[MIRROR] Ninja Refactor (#1037)

* Ninja Refactor

* Update antagonists.dm

* Delete antagonists.dm.rej

* Update antagonists.dm

* Update mind.dm

* Update mind.dm

* whatever, I fixed that cunt
This commit is contained in:
CitadelStationBot
2017-05-21 00:39:26 -05:00
committed by Poojawa
parent 0b1f4a27da
commit f624071766
25 changed files with 427 additions and 414 deletions
+53
View File
@@ -358,6 +358,59 @@
active = FALSE
..()
/datum/action/item_action/initialize_ninja_suit
name = "Toggle ninja suit"
/datum/action/item_action/ninjajaunt
name = "Phase Jaunt (10E)"
desc = "Utilizes the internal VOID-shift device to rapidly transit in direction facing."
button_icon_state = "ninja_phase"
/datum/action/item_action/ninjasmoke
name = "Smoke Bomb"
desc = "Blind your enemies momentarily with a well-placed smoke bomb."
button_icon_state = "smoke"
/datum/action/item_action/ninjaboost
name = "Adrenaline Boost"
desc = "Inject a secret chemical that will counteract all movement-impairing effect."
button_icon_state = "repulse"
/datum/action/item_action/ninjapulse
name = "EM Burst (25E)"
desc = "Disable any nearby technology with a electro-magnetic pulse."
button_icon_state = "emp"
/datum/action/item_action/ninjastar
name = "Create Throwing Stars (1E)"
desc = "Creates some throwing stars"
button_icon_state = "throwingstar"
icon_icon = 'icons/obj/weapons.dmi'
/datum/action/item_action/ninjanet
name = "Energy Net (20E)"
desc = "Captures a fallen opponent in a net of energy. Will teleport them to a holding facility after 30 seconds."
button_icon_state = "energynet"
icon_icon = 'icons/effects/effects.dmi'
/datum/action/item_action/ninja_sword_recall
name = "Recall Energy Katana (Variable Cost)"
desc = "Teleports the Energy Katana linked to this suit to its wearer, cost based on distance."
button_icon_state = "energy_katana"
icon_icon = 'icons/obj/weapons.dmi'
/datum/action/item_action/ninja_stealth
name = "Toggle Stealth"
desc = "Toggles stealth mode on and off."
button_icon_state = "ninja_cloak"
/datum/action/item_action/toggle_glove
name = "Toggle interaction"
desc = "Switch between normal interaction and drain mode."
button_icon_state = "s-ninjan"
icon_icon = 'icons/obj/clothing/gloves.dmi'
/datum/action/item_action/organ_action
check_flags = AB_CHECK_CONSCIOUS