Merge remote-tracking branch 'citadel/master' into mobility_flags
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@@ -24,7 +24,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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attack_verb = list("flogged", "whipped", "lashed", "disciplined")
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hitsound = 'sound/weapons/chainhit.ogg'
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materials = list(MAT_METAL = 1000)
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custom_materials = list(/datum/material/iron = 1000)
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/obj/item/melee/chainofcommand/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is strangling [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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@@ -67,7 +67,7 @@
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sharpness = IS_SHARP
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attack_verb = list("slashed", "cut")
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hitsound = 'sound/weapons/rapierhit.ogg'
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materials = list(MAT_METAL = 1000)
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custom_materials = list(/datum/material/iron = 1000)
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total_mass = 3.4
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/obj/item/melee/sabre/Initialize()
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@@ -507,3 +507,29 @@
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held_sausage.name = "[target.name]-roasted [held_sausage.name]"
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held_sausage.desc = "[held_sausage.desc] It has been cooked to perfection on \a [target]."
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update_icon()
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/obj/item/melee/cleric_mace
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name = "cleric mace"
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desc = "The grandson of the club, yet the grandfather of the baseball bat. Most notably used by holy orders in days past."
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "mace_greyscale"
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item_state = "mace_greyscale"
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lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
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material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR //Material type changes the prefix as well as the color.
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custom_materials = list(/datum/material/iron = 12000) //Defaults to an Iron Mace.
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slot_flags = ITEM_SLOT_BELT
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force = 14
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w_class = WEIGHT_CLASS_BULKY
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throwforce = 8
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block_chance = 10
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armour_penetration = 50
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attack_verb = list("smacked", "struck", "cracked", "beaten")
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var/overlay_state = "mace_handle"
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var/mutable_appearance/overlay
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/obj/item/melee/cleric_mace/Initialize()
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. = ..()
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overlay = mutable_appearance(icon, overlay_state)
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overlay.appearance_flags = RESET_COLOR
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add_overlay(overlay)
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