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@@ -11,7 +11,7 @@
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update_pixel_shifting()
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/mob/living/proc/update_pixel_shifting(moved = FALSE)
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if(active_blocking)
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if(combat_flags & COMBAT_FLAG_ACTIVE_BLOCKING)
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animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = 2.5, flags = ANIMATION_END_NOW)
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else if(moved)
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if(is_shifted)
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