Merge pull request #1812 from Citadel-Station-13/upstream-merge-28858
[MIRROR] Adds heartbeats
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@@ -437,3 +437,10 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
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#define GANGSTER_SOLDIER_STARTING_INFLUENCE 5
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#define GANGSTER_BOSS_STARTING_INFLUENCE 20
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//for determining which type of heartbeat sound is playing
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#define BEAT_FAST 1
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#define BEAT_SLOW 2
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#define BEAT_NONE 0
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#define BEAT_CHANNEL 150
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@@ -0,0 +1,7 @@
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diff a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm (rejected hunks)
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@@ -440,4 +440,4 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
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#define BEAT_SLOW 2
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#define BEAT_NONE 0
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-#define BEAT_CHANNEL 150 //sound channel for heartbeats
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+
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@@ -3,6 +3,7 @@
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#define CHANNEL_ADMIN 1023
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#define CHANNEL_VOX 1022
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#define CHANNEL_JUKEBOX 1021
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#define CHANNEL_HEARTBEAT 1019 //sound channel for heartbeats
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//Citadel code
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#define CHANNEL_PRED 1020
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@@ -0,0 +1,8 @@
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diff a/code/__DEFINES/sound.dm b/code/__DEFINES/sound.dm (rejected hunks)
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@@ -9,5 +9,5 @@
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//THIS SHOULD ALWAYS BE THE LOWEST ONE!
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//KEEP IT UPDATED
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-#define CHANNEL_HIGHEST_AVAILABLE 1019
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+#define CHANNEL_HIGHEST_AVAILABLE 1018
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