Some slight fixes
This commit is contained in:
@@ -490,15 +490,15 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
|
||||
. = BLOOD_COLOR_HUMAN
|
||||
switch(type)
|
||||
if("U")//Universal blood; a bit orange
|
||||
. = "#DB3300"
|
||||
. = "#db3300"
|
||||
if("SY")//Synthetics blood; blue
|
||||
. = BLOOD_COLOR_SYNTHETIC
|
||||
if("L")//lizard, a bit pink/purple
|
||||
. = "#DB004D"
|
||||
. = BLOOD_COLOR_LIZARD
|
||||
if("X*")//xeno blood; greenish yellow
|
||||
. = BLOOD_COLOR_XENO
|
||||
if("HF")// Oil/Hydraulic blood. something something why not. reee
|
||||
. = BLOOD_COLOR_OIL
|
||||
if("GEL")// slimepeople blood, rgb 0, 255, 144
|
||||
. = "#00FF90"
|
||||
. = BLOOD_COLOR_SLIME
|
||||
//add more stuff to the switch if you have more blood colors for different types
|
||||
|
||||
Reference in New Issue
Block a user