ/cyberimp/arm/toolset, /obj/item/organ/cyberimp/arm/surgery, /obj/item/organ/cyberimp/chest/thrusters, - /obj/item/organ/lungs/cybernetic, - /obj/item/organ/liver/cybernetic) //cyberimplants range from a nice bonus to fucking broken bullshit so no subtypesof + /obj/item/organ/lungs/cybernetic/tier3, + /obj/item/organ/liver/cybernetic/tier3) //cyberimplants range from a nice bonus to fucking broken bullshit so no subtypesof for(var/V in templist) var/atom/A = V augment_list[initial(A.name)] = A diff --git a/code/game/objects/structures/crates_lockers/crates/secure.dm b/code/game/objects/structures/crates_lockers/crates/secure.dm index eb652c5180..f63f3afbd9 100644 --- a/code/game/objects/structures/crates_lockers/crates/secure.dm +++ b/code/game/objects/structures/crates_lockers/crates/secure.dm @@ -56,6 +56,11 @@ name = "gear crate" icon_state = "secgearcrate" +/obj/structure/closet/crate/secure/soviet + desc = "A crate, purportedly from Space Russia." + name = "soviet crate" + icon_state = "sovietcrate" + /obj/structure/closet/crate/secure/hydroponics desc = "A crate with a lock on it, painted in the scheme of the station's botanists." name = "secure hydroponics crate" diff --git a/code/modules/asset_cache/asset_list_items.dm b/code/modules/asset_cache/asset_list_items.dm index e32fcee639..8eedd640a7 100644 --- a/code/modules/asset_cache/asset_list_items.dm +++ b/code/modules/asset_cache/asset_list_items.dm @@ -345,6 +345,14 @@ InsertAll("", each, GLOB.alldirs) ..() +/datum/asset/spritesheet/decals + name = "decals" + +/datum/asset/spritesheet/decals/register() + for(var/each in list('icons/turf/decals.dmi')) + InsertAll("", each, GLOB.alldirs) + ..() + /datum/asset/spritesheet/supplypods name = "supplypods" diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm index 5540cd7529..36ceabe3b4 100644 --- a/code/modules/awaymissions/gateway.dm +++ b/code/modules/awaymissions/gateway.dm @@ -4,10 +4,10 @@ GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation) GLOBAL_LIST_EMPTY(gateway_destinations) /** - * Corresponds to single entry in gateway control. - * - * Will NOT be added automatically to GLOB.gateway_destinations list. - */ + * Corresponds to single entry in gateway control. + * + * Will NOT be added automatically to GLOB.gateway_destinations list. + */ /datum/gateway_destination var/name = "Unknown Destination" var/wait = 0 /// How long after roundstart this destination becomes active @@ -85,7 +85,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations) . = "Exit gateway unpowered." /datum/gateway_destination/gateway/get_target_turf() - return get_step(target_gateway.portal,SOUTH) + return get_step(target_gateway, SOUTH) /datum/gateway_destination/gateway/post_transfer(atom/movable/AM) . = ..() @@ -144,7 +144,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations) name = "gateway" desc = "A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations." icon = 'icons/obj/machines/gateway.dmi' - icon_state = "off" + icon_state = "portal_frame" resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF // 3x2 offset by one row @@ -171,10 +171,14 @@ GLOBAL_LIST_EMPTY(gateway_destinations) var/datum/gateway_destination/target /// bumper object, the thing that starts actual teleport var/obj/effect/gateway_portal_bumper/portal + /// Visual object for handling the viscontents + var/obj/effect/gateway_portal_effect/portal_visuals /obj/machinery/gateway/Initialize() generate_destination() update_icon() + portal_visuals = new + vis_contents += portal_visuals return ..() /obj/machinery/gateway/proc/generate_destination() @@ -191,6 +195,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations) if(use_power == ACTIVE_POWER_USE) use_power = IDLE_POWER_USE update_icon() + portal_visuals.reset_visuals() /obj/machinery/gateway/process() if((stat & (NOPOWER)) && use_power) @@ -198,12 +203,6 @@ GLOBAL_LIST_EMPTY(gateway_destinations) deactivate() return -/obj/machinery/gateway/update_icon_state() - if(target) - icon_state = "on" - else - icon_state = "off" - /obj/machinery/gateway/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = MOVE_FORCE_STRONG, gentle = FALSE) return @@ -216,6 +215,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations) return target = D target.activate(destination) + portal_visuals.setup_visuals(target) generate_bumper() use_power = ACTIVE_POWER_USE update_icon() @@ -307,7 +307,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations) try_to_connect(D) return TRUE if("deactivate") - if(G && G.target) + if(G?.target) G.deactivate() return TRUE @@ -324,3 +324,39 @@ GLOBAL_LIST_EMPTY(gateway_destinations) /obj/item/paper/fluff/gateway info = "Congratulations,

Your station has been selected to carry out the Gateway Project.

The equipment will be shipped to you at the start of the next quarter.
You are to prepare a secure location to house the equipment as outlined in the attached documents.

--Nanotrasen Bluespace Research" name = "Confidential Correspondence, Pg 1" + +/obj/effect/gateway_portal_effect + appearance_flags = KEEP_TOGETHER|TILE_BOUND|PIXEL_SCALE + mouse_opacity = MOUSE_OPACITY_TRANSPARENT + vis_flags = VIS_INHERIT_ID + layer = GATEWAY_UNDERLAY_LAYER //Slightly lower than gateway itself + var/alpha_icon = 'icons/obj/machines/gateway.dmi' + var/alpha_icon_state = "portal_mask" + var/datum/gateway_destination/our_destination + + +/obj/effect/gateway_portal_effect/proc/setup_visuals(datum/gateway_destination/D) + our_destination = D + update_portal_filters() + +/obj/effect/gateway_portal_effect/proc/reset_visuals() + our_destination = null + update_portal_filters() + +/obj/effect/gateway_portal_effect/proc/update_portal_filters() + clear_filters() + vis_contents = null + + if(!our_destination) + return + + + add_filter("portal_alpha", 1, list("type" = "alpha", "icon" = icon(alpha_icon, alpha_icon_state), "x" = 32, "y" = 32)) + add_filter("portal_blur", 1, list("type" = "blur", "size" = 0.5)) + add_filter("portal_ripple", 1, list("type" = "ripple", "size" = 2, "radius" = 1, "falloff" = 1, "y" = 7)) + + animate(get_filter("portal_ripple"), time = 1.3 SECONDS, loop = -1, easing = LINEAR_EASING, radius = 32) + + var/turf/center_turf = our_destination.get_target_turf() + + vis_contents += block(locate(center_turf.x - 1, center_turf.y - 1, center_turf.z), locate(center_turf.x + 1, center_turf.y + 1, center_turf.z)) diff --git a/code/modules/cargo/exports/organs_robotics.dm b/code/modules/cargo/exports/organs_robotics.dm index b65cf28949..08340e6a56 100644 --- a/code/modules/cargo/exports/organs_robotics.dm +++ b/code/modules/cargo/exports/organs_robotics.dm @@ -75,7 +75,7 @@ cost = 250 unit_name = "heart" export_types = list(/obj/item/organ/heart) - exclude_types = list(/obj/item/organ/heart/cursed, /obj/item/organ/heart/cybernetic) + exclude_types = list(/obj/item/organ/heart/cursed, /obj/item/organ/heart/cybernetic/tier2, /obj/item/organ/heart/cybernetic/tier3) /datum/export/organs/tongue cost = 75 @@ -92,29 +92,30 @@ cost = 50 //can be replaced unit_name = "stomach" export_types = list(/obj/item/organ/stomach) + exclude_types = list(/obj/item/organ/stomach/cybernetic/tier2, /obj/item/organ/stomach/cybernetic/tier3) /datum/export/organs/lungs cost = 150 unit_name = "lungs" - export_types = list(/obj/item/organ/lungs) - exclude_types = list(/obj/item/organ/lungs/cybernetic, /obj/item/organ/lungs/cybernetic/upgraded) + export_types = list(/obj/item/organ/lungs,) + exclude_types = list(/obj/item/organ/lungs/cybernetic/tier2, /obj/item/organ/lungs/cybernetic/tier3) /datum/export/organs/liver cost = 175 unit_name = "liver" export_types = list(/obj/item/organ/liver) - exclude_types = list(/obj/item/organ/liver/cybernetic, /obj/item/organ/liver/cybernetic/upgraded) + exclude_types = list(/obj/item/organ/liver/cybernetic/tier2, /obj/item/organ/liver/cybernetic/tier3) /datum/export/organs/cybernetic cost = 225 unit_name = "cybernetic organ" - export_types = list(/obj/item/organ/liver/cybernetic, /obj/item/organ/lungs/cybernetic, /obj/item/organ/eyes/robotic, /obj/item/organ/heart/cybernetic) - exclude_types = list(/obj/item/organ/lungs/cybernetic/upgraded, /obj/item/organ/liver/cybernetic/upgraded) + export_types = list(/obj/item/organ/liver/cybernetic/tier2, /obj/item/organ/lungs/cybernetic/tier2, /obj/item/organ/eyes/robotic/shield, /obj/item/organ/eyes/robotic/glow, /obj/item/organ/stomach/cybernetic/tier2, /obj/item/organ/heart/cybernetic/tier2) + exclude_types = list(/obj/item/organ/liver/cybernetic/tier3, /obj/item/organ/lungs/cybernetic/tier3, /obj/item/organ/eyes/robotic/xray, /obj/item/organ/eyes/robotic/thermals, /obj/item/organ/stomach/cybernetic/tier3, /obj/item/organ/heart/cybernetic/tier3) /datum/export/organs/upgraded cost = 275 unit_name = "upgraded cybernetic organ" - export_types = list(/obj/item/organ/lungs/cybernetic/upgraded, /obj/item/organ/liver/cybernetic/upgraded) + export_types = list(/obj/item/organ/liver/cybernetic/tier3, /obj/item/organ/lungs/cybernetic/tier3, /obj/item/organ/eyes/robotic/xray, /obj/item/organ/eyes/robotic/thermals, /obj/item/organ/stomach/cybernetic/tier3, /obj/item/organ/heart/cybernetic/tier3) /datum/export/organs/tail // yeah have fun pulling this off someone without catching a bwoink cost = 500 diff --git a/code/modules/cargo/packs/armory.dm b/code/modules/cargo/packs/armory.dm index bf79a3ed15..ed3f274f47 100644 --- a/code/modules/cargo/packs/armory.dm +++ b/code/modules/cargo/packs/armory.dm @@ -176,6 +176,7 @@ /obj/effect/spawner/bundle/crate/surplusrifle, /obj/item/storage/toolbox/ammo/surplus) crate_name = "surplus military crate" + crate_type = /obj/structure/closet/crate/secure/soviet /datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C) for(var/i in 1 to 5) diff --git a/code/modules/cargo/packs/security.dm b/code/modules/cargo/packs/security.dm index cf9cc5e0d1..16554b61ab 100644 --- a/code/modules/cargo/packs/security.dm +++ b/code/modules/cargo/packs/security.dm @@ -80,15 +80,15 @@ /datum/supply_pack/security/russianclothing name = "Russian Surplus Clothing" - desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!" + desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproof armor, a few union suits and some warm hats!" contraband = TRUE cost = 5750 // Its basicly sec suits, good boots/gloves - contains = list(/obj/item/clothing/suit/armor/navyblue/russian, - /obj/item/clothing/suit/armor/navyblue/russian, + contains = list(/obj/item/clothing/under/syndicate/rus_army, + /obj/item/clothing/under/syndicate/rus_army, /obj/item/clothing/shoes/combat, /obj/item/clothing/shoes/combat, - /obj/item/clothing/head/ushanka, - /obj/item/clothing/head/ushanka, + /obj/item/clothing/head/helmet/rus_helmet, + /obj/item/clothing/head/helmet/rus_helmet, /obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/head/helmet/alt, @@ -98,23 +98,23 @@ /obj/item/clothing/mask/gas, /obj/item/clothing/mask/gas) crate_name = "surplus russian clothing" - crate_type = /obj/structure/closet/crate/internals + crate_type = /obj/structure/closet/crate/secure/soviet /datum/supply_pack/security/russian_partisan name = "Russian Partisan Gear" desc = "An old russian partisan equipment crate, comes with a full russian outfit, a loaded surplus rifle and a second magazine." contraband = TRUE - access = FALSE cost = 6500 contains = list(/obj/item/clothing/suit/armor/navyblue/russian, /obj/item/clothing/shoes/combat, - /obj/item/clothing/head/ushanka, + /obj/item/clothing/head/helmet/rus_helmet, /obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/head/helmet/alt, /obj/item/clothing/gloves/tackler/combat/insulated, + /obj/item/clothing/under/syndicate/rus_army, /obj/item/clothing/mask/gas) crate_name = "surplus russian gear" - crate_type = /obj/structure/closet/crate/internals + crate_type = /obj/structure/closet/crate/secure/soviet /datum/supply_pack/security/russian_partisan/fill(obj/structure/closet/crate/C) ..() @@ -241,7 +241,7 @@ access = FALSE access_any = list(ACCESS_SECURITY, ACCESS_FORENSICS_LOCKERS) contains = list(/obj/item/ammo_box/c38/dumdum) - crate_name = ".38 match crate" + crate_name = ".38 dumdum crate" /datum/supply_pack/security/match name = ".38 Match Grade Speedloader" diff --git a/code/modules/client/verbs/autobunker.dm b/code/modules/client/verbs/autobunker.dm index 620854b9ed..367f1944cc 100644 --- a/code/modules/client/verbs/autobunker.dm +++ b/code/modules/client/verbs/autobunker.dm @@ -3,7 +3,7 @@ set desc = "Authorizes your account in the panic bunker of any servers connected to this function." set category = "OOC" - if(!(prefs.db_flags & DB_FLAG_AGE_CONFIRMATION_INCOMPLETE)) + if(prefs.db_flags & DB_FLAG_AGE_CONFIRMATION_INCOMPLETE) to_chat(src, "You are not age verified.") return diff --git a/code/modules/clothing/glasses/_glasses.dm b/code/modules/clothing/glasses/_glasses.dm index c79dee926c..01d27531e1 100644 --- a/code/modules/clothing/glasses/_glasses.dm +++ b/code/modules/clothing/glasses/_glasses.dm @@ -358,6 +358,12 @@ ..() user.cure_blind("blindfold_[REF(src)]") +/obj/item/clothing/glasses/fakeblindfold + name = "thin blindfold" + desc = "Covers the eyes, but not thick enough to obscure vision. Mostly for aesthetic." + icon_state = "blindfoldwhite" + item_state = "blindfoldwhite" + /obj/item/clothing/glasses/sunglasses/blindfold/white name = "blind personnel blindfold" desc = "Indicates that the wearer suffers from blindness." diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 6732f1c86c..254ed60c03 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -145,7 +145,7 @@ /obj/item/clothing/suit/armor/riot name = "riot suit" desc = "A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Helps the wearer resist shoving in close quarters." - icon_state = "riot" + icon_state = "swat" item_state = "swat_suit" body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS diff --git a/code/modules/library/soapstone.dm b/code/modules/library/soapstone.dm index f17040a938..0d312c485a 100644 --- a/code/modules/library/soapstone.dm +++ b/code/modules/library/soapstone.dm @@ -152,7 +152,7 @@ var/newcolor = copytext_char(hash, 1, 7) add_atom_colour("#[newcolor]", FIXED_COLOUR_PRIORITY) light_color = "#[newcolor]" - set_light(1) + set_light(0.3) /obj/structure/chisel_message/proc/pack() var/list/data = list() diff --git a/code/modules/lighting/lighting_object.dm b/code/modules/lighting/lighting_object.dm index ffa2d86e15..6551b1e336 100644 --- a/code/modules/lighting/lighting_object.dm +++ b/code/modules/lighting/lighting_object.dm @@ -10,6 +10,7 @@ mouse_opacity = MOUSE_OPACITY_TRANSPARENT layer = LIGHTING_LAYER invisibility = INVISIBILITY_LIGHTING + vis_flags = VIS_HIDE var/needs_update = FALSE var/turf/myturf diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm index 4d54487244..b1441ce55f 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm @@ -443,7 +443,7 @@ Difficulty: Hard charge(chargeat, delay, chargepast) /mob/living/simple_animal/hostile/megafauna/bubblegum/hallucination - name = "bubblegum's hallucination" + name = "Bubblegum's hallucination" desc = "Is that really just a hallucination?" health = 1 maxHealth = 1 diff --git a/code/modules/projectiles/ammunition/special/syringe.dm b/code/modules/projectiles/ammunition/special/syringe.dm index 10e4402856..caf5da3562 100644 --- a/code/modules/projectiles/ammunition/special/syringe.dm +++ b/code/modules/projectiles/ammunition/special/syringe.dm @@ -25,7 +25,7 @@ /obj/item/ammo_casing/chemgun name = "dart synthesiser" desc = "A high-power spring, linked to an energy-based dart synthesiser." - projectile_type = /obj/item/projectile/bullet/dart + projectile_type = /obj/item/projectile/bullet/dart/piercing firing_effect_type = null /obj/item/ammo_casing/chemgun/ready_proj(atom/target, mob/living/user, quiet, zone_override = "") @@ -35,7 +35,7 @@ var/obj/item/gun/chem/CG = loc if(CG.syringes_left <= 0) return - CG.reagents.trans_to(BB, 15) + CG.reagents.trans_to(BB, 10) BB.name = "chemical dart" CG.syringes_left-- ..() diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm index e8d53ddeb8..a3985c8f42 100644 --- a/code/modules/projectiles/guns/ballistic/automatic.dm +++ b/code/modules/projectiles/guns/ballistic/automatic.dm @@ -407,11 +407,11 @@ fire_sound = 'sound/weapons/rifleshot.ogg' weapon_weight = WEAPON_HEAVY mag_type = /obj/item/ammo_box/magazine/m10mm/rifle - fire_delay = 30 + fire_delay = 10 burst_size = 1 can_unsuppress = TRUE can_suppress = TRUE - w_class = WEIGHT_CLASS_HUGE + w_class = WEIGHT_CLASS_BULKY slot_flags = ITEM_SLOT_BACK automatic_burst_overlay = FALSE actions_types = list() diff --git a/code/modules/projectiles/guns/misc/chem_gun.dm b/code/modules/projectiles/guns/misc/chem_gun.dm index dcabc13989..779ab64bc2 100644 --- a/code/modules/projectiles/guns/misc/chem_gun.dm +++ b/code/modules/projectiles/guns/misc/chem_gun.dm @@ -13,9 +13,9 @@ custom_materials = list(/datum/material/iron=2000) clumsy_check = FALSE fire_sound = 'sound/items/syringeproj.ogg' - var/time_per_syringe = 250 - var/syringes_left = 4 - var/max_syringes = 4 + var/time_per_syringe = 300 + var/syringes_left = 5 + var/max_syringes = 5 var/last_synth = 0 /obj/item/gun/chem/Initialize() diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index e45434cec4..bb5989e5c6 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -644,66 +644,109 @@ //Cybernetic organs /datum/design/cybernetic_liver - name = "Cybernetic Liver" - desc = "A cybernetic liver" + name = "Basic Cybernetic Liver" + desc = "A basic cybernetic liver." id = "cybernetic_liver" build_type = PROTOLATHE | MECHFAB + construction_time = 40 materials = list(/datum/material/iron = 500, /datum/material/glass = 500) build_path = /obj/item/organ/liver/cybernetic - category = list("Misc","Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL - -/datum/design/cybernetic_heart - name = "Cybernetic Heart" - desc = "A cybernetic heart" - id = "cybernetic_heart" - build_type = PROTOLATHE | MECHFAB - materials = list(/datum/material/iron = 500, /datum/material/glass = 500) - build_path = /obj/item/organ/heart/cybernetic - category = list("Misc","Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL - -/datum/design/cybernetic_heart_u - name = "Upgraded Cybernetic Heart" - desc = "An upgraded cybernetic heart" - id = "cybernetic_heart_u" - build_type = PROTOLATHE | MECHFAB - construction_time = 50 - materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 500) - build_path = /obj/item/organ/heart/cybernetic/upgraded category = list("Misc", "Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL -/datum/design/cybernetic_liver_u - name = "Upgraded Cybernetic Liver" - desc = "An upgraded cybernetic liver" - id = "cybernetic_liver_u" - build_type = PROTOLATHE | MECHFAB +/datum/design/cybernetic_liver/tier2 + name = "Cybernetic Liver" + desc = "A cybernetic liver." + id = "cybernetic_liver_tier2" materials = list(/datum/material/iron = 500, /datum/material/glass = 500) - build_path = /obj/item/organ/liver/cybernetic/upgraded - category = list("Misc","Medical Designs") + build_path = /obj/item/organ/liver/cybernetic/tier2 + +/datum/design/cybernetic_liver/tier3 + name = "Upgraded Cybernetic Liver" + desc = "An upgraded cybernetic liver." + id = "cybernetic_liver_tier3" + construction_time = 50 + materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000) + build_path = /obj/item/organ/liver/cybernetic/tier3 + +/datum/design/cybernetic_heart + name = "Basic Cybernetic Heart" + desc = "A basic cybernetic heart." + id = "cybernetic_heart" + build_type = PROTOLATHE | MECHFAB + construction_time = 40 + materials = list(/datum/material/iron = 500, /datum/material/glass = 500) + build_path = /obj/item/organ/heart/cybernetic + category = list("Misc", "Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/cybernetic_heart/tier2 + name = "Cybernetic Heart" + desc = "A cybernetic heart." + id = "cybernetic_heart_tier2" + materials = list(/datum/material/iron = 500, /datum/material/glass = 500) + build_path = /obj/item/organ/heart/cybernetic/tier2 + +/datum/design/cybernetic_heart/tier3 + name = "Upgraded Cybernetic Heart" + desc = "An upgraded cybernetic heart." + id = "cybernetic_heart_tier3" + construction_time = 50 + materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000) + build_path = /obj/item/organ/heart/cybernetic/tier3 + /datum/design/cybernetic_lungs - name = "Cybernetic Lungs" - desc = "A pair of cybernetic lungs." + name = "Basic Cybernetic Lungs" + desc = "A basic pair of cybernetic lungs." id = "cybernetic_lungs" build_type = PROTOLATHE | MECHFAB + construction_time = 40 materials = list(/datum/material/iron = 500, /datum/material/glass = 500) build_path = /obj/item/organ/lungs/cybernetic - category = list("Misc","Medical Designs") + category = list("Misc", "Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL -/datum/design/cybernetic_lungs_u +/datum/design/cybernetic_lungs/tier2 + name = "Cybernetic Lungs" + desc = "A pair of cybernetic lungs." + id = "cybernetic_lungs_tier2" + materials = list(/datum/material/iron = 500, /datum/material/glass = 500) + build_path = /obj/item/organ/lungs/cybernetic/tier2 + +/datum/design/cybernetic_lungs/tier3 name = "Upgraded Cybernetic Lungs" desc = "A pair of upgraded cybernetic lungs." - id = "cybernetic_lungs_u" + id = "cybernetic_lungs_tier3" + construction_time = 50 + materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000) + build_path = /obj/item/organ/lungs/cybernetic/tier3 + +/datum/design/cybernetic_stomach + name = "Basic Cybernetic Stomach" + desc = "A basic cybernetic stomach." + id = "cybernetic_stomach" build_type = PROTOLATHE | MECHFAB - materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 500) - build_path = /obj/item/organ/lungs/cybernetic/upgraded - category = list("Misc","Medical Designs") + construction_time = 40 + materials = list(/datum/material/iron = 500, /datum/material/glass = 500) + build_path = /obj/item/organ/stomach/cybernetic + category = list("Misc", "Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/cybernetic_stomach/tier2 + name = "Cybernetic Stomach" + desc = "A cybernetic stomach." + id = "cybernetic_stomach_tier2" + materials = list(/datum/material/iron = 500, /datum/material/glass = 500) + build_path = /obj/item/organ/stomach/cybernetic/tier2 + +/datum/design/cybernetic_stomach/tier3 + name = "Upgraded Cybernetic Stomach" + desc = "An upgraded cybernetic stomach." + id = "cybernetic_stomach_tier3" + construction_time = 50 + materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000) + build_path = /obj/item/organ/stomach/cybernetic/tier3 + /datum/design/cybernetic_tongue name = "Cybernetic tongue" desc = "A fancy cybernetic tongue." @@ -711,7 +754,7 @@ build_type = PROTOLATHE | MECHFAB materials = list(/datum/material/iron = 500, /datum/material/glass = 500) build_path = /obj/item/organ/tongue/cybernetic - category = list("Misc","Medical Designs") + category = list("Misc", "Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL /datum/design/cybernetic_ears diff --git a/code/modules/research/techweb/nodes/medical_nodes.dm b/code/modules/research/techweb/nodes/medical_nodes.dm index 0eca3ea877..1d7d579dad 100644 --- a/code/modules/research/techweb/nodes/medical_nodes.dm +++ b/code/modules/research/techweb/nodes/medical_nodes.dm @@ -67,20 +67,27 @@ design_ids = list("implanter", "implantcase", "implant_chem", "implant_tracking", "locator", "c38_trac") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) +/datum/techweb_node/basic_cyber_organs + id = "basic_cyber_organs" + starting_node = TRUE + display_name = "Basic Cybernetic Organs" + description = "We have the techinology to force him to live a disgusting halflife." + design_ids = list("cybernetic_liver", "cybernetic_heart", "cybernetic_lungs", "cybernetic_stomach") + /datum/techweb_node/cyber_organs id = "cyber_organs" display_name = "Cybernetic Organs" description = "We have the technology to rebuild him." - prereq_ids = list("adv_biotech") - design_ids = list("cybernetic_ears", "cybernetic_heart", "cybernetic_liver", "cybernetic_lungs", "cybernetic_tongue") + prereq_ids = list("biotech") + design_ids = list("cybernetic_ears", "cybernetic_heart_tier2", "cybernetic_liver_tier2", "cybernetic_lungs_tier2", "cybernetic_stomach_tier2") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000) /datum/techweb_node/cyber_organs_upgraded id = "cyber_organs_upgraded" display_name = "Upgraded Cybernetic Organs" description = "We have the technology to upgrade him." - prereq_ids = list("cyber_organs") - design_ids = list("cybernetic_ears_u", "cybernetic_heart_u", "cybernetic_liver_u", "cybernetic_lungs_u", "ipc_stomach") + prereq_ids = list("adv_biotech", "cyber_organs") + design_ids = list("cybernetic_ears_u", "cybernetic_heart_tier3", "cybernetic_liver_tier3", "cybernetic_lungs_tier3", "cybernetic_stomach_tier3") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1500) /datum/techweb_node/cyber_implants diff --git a/code/modules/research/techweb/nodes/syndicate_nodes.dm b/code/modules/research/techweb/nodes/syndicate_nodes.dm index e659e49ac7..5a3c0f541f 100644 --- a/code/modules/research/techweb/nodes/syndicate_nodes.dm +++ b/code/modules/research/techweb/nodes/syndicate_nodes.dm @@ -21,7 +21,7 @@ id = "advanced_illegal_ballistics" display_name = "Advanced Non-Standard Ballistics" description = "Ballistic ammunition for non-standard firearms. Usually the ones you don't have nor want to be involved with." - design_ids = list("10mm","10mmap","10mminc","10mmhp","sl357","sl357ap","pistolm9mm","m45","bolt_clip") + design_ids = list("10mm","10mmap","10mminc","10mmhp","sl357","sl357ap","pistolm9mm","m45","bolt_clip","m10apbox","m10firebox","m10hpbox") prereq_ids = list("ballistic_weapons","syndicate_basic","explosive_weapons") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns from traitors, space, or anything in between. diff --git a/code/modules/spells/spell_types/shadow_walk.dm b/code/modules/spells/spell_types/shadow_walk.dm index 1dd949caa0..8436de2119 100644 --- a/code/modules/spells/spell_types/shadow_walk.dm +++ b/code/modules/spells/spell_types/shadow_walk.dm @@ -56,9 +56,9 @@ /obj/effect/dummy/phased_mob/shadow/proc/check_light_level() var/turf/T = get_turf(src) var/light_amount = T.get_lumcount() - if(light_amount > 0.2) // jaunt ends + if(light_amount > 0.4) // jaunt ends end_jaunt(TRUE) - else if (light_amount < 0.2 && (!QDELETED(jaunter))) //heal in the dark + else if (light_amount < 0.4 && (!QDELETED(jaunter))) //heal in the dark jaunter.heal_overall_damage(1,1) /obj/effect/dummy/phased_mob/shadow/proc/end_jaunt(forced = FALSE) diff --git a/code/modules/surgery/organs/heart.dm b/code/modules/surgery/organs/heart.dm index 4dba68ada3..6263284584 100644 --- a/code/modules/surgery/organs/heart.dm +++ b/code/modules/surgery/organs/heart.dm @@ -197,45 +197,67 @@ colour = "red" /obj/item/organ/heart/cybernetic - name = "cybernetic heart" - desc = "An electronic device designed to mimic the functions of an organic human heart. Offers no benefit over an organic heart other than being easy to make." + name = "basic cybernetic heart" + desc = "A basic electronic device designed to mimic the functions of an organic human heart." icon_state = "heart-c" organ_flags = ORGAN_SYNTHETIC + maxHealth = STANDARD_ORGAN_THRESHOLD*0.75 //This also hits defib timer, so a bit higher than its less important counterparts + + var/dose_available = FALSE + var/rid = /datum/reagent/medicine/epinephrine + var/ramount = 10 + var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage. + +/obj/item/organ/heart/cybernetic/tier2 + name = "cybernetic heart" + desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma." + icon_state = "heart-c-u" + maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD + dose_available = TRUE + emp_vulnerability = 2 + +/obj/item/organ/heart/cybernetic/tier3 + name = "upgraded cybernetic heart" + desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma. This upgraded model can regenerate its dose after use." + icon_state = "heart-c-u2" + maxHealth = 2 * STANDARD_ORGAN_THRESHOLD + dose_available = TRUE + rid = /datum/reagent/medicine/atropine + ramount = 5 + emp_vulnerability = 3 /obj/item/organ/heart/cybernetic/emp_act(severity) . = ..() + + // If the owner doesn't need a heart, we don't need to do anything with it. + if(!owner.needs_heart()) + return + if(. & EMP_PROTECT_SELF) return - Stop() - addtimer(CALLBACK(src, .proc/Restart), 0.2*severity SECONDS) - damage += severity + if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people. + owner.Dizzy(10) + owner.losebreath += 10 + COOLDOWN_START(src, severe_cooldown, 20 SECONDS) + if(prob(severity/emp_vulnerability)) //Chance of permanent effects + organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon. + Stop() + owner.visible_message("[owner] clutches at [owner.p_their()] chest as if [owner.p_their()] heart is stopping!", \ + "You feel a terrible pain in your chest, as if your heart has stopped!") + addtimer(CALLBACK(src, .proc/Restart), 10 SECONDS) -/obj/item/organ/heart/cybernetic/upgraded - name = "upgraded cybernetic heart" - desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma. This upgraded model can regenerate its dose after use." - icon_state = "heart-c-u" - maxHealth = 2 * STANDARD_ORGAN_THRESHOLD - - //I put it on upgraded for now. - var/dose_available = TRUE - var/rid = /datum/reagent/medicine/epinephrine - var/ramount = 10 - -/obj/item/organ/heart/cybernetic/upgraded/on_life() +/obj/item/organ/heart/cybernetic/on_life(delta_time, times_fired) . = ..() - if(!.) - return if(dose_available && owner.health <= owner.crit_threshold && !owner.reagents.has_reagent(rid)) - owner.reagents.add_reagent(rid, ramount) used_dose() - if(ramount < 10) //eats your nutrition to regen epinephrine - var/regen_amount = owner.nutrition/2000 - owner.adjust_nutrition(-regen_amount) - ramount += regen_amount -/obj/item/organ/heart/cybernetic/upgraded/proc/used_dose() +/obj/item/organ/heart/cybernetic/proc/used_dose() + owner.reagents.add_reagent(rid, ramount) + dose_available = FALSE + +/obj/item/organ/heart/cybernetic/tier3/used_dose() + . = ..() addtimer(VARSET_CALLBACK(src, dose_available, TRUE), 5 MINUTES) - ramount = 0 /obj/item/organ/heart/ipc name = "IPC heart" diff --git a/code/modules/surgery/organs/liver.dm b/code/modules/surgery/organs/liver.dm index 749f5a8c38..2037547d36 100755 --- a/code/modules/surgery/organs/liver.dm +++ b/code/modules/surgery/organs/liver.dm @@ -98,23 +98,41 @@ icon_state = "liver-c" /obj/item/organ/liver/cybernetic - name = "cybernetic liver" + name = "basic cybernetic liver" icon_state = "liver-c" - desc = "An electronic device designed to mimic the functions of a human liver. It has no benefits over an organic liver, but is easy to produce." + desc = "A very basic device designed to mimic the functions of a human liver. Handles toxins slightly worse than an organic liver." organ_flags = ORGAN_SYNTHETIC - maxHealth = 1.1 * STANDARD_ORGAN_THRESHOLD + toxTolerance = 0.3 * LIVER_DEFAULT_TOX_TOLERANCE //little less than 1u of toxin purging + toxLethality = 1.1 * LIVER_DEFAULT_TOX_LETHALITY + maxHealth = STANDARD_ORGAN_THRESHOLD*0.5 -/obj/item/organ/liver/cybernetic/upgraded - name = "upgraded cybernetic liver" + var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage. + +/obj/item/organ/liver/cybernetic/tier2 + name = "cybernetic liver" icon_state = "liver-c-u" - desc = "An upgraded version of the cybernetic liver, designed to improve upon organic livers. It is resistant to alcohol poisoning and is very robust at filtering toxins." + desc = "An electronic device designed to mimic the functions of a human liver. Handles toxins slightly better than an organic liver." + maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD + toxTolerance = 2 * LIVER_DEFAULT_TOX_TOLERANCE //6 units of toxin purging + toxLethality = 0.8 * LIVER_DEFAULT_TOX_LETHALITY //20% less damage than a normal liver + emp_vulnerability = 2 + +/obj/item/organ/liver/cybernetic/tier3 + name = "upgraded cybernetic liver" + icon_state = "liver-c-u2" + desc = "An upgraded version of the cybernetic liver, designed to improve further upon organic livers. It is resistant to alcohol poisoning and is very robust at filtering toxins." alcohol_tolerance = 0.001 maxHealth = 2 * STANDARD_ORGAN_THRESHOLD - toxTolerance = 15 //can shrug off up to 15u of toxins - toxLethality = 0.008 //20% less damage than a normal liver + toxTolerance = 5 * LIVER_DEFAULT_TOX_TOLERANCE //15 units of toxin purging + toxLethality = 0.4 * LIVER_DEFAULT_TOX_LETHALITY //60% less damage than a normal liver + emp_vulnerability = 3 /obj/item/organ/liver/cybernetic/emp_act(severity) . = ..() if(. & EMP_PROTECT_SELF) return - damage += severity + if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people. + owner.adjustToxLoss(10) + COOLDOWN_START(src, severe_cooldown, 10 SECONDS) + if(prob(severity/emp_vulnerability)) //Chance of permanent effects + organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon. diff --git a/code/modules/surgery/organs/lungs.dm b/code/modules/surgery/organs/lungs.dm index 083c71fda2..c94fb16add 100644 --- a/code/modules/surgery/organs/lungs.dm +++ b/code/modules/surgery/organs/lungs.dm @@ -547,33 +547,52 @@ maxHealth = INFINITY//I don't understand how plamamen work, so I'm not going to try t give them special lungs atm /obj/item/organ/lungs/cybernetic - name = "cybernetic lungs" - desc = "A cybernetic version of the lungs found in traditional humanoid entities. It functions the same as an organic lung and is merely meant as a replacement." + name = "basic cybernetic lungs" + desc = "A basic cybernetic version of the lungs found in traditional humanoid entities." icon_state = "lungs-c" organ_flags = ORGAN_SYNTHETIC - maxHealth = 400 - safe_oxygen_min = 13 + maxHealth = STANDARD_ORGAN_THRESHOLD * 0.5 -/obj/item/organ/lungs/cybernetic/emp_act() - . = ..() - if(. & EMP_PROTECT_SELF) - return - owner.losebreath = 20 - owner.adjustOrganLoss(ORGAN_SLOT_LUNGS, 25) + var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage. -/obj/item/organ/lungs/cybernetic/upgraded - name = "upgraded cybernetic lungs" - desc = "A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon dioxide." +/obj/item/organ/lungs/cybernetic/tier2 + name = "cybernetic lungs" + desc = "A cybernetic version of the lungs found in traditional humanoid entities. Allows for greater intakes of oxygen than organic lungs, requiring slightly less pressure." icon_state = "lungs-c-u" - safe_toxins_max = 20 - safe_co2_max = 20 - safe_oxygen_max = 250 + maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD + safe_oxygen_min = 13 + safe_oxygen_max = 100 + emp_vulnerability = 2 + +/obj/item/organ/lungs/cybernetic/tier3 + name = "upgraded cybernetic lungs" + desc = "A more advanced version of the stock cybernetic lungs. Features the ability to filter out various airbourne toxins and carbon dioxide even at heavy levels." + icon_state = "lungs-c-u2" + maxHealth = 2 * STANDARD_ORGAN_THRESHOLD + safe_oxygen_min = 4 //You could literally be breathing the thinnest amount of oxygen and be fine + safe_oxygen_max = 250 //Or be in an enriched oxygen room for that matter + safe_toxins_max = 30 + safe_co2_max = 30 + SA_para_min = 30 + SA_sleep_min = 50 + BZ_trip_balls_min = 30 + emp_vulnerability = 3 cold_level_1_threshold = 200 cold_level_2_threshold = 140 cold_level_3_threshold = 100 maxHealth = 550 +/obj/item/organ/lungs/cybernetic/emp_act(severity) + . = ..() + if(. & EMP_PROTECT_SELF) + return + if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people. + owner.losebreath += 20 + COOLDOWN_START(src, severe_cooldown, 30 SECONDS) + if(prob(severity/emp_vulnerability)) //Chance of permanent effects + organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon. + /obj/item/organ/lungs/ashwalker name = "ash lungs" desc = "blackened lungs identical from specimens recovered from lavaland, unsuited to higher air pressures." diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index cb4de69fbd..6cdeadcbb3 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -16,6 +16,7 @@ var/decay_factor = 0 //same as above but when without a living owner, set to 0 for generic organs var/high_threshold = STANDARD_ORGAN_THRESHOLD * 0.45 //when severe organ damage occurs var/low_threshold = STANDARD_ORGAN_THRESHOLD * 0.1 //when minor organ damage occurs + var/severe_cooldown //cooldown for severe effects, used for synthetic organ emp effects. ///Organ variables for determining what we alert the owner with when they pass/clear the damage thresholds var/prev_damage = 0 @@ -153,6 +154,9 @@ /obj/item/organ/proc/on_life() //repair organ damage if the organ is not failing or synthetic if(organ_flags & ORGAN_FAILING || !owner) return FALSE + if(organ_flags & ORGAN_SYNTHETIC_EMP) //Synthetic organ has been emped, is now failing. + applyOrganDamage(maxHealth * decay_factor) + return if(!is_cold() && damage) ///Damage decrements by a percent of its maxhealth var/healing_amount = -(maxHealth * healing_factor) diff --git a/code/modules/surgery/organs/stomach.dm b/code/modules/surgery/organs/stomach.dm index ba7b950602..defb062f1a 100644 --- a/code/modules/surgery/organs/stomach.dm +++ b/code/modules/surgery/organs/stomach.dm @@ -93,6 +93,40 @@ icon_state = "stomach-p" desc = "A strange crystal that is responsible for metabolizing the unseen energy force that feeds plasmamen." +/obj/item/organ/stomach/cybernetic + name = "basic cybernetic stomach" + icon_state = "stomach-c" + desc = "A basic device designed to mimic the functions of a human stomach" + organ_flags = ORGAN_SYNTHETIC + maxHealth = STANDARD_ORGAN_THRESHOLD * 0.5 + var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage. + +/obj/item/organ/stomach/cybernetic/tier2 + name = "cybernetic stomach" + icon_state = "stomach-c-u" + desc = "An electronic device designed to mimic the functions of a human stomach. Handles disgusting food a bit better." + maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD + disgust_metabolism = 2 + emp_vulnerability = 2 + +/obj/item/organ/stomach/cybernetic/tier3 + name = "upgraded cybernetic stomach" + icon_state = "stomach-c-u2" + desc = "An upgraded version of the cybernetic stomach, designed to improve further upon organic stomachs. Handles disgusting food very well." + maxHealth = 2 * STANDARD_ORGAN_THRESHOLD + disgust_metabolism = 3 + emp_vulnerability = 3 + +/obj/item/organ/stomach/cybernetic/emp_act(severity) + . = ..() + if(. & EMP_PROTECT_SELF) + return + if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people. + owner.vomit(stun = FALSE) + COOLDOWN_START(src, severe_cooldown, 10 SECONDS) + if(prob(severity/emp_vulnerability)) //Chance of permanent effects + organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon. + /obj/item/organ/stomach/ipc name = "ipc cell" icon_state = "stomach-ipc" diff --git a/code/modules/uplink/uplink_items/uplink_bundles.dm b/code/modules/uplink/uplink_items/uplink_bundles.dm index 465f980804..9b17162532 100644 --- a/code/modules/uplink/uplink_items/uplink_bundles.dm +++ b/code/modules/uplink/uplink_items/uplink_bundles.dm @@ -135,7 +135,7 @@ but you never know. Contents are sorted to always be worth 50 TC." item = /obj/structure/closet/crate cost = 20 - player_minimum = 25 + player_minimum = 20 exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops, /datum/game_mode/traitor/internal_affairs) cant_discount = TRUE var/starting_crate_value = 50 @@ -145,7 +145,7 @@ desc = "A dusty SUPER-SIZED from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, \ but you never know. Contents are sorted to always be worth 125 TC." cost = 40 - player_minimum = 40 + player_minimum = 30 starting_crate_value = 125 /datum/uplink_item/bundles_TC/surplus/purchase(mob/user, datum/component/uplink/U) diff --git a/code/modules/uplink/uplink_items/uplink_roles.dm b/code/modules/uplink/uplink_items/uplink_roles.dm index 4edbe2f2c7..774c2d9794 100644 --- a/code/modules/uplink/uplink_items/uplink_roles.dm +++ b/code/modules/uplink/uplink_items/uplink_roles.dm @@ -208,9 +208,10 @@ /datum/uplink_item/role_restricted/chemical_gun name = "Reagent Dartgun" - desc = "A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. Can hold 100u of reagents." + desc = "A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. \ + Synthesizes one piercing 10 unit dart every 30 seconds up to a maximum of five. Can hold 100u of reagents." item = /obj/item/gun/chem - cost = 12 + cost = 10 restricted_roles = list("Chemist", "Chief Medical Officer") /datum/uplink_item/role_restricted/reverse_bear_trap @@ -257,4 +258,4 @@ item = /obj/item/storage/toolbox/emergency/turret cost = 11 restricted_roles = list("Station Engineer") - + diff --git a/code/modules/vending/_vending.dm b/code/modules/vending/_vending.dm index 5f39158413..b86ab6023a 100644 --- a/code/modules/vending/_vending.dm +++ b/code/modules/vending/_vending.dm @@ -55,7 +55,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 70) circuit = /obj/item/circuitboard/machine/vendor payment_department = ACCOUNT_SRV - light_power = 0.5 + light_power = 0.3 light_range = MINIMUM_USEFUL_LIGHT_RANGE /// Is the machine active (No sales pitches if off)! var/active = TRUE diff --git a/html/changelog.html b/html/changelog.html index 96725ae8f8..19efdd3168 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -50,6 +50,91 @@ -->
+

05 May 2021

+

The0bserver, with a great amount of advice from TripleZeta/TetraZeta updated:

+
    +
  • Adds a new crate type, for use with any manner of cheeky breeki shenanigans, as well as with existing Russian contraband.
  • +
+

bunny232 updated:

+
    +
  • There's some new vents and scrubbers in the meta station xenobiology department. Welders and wrenches not included*
  • +
+

keronshb updated:

+
    +
  • Nightmare Shadow Jaunt threshold up to 0.4
  • +
  • Vendor and Engraved message light down to 0.3
  • +
+ +

03 May 2021

+

TripleShades updated:

+
    +
  • Added two air alarms to Pubby Security, one in the evidence locker room and one in the main equipment back room
  • +
  • pAI Card back to outside Research in Meta Station
  • +
  • Pubby Disposals now shunts to space
  • +
  • Maintinence Areas being not applied to certain airlocks as well as stealing minor walls
  • +
  • Box Surgery Storage camera is now renamed to be on the network
  • +
  • Box Paramedic Station camera is now renamed to be on the network, and no longer steals the Morgue's cam tweak: Box Surgery Storage is now it's own proper room
  • +
+ +

01 May 2021

+

qweq12yt updated:

+
    +
  • Restores the sprite for the Riot Suit.
  • +
+ +

30 April 2021

+

DrPainis updated:

+
    +
  • Bubblegum's hallucinations are capitalized.
  • +
+

Melbert, SandPoot updated:

+
    +
  • TGUI Limbgrower
  • +
  • Refactored the limbgrower to modernize the code and allow for more types of designs.
  • +
  • The limbgrower now supports plumbing ducts.
  • +
  • Fixes genitals not actually getting data from disks.
  • +
  • Adds two special helpers.
  • +
+

SandPoot updated:

+
    +
  • The decal painter now has visible previews for your tile painting funs.
  • +
  • Fixes decal painter painting in the opposite direction.
  • +
+

TheObserver-sys updated:

+
    +
  • Restores the access lock on crates that should have them, given the goods inside.
  • +
  • Makes the 10MM Surplus Rifle a less awful thing to use.
  • +
  • replaces unarmored things with their armored versions.
  • +
  • Illegal Tech Ammo actually is fucking reasonable, now.
  • +
  • Expensive Illegal Tech Ammo Boxes are now constructible, with actually justifiable prices.
  • +
+

WanderingFox95 updated:

+
    +
  • There's finally a reason for the reagent dart gun to exist and be used!
  • +
+

akada updated:

+
    +
  • Changes the space adaptation sprite to something less intrusive and more subtle.
  • +
+

necromanceranne updated:

+
    +
  • Basic cybernetic organs: they're worse than organic! Basic stomachs, hearts, lungs and livers! For when you hate someone enough to not bother harvesting organs from a monkeyhuman!
  • +
  • Cybernetic organs have been adjusted into three tiers: 1 (basic), 2 (standard, better than organic) and 3 (absolutely better than organic but expensive to print)
  • +
  • Cybernetic organs that are emp'd instead suffer different effects based on the severity of the emp. The bigger the emp, the worse the effect is.
  • +
  • Rather than outright bricking, severely emp'd cyberorgans degrade over time very quickly, requiring replacement in the near future.
  • +
  • Fake blindfolds in the loadout. They don't obscure vision, for better or worse.
  • +
+ +

29 April 2021

+

Putnam3145 updated:

+
    +
  • Fixed a couple runtimes in activity (threat) tracking
  • +
+

keronshb updated:

+
    +
  • Removes the Reinforcement Chromosome from Genetics.
  • +
+

26 April 2021

Trigg, stylemistake and SandPoot updated:

    diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index d1d5cc31d6..74a9c9400e 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -29172,3 +29172,72 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - admin: 'Admins just got a new TGUI Select Equipment menu tweak: Prevents the window from creating sprites for any animated version there might be. (this guarantees consistant sprite size/amount)' +2021-04-29: + Putnam3145: + - bugfix: Fixed a couple runtimes in activity (threat) tracking + keronshb: + - balance: Removes the Reinforcement Chromosome from Genetics. +2021-04-30: + DrPainis: + - spellcheck: Bubblegum's hallucinations are capitalized. + Melbert, SandPoot: + - refactor: TGUI Limbgrower + - refactor: Refactored the limbgrower to modernize the code and allow for more types + of designs. + - rscadd: The limbgrower now supports plumbing ducts. + - bugfix: Fixes genitals not actually getting data from disks. + - code_imp: Adds two special helpers. + SandPoot: + - rscadd: The decal painter now has visible previews for your tile painting funs. + - bugfix: Fixes decal painter painting in the opposite direction. + TheObserver-sys: + - bugfix: Restores the access lock on crates that should have them, given the goods + inside. + - bugfix: Makes the 10MM Surplus Rifle a less awful thing to use. + - bugfix: replaces unarmored things with their armored versions. + - balance: Illegal Tech Ammo actually is fucking reasonable, now. + - balance: Expensive Illegal Tech Ammo Boxes are now constructible, with actually + justifiable prices. + WanderingFox95: + - balance: There's finally a reason for the reagent dart gun to exist and be used! + akada: + - imageadd: Changes the space adaptation sprite to something less intrusive and + more subtle. + necromanceranne: + - rscadd: 'Basic cybernetic organs: they''re worse than organic! Basic stomachs, + hearts, lungs and livers! For when you hate someone enough to not bother harvesting + organs from a monkeyhuman!' + - rscadd: 'Cybernetic organs have been adjusted into three tiers: 1 (basic), 2 (standard, + better than organic) and 3 (absolutely better than organic but expensive to + print)' + - rscadd: Cybernetic organs that are emp'd instead suffer different effects based + on the severity of the emp. The bigger the emp, the worse the effect is. + - rscadd: Rather than outright bricking, severely emp'd cyberorgans degrade over + time very quickly, requiring replacement in the near future. + - rscadd: Fake blindfolds in the loadout. They don't obscure vision, for better + or worse. +2021-05-01: + qweq12yt: + - bugfix: Restores the sprite for the Riot Suit. +2021-05-03: + TripleShades: + - rscadd: Added two air alarms to Pubby Security, one in the evidence locker room + and one in the main equipment back room + - rscadd: pAI Card back to outside Research in Meta Station + - bugfix: Pubby Disposals now shunts to space + - bugfix: Maintinence Areas being not applied to certain airlocks as well as stealing + minor walls + - bugfix: Box Surgery Storage camera is now renamed to be on the network + - bugfix: 'Box Paramedic Station camera is now renamed to be on the network, and + no longer steals the Morgue''s cam tweak: Box Surgery Storage is now it''s own + proper room' +2021-05-05: + The0bserver, with a great amount of advice from TripleZeta/TetraZeta: + - rscadd: Adds a new crate type, for use with any manner of cheeky breeki shenanigans, + as well as with existing Russian contraband. + bunny232: + - rscadd: There's some new vents and scrubbers in the meta station xenobiology department. + Welders and wrenches not included* + keronshb: + - balance: Nightmare Shadow Jaunt threshold up to 0.4 + - balance: Vendor and Engraved message light down to 0.3 diff --git a/icons/effects/genetics.dmi b/icons/effects/genetics.dmi index 373a9de623..16ceb1f18c 100644 Binary files a/icons/effects/genetics.dmi and b/icons/effects/genetics.dmi differ diff --git a/icons/obj/crates.dmi b/icons/obj/crates.dmi index 9b42188f5e..1fda3933bd 100644 Binary files a/icons/obj/crates.dmi and b/icons/obj/crates.dmi differ diff --git a/icons/obj/machines/gateway.dmi b/icons/obj/machines/gateway.dmi index fc45145ae8..5ba943bb89 100644 Binary files a/icons/obj/machines/gateway.dmi and b/icons/obj/machines/gateway.dmi differ diff --git a/icons/obj/surgery.dmi b/icons/obj/surgery.dmi index 0460934eee..52172bbe29 100755 Binary files a/icons/obj/surgery.dmi and b/icons/obj/surgery.dmi differ diff --git a/icons/turf/decals.dmi b/icons/turf/decals.dmi index 2b2b62a99c..4ed8c8db9a 100644 Binary files a/icons/turf/decals.dmi and b/icons/turf/decals.dmi differ diff --git a/modular_citadel/code/modules/client/loadout/glasses.dm b/modular_citadel/code/modules/client/loadout/glasses.dm index b0eecbbf28..f3b07657f4 100644 --- a/modular_citadel/code/modules/client/loadout/glasses.dm +++ b/modular_citadel/code/modules/client/loadout/glasses.dm @@ -6,6 +6,10 @@ name = "Blindfold" path = /obj/item/clothing/glasses/sunglasses/blindfold +/datum/gear/glasses/fakeblindfold + name = "Fake Blindfold" + path = /obj/item/clothing/glasses/fakeblindfold + /datum/gear/glasses/cold name = "Cold goggles" path = /obj/item/clothing/glasses/cold diff --git a/modular_citadel/code/modules/projectiles/boxes_magazines/external/pistol.dm b/modular_citadel/code/modules/projectiles/boxes_magazines/external/pistol.dm index c39c66578b..858fe8fd5f 100644 --- a/modular_citadel/code/modules/projectiles/boxes_magazines/external/pistol.dm +++ b/modular_citadel/code/modules/projectiles/boxes_magazines/external/pistol.dm @@ -3,10 +3,9 @@ desc = "A gun magazine. Loaded with rounds which ignite the target.." id = "10mminc" build_type = PROTOLATHE - materials = list(/datum/material/plasma = 50000, /datum/material/iron = 18000) - reagents_list = list(/datum/reagent/toxin/plasma = 120, /datum/reagent/napalm = 240) + materials = list(/datum/material/plasma = 5000, /datum/material/iron = 7500) build_path = /obj/item/ammo_box/magazine/m10mm/fire - category = list("Weapons") + category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/m10mm @@ -14,7 +13,7 @@ desc = "A gun magazine." id = "10mm" build_type = PROTOLATHE - materials = list(/datum/material/iron = 55000) + materials = list(/datum/material/iron = 6000) build_path = /obj/item/ammo_box/magazine/m10mm category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY @@ -24,8 +23,7 @@ desc = "A gun magazine. Loaded with hollow-point rounds, extremely effective against unarmored targets, but nearly useless against protective clothing." id = "10mmhp" build_type = PROTOLATHE - materials = list(/datum/material/iron = 40000, /datum/material/glass = 50000) - reagents_list = list(/datum/reagent/sonic_powder = 280) + materials = list(/datum/material/iron = 7500, /datum/material/glass = 5000) build_path = /obj/item/ammo_box/magazine/m10mm/hp category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY @@ -35,7 +33,7 @@ desc = "A gun magazine. Loaded with rounds which penetrate armour, but are less effective against normal targets." id = "10mmap" build_type = PROTOLATHE - materials = list(/datum/material/iron = 40000, /datum/material/titanium = 60000) + materials = list(/datum/material/iron = 7500, /datum/material/titanium = 6500) build_path = /obj/item/ammo_box/magazine/m10mm/ap category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY @@ -54,7 +52,7 @@ name = "handgun magazine (.45)" id = "m45" build_type = PROTOLATHE - materials = list(/datum/material/iron = 80000) + materials = list(/datum/material/iron = 8000) build_path = /obj/item/ammo_box/magazine/m45 category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY @@ -64,7 +62,7 @@ desc = "A gun magazine." id = "pistolm9mm" build_type = PROTOLATHE - materials = list(/datum/material/iron = 80000) + materials = list(/datum/material/iron = 7500) build_path = /obj/item/ammo_box/magazine/pistolm9mm category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY @@ -84,7 +82,37 @@ desc = "A revolver speedloader. Cuts through like a hot knife through butter." id = "sl357ap" build_type = PROTOLATHE - materials = list(/datum/material/iron = 30000, /datum/material/titanium = 45000) + materials = list(/datum/material/iron = 30000, /datum/material/titanium = 5000) build_path = /obj/item/ammo_box/a357/ap category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/m10apbox + name = "ammo box (10mm Armour Piercing)" + desc = "A box of ammo containing 20 rounds designed to penetrate armor, at the cost of raw damage." + id = "m10apbox" + build_type = PROTOLATHE + materials = list(/datum/material/iron = 30000, /datum/material/titanium = 6000) + build_path = /obj/item/ammo_box/c10mm/ap + category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/m10firebox + name = "ammo box (10mm Incendiary)" + desc = "A box of ammo containing 20 rounds designed to set people ablaze, at the cost of raw damage." + id = "m10firebox" + build_type = PROTOLATHE + materials = list(/datum/material/iron = 30000, /datum/material/plasma = 6000) + build_path = /obj/item/ammo_box/c10mm/fire + category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/m10hpbox + name = "ammo box (10mm Hollowpoint)" + desc = "A box of ammo containing 20 rounds designed to tear through unarmored opponents, while being completely ineffective against armor." + id = "m10hpbox" + build_type = PROTOLATHE + materials = list(/datum/material/iron = 30000, /datum/material/glass = 6000) + build_path = /obj/item/ammo_box/c10mm/hp + category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY diff --git a/tgui/packages/tgui/interfaces/DecalPainter.js b/tgui/packages/tgui/interfaces/DecalPainter.js index 90ab589208..c28ba8b4f1 100644 --- a/tgui/packages/tgui/interfaces/DecalPainter.js +++ b/tgui/packages/tgui/interfaces/DecalPainter.js @@ -1,6 +1,7 @@ import { useBackend } from '../backend'; -import { Button, Section } from '../components'; +import { Box, Button, Section } from '../components'; import { Window } from '../layouts'; +import { classes } from 'common/react'; export const DecalPainter = (props, context) => { const { act, data } = useBackend(context); @@ -16,11 +17,25 @@ export const DecalPainter = (props, context) => { {decal_list.map(decal => ( ))}
    @@ -28,7 +43,12 @@ export const DecalPainter = (props, context) => { return ( ); })}
    @@ -45,7 +74,12 @@ export const DecalPainter = (props, context) => { return ( ); })} diff --git a/tgui/packages/tgui/interfaces/Limbgrower.js b/tgui/packages/tgui/interfaces/Limbgrower.js new file mode 100644 index 0000000000..b91c7e4b45 --- /dev/null +++ b/tgui/packages/tgui/interfaces/Limbgrower.js @@ -0,0 +1,109 @@ +import { useBackend, useSharedState } from '../backend'; +import { Box, Button, Dimmer, Icon, LabeledList, Section, Tabs } from '../components'; +import { Window } from '../layouts'; + +export const Limbgrower = (props, context) => { + const { act, data } = useBackend(context); + const { + reagents = [], + total_reagents, + max_reagents, + categories = [], + busy, + disk = [], + } = data; + const [tab, setTab] = useSharedState( + context, 'category', categories[0]?.name); + const designList = categories + .find(category => category.name === tab) + ?.designs; + + return ( + + {!!busy && ( + + + {' Building...'} + + )} + +
    act('eject_disk')} + disabled={!disk['disk']} + /> + }> + {disk['name'] ? ( +
    + Containing data for {disk['name']},
    + Attempting to create genitalia will use the disk's data. +
    + ) : disk['disk'] ? "No data." : "No disk."} +
    +
    + + {total_reagents} / {max_reagents} reagent capacity used. + + + {reagents.map(reagent => ( + act('empty_reagent', { + reagent_type: reagent.reagent_type, + })} /> + )}> + {reagent.reagent_amount}u + + ))} + +
    +
    + + {categories.map(category => ( + setTab(category.name)}> + {category.name} + + ))} + + + {designList.map(design => ( + act('make_limb', { + design_id: design.id, + active_tab: design.parent_category, + })} /> + )}> + {design.needed_reagents.map(reagent => ( + + {reagent.name}: {reagent.amount}u + + ))} + + ))} + +
    +
    +
    + ); +};