Merge remote-tracking branch 'citadel/master' into mobility_flags
This commit is contained in:
@@ -102,7 +102,7 @@
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slowdown = 1
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slot_flags = null
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w_class = WEIGHT_CLASS_HUGE
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materials = list()
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custom_materials = null
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burst_size = 3
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automatic = 0
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fire_delay = 1
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@@ -4,7 +4,7 @@
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icon_state = "laser"
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item_state = "laser"
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w_class = WEIGHT_CLASS_NORMAL
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materials = list(MAT_METAL=2000)
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custom_materials = list(/datum/material/iron=2000)
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ammo_type = list(/obj/item/ammo_casing/energy/lasergun)
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ammo_x_offset = 1
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shaded_charge = 1
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@@ -85,7 +85,7 @@
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icon_state = "crossbow"
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item_state = "crossbow"
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w_class = WEIGHT_CLASS_SMALL
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materials = list(MAT_METAL=2000)
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custom_materials = list(/datum/material/iron=2000)
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suppressed = TRUE
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ammo_type = list(/obj/item/ammo_casing/energy/bolt)
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weapon_weight = WEAPON_LIGHT
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@@ -108,7 +108,7 @@
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desc = "A reverse engineered weapon using syndicate technology. This thing seems incredibly unwieldly, and seems to be using similar internals to the Proto-Kinetic Accelerator. It might not play nice when brought near weapons similar to it."
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icon_state = "crossbowlarge"
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w_class = WEIGHT_CLASS_BULKY
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materials = list(MAT_METAL=4000)
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custom_materials = list(/datum/material/iron=4000)
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suppressed = null
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ammo_type = list(/obj/item/ammo_casing/energy/bolt/large)
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weapon_weight = WEAPON_HEAVY
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@@ -19,7 +19,7 @@
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fire_sound = 'sound/weapons/beam_sniper.ogg'
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slot_flags = ITEM_SLOT_BACK
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force = 15
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materials = list()
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custom_materials = null
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recoil = 4
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ammo_x_offset = 3
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ammo_y_offset = 3
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@@ -9,7 +9,7 @@
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throw_speed = 3
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throw_range = 7
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force = 4
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materials = list(MAT_METAL=2000)
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custom_materials = list(/datum/material/iron=2000)
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clumsy_check = FALSE
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fire_sound = 'sound/items/syringeproj.ogg'
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var/time_per_syringe = 250
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@@ -10,7 +10,7 @@
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force = 5
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var/list/grenades = new/list()
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var/max_grenades = 3
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materials = list(MAT_METAL=2000)
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custom_materials = list(/datum/material/iron=2000)
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/obj/item/gun/grenadelauncher/examine(mob/user)
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. = ..()
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@@ -7,7 +7,7 @@
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throw_speed = 3
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throw_range = 7
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force = 4
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materials = list(MAT_METAL=2000)
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custom_materials = list(/datum/material/iron=2000)
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clumsy_check = 0
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fire_sound = 'sound/items/syringeproj.ogg'
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var/list/syringes = list()
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@@ -108,7 +108,7 @@
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desc = "A compressed air gun, designed to fit medicinal darts for application of medicine for those patients just out of reach."
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icon_state = "dartgun"
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item_state = "dartgun"
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materials = list(MAT_METAL=2000, MAT_GLASS=500)
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custom_materials = list(/datum/material/iron=2000, /datum/material/glass=500)
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suppressed = TRUE //Softer fire sound
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can_unsuppress = FALSE
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