Merge remote-tracking branch 'citadel/master' into mobility_flags

This commit is contained in:
kevinz000
2020-02-21 23:29:25 -07:00
279 changed files with 4174 additions and 1928 deletions
@@ -202,7 +202,7 @@
force = 1
throwforce = 1
amount_per_transfer_from_this = 5
materials = list(MAT_METAL=100)
custom_materials = list(/datum/material/iron=100)
possible_transfer_amounts = list()
volume = 5
flags_1 = CONDUCT_1
@@ -218,7 +218,7 @@
force = 14
throwforce = 10
amount_per_transfer_from_this = 20
materials = list(MAT_GOLD=1000)
custom_materials = list(/datum/material/gold=1000)
volume = 150
/obj/item/reagent_containers/food/drinks/trophy/silver_cup
@@ -229,7 +229,7 @@
force = 10
throwforce = 8
amount_per_transfer_from_this = 15
materials = list(MAT_SILVER=800)
custom_materials = list(/datum/material/silver=800)
volume = 100
/obj/item/reagent_containers/food/drinks/trophy/bronze_cup
@@ -240,7 +240,7 @@
force = 5
throwforce = 4
amount_per_transfer_from_this = 10
materials = list(MAT_METAL=400)
custom_materials = list(/datum/material/iron=400)
volume = 25
///////////////////////////////////////////////Drinks/////////////////////////////////////////
@@ -400,7 +400,7 @@
name = "shaker"
desc = "A metal shaker to mix drinks in."
icon_state = "shaker"
materials = list(MAT_METAL=1500)
custom_materials = list(/datum/material/iron=1500)
amount_per_transfer_from_this = 10
volume = 100
isGlass = FALSE
@@ -409,7 +409,7 @@
name = "flask"
desc = "Every good spaceman knows it's a good idea to bring along a couple of pints of whiskey wherever they go."
icon_state = "flask"
materials = list(MAT_METAL=250)
custom_materials = list(/datum/material/iron=250)
volume = 60
isGlass = FALSE
@@ -417,7 +417,7 @@
name = "captain's flask"
desc = "A gold flask belonging to the captain."
icon_state = "flask_gold"
materials = list(MAT_GOLD=500)
custom_materials = list(/datum/material/gold=500)
/obj/item/reagent_containers/food/drinks/flask/det
name = "detective's flask"
@@ -6,7 +6,7 @@
icon_state = "glass_empty"
amount_per_transfer_from_this = 10
volume = 50
materials = list(MAT_GLASS=500)
custom_materials = list(/datum/material/glass=500)
max_integrity = 20
spillable = TRUE
resistance_flags = ACID_PROOF
@@ -45,7 +45,7 @@
amount_per_transfer_from_this = 15
possible_transfer_amounts = list()
volume = 15
materials = list(MAT_GLASS=100)
custom_materials = list(/datum/material/glass=100)
/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass/on_reagent_change(changetype)
cut_overlays()
@@ -293,7 +293,7 @@
icon = 'icons/obj/food/soupsalad.dmi'
icon_state = "bowl"
reagent_flags = OPENCONTAINER
materials = list(MAT_GLASS = 500)
custom_materials = list(/datum/material/glass = 500)
w_class = WEIGHT_CLASS_NORMAL
/obj/item/reagent_containers/glass/bowl/attackby(obj/item/I,mob/user, params)
@@ -309,8 +309,8 @@
var/metal = 0
for(var/obj/item/O in ingredients)
O.microwave_act(src)
if(O.materials[MAT_METAL])
metal += O.materials[MAT_METAL]
if(O.custom_materials?.len)
metal += O.custom_materials[getmaterialref(/datum/material/iron)]
if(metal)
spark()