Merge remote-tracking branch 'citadel/master' into mobility_flags

This commit is contained in:
kevinz000
2020-02-21 23:29:25 -07:00
279 changed files with 4174 additions and 1928 deletions
@@ -1,6 +1,7 @@
/mob/living/carbon/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked = FALSE, forced = FALSE)
SEND_SIGNAL(src, COMSIG_MOB_APPLY_DAMGE, damage, damagetype, def_zone)
var/hit_percent = (100-blocked)/100
if(!forced && hit_percent <= 0)
return 0
@@ -1926,6 +1926,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
log_combat(user, target, "shoved", append_message)
/datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H, forced = FALSE)
SEND_SIGNAL(src, COMSIG_MOB_APPLY_DAMGE, damage, damagetype, def_zone)
var/hit_percent = (100-(blocked+armor))/100
hit_percent = (hit_percent * (100-H.physiology.damage_resistance))/100
if(!forced && hit_percent <= 0)
+6
View File
@@ -544,6 +544,12 @@
/mob/living/proc/update_damage_overlays()
return
/mob/living/Crossed(atom/movable/AM)
. = ..()
for(var/i in get_equipped_items())
var/obj/item/item = i
SEND_SIGNAL(item, COMSIG_ITEM_WEARERCROSSED, AM)
/mob/living/Move(atom/newloc, direct)
if (buckled && buckled.loc != newloc) //not updating position
if (!buckled.anchored)
@@ -97,8 +97,8 @@
var/obj/item/stack/S = I
if(is_type_in_list(S, list(/obj/item/stack/sheet/metal, /obj/item/stack/rods, /obj/item/stack/tile/plasteel)))
if(S.materials[MAT_METAL])
S.cost = S.materials[MAT_METAL] * 0.25
if(S.custom_materials?.len && S.custom_materials[getmaterialref(/datum/material/iron)])
S.cost = S.custom_materials[getmaterialref(/datum/material/iron)] * 0.25
S.source = get_or_create_estorage(/datum/robot_energy_storage/metal)
else if(istype(S, /obj/item/stack/sheet/glass))
@@ -127,7 +127,7 @@
S.source = get_or_create_estorage(/datum/robot_energy_storage/wrapping_paper)
if(S && S.source)
S.materials = list()
S.custom_materials = null
S.is_cyborg = 1
if(I.loc != src)
@@ -0,0 +1,39 @@
/mob/living/simple_animal/hostile/dark_wizard
name = "Dark Wizard"
desc = "Killing amateurs since the dawn of times."
icon = 'icons/mob/simple_human.dmi'
icon_state = "dark_wizard"
icon_living = "dark_wizard"
move_to_delay = 10
projectiletype = /obj/item/projectile/temp/earth_bolt
projectilesound = 'sound/magic/ethereal_enter.ogg'
ranged = TRUE
ranged_message = "earth bolts"
ranged_cooldown_time = 20
maxHealth = 50
health = 50
harm_intent_damage = 5
obj_damage = 20
melee_damage_lower = 5
melee_damage_upper = 5
attacktext = "staves"
a_intent = INTENT_HARM
speak_emote = list("chants")
attack_sound = 'sound/weapons/bladeslice.ogg'
aggro_vision_range = 9
turns_per_move = 5
gold_core_spawnable = HOSTILE_SPAWN
faction = list(ROLE_WIZARD)
do_footstep = TRUE
weather_immunities = list("lava","ash")
minbodytemp = 0
maxbodytemp = INFINITY
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
loot = list(/obj/effect/decal/remains/human)
/obj/item/projectile/temp/earth_bolt
name = "earth_bolt"
icon_state = "declone"
damage = 4
damage_type = BURN
flag = "energy"