Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions
+4 -4
View File
@@ -22,7 +22,7 @@
if(prob(2))
affected_mob.emote("yawn")
if(prob(2))
affected_mob << "<span class='danger'>You don't feel like yourself.</span>"
to_chat(affected_mob, "<span class='danger'>You don't feel like yourself.</span>")
if(prob(5))
affected_mob.adjustBrainLoss(1)
affected_mob.updatehealth()
@@ -35,7 +35,7 @@
affected_mob.adjustBrainLoss(2)
affected_mob.updatehealth()
if(prob(2))
affected_mob << "<span class='danger'>Your try to remember something important...but can't.</span>"
to_chat(affected_mob, "<span class='danger'>Your try to remember something important...but can't.</span>")
if(4)
if(prob(2))
@@ -46,9 +46,9 @@
affected_mob.adjustBrainLoss(3)
affected_mob.updatehealth()
if(prob(2))
affected_mob << "<span class='danger'>Strange buzzing fills your head, removing all thoughts.</span>"
to_chat(affected_mob, "<span class='danger'>Strange buzzing fills your head, removing all thoughts.</span>")
if(prob(3))
affected_mob << "<span class='danger'>You lose consciousness...</span>"
to_chat(affected_mob, "<span class='danger'>You lose consciousness...</span>")
affected_mob.visible_message("<span class='warning'>[affected_mob] suddenly collapses</span>")
affected_mob.Paralyse(rand(5,10))
if(prob(1))