From f5bde6a869d9fa9a0e0d26ccb6d376b10620f341 Mon Sep 17 00:00:00 2001 From: Putnam Date: Wed, 11 Mar 2020 01:39:48 -0700 Subject: [PATCH] Let clown ops inherit from nuke ops --- code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index 2a4688de6c..2527c83077 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -623,8 +623,7 @@ config_tag = "clownops" antag_datum = /datum/antagonist/nukeop/clownop antag_leader_datum = /datum/antagonist/nukeop/leader/clownop - requirements = list(100,90,80,70,60,50,50,50,50,50) - high_population_requirement = 50 + weight = 1 property_weights = list("trust" = 2, "chaos" = 2, "extended" = -2, "story_potential" = 2, "valid" = 2)