diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm
index 89155cefb3..526e4b98e3 100644
--- a/code/controllers/subsystem/mapping.dm
+++ b/code/controllers/subsystem/mapping.dm
@@ -42,6 +42,13 @@ SUBSYSTEM_DEF(mapping)
var/stat_map_name = "Loading..."
+ /// Lookup list for random generated IDs.
+ var/list/random_generated_ids_by_original = list()
+ /// next id for separating obfuscated ids.
+ var/obfuscation_next_id = 1
+ /// "secret" key
+ var/obfuscation_secret
+
//dlete dis once #39770 is resolved
/datum/controller/subsystem/mapping/proc/HACK_LoadMapConfig()
if(!config)
@@ -52,6 +59,10 @@ SUBSYSTEM_DEF(mapping)
#endif
stat_map_name = config.map_name
+/datum/controller/subsystem/mapping/PreInit()
+ if(!obfuscation_secret)
+ obfuscation_secret = md5(GUID()) //HAH! Guess this!
+
/datum/controller/subsystem/mapping/Initialize(timeofday)
HACK_LoadMapConfig()
if(initialized)
@@ -568,3 +579,15 @@ GLOBAL_LIST_EMPTY(the_station_areas)
LM.load()
if(GLOB.stationroom_landmarks.len)
seedStation() //I'm sure we can trust everyone not to insert a 1x1 rooms which loads a landmark which loads a landmark which loads a la...
+
+/**
+ * Generates an obfuscated but constant id for an original id for cases where you don't want players codediving for an id.
+ * WARNING: MAKE SURE PLAYERS ARE NOT ABLE TO ACCESS THIS. To save performance, it's just secret + an incrementing number. Very guessable if you know what the secret is.
+ */
+/datum/controller/subsystem/mapping/proc/get_obfuscated_id(original, id_type = "GENERAL")
+ if(!original)
+ return //no.
+ var/key = "[original]%[id_type]"
+ if(random_generated_ids_by_original[key])
+ return random_generated_ids_by_original[key]
+ . = random_generated_ids_by_original[key] = "[obfuscation_secret]%[obfuscation_next_id++]"
diff --git a/code/datums/components/crafting/recipes/recipes_misc.dm b/code/datums/components/crafting/recipes/recipes_misc.dm
index 9eb3fcaaea..14ab751d2b 100644
--- a/code/datums/components/crafting/recipes/recipes_misc.dm
+++ b/code/datums/components/crafting/recipes/recipes_misc.dm
@@ -260,6 +260,15 @@
subcategory = CAT_TOOL
category = CAT_MISC
+/datum/crafting_recipe/electrochromatic_kit
+ name = "Electrochromatic Kit"
+ result = /obj/item/electronics/electrochromatic_kit
+ reqs = list(/obj/item/stack/sheet/metal = 1,
+ /obj/item/stack/cable_coil = 1)
+ time = 5
+ subcategory = CAT_TOOL
+ category = CAT_MISC
+
////////////
//Vehicles//
////////////
diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm
index ad3dd5d720..3a90707bbe 100644
--- a/code/game/machinery/buttons.dm
+++ b/code/game/machinery/buttons.dm
@@ -16,6 +16,9 @@
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
/obj/machinery/button/Initialize(mapload, ndir = 0, built = 0)
+ if(istext(id) && mapload)
+ if(copytext(id, 1, 2) == "!")
+ id = SSmapping.get_obfuscated_id(id)
. = ..()
if(built)
setDir(ndir)
@@ -260,6 +263,11 @@
req_access = list()
id = 1
+/obj/machinery/button/electrochromatic
+ name = "window dim control"
+ desc = "Controls linked electrochromatic windows"
+ device_type = /obj/item/assembly/control/electrochromatic
+
/obj/item/wallframe/button
name = "button frame"
desc = "Used for building buttons."
diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm
index 3dad3877b7..f60edf2917 100644
--- a/code/game/objects/items/crayons.dm
+++ b/code/game/objects/items/crayons.dm
@@ -726,13 +726,12 @@
to_chat(usr, "A color that dark on an object like this? Surely not...")
return FALSE
- target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
if(istype(target, /obj/structure/window))
- if(color_hex2num(paint_color) < 255)
- target.set_opacity(255)
- else
- target.set_opacity(initial(target.opacity))
+ var/obj/structure/window/W = target
+ W.spraycan_paint(paint_color)
+ else
+ target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
. = use_charges(user, 2)
var/fraction = min(1, . / reagents.maximum_volume)
diff --git a/code/game/objects/items/devices/electrochromatic_kit.dm b/code/game/objects/items/devices/electrochromatic_kit.dm
new file mode 100644
index 0000000000..d582eab00e
--- /dev/null
+++ b/code/game/objects/items/devices/electrochromatic_kit.dm
@@ -0,0 +1,14 @@
+/obj/item/electronics/electrochromatic_kit
+ name = "electrochromatic kit"
+ desc = "A kit for upgrading a window into an electrochromatic one."
+ /// Electrochromatic ID
+ var/id
+
+/obj/item/electronics/electrochromatic_kit/attack_self(mob/user)
+ . = ..()
+ if(.)
+ return
+ var/new_id = input(user, "Set this kit's electrochromatic ID", "Set ID", id) as text|null
+ if(isnull(new_id))
+ return
+ id = new_id
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 5dd4e7d987..e4d93ea8de 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -1,3 +1,18 @@
+#define NOT_ELECTROCHROMATIC 0
+#define ELECTROCHROMATIC_OFF 1
+#define ELECTROCHROMATIC_DIMMED 2
+
+GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
+
+/proc/do_electrochromatic_toggle(new_status, id)
+ var/list/windows = GLOB.electrochromatic_window_lookup["[id]"]
+ if(!windows)
+ return
+ var/obj/structure/window/W //define outside for performance because obviously this matters.
+ for(var/i in windows)
+ W = i
+ new_status? W.electrochromatic_dim() : W.electrochromatic_off()
+
/obj/structure/window
name = "window"
desc = "A window."
@@ -28,8 +43,15 @@
rad_insulation = RAD_VERY_LIGHT_INSULATION
rad_flags = RAD_PROTECT_CONTENTS
+ /// Electrochromatic status
+ var/electrochromatic_status = NOT_ELECTROCHROMATIC
+ /// Electrochromatic ID. Set the first character to ! to replace with a SSmapping generated pseudorandom obfuscated ID for mapping purposes.
+ var/electrochromatic_id
+
/obj/structure/window/examine(mob/user)
. = ..()
+ if(electrochromatic_status != NOT_ELECTROCHROMATIC)
+ . += "The window has electrochromatic circuitry on it."
if(reinf)
if(anchored && state == WINDOW_SCREWED_TO_FRAME)
. += "The window is screwed to the frame."
@@ -52,6 +74,10 @@
if(reinf && anchored)
state = WINDOW_SCREWED_TO_FRAME
+ if(mapload && electrochromatic_id)
+ if(copytext(electrochromatic_id, 1, 2) == "!")
+ electrochromatic_id = SSmapping.get_obfuscated_id(electrochromatic_id)
+
ini_dir = dir
air_update_turf(1)
@@ -62,6 +88,12 @@
real_explosion_block = explosion_block
explosion_block = EXPLOSION_BLOCK_PROC
+ if(electrochromatic_status != NOT_ELECTROCHROMATIC)
+ var/old = electrochromatic_status
+ make_electrochromatic()
+ if(old == ELECTROCHROMATIC_DIMMED)
+ electrochromatic_dim()
+
/obj/structure/window/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS ,null,CALLBACK(src, .proc/can_be_rotated),CALLBACK(src,.proc/after_rotation))
@@ -177,6 +209,24 @@
to_chat(user, "[src] is already in good condition!")
return
+ if(istype(I, /obj/item/electronics/electrochromatic_kit) && user.a_intent == INTENT_HELP)
+ var/obj/item/electronics/electrochromatic_kit/K = I
+ if(electrochromatic_status != NOT_ELECTROCHROMATIC)
+ to_chat(user, "[src] is already electrochromatic!")
+ return
+ if(anchored)
+ to_chat(user, "[src] must not be attached to the floor!")
+ return
+ if(!K.id)
+ to_chat(user, "[K] has no ID set!")
+ return
+ if(!user.temporarilyRemoveItemFromInventory(K))
+ to_chat(user, "[K] is stuck to your hand!")
+ return
+ user.visible_message("[user] upgrades [src] with [I].", "You upgrade [src] with [I].")
+ make_electrochromatic(K.id)
+ qdel(K)
+
if(!(flags_1&NODECONSTRUCT_1))
if(istype(I, /obj/item/screwdriver))
I.play_tool_sound(src, 75)
@@ -224,6 +274,91 @@
air_update_turf(TRUE)
update_nearby_icons()
+/obj/structure/window/proc/spraycan_paint(paint_color)
+ if(color_hex2num(paint_color) < 255)
+ set_opacity(255)
+ else
+ set_opacity(initial(opacity))
+ add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
+
+/obj/structure/window/proc/electrochromatic_dim()
+ if(electrochromatic_status == ELECTROCHROMATIC_DIMMED)
+ return
+ electrochromatic_status = ELECTROCHROMATIC_DIMMED
+ animate(src, color = "#222222", time = 2)
+ set_opacity(TRUE)
+
+/obj/structure/window/proc/electrochromatic_off()
+ if(electrochromatic_status == ELECTROCHROMATIC_OFF)
+ return
+ electrochromatic_status = ELECTROCHROMATIC_OFF
+ var/current = color
+ update_atom_colour()
+ var/newcolor = color
+ color = current
+ animate(src, color = newcolor, time = 2)
+
+/obj/structure/window/proc/remove_electrochromatic()
+ electrochromatic_off()
+ electrochromatic_status = NOT_ELECTROCHROMATIC
+ if(!electrochromatic_id)
+ return
+ var/list/L = GLOB.electrochromatic_window_lookup["[electrochromatic_id]"]
+ if(L)
+ L -= src
+ electrochromatic_id = null
+
+/obj/structure/window/vv_edit_var(var_name, var_value)
+ var/check_status
+ if(var_name == NAMEOF(src, electrochromatic_id))
+ if(electrochromatic_id && GLOB.electrochromatic_window_lookup["[electrochromatic_id]"])
+ GLOB.electrochromatic_window_lookup[electrochromatic_id] -= src
+ if(var_name == NAMEOF(src, electrochromatic_status))
+ check_status = TRUE
+ . = ..() //do this first incase it runtimes.
+ if(var_name == NAMEOF(src, electrochromatic_id))
+ if((electrochromatic_status != NOT_ELECTROCHROMATIC) && electrochromatic_id)
+ LAZYINITLIST(GLOB.electrochromatic_window_lookup[electrochromatic_id])
+ GLOB.electrochromatic_window_lookup[electrochromatic_id] += src
+ if(check_status)
+ if(electrochromatic_status == NOT_ELECTROCHROMATIC)
+ remove_electrochromatic()
+ return
+ else if(electrochromatic_status == ELECTROCHROMATIC_OFF)
+ if(!electrochromatic_id)
+ return
+ else
+ make_electrochromatic()
+ electrochromatic_off()
+ return
+ else if(electrochromatic_status == ELECTROCHROMATIC_DIMMED)
+ if(!electrochromatic_id)
+ return
+ else
+ make_electrochromatic()
+ electrochromatic_dim()
+ return
+ else
+ remove_electrochromatic()
+
+/obj/structure/window/proc/make_electrochromatic(new_id = electrochromatic_id)
+ remove_electrochromatic()
+ if(!new_id)
+ CRASH("Attempted to make electrochromatic with null ID.")
+ electrochromatic_id = new_id
+ electrochromatic_status = ELECTROCHROMATIC_OFF
+ LAZYINITLIST(GLOB.electrochromatic_window_lookup["[electrochromatic_id]"])
+ GLOB.electrochromatic_window_lookup[electrochromatic_id] |= src
+
+/obj/structure/window/update_atom_colour()
+ if((electrochromatic_status != ELECTROCHROMATIC_OFF) && (electrochromatic_status != ELECTROCHROMATIC_DIMMED))
+ return FALSE
+ . = ..()
+ if(color && (color_hex2num(color) < 255))
+ set_opacity(255)
+ else
+ set_opacity(FALSE)
+
/obj/structure/window/proc/check_state(checked_state)
if(state == checked_state)
return TRUE
@@ -263,7 +398,6 @@
if(BURN)
playsound(src, 'sound/items/Welder.ogg', 100, 1)
-
/obj/structure/window/deconstruct(disassembled = TRUE)
if(QDELETED(src))
return
@@ -272,6 +406,9 @@
if(!(flags_1 & NODECONSTRUCT_1))
for(var/obj/item/shard/debris in spawnDebris(drop_location()))
transfer_fingerprints_to(debris) // transfer fingerprints to shards only
+ if(electrochromatic_status != NOT_ELECTROCHROMATIC) //eh fine keep your kit.
+ new /obj/item/electronics/electrochromatic_kit(drop_location())
+ // Intentionally not setting the ID so you can't decon one to know all of the IDs.
qdel(src)
update_nearby_icons()
@@ -315,9 +452,9 @@
density = FALSE
air_update_turf(1)
update_nearby_icons()
+ remove_electrochromatic()
return ..()
-
/obj/structure/window/Move()
var/turf/T = loc
. = ..()
@@ -731,7 +868,6 @@
set_opacity(TRUE)
queue_smooth(src)
-
/obj/structure/window/paperframe/attackby(obj/item/W, mob/user)
if(W.get_temperature())
fire_act(W.get_temperature())
@@ -749,3 +885,7 @@
return
..()
update_icon()
+
+#undef NOT_ELECTROCHROMATIC
+#undef ELECTROCHROMATIC_OFF
+#undef ELECTROCHROMATIC_DIMMED
diff --git a/code/modules/assembly/doorcontrol.dm b/code/modules/assembly/doorcontrol.dm
index 1c9c1a0203..32e262ce65 100644
--- a/code/modules/assembly/doorcontrol.dm
+++ b/code/modules/assembly/doorcontrol.dm
@@ -3,14 +3,35 @@
desc = "A small electronic device able to control a blast door remotely."
icon_state = "control"
attachable = TRUE
- var/id = null
- var/can_change_id = 0
+ /// Our ID. Make the first character ! if you want to obfuscate it as a mapper via randomization.
+ var/id
+ /// Can the ID be changed if used in hand?
+ var/can_change_id = FALSE
+ /// Show ID?
+ var/show_id = TRUE
var/cooldown = FALSE //Door cooldowns
+/obj/item/assembly/control/Initialize(mapload)
+ if(mapload && id)
+ if(copytext(id, 1, 2) == "!")
+ id = SSmapping.get_obfuscated_id(id)
+ return ..()
+
/obj/item/assembly/control/examine(mob/user)
. = ..()
- if(id)
+ if(id && show_id)
. += "Its channel ID is '[id]'."
+ if(can_change_id)
+ . += "Use in hand to change ID."
+
+/obj/item/assembly/control/attack_self(mob/living/user)
+ . = ..()
+ if(!can_change_id)
+ return
+ var/new_id
+ new_id = input(user, "Set ID", "Set ID", show_id? id : null) as text|null
+ if(!isnull(new_id)) //0/"" is considered !, so check null instead of just !.
+ id = new_id
/obj/item/assembly/control/activate()
cooldown = TRUE
@@ -22,7 +43,6 @@
INVOKE_ASYNC(M, openclose ? /obj/machinery/door/poddoor.proc/open : /obj/machinery/door/poddoor.proc/close)
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 10)
-
/obj/item/assembly/control/airlock
name = "airlock controller"
desc = "A small electronic device able to control an airlock remotely."
@@ -123,7 +143,6 @@
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 50)
-
/obj/item/assembly/control/crematorium
name = "crematorium controller"
desc = "An evil-looking remote controller for a crematorium."
@@ -135,3 +154,14 @@
C.cremate(usr)
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 50)
+
+/obj/item/assembly/control/electrochromatic
+ name = "electrochromatic window controller"
+ desc = "Toggles linked electrochromatic windows."
+ can_change_id = TRUE
+ /// Stores our status to prevent windows from desyncing.
+ var/on = FALSE
+
+/obj/item/assembly/control/electrochromatic/activate()
+ on = !on
+ do_electrochromatic_toggle(on, id)
diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_electronics.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_electronics.dm
index 86e11010bc..5d80b91087 100644
--- a/code/modules/research/designs/autolathe_desings/autolathe_designs_electronics.dm
+++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_electronics.dm
@@ -74,3 +74,11 @@
materials = list(/datum/material/glass = 20)
build_path = /obj/item/stock_parts/cell/emergency_light
category = list("initial", "Electronics")
+
+/datum/design/electrochromatic_control
+ name = "Electrochromatic Control Circuit"
+ id = "electrochromatic_control_circuit"
+ build_type = AUTOLATHE
+ materials = list(/datum/material/iron = 100, /datum/material/glass = 100)
+ build_path = /obj/item/assembly/control/electrochromatic
+ category = list("initial", "Electronics")
diff --git a/tgstation.dme b/tgstation.dme
index 32c99ed9f6..049857c685 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -985,6 +985,7 @@
#include "code\game\objects\items\devices\dogborg_sleeper.dm"
#include "code\game\objects\items\devices\doorCharge.dm"
#include "code\game\objects\items\devices\electroadaptive_pseudocircuit.dm"
+#include "code\game\objects\items\devices\electrochromatic_kit.dm"
#include "code\game\objects\items\devices\flashlight.dm"
#include "code\game\objects\items\devices\forcefieldprojector.dm"
#include "code\game\objects\items\devices\geiger_counter.dm"