some fixes

This commit is contained in:
Timothy Teakettle
2020-07-23 18:10:46 +01:00
parent 0ccbe0b793
commit f5ac0b5762
3 changed files with 6 additions and 3 deletions
@@ -34,8 +34,8 @@
healable = 0
environment_smash = ENVIRONMENT_SMASH_STRUCTURES
obj_damage = 50
melee_damage_lower = 15 // reduced from 30 to 15 with wounds since they get big buffs to slicing wounds
melee_damage_upper = 15
melee_damage_lower = 22.5 // reduced from 30 to 22.5 with wounds since they get big buffs to slicing wounds
melee_damage_upper = 22.5
wound_bonus = -10
bare_wound_bonus = 0
sharpness = TRUE
@@ -55,7 +55,7 @@
say_mod = "hisses"
default_color = "00FF00"
icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
species_traits = list(MUTCOLORS,EYECOLOR,LIPS)
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,CAN_SCAR)
mutant_bodyparts = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'