Easing fine tuning of the system.
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@@ -8,12 +8,6 @@
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/// Levels
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#define SKILL_PROGRESSION_LEVEL 4
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/// Max value of skill for numerical skills
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#define SKILL_NUMERICAL_MAX 100
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/// Min value of skill for numerical skills
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#define SKILL_NUMERICAL_MIN 0
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// Standard values for job starting skills
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#define STARTING_SKILL_SURGERY_MEDICAL 35 //out of SKILL_NUMERICAL_MAX
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@@ -26,6 +20,13 @@
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#define DEF_SKILL_GAIN 1
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#define SKILL_GAIN_SURGERY_PER_STEP 0.25
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#define STD_USE_TOOL_MULT 1
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#define EASY_USE_TOOL_MULT 0.75
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#define TRIVIAL_USE_TOOL_MULT 0.5
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#define BARE_USE_TOOL_MULT 0.25
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//multiplier of the difference of max_value and min_value. Mostly for balance purposes between numerical and level-based skills.
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#define STD_NUM_SKILL_ITEM_GAIN_MULTI 0.002
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//An extra point for each few seconds of delay when using a tool. Before the multiplier.
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#define SKILL_GAIN_DELAY_DIVISOR 3 SECONDS
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