Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
This commit is contained in:
@@ -1,14 +1,17 @@
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var/datum/subsystem/mapping/SSmapping
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var/datum/controller/subsystem/mapping/SSmapping
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/datum/subsystem/mapping
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/datum/controller/subsystem/mapping
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name = "Mapping"
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init_order = 12
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flags = SS_NO_FIRE
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display_order = 50
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var/list/nuke_tiles = list()
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var/list/nuke_threats = list()
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var/datum/map_config/previous_map_config
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var/datum/map_config/config
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var/datum/map_config/next_map_config
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var/list/map_templates = list()
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var/list/ruins_templates = list()
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@@ -18,20 +21,35 @@ var/datum/subsystem/mapping/SSmapping
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var/list/shuttle_templates = list()
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var/list/shelter_templates = list()
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/datum/subsystem/mapping/New()
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/datum/controller/subsystem/mapping/New()
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NEW_SS_GLOBAL(SSmapping)
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if(!previous_map_config)
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previous_map_config = new("data/previous_map.json", delete_after = TRUE)
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if(previous_map_config.defaulted)
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previous_map_config = null
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if(!config)
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#ifdef FORCE_MAP
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config = new(FORCE_MAP)
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#else
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config = new
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#endif
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return ..()
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/datum/subsystem/mapping/Initialize(timeofday)
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/datum/controller/subsystem/mapping/Initialize(timeofday)
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if(config.defaulted)
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to_chat(world, "<span class='boldannounce'>Unable to load next map config, defaulting to Box Station</span>")
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loadWorld()
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SortAreas()
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process_teleport_locs() //Sets up the wizard teleport locations
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preloadTemplates()
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// Pick a random away mission.
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createRandomZlevel()
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// Generate mining.
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var/mining_type = MINETYPE
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var/mining_type = config.minetype
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if (mining_type == "lavaland")
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seedRuins(list(5), config.lavaland_budget, /area/lavaland/surface/outdoors, lava_ruins_templates)
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seedRuins(list(5), global.config.lavaland_budget, /area/lavaland/surface/outdoors, lava_ruins_templates)
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spawn_rivers()
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// deep space ruins
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@@ -43,7 +61,7 @@ var/datum/subsystem/mapping/SSmapping
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else
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space_zlevels += i
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seedRuins(space_zlevels, config.space_budget, /area/space, space_ruins_templates)
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seedRuins(space_zlevels, global.config.space_budget, /area/space, space_ruins_templates)
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// Set up Z-level transistions.
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setup_map_transitions()
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@@ -53,26 +71,24 @@ var/datum/subsystem/mapping/SSmapping
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Used by the AI doomsday and the self destruct nuke.
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*/
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/datum/subsystem/mapping/proc/add_nuke_threat(datum/nuke)
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/datum/controller/subsystem/mapping/proc/add_nuke_threat(datum/nuke)
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nuke_threats[nuke] = TRUE
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check_nuke_threats()
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/datum/subsystem/mapping/proc/remove_nuke_threat(datum/nuke)
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/datum/controller/subsystem/mapping/proc/remove_nuke_threat(datum/nuke)
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nuke_threats -= nuke
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check_nuke_threats()
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/datum/subsystem/mapping/proc/check_nuke_threats()
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/datum/controller/subsystem/mapping/proc/check_nuke_threats()
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for(var/datum/d in nuke_threats)
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if(!istype(d) || QDELETED(d))
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nuke_threats -= d
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var/threats = nuke_threats.len
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for(var/N in nuke_tiles)
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var/turf/open/floor/T = N
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T.icon_state = (threats ? "rcircuitanim" : T.icon_regular_floor)
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var/turf/open/floor/circuit/C = N
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C.update_icon()
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/datum/subsystem/mapping/Recover()
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/datum/controller/subsystem/mapping/Recover()
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flags |= SS_NO_INIT
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map_templates = SSmapping.map_templates
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ruins_templates = SSmapping.ruins_templates
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@@ -81,7 +97,113 @@ var/datum/subsystem/mapping/SSmapping
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shuttle_templates = SSmapping.shuttle_templates
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shelter_templates = SSmapping.shelter_templates
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/datum/subsystem/mapping/proc/preloadTemplates(path = "_maps/templates/") //see master controller setup
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previous_map_config = SSmapping.previous_map_config
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config = SSmapping.config
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next_map_config = SSmapping.next_map_config
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/datum/controller/subsystem/mapping/proc/TryLoadZ(filename, errorList, forceLevel, last)
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var/static/dmm_suite/loader
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if(!loader)
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loader = new
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if(!loader.load_map(file(filename), 0, 0, forceLevel, no_changeturf = TRUE))
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errorList |= filename
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if(last)
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QDEL_NULL(loader)
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/datum/controller/subsystem/mapping/proc/CreateSpace(zlevel)
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while(world.maxz < zlevel)
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CHECK_TICK
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++world.maxz
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CHECK_TICK
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for(var/T in block(locate(1, 1, zlevel), locate(world.maxx, world.maxy, zlevel)))
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CHECK_TICK
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new /turf/open/space(T)
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#define INIT_ANNOUNCE(X) to_chat(world, "<span class='boldannounce'>[X]</span>"); log_world(X)
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/datum/controller/subsystem/mapping/proc/loadWorld()
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//if any of these fail, something has gone horribly, HORRIBLY, wrong
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var/list/FailedZs = list()
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var/start_time = REALTIMEOFDAY
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INIT_ANNOUNCE("Loading [config.map_name]...")
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TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION)
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INIT_ANNOUNCE("Loaded station in [(REALTIMEOFDAY - start_time)/10]s!")
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if(config.minetype != "lavaland")
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INIT_ANNOUNCE("WARNING: A map without lavaland set as it's minetype was loaded! This is being ignored! Update the maploader code!")
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for(var/I in (world.maxz + 1) to ZLEVEL_SPACEMAX)
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CreateSpace(I)
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if(LAZYLEN(FailedZs)) //but seriously, unless the server's filesystem is messed up this will never happen
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var/msg = "RED ALERT! The following map files failed to load: [FailedZs[1]]"
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if(FailedZs.len > 1)
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for(var/I in 2 to FailedZs.len)
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msg += ", [I]"
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msg += ". Yell at your server host!"
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INIT_ANNOUNCE(msg)
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#undef INIT_ANNOUNCE
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/datum/controller/subsystem/mapping/proc/maprotate()
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var/players = clients.len
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var/list/mapvotes = list()
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//count votes
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if(global.config.allow_map_voting)
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for (var/client/c in clients)
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var/vote = c.prefs.preferred_map
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if (!vote)
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if (global.config.defaultmap)
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mapvotes[global.config.defaultmap.map_name] += 1
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continue
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mapvotes[vote] += 1
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//filter votes
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for (var/map in mapvotes)
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if (!map)
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mapvotes.Remove(map)
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if (!(map in global.config.maplist))
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mapvotes.Remove(map)
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continue
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var/datum/map_config/VM = global.config.maplist[map]
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if (!VM)
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mapvotes.Remove(map)
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continue
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if (VM.voteweight <= 0)
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mapvotes.Remove(map)
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continue
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if (VM.config_min_users > 0 && players < VM.config_min_users)
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mapvotes.Remove(map)
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continue
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if (VM.config_max_users > 0 && players > VM.config_max_users)
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mapvotes.Remove(map)
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continue
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mapvotes[map] = mapvotes[map]*VM.voteweight
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var/pickedmap = global.config.allow_map_voting ? pickweight(mapvotes) : pick(global.config.maplist)
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if (!pickedmap)
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return
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var/datum/map_config/VM = global.config.maplist[pickedmap]
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message_admins("Randomly rotating map to [VM.map_name]")
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. = changemap(VM)
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if (. && VM.map_name != config.map_name)
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to_chat(world, "<span class='boldannounce'>Map rotation has chosen [VM.map_name] for next round!</span>")
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/datum/controller/subsystem/mapping/proc/changemap(var/datum/map_config/VM)
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if(!VM.MakeNextMap())
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next_map_config = new(default_to_box = TRUE)
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message_admins("Failed to set new map with next_map.json for [VM.map_name]! Using default as backup!")
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return
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next_map_config = VM
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return TRUE
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/datum/controller/subsystem/mapping/Shutdown()
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if(config)
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config.MakePreviousMap()
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/datum/controller/subsystem/mapping/proc/preloadTemplates(path = "_maps/templates/") //see master controller setup
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var/list/filelist = flist(path)
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for(var/map in filelist)
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var/datum/map_template/T = new(path = "[path][map]", rename = "[map]")
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@@ -91,7 +213,7 @@ var/datum/subsystem/mapping/SSmapping
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preloadShuttleTemplates()
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preloadShelterTemplates()
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/datum/subsystem/mapping/proc/preloadRuinTemplates()
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/datum/controller/subsystem/mapping/proc/preloadRuinTemplates()
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// Still supporting bans by filename
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var/list/banned = generateMapList("config/lavaruinblacklist.txt")
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banned += generateMapList("config/spaceruinblacklist.txt")
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@@ -114,7 +236,7 @@ var/datum/subsystem/mapping/SSmapping
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else if(istype(R, /datum/map_template/ruin/space))
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space_ruins_templates[R.name] = R
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/datum/subsystem/mapping/proc/preloadShuttleTemplates()
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/datum/controller/subsystem/mapping/proc/preloadShuttleTemplates()
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var/list/unbuyable = generateMapList("config/unbuyableshuttles.txt")
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for(var/item in subtypesof(/datum/map_template/shuttle))
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@@ -129,7 +251,7 @@ var/datum/subsystem/mapping/SSmapping
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shuttle_templates[S.shuttle_id] = S
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map_templates[S.shuttle_id] = S
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/datum/subsystem/mapping/proc/preloadShelterTemplates()
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/datum/controller/subsystem/mapping/proc/preloadShelterTemplates()
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for(var/item in subtypesof(/datum/map_template/shelter))
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var/datum/map_template/shelter/shelter_type = item
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if(!(initial(shelter_type.mappath)))
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@@ -137,4 +259,4 @@ var/datum/subsystem/mapping/SSmapping
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var/datum/map_template/shelter/S = new shelter_type()
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shelter_templates[S.shelter_id] = S
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map_templates[S.shelter_id] = S
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map_templates[S.shelter_id] = S
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