upstream-merge-28047
This commit is contained in:
@@ -361,7 +361,6 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
name = "Next Tier Requirements"
|
||||
desc = "You shouldn't be seeing this description unless you're very fast. If you're very fast, good job!"
|
||||
icon_state = "no-servants-caches"
|
||||
var/static/list/scripture_states = list(SCRIPTURE_DRIVER = TRUE, SCRIPTURE_SCRIPT = FALSE, SCRIPTURE_APPLICATION = FALSE, SCRIPTURE_REVENANT = FALSE, SCRIPTURE_JUDGEMENT = FALSE)
|
||||
|
||||
/obj/screen/alert/clockwork/scripture_reqs/Initialize()
|
||||
. = ..()
|
||||
@@ -374,12 +373,11 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
|
||||
/obj/screen/alert/clockwork/scripture_reqs/process()
|
||||
if(GLOB.clockwork_gateway_activated)
|
||||
qdel(src)
|
||||
mob_viewer.clear_alert("scripturereq")
|
||||
return
|
||||
var/current_state
|
||||
scripture_states = scripture_unlock_check()
|
||||
for(var/i in scripture_states)
|
||||
if(!scripture_states[i])
|
||||
for(var/i in SSticker.scripture_states)
|
||||
if(!SSticker.scripture_states[i])
|
||||
current_state = i
|
||||
break
|
||||
icon_state = "no"
|
||||
@@ -459,7 +457,6 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
var/servants = 0
|
||||
var/validservants = 0
|
||||
var/unconverted_ais_exist = get_unconverted_ais()
|
||||
var/list/scripture_states = scripture_unlock_check()
|
||||
var/list/textlist
|
||||
for(var/mob/living/L in GLOB.living_mob_list)
|
||||
if(is_servant_of_ratvar(L))
|
||||
@@ -496,7 +493,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
textlist += "<b>[unconverted_ais_exist] unconverted AIs exist!</b><br>"
|
||||
else
|
||||
textlist += "<b>An unconverted AI exists!</b><br>"
|
||||
if(scripture_states[SCRIPTURE_REVENANT])
|
||||
if(SSticker.scripture_states[SCRIPTURE_REVENANT])
|
||||
var/inathneq_available = GLOB.clockwork_generals_invoked["inath-neq"] <= world.time
|
||||
var/sevtug_available = GLOB.clockwork_generals_invoked["sevtug"] <= world.time
|
||||
var/nezbere_available = GLOB.clockwork_generals_invoked["nezbere"] <= world.time
|
||||
@@ -508,9 +505,9 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
textlist += "Generals available: <b>NONE</b><br>"
|
||||
else
|
||||
textlist += "Generals available: <b>NONE</b><br>"
|
||||
for(var/i in scripture_states)
|
||||
for(var/i in SSticker.scripture_states)
|
||||
if(i != SCRIPTURE_DRIVER) //ignore the always-unlocked stuff
|
||||
textlist += "[i] Scripture: <b>[scripture_states[i] ? "UNLOCKED":"LOCKED"]</b><br>"
|
||||
textlist += "[i] Scripture: <b>[SSticker.scripture_states[i] ? "UNLOCKED":"LOCKED"]</b><br>"
|
||||
desc = textlist.Join()
|
||||
..()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user