Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+12
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@@ -1,3 +1,15 @@
10 March 2017, by Jordie0608
Modified table 'death', adding the columns 'toxloss', 'cloneloss', and 'staminaloss' and table 'legacy_population', adding the columns 'server_ip' and 'server_port'.
ALTER TABLE `feedback`.`death` ADD COLUMN `toxloss` SMALLINT(5) UNSIGNED NOT NULL AFTER `oxyloss`, ADD COLUMN `cloneloss` SMALLINT(5) UNSIGNED NOT NULL AFTER `toxloss`, ADD COLUMN `staminaloss` SMALLINT(5) UNSIGNED NOT NULL AFTER `cloneloss`;
ALTER TABLE `feedback`.`legacy_population` ADD COLUMN `server_ip` INT(10) UNSIGNED NOT NULL AFTER `time`, ADD COLUMN `server_port` SMALLINT(5) UNSIGNED NOT NULL AFTER `server_ip`;
Remember to add a prefix to the table name if you use them.
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19 February 2017, by Jordie0608
Optimised and indexed significant portions of the schema.